Sal
9257c373ff
Merge branch 'extreme-speed' into 'master'
...
Make speed stat more extreme
See merge request KartKrew/Kart!355
2021-02-01 13:52:46 -05:00
Sryder
a06e4da65b
Additive and subtractive for the HUD
2021-02-01 17:53:27 +00:00
Sally Coolatta
9cf77e12e3
BOTS CAN TOUCH STARPOSTS AGAIN
...
THANK YOU MERGE
2021-01-31 22:05:54 -05:00
Sally Coolatta
734461b35b
Merge branch 'master' into extreme-speed
2021-01-31 20:21:13 -05:00
Sally Coolatta
71d8ffb493
Reduce max rubberband top speed from +100% to +25%
2021-01-31 20:11:44 -05:00
Sally Coolatta
aefff1c943
Fix bots + friction
2021-01-31 17:58:18 -05:00
Latapostrophe
0657e1bb38
player.respawn wasn't pushed either??
2021-01-31 22:24:41 +01:00
James R
763e42625d
Merge branch 'fix-doublejump-divby0' into 'next'
...
Fix a divby0 when you have specific character stats.
See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
Sally Coolatta
bc75f935e3
Nerf Metal/Sonic's tether top speed & acceleration in exchange
2021-01-31 00:55:37 -05:00
Sally Coolatta
4b5daa6513
Remove bot accel rubberbanding
2021-01-31 00:54:57 -05:00
Sally Coolatta
6eb7c6a9a9
+10% more effective top speed stat for all players, instead of just bots
2021-01-30 20:46:34 -05:00
Jaime Ita Passos
0d04b14bb3
Remove GLMipmap_t.nextmipmap
2021-01-27 21:23:20 -03:00
Jaime Ita Passos
7e28b7d3e9
OpenGL backend: Manage uploaded GPU textures with an internal list
...
Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
James R
fa696de12d
Merge branch 'fix-mobj-slidemove' into 'next'
...
Make sliding against objects actually work (Fixes #400 )
Closes #400
See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
Sal
7f2ab405d6
Merge branch 'large-address-aware' into 'master'
...
Add large address aware flag
See merge request KartKrew/Kart-Public!246
2021-01-26 18:13:37 -05:00
LJ Sonic
f27881ac16
Merge branch 'fix-boss2pogotarget' into 'next'
...
Make several actions actually check for a player smh (Fixes #387 )
Closes #387
See merge request STJr/SRB2!1340
2021-01-25 18:11:38 -05:00
LJ Sonic
05a75758ab
Merge branch 'redundant-hypot' into 'next'
...
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's
See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
himie
742a665481
Add large address aware flag
...
This allows the final exe to use more than 2gb of RAM in a 64-bit system
which should get rid of most out of memory errors on 32-bit builds
2021-01-25 17:00:09 -06:00
LJ Sonic
d61e5cc2df
Merge branch 'mode0-centering' into 'next'
...
Fix video mode 0 not getting centered
See merge request STJr/SRB2!1344
2021-01-25 17:59:26 -05:00
LJ Sonic
2fcebc5eba
Merge branch 'gl-levelflat-fix' into 'next'
...
Fix a misuse of levelflat_t.picture in OpenGL
See merge request STJr/SRB2!1327
2021-01-25 16:40:02 -05:00
James R
f0b6045245
DEVELOP: everyone is an admin
2021-01-24 22:51:09 -08:00
LJ Sonic
9a2a1d25d6
Merge branch 'jimita-why-you-done-this!!!' into 'next'
...
Fix mobj unarchiving code
See merge request STJr/SRB2!1384
2021-01-22 18:26:26 -05:00
Latapostrophe
aee76fe88d
expose karthud to lua. bruh.
2021-01-21 22:18:00 +01:00
Lachlan Wright
a1adf3dd19
Merge branch 'flipped-waterrun' into 'next'
...
Allow water running in reverse gravity
See merge request STJr/SRB2!1369
2021-01-19 23:20:57 -05:00
Jaime Ita Passos
9fc1379668
Revert "Move a few mobj spawn defaults to its own function"
...
This reverts commit 3f36a51f5b .
# Conflicts:
# src/p_mobj.c
2021-01-17 23:17:46 +01:00
SteelT
87bcb9315a
Merge branch 'credits-229' into 'next'
...
Add Logan to the credits
See merge request STJr/SRB2!1379
2021-01-13 19:08:09 -05:00
Sal
320cdf2108
Merge branch 'keep-trick-bump' into 'master'
...
