Commit graph

2827 commits

Author SHA1 Message Date
James R
401321e310 Hardcode Ivo Balls 2023-11-25 05:35:06 -08:00
James R
b36695db8d Add Ivo Ball states 2023-11-25 05:10:51 -08:00
James R
9ff174dd06 Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
James R
4b3ea7460b Hardcode Gust Planet seasaws
- Add states
  - MT_GPZ_SEASAW_SPAWN
  - MT_GPZ_SEASAW_HITBOX
  - SPR_GPPS
  - SPR_GPZS

- Add objects API
  - Obj_GPZSeasawSpawn
  - Obj_GPZSeasawThink
  - Obj_GPZSeasawCollide

- objects/gpzseasaw.c
  - Gust Planet seasaw behavior
2023-11-21 01:07:17 -08:00
toaster
a55803b690 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-18 18:00:05 +00:00
Oni
94a593487b Merge branch 'fix-reducevfx' into 'master'
Fix `reducevfx` mkaing some VFX visible, when they shouldn't be

See merge request KartKrew/Kart!1622
2023-11-18 07:11:25 +00:00
Gunla
706c639c70 Merge branch 'fix-splitscreen-director-toggle' into 'master'
Fix director not switching on when a party member enters

See merge request KartKrew/Kart!1639
2023-11-18 00:15:32 +00:00
Oni
9a5515fb31 Merge branch 'empty-kart-fixes' into 'master'
Fix dead karts creating terrain splashes indefinitely; remove fuse but let them be killed

Closes #748

See merge request KartKrew/Kart!1631
2023-11-17 09:32:09 +00:00
Oni
f54ad00662 Merge branch 'mega-barrier' into 'master'
Mega Barrier

See merge request KartKrew/Kart!1636
2023-11-17 08:53:41 +00:00
Oni
3a36263296 Merge branch 'fix-gravflip-shields' into 'master'
Fix Thunder/Flame shield in gravity flip (resolves #754)

Closes #754

See merge request KartKrew/Kart!1609
2023-11-17 08:25:59 +00:00
James R
1df4094c65 Mega Barrier for Barrier power-up -- just a visual object 2023-11-16 21:08:30 -08:00
James R
0bdbeb9f92 P_SpawnPlayer: always turn director on for spectators
Fixes director sometimes not switching when a party member
enters the game.
2023-11-16 18:53:32 -08:00
toaster
0762b93ef2 Tutorial skipping challenge - first pass
- Go to a MainCfg-specified map on its guessed gametype
    - `TutorialChallengeMap = RR_ZonedCity`
- Some unique settings
    - K_CanChangeRules() == false
    - If GTR_CIRCUIT, make it Hard Speed
    - If GTR_BUMPERS, die in one hit
    - If GTR_BOTS, make them all difficulty 13 of the default bot skin
    - No Medals or Spray Cans during the Tutorial Challenge
- Complete the stage in 1st place or don't bother at all
- Has the "Give up" menu option available, but no "Try Again"
- Condition for successfully completing the Tutorial Skip
    - `Condition1 = TutorialSkip`

Related bugfixes:
- Correctly wipe skipstats when returning to the Title/menus
- Typing of `ultimatemode` (hey this isn't accessible by anything right now I wonder)
2023-11-16 21:44:52 +00:00
toaster
97996d1a22 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-16 13:46:59 +00:00
toaster
13b83e3f09 Merge branch 'fix-director-prank' into 'master'
Fix viewpoint switching to bot in Tutorials (could have been a rare bug in netgames too!)

Closes #758

See merge request KartKrew/Kart!1630
2023-11-16 10:05:23 +00:00
AJ Martinez
d6dc6e3541 Merge remote-tracking branch 'origin/master' into fix-gravflip-shields 2023-11-15 23:58:21 -07:00
James R
72f1414432 MT_KART_LEFTOVER: remove fuse, let it be killed
Gets punted into the air when it's killed.
2023-11-15 20:03:47 -08:00
James R
6d883feadf P_ZMovement: stop empty kart from falling forever, and creating infinite terrain splashes 2023-11-15 19:19:11 -08:00
James R
7de237dfd3 P_SpawnPlayer: do not turn on director if another player spectates and you are alone 2023-11-15 18:55:57 -08:00
James R
2ebbfe3e7a MT_WALLSPIKE: let radius be increased without requiring map/HVR adjustment 2023-11-15 14:51:16 -08:00
AJ Martinez
d54d2f6d04 Merge remote-tracking branch 'origin/master' into catholic-vfx 2023-11-14 21:47:51 -07:00
James R
ee7f3d7108 Replace K_ReduceVFX with K_ReduceVFXForEveryone, replace owner cases with RF_REDUCEVFX 2023-11-13 23:49:33 -08:00
James R
049efe809f mobj_t: add owner member 2023-11-13 23:49:33 -08:00
James R
9b86dbf8e0 MT_DAYTONAPINETREE_SIDE: set punt_ref to center object 2023-11-13 22:18:35 -08:00
James R
61cad641bb Invincible player punts hazardous/solid things, unless MF_ELEMENTAL
If player is in one of these states:

- Invincibility
- Grow (K_IsBigger)
- Flame Shield dash
- Over 200% speed

And the other object:

- Does not have MF_DONTPUNT

Then, touching a solid object:

