RingRacers/src
2022-08-24 00:46:12 -04:00
..
android Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
blua useless test removed (pointed by lint) 2022-05-11 12:17:49 -07:00
dummy Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
hardware Fix offsets for models 2022-08-24 00:46:12 -04:00
locale make a few messages more helpful 2022-03-18 16:27:48 +00:00
Makefile.d Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution 2022-05-21 13:40:20 +01:00
nds
objects cmake: add objects CMakeLists.txt 2022-08-23 21:29:06 -05:00
sdl cmake: rename executable 2022-08-23 21:44:25 -05:00
sdl12 Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
win32 Remove win32 backend-specific files 2022-07-23 12:57:35 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c Fix silly wrong pointer in apng.c 2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc
byteptr.h pedantic: fix paren surrounding braces 2022-02-20 03:23:45 -08:00
CMakeLists.txt cmake: move debug strip to src/CMakeLists.txt 2022-08-23 21:32:29 -05:00
command.c Lap based power level 2022-08-14 06:00:37 -04:00
command.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
comptime.c
config.h.in Update patch.pk3 2020-10-02 16:07:15 -07:00
console.c Rebrand all console / window stuff 2022-05-19 15:10:47 -04:00
console.h * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
d_clisrv.c Do not register servers twice 2022-05-22 22:29:02 +01:00
d_clisrv.h Don't interpolate during net lag 2022-05-17 20:04:26 -05:00
d_event.h
d_main.c Don't sleep w/ fpscap 0 and vsync enabled 2022-08-23 21:22:40 -05:00
d_main.h Menu interpolation (renderdeltatics) 2021-11-29 07:23:04 -05:00
d_net.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
d_net.h
d_netcmd.c Lap based power level 2022-08-14 06:00:37 -04:00
d_netcmd.h Lap based power level 2022-08-14 06:00:37 -04:00
d_netfil.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution 2022-05-21 13:40:20 +01:00
d_netfil.h Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
d_player.h Increase tumble gravity 2022-08-22 07:25:17 -04:00
d_think.h
d_ticcmd.h Merge branch 'master' into turn-predict 2022-05-22 14:42:54 -04:00
deh_lua.c Add PRECIP_ to enum lib 2022-05-31 09:08:01 -04:00
deh_lua.h pedantic: fix misc leniencies and GNU-isms 2022-02-20 03:28:22 -08:00
deh_soc.c Allow freesloting & editing precipprops 2022-05-31 09:03:06 -04:00
deh_soc.h Allow freesloting & editing precipprops 2022-05-31 09:03:06 -04:00
deh_tables.c New pogospring behavior 2022-08-01 05:27:32 -07:00
deh_tables.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
dehacked.c Fix missing else 2022-06-01 00:40:08 -04:00
dehacked.h Remove music slot compatibility 2022-03-18 13:54:03 +00:00
discord.c Move to new Discord rich presence app 2022-05-21 03:36:17 -04:00
discord.h
doomdata.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
doomdef.h Move follower code to its own file 2022-05-23 00:23:46 -04:00
doomstat.h Lap based power level 2022-08-14 06:00:37 -04:00
doomtype.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
endian.h
f_finale.c * Show version/DEVELOP info on the title screen, not the top-level menu (necessary in advance of new-menus). 2022-05-23 23:57:18 +01:00
f_finale.h WIP title screen 2022-05-19 03:19:33 -04:00
f_wipe.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
fastcmp.h
filesrch.c Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
filesrch.h
font.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
font.h
g_demo.c Lap based power level 2022-08-14 06:00:37 -04:00
g_demo.h Replay fixes mark whatever 2021-11-28 20:03:49 +00:00
g_game.c Fix NO CONTEST Pwr.Lv when more than 1 lap behind 2022-08-15 19:47:01 -04:00
g_game.h Try resetting driftend 2022-05-22 15:38:08 -04:00
g_input.c Add spindash to gamecontrolname 2021-04-04 22:47:57 -07:00
g_input.h Spindash shortcut button 2021-03-09 17:28:20 -05:00
g_splitscreen.c FIX PARTIES 2021-04-23 03:53:35 -04:00
g_state.h
http-mserv.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
hu_stuff.c Lap based power level 2022-08-14 06:00:37 -04:00
hu_stuff.h * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
i_addrinfo.c pedantic: fix win32 2022-02-20 04:48:30 -08:00
i_addrinfo.h
i_joy.h
i_net.h Hole punching 2020-11-12 17:08:34 -08:00
