toaster
956c156e41
Course Select QOL: Switch between cups with left and right inputs
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Prevents having to back out to the cupgrid view every time
2024-01-25 22:40:51 +00:00
toaster
748dd9080d
Fix tiny medals for Time Attack mode
2024-01-25 22:40:51 +00:00
toaster
782732957c
Apply menu path specific background patch to the Time Attack submenus, too
2024-01-25 22:40:51 +00:00
toaster
af01ae7bc5
Duplicate levellist data for menu restoration
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- More consistent and graceful recovery from gametype change
- Fix a potential bug with restoring the menu from Tutorial stages
- Store the calling menu in this struct
- Permits removing the Match Race restoreMenu hack
2024-01-25 22:40:51 +00:00
AJ Martinez
c197d41bdc
Bumper inflate refinements part 69
2024-01-25 15:14:32 -07:00
Oni
1d8999923c
Merge branch 'fix-postrace-rumble' into 'master'
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Fix gamepad rumble freezing when it should stop (resolves #955 )
Closes #955
See merge request KartKrew/Kart!1857
2024-01-25 14:48:25 +00:00
Oni
19ba6178e4
Merge branch 'fix-fault-hits' into 'master'
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Fix fault exit conditions triggering before hitlag ended (resolves #947 )
Closes #947
See merge request KartKrew/Kart!1856
2024-01-25 14:46:40 +00:00
Oni
6a87a5e213
Merge branch 'fix-freeze-steering-predict' into 'master'
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Don't turn-predict for frozen players (resolves #910 )
Closes #910
See merge request KartKrew/Kart!1860
2024-01-25 14:43:46 +00:00
Oni
5102ecab56
Merge branch 'fastfall-waterski-legends' into 'master'
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Allow fastfall out of water run (resolves #902 )
Closes #902
See merge request KartKrew/Kart!1858
2024-01-25 14:42:53 +00:00
Oni
c898e5550f
Merge branch 'pwr-fixes' into 'master'
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PWR.LV fixes
Closes #915
See merge request KartKrew/Kart!1849
2024-01-25 14:42:09 +00:00
AJ Martinez
a514a36128
Less volatile bumper inflate
2024-01-24 22:45:30 -07:00
Oni
2f0540f316
Merge branch 'mental-sonic' into 'master'
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"mental sonic" cheat
See merge request KartKrew/Kart!1866
2024-01-25 03:11:14 +00:00
Sal
350054704f
Merge branch 'vinny-undo' into 'master'
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Do not prevent spawning of MT_ANCIENTSHRINE online
See merge request KartKrew/Kart!1785
2024-01-24 21:00:28 +00:00
Sally Coolatta
0911edbeda
Bigger graphics for selectors
2024-01-24 14:04:23 -05:00
AJ Martinez
b97a94a2a9
Bumper inflate: remove debug print
2024-01-24 05:37:37 -07:00
AJ Martinez
26677c612e
WIP: Improved bumper defenses
2024-01-23 22:06:17 -07:00
Sal
66ec978334
Merge branch 'ogl-ringshooter-face-sprite' into 'master'
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Don't allow model rendering on Ring Shooter face overlay
Closes #960
See merge request KartKrew/Kart!1865
2024-01-24 01:50:05 +00:00
Oni
4bda042d69
Merge branch 'fix-replay-hudmessage' into 'master'
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Fix HUD messages not being replay / party-aware
See merge request KartKrew/Kart!1859
2024-01-23 16:23:55 +00:00
AJ Martinez
4b245b7a85
Allow mentalsonic to affect things targeting players
2024-01-23 04:55:32 -07:00
AJ Martinez
0c6820b350
"mental sonic" cheat
2024-01-23 00:28:08 -07:00
Sally Coolatta
de3d9a29c8
Make PWRLV work in Battle
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Additionally, add DBG_PWRLV for devmode so the debug prints can be accessed without needing to edit the code any.
