RingRacers/src
2023-10-21 17:05:47 -07:00
..
acs ACS_Execute, ACS_ExecuteAlways: handle map stringargs 2023-10-07 20:40:39 -07:00
android Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
audio Merge branch 'vape-mode' into 'master' 2023-08-03 14:11:40 +00:00
blua
core Add SPMC queue + thread pool job executor 2023-10-14 15:26:52 -05:00
dummy Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
hardware Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
hud Splitscreen Director HUD; replace freecam HUD 2023-10-09 18:53:55 -07:00
hwr2 UpscaleBackbuffer::begin_pass: use separate renderpass to clear framebuffer if texture was recreated 2023-09-30 19:23:14 -07:00
io
locale Starpost Gentrification 2023-09-01 00:31:49 -04:00
Makefile.d Remove HOSTTESTERS 2023-09-26 23:56:35 +01:00
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Merge branch 'threaded-software' into 'master' 2023-10-17 09:28:59 +00:00
monocypher
nds
objects Merge branch 'no-battle-ring-box' into 'master' 2023-10-18 01:05:00 +00:00
rhi rhi gl: Remove the garbage disposal 2023-09-02 12:53:45 -05:00
sdl Merge branch 'threaded-software' into 'master' 2023-10-17 09:28:59 +00:00
sdl12 New bans 2023-10-16 23:50:50 +00:00
tests
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Merge branch 'threaded-software' into 'master' 2023-10-17 09:28:59 +00:00
command.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
command.h Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
comptime.c
config.h.in Various fixes to let release builds compile 2023-08-31 18:15:52 -07:00
console.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
console.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
cvars.cpp debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
cxxutil.hpp
d_clisrv.c Merge branch 'robust-sigcheck' into 'master' 2023-10-18 01:02:47 +00:00
d_clisrv.h Don't skip signature check steps if server is lagging 2023-10-15 14:38:55 -07:00
d_event.h
d_main.cpp Merge branch 'basic-frame-skip' into 'master' 2023-10-19 06:52:40 +00:00
d_main.h
d_net.c New bans 2023-10-16 23:50:50 +00:00
d_net.h New bans 2023-10-16 23:50:50 +00:00
d_netcmd.c New bans 2023-10-16 23:50:50 +00:00
d_netcmd.h MAJOR cleanup of Spectator set/unset 2023-08-26 19:48:20 +01:00
d_netfil.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
d_netfil.h
d_player.h Reset player lap when they reset to track 2023-10-17 22:18:49 -07:00
d_think.h
d_ticcmd.h
deh_lua.c Rework the Spray Can system to ACTUALLY be what we want 2023-08-23 00:46:46 +01:00
deh_lua.h
deh_soc.c Fixes for titlemaps 2023-10-17 17:56:10 -04:00
deh_soc.h
deh_tables.c PLAYERFLAG_LIST: add PF_UPDATEMYRESPAWN 2023-10-18 18:00:50 -07:00
deh_tables.h
dehacked.c Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
dehacked.h
discord.c i_system.c -> cpp, disable mumble 2023-10-14 15:26:52 -05:00
discord.h
doomdata.h P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later 2023-09-24 15:36:46 -07:00
doomdef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
doomstat.h "DARKNESS" mapheader option for Shrink lighting 2023-10-12 21:07:04 -07:00
doomtype.h Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
endian.h
f_finale.c Fixes for titlemaps 2023-10-17 17:56:10 -04:00
f_finale.h Fixes for titlemaps 2023-10-17 17:56:10 -04:00
f_wipe.cpp srb2::hwr2::BlitRectPass::set_output: set x/y as well 2023-09-30 16:38:56 -07:00
fastcmp.h
filesrch.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Freecam: use Y button to focus player 2023-10-09 18:52:02 -07:00
g_demo.c Move freecam state to camera_t, lets splitscreen players use freecam independently of each other 2023-10-08 14:26:21 -07:00
g_demo.h MAJOR cleanup of Spectator set/unset 2023-08-26 19:48:20 +01:00
g_game.c Fixes for titlemaps 2023-10-17 17:56:10 -04:00
g_game.h Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_input.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
