RingRacers/src
toaster 66c415ea41 Emblem system, Spray Cans: prevent Exiting players from grabbing them
Fixes an issue that as far as the author of this commit is aware was only reported on Discord
2023-10-06 19:16:31 +01:00
..
acs ACS music functions: add optional bool to only affect player activator 2023-09-25 02:06:16 -07:00
android Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
audio
blua
core
dummy Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
hardware Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
hud
hwr2 Add missing include in HWR2 header 2023-09-16 11:30:53 -05:00
io
locale Starpost Gentrification 2023-09-01 00:31:49 -04:00
Makefile.d
media
menus Challenges Menu: Subtle glowverlay on the Chao Key in the top left if you're able to skip the currently selected tile 2023-09-29 11:01:20 +01:00
monocypher
nds
objects Broly screen shake is done on the source object 2023-09-23 07:57:55 -04:00
rhi rhi gl: Remove the garbage disposal 2023-09-02 12:53:45 -05:00
sdl Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt r_things.c -> r_things.cpp 2023-09-24 14:30:41 -05:00
command.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
command.h Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
comptime.c
config.h.in Various fixes to let release builds compile 2023-08-31 18:15:52 -07:00
console.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
console.h
cvars.cpp P_IsPickupCheesy: add debugcheese cvar 2023-09-17 19:57:55 -07:00
cxxutil.hpp
d_clisrv.c Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
d_clisrv.h Use srb2::finally on bot predictions 2023-09-10 03:20:29 -04:00
d_event.h
d_main.cpp Move HOM removal from R_RenderPlayerView to D_Display 2023-09-25 03:07:02 -07:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Merge branch 'revert-md5-thread' into 'master' 2023-09-10 21:17:37 +00:00
d_netcmd.h MAJOR cleanup of Spectator set/unset 2023-08-26 19:48:20 +01:00
d_netfil.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
d_netfil.h
d_player.h Delay ring burst after damage 2023-09-23 10:42:00 -04:00
d_think.h
d_ticcmd.h
deh_lua.c
deh_lua.h
deh_soc.c Add UCRP_MAKERETIRE 2023-10-05 14:36:00 +01:00
deh_soc.h
deh_tables.c Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
deh_tables.h
dehacked.c
dehacked.h
discord.c
discord.h
doomdata.h P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later 2023-09-24 15:36:46 -07:00
doomdef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
doomstat.h Remove last vestiges of Emerald Hunt behaviour from vanilla SRB2 2023-10-05 22:57:39 +01:00
doomtype.h
endian.h
f_finale.c Credits and Evaluation: Replace dedicated Responder functions with Menu-style input processing 2023-09-02 00:26:29 +01:00
f_finale.h Credits and Evaluation: Replace dedicated Responder functions with Menu-style input processing 2023-09-02 00:26:29 +01:00
f_wipe.cpp hwr2: upscale chosen resolution to desktop res 2023-09-01 15:30:04 -05:00
fastcmp.h
filesrch.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Add 1pswap cvar, let P1 profile control any other splitscreen player 2023-09-10 02:44:48 -07:00
g_demo.c Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
g_demo.h MAJOR cleanup of Spectator set/unset 2023-08-26 19:48:20 +01:00
g_game.c G_UpdateRecords: Do not destroy existing record data if you experience other types of modeattacking on the same map 2023-10-06 18:47:55 +01:00
g_game.h Shrink growtime 2x, global darkness when using shrink 2023-09-01 20:40:52 -07:00
g_input.c Catch all unconditional cv_playercolor[] visuals 2023-09-27 16:02:29 +01:00
g_input.h
g_party.cpp
g_party.h
g_state.h
http-mserv.c HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules 2023-08-31 20:00:35 +01:00
hu_stuff.c Create V_CenteredTitleCardStringOffset 2023-08-27 15:06:51 -07:00
hu_stuff.h HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
i_video_common.cpp Tracy Instrument I_FinishUpdate, software display 2023-09-18 16:18:38 -05:00
info.c Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
info.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_battle.c Prisons: fix exit conditions around spectating 2023-08-26 12:35:16 +01:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
