Commit graph

7141 commits

Author SHA1 Message Date
James R
7e0aa16e70 Reset Invincibility (and Grow) music to the start if stacked
Toggleable via the resetspecialmusic cvar.
2020-03-21 22:28:55 -07:00
James R
dd1715aa15 Optionally only resync Invincibility and Grow music 2020-03-21 22:28:55 -07:00
James R
d99d1994da Let invincibility and grow music fades work again 2020-03-21 22:28:55 -07:00
James R
3ae147b01b Revert "Menu option for music resync"
This reverts commit a210874ae421007d0bc97b827b4e52c9b076cd90.
2020-03-21 22:28:55 -07:00
James R
e6eac8cd3d Revert "More intuitive menu for music resync option"
This reverts commit ee78597a42b4e5edf5b22466682b9a00da6bcecf.
2020-03-21 22:28:55 -07:00
James R
80c7cc3c87 3 AM Moment: The death fades now only apply to local players 2020-03-21 22:28:55 -07:00
James R
15e8291903 Reset the music fade in cvar pointer too
This fixes a bug with death fades.
2020-03-21 22:28:55 -07:00
James R
f6888ab004 Reset mapmusresume on level load etc.
This is probably important, right?
2020-03-21 22:28:55 -07:00
James R
7023ccc239 Death fades music
Cvars are respawnfademusicout and respawnfademusicback. Both measure
milliseconds.
2020-03-21 22:28:55 -07:00
James R
911dd57334 Restore level music to where it left off
Toggleable via the resume cvar.
2020-03-21 22:28:55 -07:00
James R
8524c3749d Fade level music back in after Invincibility and Grow
Cvars are invincibilitymusicfade and growmusicfade. Both measure milliseconds.
2020-03-21 22:28:54 -07:00
James R
e9c0e65e0e Only resync music if in a level 2020-03-21 22:28:54 -07:00
James R
d1dce97d15 Don't resync if it's disabled 2020-03-21 22:28:54 -07:00
James R
7d1012e85e More intuitive menu for music resync option 2020-03-21 22:28:54 -07:00
James R
04d7112538 Limit music resync threshold to one second 2020-03-21 22:28:54 -07:00
James R
1e5041375c Menu option for music resync 2020-03-21 22:28:54 -07:00
James R
530cac8673 Hey it's audio- ....resynching... 2020-03-21 22:28:54 -07:00
Sal
36f9bb4381 Merge branch 'waypoints' into 'master'
Waypoints Exist

See merge request KartKrew/Kart!215
2020-03-22 01:05:02 -04:00
Sally Cochenour
c75e3a025c Braces to avoid compile error
(Not sure why I never got this until now?)
2020-03-21 23:11:19 -04:00
Sally Cochenour
521c4662bf void out heap after done asserting, to fix an unused variable compile error I get 2020-03-21 23:09:05 -04:00
Sally Cochenour
65bd0da11d Use PWRLVRECORD_START instead of PWRLVRECORD_DEF to encourage more spread 2020-03-21 23:01:51 -04:00
Sally Cochenour
c9cff6ccc2 P_MobjTouchingSectorSpecial checks polyobjects
This means polyobjects can have effects like offroad
2020-03-21 22:06:01 -04:00
Sryder
4975cce3ac Just use an I_Assert on SpawnSPBRingTrail 2020-03-22 00:47:17 +00:00
Sryder
9dae62c2c6 Fix me being hyperdumb with copypaste error 2020-03-22 00:47:02 +00:00
Sryder
2be2277f4b Fix the merge confluct I SOMEHOW missed 2020-03-22 00:44:28 +00:00
James R
d46c6dc384 Kill trailing whitespace 2020-03-21 17:37:33 -07:00
James R
12a229285b Kill CRLF 2020-03-21 17:37:16 -07:00
Sryder
203aa0602e Use P_FindSpecialLineFromTag for MT_WAYPOINT, now that it works where we need it
This matches how MT_SPINMACEPOINT was changed
2020-03-22 00:25:48 +00:00
James R
310a9cd09c Merge remote-tracking branch 'origin/master' into parties 2020-03-21 17:22:57 -07:00
Sryder
5cd1296505 Include license/copyright headers on new files. 2020-03-22 00:16:32 +00:00
Sally Cochenour
22702f88bc "Delete items" sector type 2020-03-21 19:54:24 -04:00
Sryder
da2f1fc972 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/k_kart.c
2020-03-21 23:27:55 +00:00
Sryder
e874af3e43 Very minor fix to WRONG WAY
More opaque waypoint markers for kartdebugwaypoints
Looks like whitespace got murdered in k_kart.c again
2020-03-21 23:24:04 +00:00
Sally Cochenour
58df481cd3 Replace "Block Enemies" with "Block Players"
We don't need the ability to make invisible walls for enemies as often as we've needed invisible walls for players that don't block their thrown items.
2020-03-21 19:08:59 -04:00
Sal
bda7dc9ddf Merge branch 'colors-yet-again' into 'master'
Another round of small color tweaks

See merge request KartKrew/Kart!208
2020-03-21 19:03:27 -04:00
Sal
9d35d0f5d8 Merge branch 'driftspark-update' into 'master'
Yellow drift sparks & new drift spark effects

See merge request KartKrew/Kart!211
2020-03-21 19:02:48 -04:00
James R
c3b967468a Revert "Remove kartdebugitem"
This reverts commit 803884c55a.
2020-03-21 15:56:40 -07:00
James R
4a973e2906 Revert "...Also remove kartdebugamount"
This reverts commit 22cb7451e9.
2020-03-21 15:56:38 -07:00
Sal
cbfce16dcc Merge branch 'done-with-spikeballs' into 'master'
Slow down backwards spikeballs (again)

See merge request KartKrew/Kart!212
2020-03-21 18:49:02 -04:00
Sal
0cb5e5893c Merge branch 'objscalefixes' into 'master'
Minor map object scale fixes

See merge request KartKrew/Kart!206
2020-03-21 18:48:36 -04:00
Sally Cochenour
668f80a8ea Properly scale... 2020-03-21 18:47:44 -04:00
Sal
21f28b27f5 Merge branch 'oops' into 'master'
Fix compile error with camtilt

See merge request KartKrew/Kart!214
2020-03-21 18:45:19 -04:00
Sryder
738d1f1940 Make kartdebugwaypoints far more clear to use for the debugging lines
Fix memory reallocation issue that I don't think could be seen currently
2020-03-21 21:32:40 +00:00
James R
52fa738ef8 Replace even more ints with INT32 2020-03-21 13:18:17 -07:00
James R
8a28d3cfe5 Replace some instances of int with fixed width types 2020-03-21 13:12:50 -07:00
James R
29ebf7ee60 Attempt to fix Sal's compiler warnings 2020-03-21 13:07:22 -07:00
James R
1dd95f5e3b gr_shearing doesn't exist in master! 2020-03-21 12:53:33 -07:00
James R
b1db9077a4 splitscreen -> r_splitscreen 2020-03-21 12:48:51 -07:00
James R
fd1cb69a87 Merge remote-tracking branch 'origin/master' into parties 2020-03-21 12:45:23 -07:00
Sryder
3d3b8b6bc6 Replace many cases of if else if statements with I_Asserts.
This is done specifically on static functions that aren't used as callbacks.
This is done to keep the code cleaner, and the I_Asserts get compiled out in Release builds.
Logic is left in the "public" functions to avoid crashes as a result of the modules.
2020-03-21 19:00:00 +00:00