James R
4ccb9b22c8
Ring Shooter: add a 2 second cooldown after respawning before you can touch a Ring Shooter
...
This does not prevent you from using the respawn button to
summon a Ring Shooter.
- Ring Shooter only tracks the last player who touched it,
to prevent that player from reusing it
- If another player touches the Ring Shooter, it loses
track of the original user
- Near a Block Lightsnake waypoint, this would enter an
endless loop where both players are able to touch the
Ring Shooter and use it to respawn, placing them right
above the Ring Shooter (and the cycle repeats)
2024-02-29 03:28:53 -08:00
Oni
1990c10635
Merge branch 'title-tempest' into 'master'
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Title and Credits attract fixes
Closes #1056 and #1055
See merge request KartKrew/Kart!1950
2024-02-29 10:25:25 +00:00
Oni
786e4a098d
Merge branch 'throwdir-restoration' into 'master'
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Improve analog handling / input display
See merge request KartKrew/Kart!1967
2024-02-29 10:25:07 +00:00
Oni
54c58580e6
Merge branch 'waypoint-distance-check' into 'master'
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Prevent waypoints from updating much further ahead in the course
Closes #912
See merge request KartKrew/Kart!1966
2024-02-29 10:24:36 +00:00
AJ Martinez
0052d15fc8
Improve analog handling and input display
2024-02-28 20:08:25 -07:00
James R
9d4f57ddfb
Auto respawn after 35 tics if distancetofinish jumped too much
2024-02-28 18:13:01 -08:00
James R
b4402a9486
Do not let distancetofinish change too drastically
...
- When updating nextwaypoint, check if distancetofinish
jumps more than 32768 units (8192 in 1/4 scale maps)
- If it jumps this much, do not update the waypoints
- This prevents nextwaypoint from skipping ahead in a map
where waypoints from later in the course overlap
waypoints from earlier
2024-02-28 18:10:46 -08:00
James R
3179669ce7
Refactor player waypoint code
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- Condense K_GetPlayerNextWaypoint and
K_UpdateDistanceFromFinishLine into slightly smaller
functions
- Rename K_GetPlayerNextWaypoint to
K_SetPlayerNextWaypoint
- Add K_UpdatePlayerWaypoints
2024-02-28 18:06:32 -08:00
James R
9d9dac6e96
debugwaypoints: raise HUD a little
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This is still obscuring lap counter if cheatchecks are
present.
2024-02-28 17:45:22 -08:00
AJ Martinez
64dd306138
Revert "Make ticcmd throwdir -1, 0, or 1, add deadzone"
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This reverts commit 9028668104 .
2024-02-28 18:33:07 -07:00
AJ Martinez
20c0c4d591
WIP: Limit bot tethering while turning
2024-02-28 18:19:49 -07:00
Eidolon
e1db54198f
Merge branch 'cmake-find-ogg' into 'master'
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cmake: Add FindOgg find module
See merge request KartKrew/Kart!1948
2024-02-29 01:10:43 +00:00
Eidolon
4de5b57d27
Merge branch 'tree-cleanup' into 'master'
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Delete unused stuff in tree
See merge request KartKrew/Kart!1965
2024-02-29 01:10:21 +00:00
Oni
762a029dd9
Merge branch 'splitscreen-spectate-switch' into 'master'
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Splitscreen Spectate Switch (resolves #981 )
Closes #981
See merge request KartKrew/Kart!1964
2024-02-29 00:53:02 +00:00
SteelT
48a1d8cb8a
Delete some more unused stuff
2024-02-28 19:52:03 -05:00
Eidolon
f6016e2568
Delete unused stuff in tree
...
steveharvey-kill.mp4
2024-02-28 18:32:11 -06:00
toaster
0093dd13e6
M_Responder: "Quick" event polish
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- Quick Retry (Y in modeattacking) now cannot be fired in demo.playback
- Add Quick Spectate (L+R+A+Start) per request
- Only fires in Playing() + if gametype has spectator
- Should support local splitscreen players, but can't test it by myself
- If this input is held down in its full combination by p1, the pause menu itself will not open
- Does NOT have any functionality if the player is already a spectator, it's just a quick bail
2024-02-29 00:27:09 +00:00
Oni
1da25c45ca
Merge branch 'spb-speed' into 'master'
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Waypoints: thingarg3 is SPB speed (0-100)
Closes #767
See merge request KartKrew/Kart!1963
2024-02-29 00:08:12 +00:00
toaster
038016252a
The pause menu Spectator toggle now supports splitscreen again ( resolves #981 )
2024-02-28 20:05:11 +00:00
toaster
edf4f7c205
Got_TeamChange: Successfully remove PF_WANTSTOJOIN if you use changeteam spectator to cancel your join
2024-02-28 20:02:23 +00:00
Oni
693c177572
Merge branch 'gears' into 'master'
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Replace Easy, Normal, Hard speed with Gear 1, 2, 3; also debugchallenges and console changes
See merge request KartKrew/Kart!1962
2024-02-28 03:12:54 +00:00
James R
ba2a49c58d
Waypoints: thingarg3 is SPB speed (0-100)
...
