Gunla
65f68d9e9c
Merge branch 'checkpoint-gravflip' into 'master'
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Position checkpoint parts correctly in reverse gravity
See merge request kart-krew-dev/ring-racers-internal!2799
2025-09-08 01:16:43 +00:00
Lach
e52de2de88
Display up to one Ancient Gear on the minimap
2025-09-06 18:18:54 +10:00
Lach
12b9775290
Position checkpoint parts correctly in reverse gravity
2025-09-06 15:43:00 +10:00
Eidolon
3514120a61
Merge public master
2025-09-01 12:27:12 -05:00
Eidolon
2cc8b2a28d
Merge branch 'user-defined-kart-gibs' into 'master'
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SPR2_DKR<A TO K EXCLUDING F>: New SPR2s which allow character WADs to define unique kart explosion gibs
See merge request KartKrew/RingRacers!89
2025-09-01 17:25:38 +00:00
Spring E. Thing
01503f8bb3
SPR2_DKR<A TO K EXCLUDING F>: New SPR2s which allow character WADs to define unique kart explosion gibs
2025-09-01 17:25:38 +00:00
Eidolon
b3ab944293
Removed unused random variable in cloud.c
2025-08-30 21:36:36 -05:00
Eidolon
387bf1e5c1
Merge branch 'fix-indeterminate-rand-arg-eval' into 'master'
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Fix indeterminate behavior from RNG use in function argument lists
See merge request kart-krew-dev/ring-racers-internal!2787
2025-08-30 21:35:48 -05:00
Eidolon
ffc1300146
Fix indeterminate behavior from RNG use in function argument lists
2025-08-30 18:39:34 -05:00
Antonio Martinez
3d8b4851d6
Tripwire leniency = Toxomister immunity
2025-08-30 03:53:55 -04:00
toaster
2f623e060c
Fix checkpoints in Tutorial Mode
2025-08-28 13:26:13 +01:00
AJ Martinez
90ee6dbdc0
Merge branch 'forfeit-fixes' into 'master'
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PWR forfeit / calculation fixes
Closes #1642
See merge request kart-krew-dev/ring-racers-internal!2766
2025-08-26 06:26:10 +00:00
Oni VelocitOni
3ef1a5df6e
Merge branch 'i-would-like-to-finish-ta' into 'master'
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Never change player's angle on a pulley
See merge request kart-krew-dev/ring-racers-internal!2771
2025-08-26 04:38:14 +00:00
Antonio Martinez
9fc5804ef2
Don't draw Lightning Shield while attacking
2025-08-26 00:03:55 -04:00
Antonio Martinez
8582f80ed3
Just don't touch the player when they're already hooked
2025-08-25 23:54:10 -04:00
Antonio Martinez
c0c71ab7ba
PWR forfeit / calculation fixes
2025-08-25 02:46:08 -04:00
Oni VelocitOni
79c76c9639
Merge branch 'checkpoint-lap-0' into 'master'
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Can't interact with checkpoints during lap 0
See merge request kart-krew-dev/ring-racers-internal!2759
2025-08-25 01:52:20 +00:00
Lach
4543f10666
Scale up Mushroom Hill Pole and remove speed requirement
2025-08-25 02:41:34 +10:00
Ashnal
d11d9ca797
Can't interact with checkpoints during lap 0
2025-08-24 09:08:36 -04:00
Lach
cf2ab09845
Hardcode Mushroom Hill Pole (MT_MHPOLE)
2025-08-24 22:58:29 +10:00
Antonio Martinez
a50aa7e814
Toxomister respects teams, uses team colors
2025-08-21 16:57:25 -04:00
toaster
874b0683ef
Set up fake Blend Eye state for snapshotmaps
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- Extracted functions so some state can be set up at spawn
- Fake Puyo chamber load for snapshotmaps
- Mobj starts off at shadowscale 0, but gets full-size when leaving the ground for the first time
2025-08-18 20:00:24 +01:00
Eidolon
23818bb55d
Merge public master
2025-08-18 12:47:38 -05:00
Eidolon
6858493329
Merge branch 'fixOmnidirectionalLoops' into 'master'
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Fix loops so that they are omnidirectional
See merge request KartKrew/RingRacers!132
2025-08-18 16:38:28 +00:00
Eidolon
892a6b8620
Merge public master
2025-08-12 16:49:14 -05:00
Eidolon
255570cfca
Dynamically allocate skins
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This avoids an issue where the skins array takes up a fixed, but large
amount of memory at runtime. On x86_64 linux, that array is roughly 80
megabytes in memory, most of which is unused when the game is unmodded.
