RingRacers/src
2021-04-06 21:56:37 -07:00
..
android Merge SRB2 next 2021-02-27 05:18:36 -05:00
blua
dummy
hardware Rotate sprite correctly in reverse gravity 2021-04-06 16:25:25 -07:00
locale
nds
sdl Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
sdl12
win32 Merge SRB2 next 2021-02-27 05:18:36 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Merge SRB2 next 2021-02-27 05:18:36 -05:00
command.c
command.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
comptime.c
config.h.in
console.c Merge remote-tracking branch 'srb2/next' into yet-another-next-merge 2021-04-06 16:20:44 -07:00
console.h * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
d_clisrv.c Issue #133 thing 2021-04-01 21:09:30 -04:00
d_clisrv.h Issue #133 thing 2021-04-01 21:09:30 -04:00
d_event.h
d_main.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
d_main.h
d_net.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
d_net.h
d_netcmd.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
d_netcmd.h Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
d_netfil.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
d_netfil.h Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
d_player.h Stronger tilt on sliptiding + turn to face the camera 2021-04-06 20:45:47 -07:00
d_think.h
d_ticcmd.h Instead of hacking ticcmd generation, add/modify helper functions acting as intermediaries that add the necessary changes. 2021-02-22 12:21:48 +00:00
deh_lua.c Readded Kartstuff and Karthud access to Lua, resolving both #143 and #138. 2021-03-28 23:10:30 +01:00
deh_lua.h
deh_soc.c Fix Dehacked loading 2021-02-28 22:39:47 -05:00
deh_soc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
deh_tables.c Fix team spinfire states missing in dehacked. 2021-04-04 15:43:15 +01:00
deh_tables.h Readded Kartstuff and Karthud access to Lua, resolving both #143 and #138. 2021-03-28 23:10:30 +01:00
dehacked.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
dehacked.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
discord.c
discord.h
doomdata.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
doomdef.h Use file descriptors and ditch file streams, for now. 2021-02-27 18:07:47 -06:00
doomstat.h Revert "Rumble rumble" 2021-04-06 16:25:25 -07:00
doomtype.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
endian.h
f_finale.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_demo.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
g_demo.h Demo-sync weaponpref data, which just includes kickstartaccel right now. 2021-02-22 12:58:03 +00:00
g_game.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
g_game.h Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
g_input.c Add spindash to gamecontrolname 2021-04-04 22:47:57 -07:00
g_input.h Spindash shortcut button 2021-03-09 17:28:20 -05:00
g_splitscreen.c
g_state.h
http-mserv.c
hu_stuff.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
hu_stuff.h Draw an icon above players when they are typing in chat or console 2021-02-16 09:24:22 -08:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
i_system.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
i_tcp.c Merge SRB2 master 2021-02-27 02:25:14 -05:00
i_tcp.h
i_threads.h
i_video.h
info.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
info.h Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
k_battle.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_battle.h
k_bheap.c
k_bheap.h
k_bot.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
k_bot.h Update comment 2021-02-26 06:12:19 -05:00
k_botitem.c Fix bug that caused bots to go into ring debt a lot 2021-02-26 05:42:59 -05:00
k_botsearch.c Reduce object distance by its radius 2021-02-26 22:43:10 -05:00
k_collide.c
k_collide.h
k_color.c
k_color.h
k_grandprix.c
k_grandprix.h
k_hud.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_hud.h Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
k_kart.c Turn sprite less while sliptiding 2021-04-06 21:56:37 -07:00
k_kart.h Lift the wheels of your jart a little when sliptiding 2021-04-06 16:25:25 -07:00
k_pathfind.c
k_pathfind.h
k_pwrlv.c
k_pwrlv.h
k_race.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_race.h
k_respawn.c Merge branch 'kickstartaccel' into 'master' 2021-02-25 02:34:32 -05:00
k_respawn.h Several changes to respawning and race start. 2021-02-17 21:48:09 +00:00
k_waypoint.c Don't modify the states table for kartdebugwaypoints or kartdebugbotpredict 2021-02-26 21:55:20 -05:00
k_waypoint.h Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
keys.h
lua_baselib.c Drop nospin changes 2021-04-05 01:42:01 -07:00
lua_blockmaplib.c
lua_consolelib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_hook.h Revert "Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks" 2021-04-05 17:03:31 -07:00
lua_hooklib.c Revert "Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks" 2021-04-05 17:03:31 -07:00
lua_hud.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_hudlib.c Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
lua_infolib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_libs.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_maplib.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
