RingRacers/src
2021-04-01 20:55:22 -07:00
..
android Merge SRB2 next 2021-02-27 05:18:36 -05:00
blua Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
dummy Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
hardware * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
locale
nds
sdl Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
sdl12
win32 Merge SRB2 next 2021-02-27 05:18:36 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Merge SRB2 next 2021-02-27 05:18:36 -05:00
command.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
command.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
comptime.c
config.h.in Update patch.pk3 2020-10-02 16:07:15 -07:00
console.c * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
console.h * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
d_clisrv.c Issue #133 thing 2021-04-01 21:09:30 -04:00
d_clisrv.h Issue #133 thing 2021-04-01 21:09:30 -04:00
d_event.h
d_main.c Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
d_main.h
d_net.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
d_net.h
d_netcmd.c Remove unused cv_freedemocamera 2021-02-28 21:28:18 -05:00
d_netcmd.h Remove unused cv_freedemocamera 2021-02-28 21:28:18 -05:00
d_netfil.c Merge public next 2020-11-10 15:32:48 -05:00
d_netfil.h Merge public next 2020-11-10 15:32:48 -05:00
d_player.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
d_think.h
d_ticcmd.h Instead of hacking ticcmd generation, add/modify helper functions acting as intermediaries that add the necessary changes. 2021-02-22 12:21:48 +00:00
deh_lua.c Readded Kartstuff and Karthud access to Lua, resolving both #143 and #138. 2021-03-28 23:10:30 +01:00
deh_lua.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_soc.c Fix Dehacked loading 2021-02-28 22:39:47 -05:00
deh_soc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
deh_tables.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
deh_tables.h Readded Kartstuff and Karthud access to Lua, resolving both #143 and #138. 2021-03-28 23:10:30 +01:00
dehacked.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
dehacked.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
discord.c Merge public next 2020-11-10 15:32:48 -05:00
discord.h
doomdata.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
doomdef.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
doomstat.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
doomtype.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
endian.h
f_finale.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
f_finale.h
f_wipe.c Implement blend modes 2020-10-27 00:03:41 -03:00
fastcmp.h
filesrch.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
filesrch.h
font.c
font.h
g_demo.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
g_demo.h Demo-sync weaponpref data, which just includes kickstartaccel right now. 2021-02-22 12:58:03 +00:00
g_game.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
g_game.h Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
g_input.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
g_input.h
g_splitscreen.c
g_state.h
http-mserv.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
hu_stuff.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
hu_stuff.h Draw an icon above players when they are typing in chat or console 2021-02-16 09:24:22 -08:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h Hole punching 2020-11-12 17:08:34 -08:00
i_sound.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
i_system.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
i_tcp.c Merge SRB2 master 2021-02-27 02:25:14 -05:00
i_tcp.h
i_threads.h
i_video.h
info.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
info.h Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
k_battle.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_battle.h Overtime: Chaos Emeralds get deleted by the barrier, and respawn in the middle 2020-11-16 01:29:09 -05:00
k_bheap.c
k_bheap.h
k_bot.c Make it past kart & mixer files 2021-03-01 01:13:03 -05:00
k_bot.h
k_botitem.c Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
k_botsearch.c Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
k_collide.c Merge branch 'master' into just-tumble 2021-01-06 23:02:51 -05:00
k_collide.h Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
k_color.c
k_color.h
k_grandprix.c Minor adjustments to starting difficulty calculations for big GPs 2021-02-06 01:40:58 -05:00
k_grandprix.h
k_hud.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_hud.h Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
k_kart.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_kart.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_pathfind.c
k_pathfind.h
k_pwrlv.c
k_pwrlv.h
k_race.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_race.h Bots do things during POSITION 2021-02-06 05:14:15 -05:00
k_respawn.c Merge branch 'kickstartaccel' into 'master' 2021-02-25 02:34:32 -05:00
k_respawn.h Several changes to respawning and race start. 2021-02-17 21:48:09 +00:00
k_waypoint.c Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
k_waypoint.h Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
keys.h
lua_baselib.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
lua_blockmaplib.c
lua_consolelib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_hook.h Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
lua_hooklib.c Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
lua_hud.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_hudlib.c Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
lua_infolib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_libs.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_maplib.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
lua_mathlib.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_mobjlib.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
lua_playerlib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_polyobjlib.c Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
lua_script.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_script.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_skinlib.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Oops! 2020-12-10 03:06:41 -08:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
m_cheat.h
m_cond.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