- thingarg3 = 0 -- same as 100 (default speed)
- thingarg3 = 1 -- extremely slow
- thingarg3 = 50 -- half speed
2024-02-27 19:07:28 -08:00
Eidolon
6ac53d8eed
Ensure deferred title start at the end of tic
2024-02-27 20:32:43 -06:00
Eidolon
7bf5d6413c
Clear console hud on init credits slide
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Fixes KartKrew/Kart#1056
2024-02-27 19:51:23 -06:00
Eidolon
012b82bd9c
Defer StartTitle after demo conclusion
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Fixes KartKrew/Kart#1055
2024-02-27 19:51:23 -06:00
Eidolon
5ddab93579
Add DeferredStartTitle in P_Ticker
2024-02-27 19:51:23 -06:00
Eidolon
da48e91754
Set deferredtitle false when starting title
...
Oops
2024-02-27 19:51:23 -06:00
Oni
2204a1de8a
Merge branch 'fault-softlock' into 'master'
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Fix FAULT softlock and spectating and rejoining
Closes #1058
See merge request KartKrew/Kart!1960
2024-02-28 01:10:46 +00:00
Oni
7e184a003e
Merge branch 'gl-is-legacy' into 'master'
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Warn about OpenGL's shortcomings
See merge request KartKrew/Kart!1961
2024-02-28 01:10:35 +00:00
Oni
abc2892b15
Merge branch 'tutorial-profile-music' into 'master'
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Let Profile menu music play in the Tutorial
Closes #1073
See merge request KartKrew/Kart!1958
2024-02-28 01:09:38 +00:00
Oni
4346096fee
Merge branch 'accessibility-overlap' into 'master'
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Menus/Accessibility: shorten "Screenshake Strength" to "Screenshake"
Closes #1078
See merge request KartKrew/Kart!1959
2024-02-28 00:59:30 +00:00
James R
90361d703d
Console: use CTRL_+ and CTRL_- to change font size
2024-02-27 06:40:06 -08:00
James R
b7652413e5
debugchallenges: conditionset searching/display
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New values:
- On / -1 - old behavior
- Tag / -2 - display conditionset number for each tile
- 1+ - highlight tiles that match this conditionset number
2024-02-27 06:40:06 -08:00
James R
2ad3902ff0
Menus/Grand Prix: tooltips for difficulty selection
2024-02-27 06:40:05 -08:00
James R
96543a537a
Unlocks: add IsGear condition, restrict IsDifficulty to GP
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- IsDifficulty is a GP difficulty requirement
- IsGear is a gear game speed requirement
2024-02-27 06:19:47 -08:00
James R
ed832c5486
Rename Easy, Normal, Hard to Gear 1, 2, 3 in non-GP contexts
2024-02-27 06:18:36 -08:00
James R
e67f7bf59d
Unlocks: require parameter for IsDifficulty condition
2024-02-27 06:15:24 -08:00
AJ Martinez
1813ea562e
Warn about OpenGL's shortcomings
2024-02-27 02:46:12 -07:00
James R
9ea986a751
G_PlayerReborn: always clear nocontrol
...
Fault behavior relies on nocontrol. If you were able to
spectate and rejoin after faulting, you would be caught in
a state of nocontrol == UINT16_MAX with no way out.
2024-02-26 22:38:14 -08:00
James R
9288b7f079
Menus/Accessibility: shorten "Screenshake Strength" to "Screenshake"
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The longer text doesn't quite fit on screen.
2024-02-26 22:04:19 -08:00
James R
f052228854
Let Profile menu music play in the Tutorial
2024-02-26 21:59:55 -08:00
Eidolon
b48924f539
Fix skincolor spraycan cache
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Fixes KartKrew/Kart#1080
2024-02-26 23:18:33 -06:00
Eidolon
9f00befccf
Fix -nodata triggering gamedata save
2024-02-26 23:18:33 -06:00
Eidolon
cad558343d
Fix challenge grid loading in ubjson data
2024-02-26 23:18:33 -06:00
James R.
81c77fb3ea
Merge branch 'fix-no-texture-dups-crash' into 'master'
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Fix crash when game closes if there are no duplicate textures loaded
See merge request KartKrew/Kart!1957
2024-02-27 05:14:45 +00:00
James R
9d0e01b073
R_PrintTextureDuplicates: always join thread
...
If the program exits without joining this thread, that's
a crash.
2024-02-26 20:54:11 -08:00
SteelT
1c63f98d61
Merge branch 'tutorial-challenge-fix' into 'master'
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Tutorial Challenge fixes (resolves #1072 )
Closes #1072
See merge request KartKrew/Kart!1955
2024-02-27 01:56:33 +00:00
SteelT
0f356614ad
Merge branch 'raycast-not-physics' into 'master'
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P_PathTraverse + P_CheckSight (and derived functions) improvements
See merge request KartKrew/Kart!1935
2024-02-27 01:56:02 +00:00
SteelT
66dcd2d9c1
Merge branch 'tutorial-pit' into 'master'
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Fix deathpits in Tutorial Mode (resolves #1071 )
Closes #1071
See merge request KartKrew/Kart!1954
2024-02-27 01:55:20 +00:00
SteelT
35f92422af
Merge branch 'restore-sapphire-objects' into 'master'
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Restore Sapphire Coast decorative objects
See merge request KartKrew/Kart!1953
2024-02-27 01:55:05 +00:00