lua_mathlib.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_mobjlib.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
lua_playerlib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_polyobjlib.c Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
lua_script.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_script.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_skinlib.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
m_cheat.h
m_cond.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
m_cond.h
m_dllist.h
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h
m_menu.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
m_menu.h
m_misc.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
m_misc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge remote-tracking branch 'srb2/next' into yet-another-next-merge 2021-04-06 16:20:44 -07:00
Makefile.cfg Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_enemy.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
p_floor.c Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
p_inter.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
p_lights.c
p_local.h Tilt 90 degrees off half pipe 2021-04-06 16:25:25 -07:00
p_map.c Drop nospin changes 2021-04-05 01:42:01 -07:00
p_maputl.c Windows??? 2021-02-15 23:12:30 -08:00
p_maputl.h Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
p_mobj.c Fix tilting on backward slopes 2021-04-06 18:17:04 -07:00
p_mobj.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_polyobj.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_polyobj.h
p_pspr.h * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
p_saveg.c Don't read renderflags twice 2021-04-01 19:08:51 -07:00
p_saveg.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_setup.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
p_setup.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_sight.c
p_slopes.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_slopes.h
p_spec.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
p_spec.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_telept.c
p_tick.c Revert "Rumble rumble" 2021-04-06 16:25:25 -07:00
p_tick.h
p_user.c Cap camera tilt at 45 degrees; remove excess airborne easing 2021-04-06 21:53:14 -07:00
r_bsp.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_bsp.h
r_data.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
r_data.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_defs.h * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
r_draw.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
r_draw.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_draw8.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
r_draw8_npo2.c
r_draw16.c
r_local.h
r_main.c Let viewrollangle be independent of camera tilting 2021-04-06 16:25:25 -07:00
r_main.h Let viewrollangle be independent of camera tilting 2021-04-06 16:25:25 -07:00
r_patch.c
r_patch.h Don't add tumble/sliptide rollangle to camera tilt 2021-04-06 20:43:31 -07:00
r_patchrotation.c Stronger tilt on sliptiding + turn to face the camera 2021-04-06 20:45:47 -07:00
r_patchrotation.h
r_picformats.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_picformats.h
r_plane.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
r_plane.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_portal.c
r_portal.h
r_segs.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
r_segs.h
r_skins.c * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
r_skins.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_sky.c
r_sky.h
r_splats.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
r_splats.h [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_state.h Introduce a sequence of macros to reduce the reliance of Colormap-related code (especially but not limited to Encore mode) on magic numbers. 2021-02-16 14:34:00 +00:00
r_textures.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
r_textures.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_things.c Rotate sprite correctly in reverse gravity 2021-04-06 16:25:25 -07:00
r_things.h Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
s_sound.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
s_sound.h
screen.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
screen.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
slope_anchors.c Get past some taglist stuff 2021-02-28 22:58:30 -05:00
sounds.c
sounds.h
st_stuff.c Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
st_stuff.h Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Lift the wheels of your jart a little when sliptiding 2021-04-06 16:25:25 -07:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
v_video.h * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
version.h
vid_copy.s
w_wad.c Merge remote-tracking branch 'srb2/next' into yet-another-next-merge 2021-04-06 16:20:44 -07:00
w_wad.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
y_inter.c Fix Dehacked loading 2021-02-28 22:39:47 -05:00
y_inter.h
z_zone.c
z_zone.h Merge SRB2 next 2021-02-27 05:18:36 -05:00