Sally Cochenour
c75e3a025c
Braces to avoid compile error
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(Not sure why I never got this until now?)
2020-03-21 23:11:19 -04:00
Sal
bda7dc9ddf
Merge branch 'colors-yet-again' into 'master'
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Another round of small color tweaks
See merge request KartKrew/Kart!208
2020-03-21 19:03:27 -04:00
Sal
9d35d0f5d8
Merge branch 'driftspark-update' into 'master'
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Yellow drift sparks & new drift spark effects
See merge request KartKrew/Kart!211
2020-03-21 19:02:48 -04:00
Sal
cbfce16dcc
Merge branch 'done-with-spikeballs' into 'master'
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Slow down backwards spikeballs (again)
See merge request KartKrew/Kart!212
2020-03-21 18:49:02 -04:00
Sal
0cb5e5893c
Merge branch 'objscalefixes' into 'master'
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Minor map object scale fixes
See merge request KartKrew/Kart!206
2020-03-21 18:48:36 -04:00
Sally Cochenour
668f80a8ea
Properly scale...
2020-03-21 18:47:44 -04:00
Sal
21f28b27f5
Merge branch 'oops' into 'master'
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Fix compile error with camtilt
See merge request KartKrew/Kart!214
2020-03-21 18:45:19 -04:00
James R
1dd95f5e3b
gr_shearing doesn't exist in master!
2020-03-21 12:53:33 -07:00
Sal
68bec970a3
Merge branch 'viewpoint-text-toggle' into 'master'
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Option to hide/show viewpoint text
See merge request KartKrew/Kart!209
2020-03-20 22:07:30 -04:00
Sal
27a7f020d3
Merge branch 'camtilt' into 'master'
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Add camera pitching when driving on downhill slopes
See merge request KartKrew/Kart!210
2020-03-20 21:41:17 -04:00
Sally Cochenour
46049dba40
Fix drift spark weirdness in mobjscale maps
2020-03-19 22:52:11 -04:00
Sally Cochenour
7924606fe4
Opaque splash
2020-03-19 22:37:13 -04:00
Sally Cochenour
40e01fb71c
Increase thrust of destroyed items
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Roughly matches what it was supposed to look like before gravity was increased
2020-03-19 22:35:07 -04:00
Sally Cochenour
4b2b116481
Try using GameSpeedScalar for thrown item scaling between game speeds, rather than arbritrary values
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In Hard mode: Spikeballs will be thrown slightly less with this code change, while Bananas will be thrown slightly farther.
That said, the difference is so small that it's very likely not noticable, it just makes the code nicer looking & more consistent :P
2020-03-17 18:55:15 -04:00
Sally Cochenour
9e3a37cdc7
Make Ballhog thrown more like normal missiles
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(For some reason, it used banana toss throwing speeds before)
2020-03-17 18:49:16 -04:00
Sally Cochenour
fccc4d2937
Slow down backwards spikeballs (again)
2020-03-16 04:24:32 -04:00
Sally Cochenour
860c1fe23b
Opaque rain
2020-03-16 04:17:45 -04:00
Sally Cochenour
48e69f7c91
Air sparks, start on drift boosts
2020-03-16 00:53:33 -04:00
Sally Cochenour
4026344ad3
Minor yellow-spark related cleanup
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Sound plays when you go to yellow sparks & back, and Red transition uses Tangerine instead of Raspberry
2020-03-15 23:21:46 -04:00
Sally Cochenour
4174d9a23e
Add a function for retrieving drift spark color, to simplify a lot of code & add transition colors to everything
2020-03-15 23:02:43 -04:00
Sally Cochenour
3093a3078e
Scale dust properly
2020-03-15 22:05:43 -04:00
Sally Cochenour
c4dd88bbae
Turn sparkles that warn you when you're about to hit a new drift spark!
2020-03-15 21:59:22 -04:00
Sally Cochenour
7d1c132ca2
Fix drift spark camera when you go to yellow sparks
2020-03-15 21:21:07 -04:00
Sally Cochenour
01885c5166
Revert "Actually, might've reintroduced more lawnmower problems; let's play it safe"
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This reverts commit 219d4aebf2 .