g_input.h
g_party.cpp Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_party.h
g_state.h
http-mserv.c HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules 2023-08-31 20:00:35 +01:00
hu_stuff.c Create V_CenteredTitleCardStringOffset 2023-08-27 15:06:51 -07:00
hu_stuff.h HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h New bans 2023-10-16 23:50:50 +00:00
i_sound.h
i_system.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
i_tcp.c New bans 2023-10-16 23:50:50 +00:00
i_tcp.h New bans 2023-10-16 23:50:50 +00:00
i_tcp_detail.h New bans 2023-10-16 23:50:50 +00:00
i_threads.h
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h
i_video.h hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Merge branch 'charge-instawhip' into 'master' 2023-10-15 01:40:43 +00:00
info.h Hardcode Hanagumi Hall 2023-10-13 23:48:24 +11:00
k_bans.cpp New bans 2023-10-16 23:50:50 +00:00
k_bans.h New bans 2023-10-16 23:50:50 +00:00
k_battle.c Always set starting bumpers in P_SpawnPlayer 2023-10-03 21:28:33 -07:00
k_battle.h Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp Bots don't spindash in weak offroad 2023-10-07 23:20:06 -04:00
k_bot.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_botitem.c WIP: Instawhip charge input 2023-10-13 02:23:28 -07:00
k_botsearch.c Have bots avoid MT_SPECIALSTAGEBOMB 2023-09-29 20:25:59 +10:00
k_brightmap.c
k_brightmap.h
k_collide.cpp WIP: Instawhip charge input 2023-10-13 02:23:28 -07:00
k_collide.h
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_dialogue.cpp Dialogue::WriteText improvements 2023-09-13 17:53:07 +01:00
k_dialogue.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
k_dialogue.hpp Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
k_director.cpp Let Director operate on separate splitscreens 2023-10-08 14:26:21 -07:00
k_director.h Let Director operate on separate splitscreens 2023-10-08 14:26:21 -07:00
k_follower.c Merge branch 'freeze' into 'master' 2023-10-02 05:42:19 +00:00
k_follower.h
k_grandprix.c Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hitlag.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hud.c Merge branch 'force-waypoint-update' into 'master' 2023-10-19 07:21:01 +00:00
k_hud.h Splitscreen Director HUD; replace freecam HUD 2023-10-09 18:53:55 -07:00
k_hud_track.cpp Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting 2023-09-18 04:21:10 -07:00
k_kart.c Reset player lap when they reset to track 2023-10-17 22:18:49 -07:00
k_kart.h Add K_SetTireGrease, spawn spring grease VFX and set tiregrease 2023-10-14 21:28:11 -07:00
k_mapuser.c
k_mapuser.h
k_menu.h Stereo Mode: Add "shf" (Shuffle) option 2023-09-24 10:46:32 +01:00
k_menudraw.c Fixes for titlemaps 2023-10-17 17:56:10 -04:00
k_menufunc.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_objects.h Instawhip reject vfx first pass 2023-10-13 17:09:25 -07:00
k_pathfind.c
k_pathfind.h
k_podium.c Move V-DrawCustomFadeScreen to D_Display 2023-09-11 09:20:00 +01:00
k_podium.h Move the Podium to the slide-in Intermission Button/Menu CMD system 2023-09-02 00:26:29 +01:00
k_powerup.cpp
k_powerup.h
k_profiles.c New bans 2023-10-16 23:50:50 +00:00
k_profiles.h New bans 2023-10-16 23:50:50 +00:00
k_pwrlv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_pwrlv.h
k_race.c Minor fixes for K_RaceLapCount 2023-09-19 22:40:12 +01:00
k_race.h
k_rank.c debugrank command: let force rank grade, also make cv_debugrank a PlayerCheat instead of ServerCheat 2023-09-10 03:29:12 -07:00
k_rank.h
k_respawn.c Merge branch 'force-waypoint-update' into 'master' 2023-10-19 07:21:01 +00:00
k_respawn.h
k_roulette.c Move freecam state to camera_t, lets splitscreen players use freecam independently of each other 2023-10-08 14:26:21 -07:00
k_roulette.h Replace instances of itemRoulette.active = false with K_StopRoulette 2023-08-11 19:21:59 -07:00