Keep trick when bonking walls
See merge request KartKrew/Kart!352
2021-01-13 02:59:59 -05:00
Sally Coolatta
94b8f97115
Keep trick when bonking walls
2021-01-13 02:42:55 -05:00
Sal
b19c8a43c7
Merge branch 'drip' into 'master'
...
Ripple on regular ass sectors
See merge request KartKrew/Kart!351
2021-01-13 02:06:29 -05:00
James R
802dd22de4
Sector Parameters Ripple
...
Upper Unpegged - Ripple on floor plane
Lower Unpegged - Ripple on ceiling plane
2021-01-12 22:33:49 -08:00
James R
0292464611
Let sector flags control plane ripple effect
2021-01-12 22:16:55 -08:00
Tatsuru
8bc1904468
Put his name at the right order
2021-01-11 21:49:31 -03:00
Tatsuru
923cc0d8f2
Add Logan to the art credits
2021-01-10 23:17:40 -03:00
Sal
9639e5bab3
Merge branch 'deadzone-initialisation-ass' into 'master'
...
Initialise y-axis for the deadzone function
See merge request KartKrew/Kart!350
2021-01-10 16:06:42 -05:00
Sryder
f2b706aa2f
Initialise y-axis for the deadzone function
2021-01-10 20:22:51 +00:00
SteelT
fb09b3051e
Merge branch 'netcode-ticqueue-fix' into 'master'
...
Replace BACKUPTICS with TICQUEUE
See merge request KartKrew/Kart!349
2021-01-10 15:19:30 -05:00
SteelT
151acf4f68
Replace BACKUPTICS with TICQUEUE
...
Seems to help with the very frequent timeouts. Still weird issues with node/netcmd being resent or something...
2021-01-10 15:12:44 -05:00
GoldenTails
f11850a0eb
Fix a divby0 when you have SF_MULTIABILITY, CA_DOUBLEJUMP, and actionspd -FRACUNIT.
2021-01-10 10:01:31 -06:00
SteelT
329eae3ee3
Merge branch 'tumble-changes' into 'master'
...
Weaker tumble, some effects + tumble on spring panel fail
See merge request KartKrew/Kart!348
2021-01-10 01:40:37 -05:00
SteelT
4889cfe1cc
Merge branch 'master' into tumble-changes
2021-01-10 00:56:48 -05:00
James R
33b6c320b2
Reset tumbleLastBounce so the final bounce always happens
2021-01-09 19:47:41 -08:00
James R
9a2bdc090c
Make trick panel tumble penalty condition stricter
2021-01-09 19:47:12 -08:00
James R
12626cc883
Play tumble falling sound if downward momentum is at least 10 fracunits, except on last two bounces
2021-01-09 19:47:04 -08:00
James R
0663f8fa5a
Max tumble height 50 -> 40
2021-01-09 19:02:37 -08:00
Sal
1d28003be3
Merge branch 'fix-deadzones-2' into 'master'
...
Nicer Handling of aim deadzone for kart
See merge request KartKrew/Kart!347
2021-01-09 16:15:25 -05:00
Latapostrophe
3cd4c87df5
Weaker tumble, some effects + tumble on spring panel fail
2021-01-09 21:58:35 +01:00
Sryder
0be892ba0d
Turn the aim axis into a digital one, as we only use it for throwing items and the vote screen
...
Turn axis still has the same deadzone handling as before, meaning it gradients away from the deadzone properly.
2021-01-09 12:09:00 +00:00
Zwip-Zwap Zapony
ff28a5365d
Fix CA_BOUNCE when flipped
...
Fix P_DoAbilityBounce() always using "max",
instead of "min" while upside-down and "max" while not
2021-01-08 16:25:10 +01:00
SteelT
76e4826626
Merge branch 'fix-lua-consvars-with-functions' into 'next'
...
Fix CV_RegisterVar returning LUA_GetErrorMessage to Lua when CV_CALL is involved. (Resolves #403 )
Closes #403
See merge request STJr/SRB2!1346
2021-01-07 16:33:39 -05:00
SteelT
3a43ede058
Merge branch 'pressing-two-keys-in-the-console-crashes-srb2' into 'next'
...
Pressing Ctrl+Backspace In An Empty Console Crashes SRB2
See merge request STJr/SRB2!1370
2021-01-07 16:32:51 -05:00