2020-03-15 20:52:41 -04:00
Sally Cochenour
69cc03a434
This line broke yellow sparks entirely
2020-03-14 19:01:34 -04:00
Sally Cochenour
f235a50d2e
Blue sparks trail longer
2020-03-14 18:46:22 -04:00
Sally Cochenour
ed9919d47c
Remove drift when hitting 0 speed
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Prevents silliness like this: https://cdn.discordapp.com/attachments/275750804227489794/688515983471804455/kart0027.gif
2020-03-14 18:38:01 -04:00
Sally Cochenour
219d4aebf2
Actually, might've reintroduced more lawnmower problems; let's play it safe
2020-03-14 18:31:53 -04:00
Sally Cochenour
9dfbd918a4
Don't forcefully remove drift when bumping walls
2020-03-14 18:14:21 -04:00
Sally Cochenour
f37b1268b4
Slight adjustments to yellow spark nuances
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Instead of setting you to yellow sparks when before you could keep red sparks, it keeps your previous "state". When going below 20 speed when you have sparks, you no longer stop charging sparks, but you have to break above 20 speed once you have yellow sparks to get normal sparks again.
2020-03-14 18:12:36 -04:00
Sally Cochenour
c6f3ac651e
Switch red & blue sparks, add yellow sparks, add big spark sprites
2020-03-14 01:43:54 -04:00
lachwright
49f9d830ed
Attempt to make splitscreen's camtilt better
2020-03-12 01:23:09 +08:00
lachwright
e2c95a0060
Visibility improvement
2020-03-10 19:30:02 +08:00
lachwright
f0c98697dc
Add camera pitching when driving on downhill slopes
2020-03-10 05:18:05 +08:00
Sally Cochenour
5d2f380a13
Lightsnake scales
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(The comment about scale not working was actually just paper sprite projection mucking it up)
2020-03-08 17:33:07 -04:00
Sally Cochenour
b4933bacb3
Didn't work, let's try this
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objectSpeed was getting scaled with the spring's size, when only the spring's base speed should be scaled
2020-03-08 01:37:48 -05:00
Sally Cochenour
8c1aec3713
Fix springs having weird launch speeds in mobjscale maps
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Same issue as lobbing -- scale being double-applied
2020-03-08 01:12:53 -05:00
Sally Cochenour
fecb2cdebd
Fix item lobbing in mobjscale maps
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This happened when I was trying to fix several mobjscale issues at once for v1 -- I either didn't notice the P_SetObjectMomZ, or didn't realize that this function already handles scale changes for you.
2020-03-08 00:48:56 -05:00
Sally Cochenour
7174b707a1
Draw distance uses object scale
2020-03-08 00:39:21 -05:00
Sal
b3a1bb6064
Merge branch 'fullbright-boosters' into 'master'
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Fullbright boosters
See merge request KartKrew/Kart!205
2020-03-07 14:37:36 -05:00
Sally Cochenour
558f8607c9
Merge branch 'master' into fullbright-boosters
2020-03-06 12:56:36 -05:00
Sally Cochenour
83c74af696
Fix bad master merge
2020-03-06 12:56:12 -05:00
Sally Cochenour
76188e89fb
Fullbright boosters
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We no longer have to maintain this standard manually. I actually suggest making booster sectors use the lightlevel of their surrounding sectors so that only the booster itself glows.
(OGL support is commented out, since it conflicts with sal-lighting and should probably be done there)
2020-03-06 12:54:54 -05:00
Sal
5852b40482
Merge branch '22shadows' into 'master'
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2.2 shadows port
See merge request KartKrew/Kart!203
2020-03-06 00:37:41 -05:00
James R
253ab49c07
Merge remote-tracking branch 'origin/master' into 22shadows
2020-03-05 21:36:58 -08:00
Sal
b13ebd6d15
Merge branch 'special-sector-tweak' into 'master'
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Fix step-up on stairs for other objects (Orbinaut VS Toxic Palace Stairs)
See merge request KartKrew/Kart!201
2020-03-06 00:10:35 -05:00
Sal
9392282b23
Merge branch 'exists-fix' into 'master'
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Prevent LF2_EXISTSHACK from ever getting removed
See merge request KartKrew/Kart!196
2020-03-06 00:10:20 -05:00
Sal
4b5b2462b5
Merge branch 'gentlemen' into 'master'
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Gentlemen's ping agreement
See merge request KartKrew/Kart!197
2020-03-06 00:10:06 -05:00
Sal
10fe9434f6
Merge branch 'blizzard' into 'master'
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Weather system refactor, Blizzard weather type
See merge request KartKrew/Kart!200
2020-03-06 00:09:43 -05:00
Sal
2448ab34e9
Merge branch 'no-charge' into 'master'
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Disable charging drift sparks in bounce pad state
See merge request KartKrew/Kart!190
2020-03-06 00:09:27 -05:00