i_sound.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
i_system.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
i_tcp.c Merge SRB2 master 2021-02-27 02:25:14 -05:00
i_tcp.h
i_threads.h
i_time.c Tweaks for kart v1 MR comments 2022-05-21 12:43:28 -05:00
i_time.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
i_video.h Lots of FPS stuff 2022-03-26 23:48:08 -04:00
info.c Use new pogo spring sprites, not colorized 2022-08-11 20:19:08 -07:00
info.h Use new pogo spring sprites, not colorized 2022-08-11 20:19:08 -07:00
k_battle.c Make all instances of this sine use M_TAU_FIXED 2022-05-23 13:38:53 -04:00
k_battle.h This is a doozy... 2022-03-05 22:31:43 +00:00
k_bheap.c
k_bheap.h
k_boss.c Incorporate few more instances of Z_Free NULL no-op 2022-03-17 12:17:51 -07:00
k_boss.h Cleanup of boss info in anticipation of merger. 2022-03-07 13:08:46 +00:00
k_bot.c Allow bot control if knocked backwards after sprint finish 2022-05-31 21:00:59 -05:00
k_bot.h Precalculate bot controller & rubberbanding 2022-05-24 15:28:36 -04:00
k_botitem.c Merge branch 'master' into bot-rubberband-edit 2022-05-25 23:29:04 -04:00
k_botsearch.c Fix blockmap WILD inconsistency when it's not PIT_CheckThing 2022-05-23 17:37:29 -04:00
k_brightmap.c Update brightmap reading 2021-12-18 18:23:24 -05:00
k_brightmap.h Update brightmap reading 2021-12-18 18:23:24 -05:00
k_collide.c Infinite tether uses lightning shield effects 2022-08-23 20:27:19 -04:00
k_collide.h Lightning Shield fixs 2022-05-20 18:12:34 -04:00
k_color.c Invincibility wasn't using K_RainbowColor anymore, what the function was designed for... 2022-02-16 23:01:07 -05:00
k_color.h Add basic damage hitlag effects 2021-11-27 13:38:45 -05:00
k_director.c avoid wasteful player_t copy 2022-01-21 02:42:16 -06:00
k_director.h general post-review unfuck 2022-01-20 15:23:32 -06:00
k_follower.c Reset state when bouncing 2022-05-31 21:53:19 -04:00
k_follower.h Reset state when bouncing 2022-05-31 21:53:19 -04:00
k_grandprix.c Bad function declaration 2022-04-02 15:24:19 -04:00
k_grandprix.h Bad function declaration 2022-04-02 15:24:19 -04:00
k_hud.c Fix compiler error 2022-08-18 01:06:21 -07:00
k_hud.h Incorporate some of the advances from tilttrack. 2022-05-21 16:51:03 +01:00
k_kart.c Give first blood sliptiding 2022-08-23 23:12:24 -04:00
k_kart.h Interrupt tumble when hitting springs 2022-08-22 23:53:32 -04:00
k_objects.h Add k_objects.h 2022-05-01 13:36:17 -07:00
k_pathfind.c Allow pathfind traversal thru shortcuts when starting from one 2022-05-20 21:59:45 -04:00
k_pathfind.h Allow pathfind traversal thru shortcuts when starting from one 2022-05-20 21:59:45 -04:00
k_pwrlv.c Fix NO CONTEST Pwr.Lv when more than 1 lap behind 2022-08-15 19:47:01 -04:00
k_pwrlv.h Fix NO CONTEST Pwr.Lv when more than 1 lap behind 2022-08-15 19:47:01 -04:00
k_race.c Fix misc warnings for GCC 12 2022-05-11 12:21:18 -07:00
k_race.h Bots do things during POSITION 2021-02-06 05:14:15 -05:00
k_respawn.c Interrupt tumble when hitting springs 2022-08-22 23:53:32 -04:00
k_respawn.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
k_terrain.c Cache terrain on levelflats 2022-01-11 22:49:01 -08:00
k_terrain.h Add required speed percent 2022-01-02 21:42:20 -05:00
k_waypoint.c Waypoint sight improvements 2022-05-24 17:30:42 -04:00
k_waypoint.h Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
keys.h
libdivide.h Clarify license file mention in libdivide.h 2022-03-18 16:19:01 +00:00
lua_baselib.c Allow freesloting & editing precipprops 2022-05-31 09:03:06 -04:00
lua_blockmaplib.c
lua_consolelib.c Replace LUA_PushLightUserdata with LUA_PushUserdata 2022-03-18 12:54:22 +00:00
lua_hook.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
lua_hooklib.c Fix MusicChange hook not returning some values correctly 2022-03-18 12:52:08 +00:00
lua_hud.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
lua_hudlib.c Incorporate some of the advances from tilttrack. 2022-05-21 16:51:03 +01:00
lua_hudlib_drawlist.c Fix compiling with da strict settings 2022-05-07 07:23:26 -04:00
lua_hudlib_drawlist.h Fix compiling with da strict settings 2022-05-07 07:23:26 -04:00
lua_infolib.c Clear precipprops in Lua more automatically 2022-05-31 19:33:18 -04:00