- Punts the object, unless the object has MF_ELEMENTAL
- Fizzles the object, if the object has MF_ELEMENTAL

Or, when an object damages the player:

- That object is punted, unless it has MF_ELEMENTAL
- The object fizzles, if it has MF_ELEMENTAL

Punting means:

- A copy of the object is made
- Both the player and copy receive 5 tics of hitlag
- The copy is thrust away from the player at a minimum of
  60 FU, or 2x either the player's or object's momentum,
  whichever is ultimately greater
- The copy despawns after 2 seconds
- The copy flickers constantly, while thrust away

Fizzling means:

- The object disappears completely
- A puff of smoke is spawned in place of the object
- No hitlag is applied to the player

Both punting and fizzling:

- Hide the original object (intangible and invisible)
- The original object reppears after 30 seconds
- For 2 seconds before reappearing, the object flickers
  back in, but is still intangible
2023-11-13 22:18:35 -08:00
James R
a8a1c14580 mobj_t: add reappear and punt_ref members, add to savegame and Lua 2023-11-13 19:39:52 -08:00
James R
9783c6760d Flame jets: bigger hitbox, do not squash and stretch, 3x scale 2023-11-13 19:23:57 -08:00
James R
e1e5c304bc Flame jets: scale momentum to map scale 2023-11-13 19:23:57 -08:00
James R
b4d7740dab MT_ITEMCLASH: additive and 2x scale 2023-11-13 19:23:57 -08:00
James R
39a7c3b3ad Remove MF_MONITOR 2023-11-13 19:23:54 -08:00
James R
3033c6928b Remove MF_STICKY 2023-11-13 17:27:40 -08:00
AJ Martinez
aad6795ba7 Trickpanels: I don't even know who I am anymore 2023-11-13 16:41:09 -07:00
toaster
4379c62276 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-13 14:45:17 +00:00
AJ Martinez
041d7660ae Charge minimum viable visuals (plus future frame/obj setup) 2023-11-12 23:32:59 -07:00
toaster
3805a4d5f0 Adjust Prison followers based on feedback...
- Exist for 1.5 seconds before disappearing
    - Flickers away in the last half second
- Twice as many spawned, at half the size
- Different arc
    - Severely reduced gravity
    - Don't jump if they hypothetically touch the floor
2023-11-12 23:51:44 +00:00
toaster
9e49f761b0 Prison Egg polish: Spawn three Followers on hit
- Selected from the mapheader's Audience list
    - Since most Prison Break maps don't have Audience lists set, you'll be seeing a lot of Flicky/Motobuddy/Chao for now
- Yes, these will disappear in deathpits like in Sky Chase
- Intentionally did not do this for the CD Special Stage UFO
2023-11-12 22:43:07 +00:00
toaster
9bb1f56fa6 MT_FORWARDTRICK: Adjustments based on feedback
- Animate 4x as fast without flickering
- Fix interp issues
- Spawn additive trail of the final frame
2023-11-12 22:28:51 +00:00
Oni
c2d48e8ca7 Merge branch 'lite-steer-option' into 'master'
Lite Steer profile option, itemstate pflags -> player.itemflags

See merge request KartKrew/Kart!1611
2023-11-12 19:55:59 +00:00
toaster
2082a372df MT_FORWARDTRICK: Don't interp when your sweep returns you to the front of the player 2023-11-12 17:43:48 +00:00
toaster
1adfc7f2a4 TRICKSTATE_FORWARD blast effect
Fun and simple papersprite buffoonery
Hey remember when the author of this commit thought papersprites would be a one-off side feature

Also fixes a potential invalid dereference when getting the color for MT_SIDETRICK
2023-11-12 17:34:28 +00:00
toaster
5cab2401b6 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into catholic-vfx 2023-11-12 16:24:47 +00:00
AJ Martinez
e20218a9d6 Trick Charge VFX WIP 2023-11-12 03:38:17 -07:00
James R
7861d51a7f P_TryMove: sweep collided lines to find nearest normal 2023-11-10 00:03:06 -08:00
AJ Martinez
06bc06869c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
AJ Martinez
954bd85139 WIP: Trickpanel crack experiments 2023-11-08 01:52:07 -07:00
toaster
239388a1fa Add TRICKSTATE_ constants
Replaces the magic numpers <-- typo I have left in for posterity
2023-11-07 23:06:50 +00:00
toaster
c3d34e9377 Back Trick effect
A rising tornado swirling the opposite direction.
Sprites do not currently exist, but it's a one-line emergency-break-glass change if there's any danger of not shopping with them
2023-11-07 20:24:01 +00:00
toaster
73f67f4c94 MT_MAGICIANBOX, MT_SIDETRICK: Fix some more interp issues
Also guarantees that MT_SIDETRICK will be visible for the first frame of the trick, since it was invisible for the entire duration of catholocism.
2023-11-07 14:53:03 +00:00
toaster
48d93ec9f6 Side Trick effect
- Copiously reuses from MT_MAGICIANBOX, gomen
- Also set the lookback frame, for extra toaster-swag zaza
    - Because this feature is so old it predates lookback!?
2023-11-06 21:54:40 +00:00
toaster
8885a335e7 MT_MAGICIANBOX: Support gravflip 2023-11-06 21:49:28 +00:00