RingRacers/src
2023-08-28 00:53:47 -07:00
..
acs HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
android
audio Merge branch 'vape-mode' into 'master' 2023-08-03 14:11:40 +00:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core Give StaticVec a special iterator type 2023-07-09 12:27:00 -05:00
dummy
hardware Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
hud Add K_TranslateTimer, get the correct timer value for time limit; use this function for splitscreen timer 2023-06-29 21:44:31 -07:00
hwr2 rhi: remove TransferContexts 2023-07-09 13:54:07 -05:00
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale
Makefile.d
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Pause menu: add cheats menu 2023-08-25 17:35:29 -07:00
monocypher Monocypher license compliance 2023-03-28 01:29:30 -07:00
nds
objects Merge branch 'softer-stumble' into 'master' 2023-08-28 07:49:20 +00:00
rhi rhi/gl: Clear stencil buffer in default renderpass 2023-07-09 13:54:07 -05:00
sdl Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
sdl12 Make bios.pk3 consistent filename 2023-08-20 22:06:11 +01:00
tests
win32
win32ce Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Merge branch 'cvar-reorganization' into 'master' 2023-08-26 03:42:31 +00:00
command.c cecho command: don't add trailing space 2023-08-27 15:11:14 -07:00
command.h Pause menu: add cheats menu 2023-08-25 17:35:29 -07:00
comptime.c
config.h.in Make bios.pk3 consistent filename 2023-08-20 22:06:11 +01:00
console.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
console.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
cvars.cpp Debugstart can now force POSITION on 2023-08-26 22:58:18 -07:00
cxxutil.hpp
d_clisrv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
d_clisrv.h Add server join splash 2023-08-25 14:42:01 -04:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c Merge branch 'master' into dialogue-2 2023-08-25 22:46:14 -04:00
d_main.h Final fixup for profile-level keys and passing to player_t 2023-03-28 01:20:41 -07:00
d_net.c DebugPrintpacket: fix underflow for PT_TEXTCMD reporting 2023-08-11 18:14:28 -07:00
d_net.h Block nodes while an auth challenge is taking place (jart) 2023-03-28 01:20:44 -07:00
d_netcmd.c Make -writetextmap a console command, call it "writetextmap" 2023-08-26 06:05:09 -07:00
d_netcmd.h Remove more unused cvars 2023-08-25 17:18:21 -07:00
d_netfil.c main.kart to bios.pk3 2023-08-20 01:46:53 -04:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h Auto Spin -> Auto Roulette 2023-08-20 16:26:34 -07:00
d_think.h
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c Rework the Spray Can system to ACTUALLY be what we want 2023-08-23 00:46:46 +01:00
deh_lua.h
deh_soc.c Self-review: Correctly initialised gamedata spraycan map id in clear_Levels 2023-08-24 01:16:14 +01:00
deh_soc.h Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
deh_tables.c Add spawn rate arg to Sneaker Panel Spawners; allow sneaker panels to scale themselves redundantly 2023-08-27 14:01:23 +10:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
dehacked.h
discord.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
discord.h
doomdata.h Final thing args code cleanup 2023-08-22 02:14:09 -04:00
doomdef.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
doomstat.h Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
doomtype.h Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
endian.h
f_finale.c Replace music handling 2023-08-06 17:31:45 -07:00
f_finale.h Remove GS_ENDING 2023-06-25 23:49:20 +01:00
f_wipe.c Remove GS_ENDING 2023-06-25 23:49:20 +01:00
fastcmp.h
filesrch.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Let replays use director controls 2023-08-19 05:01:40 -07:00
g_demo.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
g_demo.h Merge branch 'egg-tv' into 'master' 2023-04-30 23:44:26 +00:00
g_game.c G_DoLoadLevelEx: fix compiler error on HU_DoTitlecardCEcho after merge 2023-08-28 00:53:47 -07:00
g_game.h Make -writetextmap a console command, call it "writetextmap" 2023-08-26 06:05:09 -07:00
g_input.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Destroy parties explicitly before building 2023-05-18 19:15:02 -07:00
g_party.h Completely rewrite party management code 2023-04-02 17:26:33 +01:00
g_state.h Remove GS_ENDING 2023-06-25 23:49:20 +01:00
http-mserv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
hu_stuff.c Create V_CenteredTitleCardStringOffset 2023-08-27 15:06:51 -07:00
hu_stuff.h HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h Add I_GamepadRumble, I_GamepadRumbleTriggers 2023-04-02 21:56:39 +01:00
i_net.h IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_sound.h
i_system.h Completely refactor G_BuildTiccmd into many smaller pieces 2023-08-13 17:08:12 -07:00
i_tcp.c IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_tcp.h
i_threads.h
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h
i_video.h
i_video_common.cpp rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
info.c Remove scenery flag from Sneaker Panel Spawners (to tick their fuse) 2023-08-27 14:59:42 +10:00
info.h Add spawn rate arg to Sneaker Panel Spawners; allow sneaker panels to scale themselves redundantly 2023-08-27 14:01:23 +10:00
k_battle.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
k_battle.h Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_bot.h K_AddBot is direct 2023-06-15 12:06:21 -04:00
k_botitem.c Simpler 120-tic flame shield behavior 2023-07-29 05:10:14 -07:00