k_bot.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_botitem.c Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_botsearch.c Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Broly screen shake is done on the source object 2023-09-23 07:57:55 -04:00
k_collide.h
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h
k_dialogue.cpp Dialogue::WriteText improvements 2023-09-13 17:53:07 +01:00
k_dialogue.h
k_dialogue.hpp
k_director.c
k_director.h
k_follower.c Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hitlag.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hud.c Update Challenge Menu UI 2023-09-27 21:19:39 +01:00
k_hud.h Update Challenge Menu UI 2023-09-27 21:19:39 +01:00
k_hud_track.cpp Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting 2023-09-18 04:21:10 -07:00
k_kart.c Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_kart.h Let's be slightly more semantically correct about this 2023-08-26 22:24:18 -07:00
k_mapuser.c
k_mapuser.h
k_menu.h Challenges Menu: Subtle glowverlay on the Chao Key in the top left if you're able to skip the currently selected tile 2023-09-29 11:01:20 +01:00
k_menudraw.c Challenges Menu: Subtle glowverlay on the Chao Key in the top left if you're able to skip the currently selected tile 2023-09-29 11:01:20 +01:00
k_menufunc.c
k_objects.h Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting 2023-09-18 04:21:10 -07:00
k_pathfind.c
k_pathfind.h
k_podium.c Move V-DrawCustomFadeScreen to D_Display 2023-09-11 09:20:00 +01:00
k_podium.h Move the Podium to the slide-in Intermission Button/Menu CMD system 2023-09-02 00:26:29 +01:00
k_powerup.cpp
k_powerup.h
k_profiles.c
k_profiles.h
k_pwrlv.c
k_pwrlv.h
k_race.c Minor fixes for K_RaceLapCount 2023-09-19 22:40:12 +01:00
k_race.h
k_rank.c debugrank command: let force rank grade, also make cv_debugrank a PlayerCheat instead of ServerCheat 2023-09-10 03:29:12 -07:00
k_rank.h
k_respawn.c Don't slow down fast respawns from loss-of-control etc 2023-09-22 20:17:28 -07:00
k_respawn.h
k_roulette.c itemroulette_t: add reserved member, block roulette and P_CanPickupItem, draw empty item box in HUD 2023-09-17 21:56:18 -07:00
k_roulette.h
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp level_tally_t::UseBonuses: Swap order of checks so the less expensive grandprixinfo comparison is done first 2023-09-19 22:40:13 +01:00
k_tally.h Tally screen 2023-09-09 05:27:55 +00:00
k_terrain.c
k_terrain.h
k_vote.c hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
k_vote.h
k_waypoint.cpp K_CalculateTrackComplexity: format using fmt::format, to account for differences in size_t platform type 2023-09-24 15:52:00 -07:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
lua_blockmaplib.c
lua_consolelib.c Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
lua_hook.h
lua_hooklib.c
lua_hud.h Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib.c Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
lua_hudlib_drawlist.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Delay ring burst after damage 2023-09-23 10:42:00 -04:00
lua_polyobjlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c devmode password: unlock all maps 2023-09-11 04:39:51 -07:00
m_cheat.h Add goto_skybox command, teleport to skybox viewpoint 2023-09-09 20:44:24 -07:00
m_cond.c M_GetConditionString: Do not add a suffix for UC_MAPENCORE - that condition already has a guaranteed prefix saying the same thing. 2023-10-06 18:50:20 +01:00
m_cond.h Add UCRP_MAKERETIRE 2023-10-05 14:36:00 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_misc.cpp
m_misc.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Fuzzing monkey-input mode 2023-08-27 16:57:39 -07:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c Merge branch 'let-release-build' into 'master' 2023-09-01 20:45:54 +00:00
mserv.h Server Browser change alert (KartKrew/Kart-Public!277) 2023-08-31 20:00:35 +01:00
music.cpp
music.h
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'fix-shakes' into 'master' 2023-09-26 20:36:04 +00:00
p_floor.c
p_inter.c Emblem system, Spray Cans: prevent Exiting players from grabbing them 2023-10-06 19:16:31 +01:00
p_lights.c
p_local.h Merge branch 'item-pickup-restrictions' into 'master' 2023-09-17 04:55:54 +00:00
p_loop.c