2024-01-23 00:00:26 -05:00
Sally Coolatta
84d723a33d
No 1 PWRLV point in lobby of bots/guests, either
2024-01-22 23:52:45 -05:00
SteelT
488386db68
Check for SPR2_SIGN, SPR2_SIGL and SPR2_TALK as well
2024-01-22 22:40:38 -05:00
SteelT
626d39870b
Don't allow model rendering on Ring Shooter face overlay
2024-01-22 22:19:13 -05:00
James R.
a4c6b3a077
Merge branch 'battle-fuckers-thursday' into 'master'
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Battle Fuckers Thursday Night Funkin' (but it's Monday-Sunday)
Closes #941 , #950 , #928 , #951 , #953 , and #948
See merge request KartKrew/Kart!1863
2024-01-23 00:46:16 +00:00
James R
1f4bebe6da
HUD: Battle points HUD (1P and 4P versions), displays right next to bumpers
2024-01-22 16:43:00 -08:00
James R
1cb306ac87
HUD: replace 4P bumpers/prisons sticker with srb2::Draw version
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The color is one shade off, but we'll see if it matters.
2024-01-22 16:42:31 -08:00
James R
3a8a7f3cf5
Add thin timer font
2024-01-22 16:42:30 -08:00
James R
892d2c73a8
srb2::Draw: add sticker and small_sticker methods
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- Can be aligned to place a wing on only the left or right
sides, or both
- Width is adjustable
- Custom sticker support
2024-01-22 16:42:30 -08:00
James R
6347afb63f
srb2::Draw: add cache_patch static class method
2024-01-22 16:42:30 -08:00
James R
311cf5ceea
Battle: darken map for players who die during Overtime
2024-01-22 16:42:30 -08:00
James R
6b27a656e8
Polish player corpse physics
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- Flung a little higher into the air
- Takes momentum of whatever killed the player
- Bounces off walls
- Bounces off the floor once
- After bouncing off the floor once, corpse noclips
through walls and floors
2024-01-22 16:42:30 -08:00
James R
255552d141
Battle: make battle bumper burst animation fly a little lower
2024-01-22 16:42:30 -08:00
James R
6f89dd9cc9
End camera: darken level while spinning
2024-01-22 16:42:30 -08:00
James R
d0057126e6
Battle: make level darkness more dark by default
2024-01-22 16:42:30 -08:00
James R
8f53d34325
Battle: make sure Overtime lasers are visible during round end camera
2024-01-22 16:42:30 -08:00
James R
418f2a14c4
Battle: delay Tally a little bit to let round end camera finish beforehand
2024-01-22 16:42:29 -08:00
James R
a012b90c89
Battle: use round end camera when player wins with emeralds
2024-01-22 16:42:29 -08:00
James R
b1c9de32c6
Battle: use round end camera when player wins with final KO
2024-01-22 16:42:29 -08:00
James R
3cfd50ef2b
Battle: don't let players respawn after round ends
2024-01-22 16:42:29 -08:00
James R
7d6239e06c
Add round end camera system
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- Spins and zooms around a center point
- Freezes the level while spinning
- Pans over to follow and object after spinning ends
- Timing and speed completely customizable
2024-01-22 16:42:29 -08:00
James R
446f5d23f3
Add srb2::ArchiveWrapper and srb2::UnArchiveWrapper, helper class to simplify p_saveg I/O
2024-01-22 16:42:29 -08:00
James R
8a882c55e5
Battle: have 6 emeralds and touch the 7th to win instantly
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Win instantly instead of waiting for the emerald to finish
swirling into your body.
2024-01-22 16:42:29 -08:00
James R
e06e0dcb3a
Battle: emerald win HUD polish
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- Bigger
- Aligned to the Tally boxes
- Each emerald slides in one-by-one over the duration of
the Tally
- Flash after the final emerald slides into place
2024-01-22 16:42:29 -08:00
James R
eccc0a6924
Fix battlespawn cheat
2024-01-22 16:42:28 -08:00
Sally Coolatta
d7cb961e37
Selectors for votes in splitscreen
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Kind of an embarrassing issue we had during the demoing.
2024-01-22 18:29:27 -05:00
Sal
4fb287f47b
Merge branch 'fat-demos' into 'master'
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Double demo buffer size
See merge request KartKrew/Kart!1862
2024-01-22 21:11:31 +00:00
James R
8baf3cd28e
Battle: number of monitors that can spawn scales with lobby size
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- Duel: 1
- Small: 3
- Medium: 5
- Large: 8
2024-01-21 15:58:30 -08:00
James R
20bd1ddf35
Guard Break: fix knockback direction
2024-01-21 15:58:30 -08:00
James R
fd175f4a5c
Insta-Whip: scale knockback to map scale
2024-01-21 15:58:30 -08:00