lua_libs.h Allow freesloting & editing precipprops 2022-05-31 09:03:06 -04:00
lua_maplib.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
lua_mathlib.c You probably don't want to memorise the formula to convert arccos to arcsin so 2022-03-18 20:16:23 +00:00
lua_mobjlib.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
lua_playerlib.c Lap based power level 2022-08-14 06:00:37 -04:00
lua_polyobjlib.c Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
lua_script.c Lap based power level 2022-08-14 06:00:37 -04:00
lua_script.h Replace LUA_PushLightUserdata with LUA_PushUserdata 2022-03-18 12:54:22 +00:00
lua_skinlib.c Replace LUA_PushLightUserdata with LUA_PushUserdata 2022-03-18 12:54:22 +00:00
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c pedantic: fix misc leniencies and GNU-isms 2022-02-20 03:28:22 -08:00
m_cheat.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
m_cond.c Restore the v1 record attack critera (maps available by default), whilst also now allowing for specific maps to opt out. 2022-03-12 22:31:52 +00:00
m_cond.h
m_dllist.h
m_easing.c Add ease Lua library 2022-03-18 16:25:57 +00:00
m_easing.h Add ease Lua library 2022-03-18 16:25:57 +00:00
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h Make all instances of this sine use M_TAU_FIXED 2022-05-23 13:38:53 -04:00
m_menu.c Lap based power level 2022-08-14 06:00:37 -04:00
m_menu.h Remove fixme 2022-02-28 14:12:59 -08:00
m_misc.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution 2022-05-21 13:40:20 +01:00
m_misc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_perfstats.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution 2022-05-21 13:40:20 +01:00
m_perfstats.h Add perfstats for bot ticcmd 2022-03-30 22:38:07 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h This was lost 2020-11-10 19:49:21 -05:00
Makefile Merge branch 'master' into hyu 2022-05-21 22:38:15 -04:00
md5.c
md5.h
mserv.c Rebrand all console / window stuff 2022-05-19 15:10:47 -04:00
mserv.h Hole punching 2020-11-12 17:08:34 -08:00
p5prof.h
p_ceilng.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
p_enemy.c Infinite tether uses lightning shield effects 2022-08-23 20:27:19 -04:00
p_floor.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
p_inter.c Lap based power level 2022-08-14 06:00:37 -04:00
p_lights.c Remove TAG_ITER_DECLARECOUNTER and the level field on the iterator macros. 2022-03-18 16:43:03 +00:00
p_local.h Lap based power level 2022-08-14 06:00:37 -04:00
p_map.c Interrupt tumble when hitting springs 2022-08-22 23:53:32 -04:00
p_maputl.c Add P_GetMidtextureTopBottom 2022-08-01 07:16:53 -07:00
p_maputl.h Add P_GetMidtextureTopBottom 2022-08-01 07:16:53 -07:00
p_mobj.c Merge branch 'ring-fast-respawn' into 'master' 2022-08-23 07:48:59 +00:00
p_mobj.h Add reversed weather 2022-06-05 05:39:35 -04:00
p_polyobj.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
p_polyobj.h
p_pspr.h * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
p_saveg.c Lap based power level 2022-08-14 06:00:37 -04:00
p_saveg.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
p_setup.c Lap based power level 2022-08-14 06:00:37 -04:00
p_setup.h Fix the two big problems with the lighting 2022-05-25 16:16:20 -04:00
p_sight.c Waypoint sight improvements 2022-05-24 17:30:42 -04:00
p_slopes.c Fix even slope lighting being inconsistent 2022-05-27 18:34:52 -04:00
p_slopes.h Add slope lighting 2022-05-24 22:23:04 -04:00
p_spec.c Some fixes 2022-08-14 19:30:43 -04:00
p_spec.h Merge branch 'custom-weather' into 'master' 2022-06-11 03:05:37 +00:00
p_telept.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
p_tick.c REMOVE hyubgone + all of the other bullshit we did to try and make it show up less 2022-05-22 21:17:14 -04:00
p_tick.h Try putting lagless camera stuff back 2022-05-19 16:51:26 -04:00
p_user.c Fix NO CONTEST Pwr.Lv when more than 1 lap behind 2022-08-15 19:47:01 -04:00
r_bsp.c Fix the two big problems with the lighting 2022-05-25 16:16:20 -04:00
r_bsp.h Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_data.c Brightmaps on walls 2021-12-16 09:40:14 -05:00
r_data.h Move follower code to its own file 2022-05-23 00:23:46 -04:00
r_defs.h Implement directional lighting 2022-05-25 02:51:08 -04:00
r_draw.c Move follower code to its own file 2022-05-23 00:23:46 -04:00