k_serverstats.c New bans 2023-10-16 23:50:50 +00:00
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Tally: fix fade not covering entire screen in non-green resolutions 2023-10-17 19:17:46 -07:00
k_tally.h Tally screen 2023-09-09 05:27:55 +00:00
k_terrain.c i_system.c -> cpp, disable mumble 2023-10-14 15:26:52 -05:00
k_terrain.h
k_vote.c hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
k_vote.h
k_waypoint.cpp K_CalculateTrackComplexity: format using fmt::format, to account for differences in size_t platform type 2023-09-24 15:52:00 -07:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_zvote.h
keys.h
libdivide.h
lua_baselib.c HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
lua_blockmaplib.c
lua_consolelib.c Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
lua_hook.h Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hooklib.c Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hud.h Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_infolib.c
lua_libs.h
lua_maplib.c Separate script args from mapthing args 2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
lua_playerlib.c Reset player lap when they reset to track 2023-10-17 22:18:49 -07:00
lua_polyobjlib.c
lua_script.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cheat.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cond.c M_AssignSpraycans: Forgot to remove an irrelevant check, now should update if new Spray Can conditions are added 2023-08-24 21:38:17 +01:00
m_cond.h Add UC_CHARACTERWINS 2023-08-23 18:58:10 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_misc.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_misc.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_perfstats.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Newly added object files: Fix Random classes 2023-09-26 22:10:43 +01:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c Merge branch 'let-release-build' into 'master' 2023-09-01 20:45:54 +00:00
mserv.h Server Browser change alert (KartKrew/Kart-Public!277) 2023-08-31 20:00:35 +01:00
music.cpp Port Sound Test (Stereo) code to new music system 2023-08-06 17:31:45 -07:00
music.h Replace music handling 2023-08-06 17:31:45 -07:00
music_detail.hpp Replace music handling 2023-08-06 17:31:45 -07:00
music_manager.cpp srb2::music::TunesManager::resync: don't resync if server is not sending updates 2023-08-08 17:32:45 -07:00
music_manager.hpp Fix music manager clang error (thanks jart) 2023-08-15 20:37:21 +10:00
music_tune.hpp Replace music handling 2023-08-06 17:31:45 -07:00
p5prof.h
p_ceilng.c
p_enemy.c Charge instawhip QoL 2023-10-13 02:48:28 -07:00
p_floor.c
p_inter.c Wrong Perma Ring Box flag for anticheese 2023-10-21 17:05:47 -07:00
p_lights.c
p_local.h More whip tuning 2023-10-14 16:09:21 -07:00
p_loop.c Loops: triple exit spring grease 2023-10-14 21:28:12 -07:00
p_map.c Add K_SetTireGrease, spawn spring grease VFX and set tiregrease 2023-10-14 21:28:11 -07:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Merge branch 'block-lightsnake' into 'master' 2023-10-19 07:05:59 +00:00
p_mobj.h Charge instawhip test fixups 2 2023-10-14 05:56:42 -07:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Reset player lap when they reset to track 2023-10-17 22:18:49 -07:00
p_saveg.h
p_setup.c Opaque tripwire on subtractnum maps 2023-10-17 21:48:05 -07:00
p_setup.h Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
p_sight.c
p_slopes.c Add equation slopes to writetextmap 2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c Correct to safelap instantly to prevent finish distance spike 2023-10-18 22:40:24 -07:00
p_spec.h Waypoint flag to block lightsnake 2023-10-17 03:54:23 -07:00
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_tick.c Don't skip signature check steps if server is lagging 2023-10-15 14:38:55 -07:00
p_tick.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