p_map.c Checkpoints: add object configuration, collision, animations 2023-09-16 21:46:22 +01:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Emblem system, Spray Cans: prevent Exiting players from grabbing them 2023-10-06 19:16:31 +01:00
p_mobj.h mobj_t: add shadowcolor member to change shadow palette index 2023-09-17 21:56:17 -07:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Delay ring burst after damage 2023-09-23 10:42:00 -04:00
p_saveg.h
p_setup.c Remove last vestiges of Emerald Hunt behaviour from vanilla SRB2 2023-10-05 22:57:39 +01:00
p_setup.h
p_sight.c
p_slopes.c Add equation slopes to writetextmap 2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c Merge branch 'linedef-80-respawn' into 'master' 2023-09-26 22:07:46 +00:00
p_spec.h
p_telept.c Starpost Gentrification 2023-09-01 00:31:49 -04:00
p_tick.c Center mobj quake on the z axis 2023-09-23 07:57:54 -04:00
p_tick.h
p_user.c Kill HW3SOUND related code (in files that are actually used) 2023-09-22 02:00:42 -07:00
r_bbox.c
r_bsp.cpp Tracy instrument software BSP traversal and render 2023-09-18 16:19:31 -05:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp Shrink growtime 2x, global darkness when using shrink 2023-09-01 20:40:52 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Starpost Gentrification 2023-09-01 00:31:49 -04:00
r_draw.c mobj_t: add shadowcolor member to change shadow palette index 2023-09-17 21:56:17 -07:00
r_draw.h mobj_t: add shadowcolor member to change shadow palette index 2023-09-17 21:56:17 -07:00
r_draw8.c mobj_t: add shadowcolor member to change shadow palette index 2023-09-17 21:56:17 -07:00
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
r_fps.h
r_local.h
r_main.c Move HOM removal from R_RenderPlayerView to D_Display 2023-09-25 03:07:02 -07:00
r_main.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c SPRTINFO: print warnings instead of I_Error (don't crash the game) 2023-08-31 05:22:13 -07:00
r_picformats.h Convert w_wad.c to w_wad.cpp 2023-09-06 17:36:21 -07:00
r_plane.cpp Tracy instrument software BSP traversal and render 2023-09-18 16:19:31 -05:00
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp Tracy instrument software BSP traversal and render 2023-09-18 16:19:31 -05:00
r_segs.h
r_skins.c Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_skins.h Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp Apply PF_CASTSHADOW when player touches patrolling Hyudoro's shadow, darken player to pure black 2023-09-17 21:56:20 -07:00
r_state.h
r_textures.c R_GenerateTextureBrightmap: install bounds checking on patch columnofs 2023-09-10 20:09:50 -07:00
r_textures.h Add R_GetBrightmapColumn, convert brightmaps to associated texture's column layout 2023-09-09 21:08:11 -07:00
r_textures_dups.cpp
r_things.cpp Always clamp texturecolumn in sprite draw 2023-09-24 14:39:12 -05:00
r_things.h Add R_CustomShadowZ, Obj_FakeShadowZ, Obj_HyudoroShadowZ; let Hyudoro shadow float while patrolling 2023-09-17 21:56:19 -07:00
s_sound.c Merge branch 'radio-shuffle' into 'master' 2023-09-26 22:07:59 +00:00
s_sound.h Merge branch 'radio-shuffle' into 'master' 2023-09-26 22:07:59 +00:00
screen.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
screen.h
slope_anchors.c
sounds.c Delay ring burst after damage 2023-09-23 10:42:00 -04:00
sounds.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
st_stuff.c Make timing of level fade-in consistent, relative to title card 2023-09-12 05:19:27 -07:00
st_stuff.h Make timing of level fade-in consistent, relative to title card 2023-09-12 05:19:27 -07:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
v_draw.cpp Tally screen 2023-09-09 05:27:55 +00:00
v_draw.hpp Tally screen 2023-09-09 05:27:55 +00:00
v_draw_setter.hpp
v_video.cpp Tracy Instrument I_FinishUpdate, software display 2023-09-18 16:18:38 -05:00
v_video.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
version.h Update SRB2VERSION for impending release 2023-08-31 20:00:33 +01:00
vid_copy.s
w_wad.cpp Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
w_wad.h Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
y_inter.c Intermission button prompt: Fix slide-out for non-roundqueue contexts 2023-09-21 16:12:21 +01:00
y_inter.h Tally screen 2023-09-09 05:27:55 +00:00
z_zone.c Ensure Z_Malloc provides same alignment as libc 2023-09-24 18:08:28 -05:00
z_zone.h Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00