r_draw.h Fix slope plane rotation and alignment. 2022-03-18 16:10:05 +00:00
r_draw8.c Make all inline increments of dest and dsrc occur on seperate lines, for extra clarity and making it easier to identify future issues with these functions. 2022-05-23 00:09:03 +01:00
r_draw8_npo2.c Add missing optimization to npo2 sloped floor sprites 2022-03-18 20:37:16 +00:00
r_draw16.c
r_fps.c Scale precipitation to mapobjectscale 2022-06-08 00:36:06 -07:00
r_fps.h Incorporate some of the advances from tilttrack. 2022-05-21 16:51:03 +01:00
r_local.h
r_main.c Fix OpenGL skybox centerpoint translation 2022-06-07 20:04:06 -07:00
r_main.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
r_patch.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
r_patch.h Do not factor roll and pitch into model rollangle 2021-12-10 00:32:46 -08:00
r_patchrotation.c alternate fix to #555 which doesn't crash the game 2022-03-18 20:24:06 +00:00
r_patchrotation.h Add r_patchrotation.h 2020-10-10 18:53:05 -03:00
r_picformats.c tRNS chunk fix 2022-03-18 13:56:01 +00:00
r_picformats.h Read only header bytes when creating textures list 2021-12-15 14:08:57 -08:00
r_plane.c Fix even slope lighting being inconsistent 2022-05-27 18:34:52 -04:00
r_plane.h Fix the two big problems with the lighting 2022-05-25 16:16:20 -04:00
r_portal.c Fix portals 2022-03-18 20:44:07 +00:00
r_portal.h Track skybox within player struct 2022-01-17 22:46:01 -08:00
r_segs.c Fix the two big problems with the lighting 2022-05-25 16:16:20 -04:00
r_segs.h Additive/Subtractive translation map support on midtextures 2020-10-22 22:27:14 +01:00
r_skins.c Merge branch 'eggbox-cinders' into 'master' 2022-05-25 07:37:08 +00:00
r_skins.h Move follower code to its own file 2022-05-23 00:23:46 -04:00
r_sky.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_sky.h SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_splats.c Add Encore support to splats (software; GL can come later). 2022-03-18 21:20:34 +00:00
r_splats.h Fix floor sprite projection 2022-03-18 18:16:31 +00:00
r_state.h Brightmaps on walls 2021-12-16 09:40:14 -05:00
r_textures.c Update texturecache user when reallocating 2022-03-12 18:00:52 +00:00
r_textures.h Merge branch 'master' into fast-addfile 2022-05-14 13:41:59 +01:00
r_things.c Scale precipitation to mapobjectscale 2022-06-08 00:36:06 -07:00
r_things.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
s_sound.c Do not play invalid sfx 2022-06-07 20:54:10 -07:00
s_sound.h Remove music slot compatibility 2022-03-18 13:54:03 +00:00
screen.c Use double instead of precise_t for FPS counter 2022-05-19 16:44:26 -04:00
screen.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
slope_anchors.c Get past some taglist stuff 2021-02-28 22:58:30 -05:00
sounds.c Add sfx_eggspr 2022-08-01 05:21:10 -07:00
sounds.h Add sfx_eggspr 2022-08-01 05:21:10 -07:00
Sourcefile Move follower code to its own file 2022-05-23 00:23:46 -04:00
st_stuff.c Snap spectator hud to bottom left 2022-06-07 01:26:12 -07:00
st_stuff.h * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
strcasestr.c
string.c
stun.c Merge public next 2020-11-10 15:32:48 -05:00
stun.h Use STUN instead of curl to fetch the public IP address for Discord 2020-09-30 03:57:50 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Let's just convert this in a more sane fashion... 2021-12-23 23:15:36 -05:00
tables.h Let's just convert this in a more sane fashion... 2021-12-23 23:15:36 -05:00
taglist.c Speed up taglist creation 2022-03-18 20:23:31 +00:00
taglist.h Speed up taglist creation 2022-03-18 20:23:31 +00:00
tmap.nas Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
v_video.h Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now 2022-02-24 21:19:03 +00:00
version.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
vid_copy.s
w_wad.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution 2022-05-21 13:40:20 +01:00
w_wad.h Hash name lookup for textures and lumps 2022-01-22 03:18:06 -08:00
y_inter.c Some fixes 2022-08-14 19:30:43 -04:00
y_inter.h Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now 2022-02-24 21:19:03 +00:00
z_zone.c ZDEBUG is default 2021-04-26 14:49:45 -04:00
z_zone.h ZDEBUG is default 2021-04-26 14:49:45 -04:00