p_user.c Loops: lag camera correctly 2023-10-14 21:28:11 -07:00
r_bbox.c renderhitbox: fix raster errors at screen edge 2023-10-13 01:33:09 -07:00
r_bsp.cpp Merge branch 'rideroid-hardcode' into 'master' 2023-10-08 21:22:18 +00:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp "DARKNESS" mapheader option for Shrink lighting 2023-10-12 21:07:04 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Fix parallel slope plane calculations 2023-10-16 17:09:35 -05:00
r_draw.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8.c Slightly optimize tilted translucent spans 2023-10-15 19:33:05 -05:00
r_draw8_flat.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8_npo2.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw16.c
r_fps.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_fps.h
r_local.h
r_main.cpp Merge branch 'threaded-software' into 'master' 2023-10-17 09:28:59 +00:00
r_main.h Move freecam state to camera_t, lets splitscreen players use freecam independently of each other 2023-10-08 14:26:21 -07:00
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c SPRTINFO: print warnings instead of I_Error (don't crash the game) 2023-08-31 05:22:13 -07:00
r_picformats.h Convert w_wad.c to w_wad.cpp 2023-09-06 17:36:21 -07:00
r_plane.cpp Fix parallel slope plane calculations 2023-10-16 17:09:35 -05:00
r_plane.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp Multithread software drawing 2023-10-14 15:26:52 -05:00
r_segs.h
r_skins.c i_system.c -> cpp, disable mumble 2023-10-14 15:26:52 -05:00
r_skins.h
r_sky.c
r_sky.h
r_splats.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_splats.h
r_spritefx.cpp Charge instawhip test fixups 2 2023-10-14 05:56:42 -07:00
r_state.h Add UDMF version system 2023-08-21 03:33:05 -04:00
r_textures.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_textures.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_textures_dups.cpp
r_things.cpp Multithread software drawing 2023-10-14 15:26:52 -05:00
r_things.h Multithread software drawing 2023-10-14 15:26:52 -05:00
s_sound.c Move freecam state to camera_t, lets splitscreen players use freecam independently of each other 2023-10-08 14:26:21 -07:00
s_sound.h Merge branch 'radio-shuffle' into 'master' 2023-09-26 22:07:59 +00:00
screen.c Multithread software drawing 2023-10-14 15:26:52 -05:00
screen.h Multithread software drawing 2023-10-14 15:26:52 -05:00
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c Charge whip test fixups 2023-10-13 20:51:03 -07:00
sounds.h Instawhip reject vfx first pass 2023-10-13 17:09:25 -07:00
st_stuff.c HUD: fix server splash alignment in non-green resolutions 2023-10-17 19:18:00 -07:00
st_stuff.h Make timing of level fade-in consistent, relative to title card 2023-09-12 05:19:27 -07:00
strcasestr.c
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
stun.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Loops: correct origin point over duration of loop 2023-10-14 21:28:10 -07:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Merge branch 'threaded-software' into 'master' 2023-10-17 09:28:59 +00:00
v_draw.cpp srb2::Draw: add button and small_button methods 2023-10-09 18:52:02 -07:00
v_draw.hpp srb2::Draw: add button and small_button methods 2023-10-09 18:52:02 -07:00
v_draw_setter.hpp
v_video.cpp Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
v_video.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
version.h Update SRB2VERSION for impending release 2023-08-31 20:00:33 +01:00
vid_copy.s
w_wad.cpp Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
w_wad.h Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
y_inter.c Intermission button prompt: Fix slide-out for non-roundqueue contexts 2023-09-21 16:12:21 +01:00
y_inter.h Tally screen 2023-09-09 05:27:55 +00:00
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00