RingRacers/src/objects
2024-03-01 18:36:19 -07:00
..
versus Add K_GivePointsToPlayer, gives the points and spawns the VFX in one fell swoop 2024-01-26 14:30:56 -08:00
ark-arrow.c Freeze Ark Arrows in reducevfx 2024-02-09 16:18:15 -07:00
audience.c
ball-switch.cpp
battle-ufo.cpp Suppress bufo spawn, bufo sound, and hud messages when exiting 2024-02-21 17:22:15 -07:00
block.c
broly.cpp Fix dereferncing Broly null pointer 2023-12-23 00:26:40 -08:00
broly.hpp Broly: separate explosion behavior from main class 2023-12-07 19:15:22 -08:00
bungee.c Add Obj_EndBungee, end bungee state when P_ResetPlayer and when player is damaged in any way 2023-11-17 00:49:26 -08:00
charge.c
checkpoint.cpp Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
cloud.c Clouds: use consistent scale 2024-01-11 14:06:49 -08:00
CMakeLists.txt Move MT_SCRIPT_THING code into objects/talk-point.cpp 2024-02-23 06:13:29 -08:00
crate.cpp crate.cpp: Add crate sfx to configuration 2024-01-05 21:33:36 +00:00
dash-rings.c What the fuck are turbines 2024-01-05 17:45:37 -07:00
dlzothers.c
dlzrocket.c Fix wrong variable assignment and literally decrementing the wrong variable on dlz rockets 2024-01-06 13:04:11 +01:00
dlzseasaw.c Obj_DLZSeasawUpdate: fix eflags typo 2023-11-21 01:06:06 -08:00
drop-target.c
duel-bomb.c
eggball.c
emerald.c Add Hyudoro sounds 2024-02-09 18:36:01 -07:00
emz-faucet.cpp Hardcode Endless Mine faucet / rain 2023-12-08 17:42:17 -08:00
frost-thrower.cpp SidewaysFreezeThruster::init: fix infinite loop under MinGW 2023-11-23 00:47:26 -08:00
fuel.cpp Hardcode Lost Colony Fuel Canisters 2023-12-07 19:19:02 -08:00
gachabom-rebound.cpp Battle: downscale hitlag VFX and Gahabom explosion (not in Prisons) 2024-01-13 22:56:18 -08:00
gardentop.c Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
gpzseasaw.c Hardcode Gust Planet seasaws 2023-11-21 01:07:17 -08:00
hyudoro.c Add Hyudoro sounds 2024-02-09 18:36:01 -07:00
instawhip.c Refactor guard/whip cooldown checks 2024-01-09 20:26:35 -07:00
item-debris.c
item-spot.c
ivoball.cpp srb2::Mobj: add sprite scaling/offsetting methods 2023-11-27 04:55:44 -08:00
jawz.c
loops.cpp
manta-ring.c
mega-barrier.cpp mobj.hpp: add srb2::Mobj class, abstraction around mobj_t 2023-11-22 19:04:30 -08:00
monitor.c Player-lock paperitems refinement 2024-01-26 14:30:56 -08:00
objects.hpp Add objects/objects.hpp, common header for object classes 2023-12-07 16:06:39 -08:00
orbinaut.c Fix inverted Grow check in orbital stumble 2024-01-14 23:26:05 -07:00
powerup-aura.cpp
random-item.c Versus: fix item box staying invisible forever 2024-01-26 15:12:47 -08:00
rideroid.c
ring-shooter.c Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
rocks.cpp Hardcode bustable rocks -- Angel Island + Endless Mine 2023-12-08 17:42:17 -08:00
sealed-star.c Fix gachatarget hitbox 2024-01-14 23:07:34 -05:00
servant-hand.c
shadow.cpp
shrink.c Replace darktimer/darkness with g_darkness 2024-01-05 15:56:24 -08:00
sneaker-panel.c C++ compat: rename tm -> g_tm 2024-02-19 19:36:42 -06:00
spb.c Waypoints: thingarg3 is SPB speed (0-100) 2024-02-27 19:07:28 -08:00
spear.cpp Hardcode Lavender Shrine Classic spears 2023-11-28 07:18:37 -08:00
super-flicky.cpp Super Flicky: nerf while owner is in pain state 2024-01-11 21:25:31 -08:00
talk-point.cpp Talk Point: plays sound effect for player who touches it (unless set to invisible) 2024-02-23 17:15:09 -08:00
trick-balloon.c Hardcode Joypolis trick balloons 2024-01-05 17:56:38 -06:00
ufo.c Use guard break sound for Special UFO destruction 2024-03-01 18:36:19 -07:00
waterfall-particle.c Hardcode waterfall particles spawner 2024-01-11 03:55:12 -08:00
wpzothers.c
wpzturbine.c Change respawn check on turbines, unset tracer if respawnstate is set mid-turbine somehow 2024-01-06 13:09:01 +01:00