toaster
4d8e6f235a
Flip HOLD! in Encore
2023-04-02 19:15:57 +01:00
toaster
92d3392c97
R_GetLocalRandomSkin
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Randomisation of unlocked characters only for
- Intro ticker taunt
- Waiting Players NO WAY? NO WAY!
2023-04-02 19:11:03 +01:00
toaster
37e7b82b8b
Merge branch 'profile-testing' into 'master'
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Add -profile through -profile4 flags for splitscreen testing
See merge request KartKrew/Kart!1130
2023-04-02 17:00:21 +00:00
toaster
016697cfe4
Merge branch 'fix-parties' into 'master'
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Fix parties
Closes #452 and #316
See merge request KartKrew/Kart!1099
2023-04-02 16:59:36 +00:00
toaster
b2969af84f
P_IsLocalPlayer: Fix returning whether consoleplayer was in consoleplayer's party (ie, always true) instead of actual requested player.
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Fixes replacement music applying when bots use powerup items.
2023-04-02 17:43:02 +01:00
James R
0774cd2c80
Remove player from old party when directly joining another
2023-04-02 17:26:34 +01:00
James R
dfe49a5bf3
Fix srb2::StaticVec::pop_back
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lmao
2023-04-02 17:26:34 +01:00
James R
062d238f2f
G_BuildTiccmd: update correct localangle while in parties
2023-04-02 17:26:34 +01:00
James R
62624efcef
Parties: fix interaction with viewpoint management / spectator mode
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- Fixes G_ResetView and G_ResetViews not accounting for
parties -- fixes viewpoint switching while in parties.
- Fixes spectator controls sometimes activating while in
parties.
2023-04-02 17:26:34 +01:00
James R
a0985eb043
Parties: fix invite command letting you invite local splitscreen players
2023-04-02 17:26:33 +01:00
James R
9b5b07b03c
Completely rewrite party management code
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Replaces g_splitscreen.c with g_party.cpp. Simplifies
party management functions.
Moves externs out of already bloated doomstat.h and
g_game.h into g_party.h.
Cuts down on globals spam.
2023-04-02 17:26:33 +01:00
James R
a3a3f4cd18
Add missing return statements to invite and cancelinvite commands
2023-04-02 17:26:07 +01:00
James R
e3308b8e73
CL_ClearPlayer: reset playerconsole too
2023-04-02 17:26:07 +01:00
James R
4d6b15eca9
srb2::StaticVec: define value_type
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Lets std::back_inserter work on srb2::StaticVec
2023-04-02 17:26:07 +01:00
James R
652fb5452e
MF_NOCLIPHEIGHT: remove restrictions on first-person camera
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Fixes spectator noclip camera being clamped to
floor/ceiling heights.
2023-04-02 05:22:17 -07:00
James R
b1c3d1b2e7
noclip command: toggle MF_NOCLIPHEIGHT in spectator
2023-04-02 05:22:17 -07:00
James R
03ec537178
Add debugrender_portal command
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- Fills portals with red
- Draws portals over planes and masked
2023-04-02 01:43:32 -07:00
James R
56694b2740
Merge branch 'udmf-riser' into 'master'
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Add foflayer field to UDMF things, spawn offset from a specific FOF in the thing's sector
Closes #417
See merge request KartKrew/Kart!1120
2023-04-02 07:27:51 +00:00
James R
153a8b6da6
Merge branch 'the-funny-i-error' into 'master'
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The funny I_Error
See merge request KartKrew/Kart!1121
2023-04-02 07:27:38 +00:00
James R
1b4b37af86
Merge branch 'always-build-libgme' into 'master'
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cmake: always build libgme, even if SRB2_CONFIG_SYSTEM_LIBRARIES
See merge request KartKrew/Kart!1124
2023-04-02 07:27:19 +00:00
James R
d108f4e14d
Merge branch 'fix-apple-clang-14-compile' into 'master'
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Fix Apple Clang 14 compile
See merge request KartKrew/Kart!1126
2023-04-02 07:27:09 +00:00
AJ Martinez
0d34c4f3d1
Also check -profile in CL_ConnectToServer
2023-04-01 22:36:35 -07:00
Eidolon
a9fcff852d
rhi: Rewrite shader loading
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Multiple shader sources, simpler macro definition, and slightly more
data driven.
2023-04-01 17:32:34 -05:00
Eidolon
171a285caa
rhi: Add get_texture_details, get_renderbuffer_size
2023-04-01 15:19:08 -05:00
Sal
3a109dbe78
Merge branch 'uncap-numlaps' into 'master'
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Remove restrictions on numlaps, merge with gptest
See merge request KartKrew/Kart!1116
2023-04-01 20:12:47 +00:00
Eidolon
c193930b4e
rhi: Add more sampler-related uniform names
2023-04-01 15:07:31 -05:00
Sal
e97068dc15
Merge branch 'seed-waypoint-search' into 'master'
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Improve player waypoint search speed
See merge request KartKrew/Kart!1125
2023-04-01 20:06:04 +00:00
Sal
c4ee8301e8
Merge branch 'fix-position-music' into 'master'
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Fix empty position music header field pointing to garbage string
See merge request KartKrew/Kart!1129
2023-04-01 20:04:24 +00:00
James R
faccea6207
Hardcode assist, part J (jartha)
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- Add read-only `actionname` field to Lua states.
