Commit graph

305 commits

Author SHA1 Message Date
James R
ef108cbb36 Merge remote-tracking branch 'pub/next' 2020-09-20 14:07:54 -07:00
Sally Coolatta
54c487feff Merge branch 'next' into discord-rpc-support 2020-08-26 12:56:58 -04:00
James R
3f8edd38a5 Fix NOHW compiling 2020-08-24 18:06:00 -07:00
Sally Coolatta
3b8066a28e Merge branch 'next' into discord-rpc-support 2020-08-23 05:32:32 -04:00
FlykeSpice
2d9ec1687c Remove POLYOBJECTS POLYOBJECTS_PLANES #ifdefs(backport from srb2 2.2) 2020-08-20 13:02:13 -04:00
FlykeSpice
2424418390 Remove ESLOPE #ifdef(backport from srb2 2.2) 2020-08-20 13:02:13 -04:00
Sally Coolatta
1d5251e1f1 Fix ZONE being all caps, standardize the function comments 2020-08-17 06:13:32 -04:00
Sally Coolatta
f8d1e75025 Merge remote-tracking branch 'public/next' 2020-08-12 18:50:41 -04:00
Sally Coolatta
c45a67c3f9 Pre start bulbs 2020-07-29 01:19:53 -04:00
Sally Coolatta
b08459cbee Buffer time before countdown depends on player count, no intro spin in 1v1 2020-07-27 23:31:46 -04:00
Sally Coolatta
679f3223b6 Remove silly white space 2020-07-25 21:07:27 -04:00
Sally Coolatta
f0044e05c1 Crossing the finish line first before anyone else gives you a free rainbow boost 2020-07-24 21:41:41 -04:00
Sally Coolatta
643a63e1e6 Finish merge 2020-07-20 13:39:05 -04:00
Hannu Hanhi
169c3cae43 Colormap alpha handling was still wrong, hopefully it's correct now 2020-06-14 15:03:40 +03:00
Hannu Hanhi
137788b0c9 Fix uninitialized alpha when reading colormaps 2020-06-13 23:34:13 +03:00
Latapostrophe
cab9c2a139 Merge branch 'v2-master' into followme-internal 2020-06-07 23:56:32 +02:00
Sally Coolatta
52d95d3cd7 Move where wonround is changed
Might avoid bots from being updated multiple times
2020-06-06 23:51:32 -04:00
Sally Coolatta
136bb1d252 Add K_CanChangeRules, and start a "single session" GP when warping to a map in single player 2020-06-06 19:45:13 -04:00
Sally Coolatta
2a30fc365f Fix totalring/xtralife getting reset 2020-06-05 19:29:00 -04:00
Latapostrophe
f33e4d62a0 Sort conflicts, fix misordered follower bubble states in dehacked 2020-06-05 02:33:39 +02:00
Sally Coolatta
f4c0011a76 Merge branch 'master' into grand-pricks 2020-06-04 14:41:56 -04:00
Sally Coolatta
fac8f7f538 You get 1ups for carrying rings to the goal 2020-06-03 16:34:23 -04:00
Latapostrophe
6ac63cca7a Merge branch 'v2-master' into followme-internal 2020-06-02 22:21:16 +02:00
Sally Coolatta
086ea73c2f Merge branch 'master' into respawn-updates 2020-06-01 15:49:30 -04:00
Hannu Hanhi
ef855cfc54 Guil's encore color bugfix with some additional cleanup 2020-06-01 21:14:17 +03:00
Sally Coolatta
d062a35a3a Huge respawn overhaul
- Moved respawn code to its own file
- Reorganized a lot of the code related to respawning
- As a result of the massive reorganization, I squashed several bugs. Most notably: mid-game joiners having weird spawns, being able to skip laps by respawning.
- Respawn lightsnake no longer takes you straight to your nextwaypoint -- it now has a minimum distance forward that it tries to put you at when you respawn.
2020-05-29 01:04:51 -04:00
Sally Coolatta
20b2dabae9 Merge branch 'pet-robo' into grand-pricks 2020-05-25 12:44:59 -04:00
Sally Coolatta
9933687c6e Merge branch 'master' into pet-robo 2020-05-24 17:18:02 -04:00
Sryder
ad51b791d5 Fix software not contrasting properly to +-2 2020-05-21 18:11:38 +01:00
Sryder
8d34ca0533 Use a const for the contrast, and double it for extra impact. 2020-05-21 17:55:33 +01:00
Sryder
195920acdc Update light offset on polyobjects when they rotate 2020-05-21 17:15:50 +01:00
Sryder
d4080e94f7 Better fake contrast.
Fake contrast for the segs are calculated at map load.
OpenGL only has the options "Standard" and "Smooth" now. Standard is default and replicates software. Smooth changes the contrast more smoothly depending on angle.
2020-05-21 16:32:34 +01:00
Sally Coolatta
0282615c38 Merge branch 'master' into pet-robo 2020-05-18 15:18:37 -04:00
Sally Coolatta
8744df641f Merge branch 'master' into grand-pricks 2020-05-14 18:48:34 -04:00
Sal
4b8f46490e Merge branch 'waypoint-helpers-tweaks' into 'master'
Fix Waypoint Anchors and split paths; DefaultWaypointRadius for your level headers!

See merge request KartKrew/Kart!254
2020-05-14 18:15:33 -04:00
Sally Coolatta
47c2c875d5 Increase bot difficulty every match based on placement, implement rival tag
Rival tag does not have an in-game indicator, but it is there & it gives the bot better odds
2020-05-14 02:18:32 -04:00
Sally Coolatta
fa5fccffc5 Implement lives system
Lose a life & restart the current race if you place below the top half. Lose all of your lives, and you get kicked to the title screen.
2020-05-13 02:14:39 -04:00
Sally Coolatta
63797b35f7 Merge branch 'pet-robo' into grand-pricks 2020-05-12 22:40:02 -04:00
Sally Coolatta
1788d29263 Merge branch 'master' into pet-robo 2020-05-12 22:38:23 -04:00
Sally Coolatta
15d18640de Merge remote-tracking branch 'public/master' into merge-12 2020-05-12 03:16:14 -04:00
Sally Coolatta
f903ca960d Not in modeattacking 2020-05-12 01:41:00 -04:00
Sally Coolatta
e2d95ae9c1 Fake results for bots that didn't get to finish in time 2020-05-09 23:08:11 -04:00
Sally Coolatta
4ae81ff236 Add menu for selecting cup & other options 2020-05-09 20:03:14 -04:00
Sally Coolatta
4a3262da41 Initial GP commit
Has a rudimentary option in the menu, which spawns the specific bots & spawns you on Green Hills in singleplayer.
2020-05-09 03:42:51 -04:00
Sally Coolatta
d2172fc54b Bot amount & difficulty is now controlled by cvars 2020-05-07 02:37:06 -04:00
James R
7c9824dc56 Multiply the default radius of 384 by mobjscale, but not user set radiuses 2020-05-04 17:54:43 -07:00
James R
e2d4ddcec2 SOC: DefaultWaypointRadius in the level header picardy 2020-05-04 17:39:11 -07:00
Latapostrophe
63485c3dbe Merge branch 'v2-master' into followme-internal 2020-05-03 22:37:26 +02:00
Sally Cochenour
174a76f7e8 Merge branch 'master' into pet-robo 2020-04-28 21:10:16 -04:00
James R
4b2c13da0c Merge remote-tracking branch 'origin/master' into fof-things-suck 2020-04-24 20:36:30 -07:00