m_cond.h
m_dllist.h
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h
m_menu.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
m_menu.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
m_misc.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_misc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_perfstats.c Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_perfstats.h Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h This was lost 2020-11-10 19:49:21 -05:00
Makefile Merge SRB2 next 2021-02-27 05:18:36 -05:00
Makefile.cfg Merge SRB2 master 2021-02-27 02:25:14 -05:00
md5.c
md5.h
mserv.c Hole punching 2020-11-12 17:08:34 -08:00
mserv.h Hole punching 2020-11-12 17:08:34 -08:00
p5prof.h
p_ceilng.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_enemy.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_floor.c Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
p_inter.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_lights.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_local.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
p_map.c Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
p_maputl.c Windows??? 2021-02-15 23:12:30 -08:00
p_maputl.h Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
p_mobj.c Fixed some of the worst of it, but still has inconsistencies with the lookup tables we generated for main.kart - will provide evidence on Discord. 2021-04-01 00:05:05 +01:00
p_mobj.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_polyobj.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_polyobj.h
p_pspr.h * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
p_saveg.c Don't read renderflags twice 2021-04-01 19:08:51 -07:00
p_saveg.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_setup.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
p_setup.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_sight.c Waypoints use trace for blocking lines, instead of a sight check 2021-01-06 16:21:57 -05:00
p_slopes.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_slopes.h
p_spec.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
p_spec.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_telept.c
p_tick.c Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
p_tick.h Declared the cvar in netcmd to get rid of warnings 2020-11-10 13:53:31 +02:00
p_user.c Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
r_bsp.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_bsp.h Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_data.c Fixed some of the worst of it, but still has inconsistencies with the lookup tables we generated for main.kart - will provide evidence on Discord. 2021-04-01 00:05:05 +01:00
r_data.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_defs.h * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
r_draw.c * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
r_draw.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_draw8.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_draw8_npo2.c Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations 2020-11-19 00:59:37 -03:00
r_draw16.c
r_local.h
r_main.c Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
r_main.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_patch.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
r_patch.h Makes it to kart files 2021-03-01 01:02:23 -05:00
r_patchrotation.c Enable slope tilting 2021-04-01 22:13:35 -04:00
r_patchrotation.h Add r_patchrotation.h 2020-10-10 18:53:05 -03:00
r_picformats.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_picformats.h Add R_SpriteRotationAngle function 2020-10-30 15:54:58 -04:00
r_plane.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
r_plane.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_portal.c
r_portal.h
r_segs.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
r_segs.h Additive/Subtractive translation map support on midtextures 2020-10-22 22:27:14 +01:00
r_skins.c * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
r_skins.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_sky.c
r_sky.h
r_splats.c Renderer compile errors 2021-02-28 23:31:56 -05:00
r_splats.h R_DrawSplatSprite -> R_DrawFloorSprite 2020-11-04 21:43:16 -03:00
r_state.h Introduce a sequence of macros to reduce the reliance of Colormap-related code (especially but not limited to Encore mode) on magic numbers. 2021-02-16 14:34:00 +00:00
r_textures.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_textures.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_things.c * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
r_things.h Renderer compile errors 2021-02-28 23:31:56 -05:00
s_sound.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
s_sound.h Merge master 2020-10-24 18:34:07 -04:00
screen.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
screen.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
slope_anchors.c Get past some taglist stuff 2021-02-28 22:58:30 -05:00
sounds.c Give bumper destruction some sound effects 2020-11-16 02:59:41 -05:00
sounds.h
st_stuff.c Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
st_stuff.h Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
strcasestr.c
string.c
stun.c Merge public next 2020-11-10 15:32:48 -05:00
stun.h Use STUN instead of curl to fetch the public IP address for Discord 2020-09-30 03:57:50 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Shortcut function for getting angle difference, so that I don't need (INT32) in front of all of the angle_t's :V 2021-02-12 20:11:09 -05:00
tables.h Shortcut function for getting angle difference, so that I don't need (INT32) in front of all of the angle_t's :V 2021-02-12 20:11:09 -05:00
taglist.c Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
taglist.h Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
tmap.nas Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
v_video.h * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
version.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
vid_copy.s
w_wad.c Makes it to kart files 2021-03-01 01:02:23 -05:00
w_wad.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
y_inter.c Fix Dehacked loading 2021-02-28 22:39:47 -05:00
y_inter.h
z_zone.c Fix animated skincolors in OpenGL 2020-12-06 20:17:14 -03:00
z_zone.h Merge SRB2 next 2021-02-27 05:18:36 -05:00