Instead, we treat `skins` as a dynamically resizing array, and it is an
array-of-pointers into separate allocated `skin_t`.
This is based on Lactozilla's skin limit MR for SRB2, but I've rewritten
it because RR has diverged quite a bit.
This was verified to check every access of `skins` by using clangd's
find-all-references function. However, I have only tested plain skins,
not Lua addons, so that could afford some extra checking.
2025-08-12 15:33:00 -05:00
JugadorXEI
47a43d0544
Fix loops so that they work in all directions
2025-08-12 21:57:12 +02:00
toaster
2b3697e8c8
WERROR fixes
2025-08-12 12:55:04 +01:00
Lach
e6bef7a7d1
Disallow Ancient Gears from respawning after a retry
2025-08-10 18:27:00 +10:00
Lach
bbe231e994
Add Ancient Gear object type & unlock type
2025-08-10 01:51:34 +10:00
Oni VelocitOni
3d1a7c1684
Merge branch 'ballhog-buffs' into 'master'
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Ballhog Buffs & Feature
See merge request kart-krew-dev/ring-racers-internal!2725
2025-08-09 04:12:18 +00:00
VelocitOni
c8ba383f22
SPB intangibility call fixes
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SPB is intangible when "flashing" now, as in flashing WHITE during it's 'give up' LOL (this never happened before, it was purely visual, so my check was useless). SPB intangibility also now checks for just 0 instead of flashing. Works.
2025-08-03 17:52:14 -04:00
VelocitOni
c83decd4a2
Put the if statement where its actually happening
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Moved the if statement to where the functions are actually being called for sliptide and 'dust'
2025-08-03 16:31:27 -04:00
VelocitOni
06d2843114
If *not*, not if...
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I am an artist, not a coder
2025-08-03 15:58:29 -04:00
VelocitOni
211452456d
Use SPB_intangible instead
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Smaller if, catches more, put on the red tether dust too
2025-08-03 15:52:37 -04:00
VelocitOni
c6deb0a7b0
If "spb_swapcount" is GREATER than maxswaps, kill damaging stuff
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I can make 200 frame sakuga animations but I can't read a simple statement
2025-08-03 14:59:07 -04:00
VelocitOni
1f14ac76bc
Flip sign around
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This might've meant it was still spawning sliptides when giving up after too much hot potato
2025-08-03 13:53:54 -04:00
VelocitOni
64592326ec
SPB Sliptide disabled during SPBHotPotato
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S.P.B.'s sliptide dust should be disabled during both regular target swapping & it's death animation; we've never actually seen the intended metagame of this as a result in Ring Racers. EVER.
2025-08-03 01:53:51 -04:00
Oni VelocitOni
1867079623
Merge branch 'jartha/mach-spheres-half' into 'master'
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Nerf Phantom Cup Blue Spheres, 30 ring boost -> 10, each sphere awards 1 ring
See merge request kart-krew-dev/ring-racers-internal!2696
2025-08-01 16:00:48 +00:00
James R
1754ff0782
Mach Spheres: do not collect in stun
2025-08-01 01:10:12 -07:00
James R
fcf2dc1909
Mach Spheres: do not award rings in stun
2025-08-01 01:08:28 -07:00
VelocitOni
aa0fb02f9a
Reticule radius increase
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Doubled the reticule radius to make it more effective & match new hitbox
2025-07-29 03:11:16 -04:00
James R
f9c73a04c2
Toxomister: player can punt cloud attached to themself
2025-07-22 21:39:20 -07:00
James R
936b8e7d0c
Toxomister: punt passive clouds
2025-07-22 21:18:37 -07:00
James R
15737d7b8a
Toxomister: clouds spawn with 15s fuse
2025-07-22 20:51:44 -07:00
James R
b2b941bcc9
Nerf Dimension Blue Spheres, 30 ring boost -> 10, each sphere awards 1 ring
2025-07-22 00:44:01 -07:00
Ashnal
9b5081ae10
Fix Ring Shooter
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Ensures an old shooter can't grab you after you've used it and try to use a new one
Enforces the two second cooldown on spawning Ring Shooter
2025-07-20 23:15:52 -04:00
Oni VelocitOni
23b4b83c7c
Merge branch 'jartha/fix-stone-shoe-reverse-grav' into 'master'
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Fix Stone Shoe in reverse gravity
See merge request kart-krew-dev/ring-racers-internal!2679
2025-07-15 03:08:12 +00:00
James R
c2aa8b1032
Fix Stone Shoe in reverse gravity
2025-07-08 18:47:50 -07:00
James R
241970b405
Toxomister: fix attached cloud offset in reverse gravity
2025-07-08 18:33:27 -07:00