- Resolves to function name definition of global Lua functions.
- Resolves to all-uppercase name for C actions.
- Resolves to "NULL" string if nil.
2023-04-01 05:44:59 -07:00
AJ Martinez
08e1e8de6e
Add -profile through -profile4 flags for splitscreen testing
2023-04-01 03:02:59 -07:00
SteelT
5020e564e2
Fix empty position music header field pointing to garbage string
2023-03-31 15:41:58 -04:00
toaster
3bd0fd8330
G_ExitLevel: Fix K_PlayerFinishGrandPrix not being called in Sealed Star
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Fixes Emerald collection not being recorded
2023-03-31 18:38:29 +01:00
toaster
0c4ea2f51a
GP Cup Select drawer: Use the Super Emerald graphic for cups with emerald numbers higher than 7
2023-03-31 18:35:36 +01:00
toaster
49f7b75454
UCRP_ISCHARACTER:: Show as "???" if you haven't unlocked the character
2023-03-31 16:09:19 +01:00
toaster
9f1ab11bb1
UCRP_TRIGGER: Since we're not doing the custom condition string, just say the player has to "do something special on [levelname]".
2023-03-31 16:03:52 +01:00
toaster
0708c282fc
Challenges screen: Always digest pendingkeyrounds when running out of things to look at
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Without this commit, if you didn't unlock a Chao Key, it would always handle unlocks, then when you returned to the menu a second time digest any pending key rounds. (Chao Key earning was always correct.)
2023-03-31 16:01:18 +01:00
toaster
0d2f598c3e
Hardcode assist, part 1
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- Add read-only `string` field to several info table metatables already available in Lua.
- mobjinfo[i].name
- states[i].name
- sfxinfo[i].string
2023-03-31 14:36:16 +01:00
James R
530c2c5348
acs/CMakeLists.txt: remove ACSVM_NOFLAGS, fix Apple Clang 14 compile
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This should be more correct everywhere but it specifically
broke Apple Clang 14 compiling.
2023-03-31 05:27:59 -07:00
Oni
78b4b6f5ec
Merge branch 'increase-minz' into 'master'
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Increase MINZ from 4 fracunits to 16
See merge request KartKrew/Kart!1122
2023-03-31 09:42:17 +00:00
Oni
fd5186bfea
Merge branch 'fix-gme-length' into 'master'
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Fix GME not reporting song length most of the time
See merge request KartKrew/Kart!1123
2023-03-31 09:40:08 +00:00
James R
bd7613cd09
K_GetPlayerNextWaypoint: use player's current waypoint as a hint
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Improves best waypoint search time on huge maps with many
waypoints, such as City Escape.
2023-03-31 01:42:38 -07:00
James R
71626dbc76
K_GetBestWaypointForMobj: add a hint argument
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The hint argument is a known nearby waypoint that can be
used to optimize the waypoint search.
2023-03-31 01:41:31 -07:00
James R
345e4475a3
Convert k_waypoint.c to k_waypoint.cpp
2023-03-31 01:15:09 -07:00
James R
18287e2ed4
cmake: always build libgme, even if SRB2_CONFIG_SYSTEM_LIBRARIES
2023-03-30 23:44:53 -07:00
James R
fccdefb840
Audio: fix GME not reporting song length most of the time
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Now add the intro time and looping time together to get
the length of the song, if the length field itself is not
specified (it's usually not).
2023-03-30 23:18:17 -07:00
James R
7867ffa335
Increase MINZ from 4 fracunits to 16
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Prevents sprites from rendering too close to the camera.
Such as when precipitation is too close and the sprite
corrupts visually. Perspective also breaks down when too
close.
2023-03-30 23:08:28 -07:00
AJ Martinez
535fc17875
Fix RRID/crypto primitive size defines
2023-03-30 20:36:10 -07:00
AJ Martinez
495b51f6c2
Merge branch 'licenses' into 'master'
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Add LICENSE-3RD-PARTY.txt
See merge request KartKrew/Kart!1110
2023-03-31 03:00:58 +00:00
Oni
dec66ee9b1
Merge branch 'jam-project' into 'master'
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Stereo Mode
See merge request KartKrew/Kart!1097
2023-03-31 01:07:38 +00:00
James R
da004414a3
Play a goofy sound when I_Erroring
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Reorders shutdown in I_Error a little bit so the message
box displays before I_ShutdownSound and SDL_Quit (so the
sound can continue playing while the message box is open).
This should not have any other effects and
I_ShutdownGraphics is still done beforehand, which closes
the main game window.
2023-03-30 17:13:55 -07:00