k_botsearch.c Bots: Make them stay farther from the beam 2023-05-19 06:08:37 -04:00
k_brightmap.c
k_brightmap.h
k_collide.cpp PIT_SSMineExplode: don't do spinout damage to UFO Catcher 2023-08-12 17:06:23 -07:00
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_color.h Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_dialogue.cpp Default voice to sfx_ktalk 2023-08-25 13:15:50 -04:00
k_dialogue.h Small dialogue polish 2023-08-25 06:50:12 -04:00
k_dialogue.hpp Display Z button 2023-08-25 08:16:16 -04:00
k_director.c
k_director.h
k_follower.c Use display players for hearing/seeing horns, not local players 2023-07-18 17:53:54 +01:00
k_follower.h Horncode 2023-06-28 17:54:23 +01:00
k_grandprix.c Split G_ExitLevel into G_BeginLevelExit and G_FinishExitLevel 2023-08-20 00:36:00 -07:00
k_grandprix.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_hitlag.c ReduceVFX MT_HITLAG 2023-07-03 05:33:20 -07:00
k_hitlag.h 10th frame of hitsparks added 2023-07-16 02:27:25 -04:00
k_hud.c Sealed Star finish cleanup 2023-08-26 23:48:18 +01:00
k_hud.h Auto Spin -> Auto Roulette 2023-08-20 16:26:34 -07:00
k_hud_track.cpp Emerald orbits player after UFO Catcher is broken 2023-08-12 21:41:21 -07:00
k_kart.c Merge branch 'softer-stumble' into 'master' 2023-08-28 07:49:20 +00:00
k_kart.h Let's be slightly more semantically correct about this 2023-08-26 22:24:18 -07:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Pause menu: add cheats menu 2023-08-25 17:35:29 -07:00
k_menudraw.c VC review 2023-08-25 21:41:15 +01:00
k_menufunc.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_objects.h Add spawn rate arg to Sneaker Panel Spawners; allow sneaker panels to scale themselves redundantly 2023-08-27 14:01:23 +10:00
k_pathfind.c
k_pathfind.h
k_podium.c Fade to white before the Podium if you successfully get the Emerald/Prize 2023-08-26 23:30:12 +01:00
k_podium.h Fade to white before the Podium if you successfully get the Emerald/Prize 2023-08-26 23:30:12 +01:00
k_powerup.cpp K_DropPowerUps: remove invincibilitytimer along with "S" 2023-06-30 01:23:17 -07:00
k_powerup.h Add Power-Up Aura 2023-06-29 19:37:22 -07:00
k_profiles.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_profiles.h Auto Spin -> Auto Roulette 2023-08-20 16:26:34 -07:00
k_pwrlv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_pwrlv.h cv_debugencorevote: force an encore scramble 2023-03-26 06:55:22 -07:00
k_race.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.c K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_rank.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h
k_roulette.c Auto Roulette: stop after 2 seconds max speed 2023-08-20 20:44:06 -07:00
k_roulette.h Replace instances of itemRoulette.active = false with K_StopRoulette 2023-08-11 19:21:59 -07:00
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_terrain.c Add outrun to netsave 2023-06-14 10:37:05 -04:00
k_terrain.h Milky Way terrain 2023-06-14 10:29:19 -04:00
k_vote.c Replace music handling 2023-08-06 17:31:45 -07:00
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp Final thing args code cleanup 2023-08-22 02:14:09 -04:00
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_zvote.h Implement "CALL VOTE" for victimless commands on the pause menu 2023-06-27 17:53:59 +01:00
keys.h
libdivide.h
lua_baselib.c HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
lua_blockmaplib.c
lua_consolelib.c Add CV_TrueFalse as possible value types for console variables 2023-07-18 20:39:08 +01:00
lua_hook.h Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hooklib.c Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hud.h
lua_hudlib.c V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_hudlib_drawlist.c V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_hudlib_drawlist.h V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c Separate script args from mapthing args 2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
lua_playerlib.c Reduce ring sound volume as it's repeated 2023-08-07 05:59:06 -07:00
lua_polyobjlib.c
lua_script.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
lua_script.h
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_cheat.h Add setspheres command 2023-06-29 21:01:13 -07:00
m_cond.c M_AssignSpraycans: Forgot to remove an irrelevant check, now should update if new Spray Can conditions are added 2023-08-24 21:38:17 +01:00
m_cond.h Add UC_CHARACTERWINS 2023-08-23 18:58:10 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_misc.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_perfstats.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Auto Spin -> Auto Roulette 2023-08-20 16:26:34 -07:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
mserv.h
music.cpp Port Sound Test (Stereo) code to new music system 2023-08-06 17:31:45 -07:00
music.h Replace music handling 2023-08-06 17:31:45 -07:00
music_detail.hpp Replace music handling 2023-08-06 17:31:45 -07:00
music_manager.cpp srb2::music::TunesManager::resync: don't resync if server is not sending updates 2023-08-08 17:32:45 -07:00
music_manager.hpp Fix music manager clang error (thanks jart) 2023-08-15 20:37:21 +10:00
music_tune.hpp Replace music handling 2023-08-06 17:31:45 -07:00
p5prof.h
p_ceilng.c
p_enemy.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
p_floor.c
p_inter.c Sealed Stars: show text on the screen for loss conditions 2023-08-26 21:39:18 +01:00
p_lights.c
p_local.h Add P_ResetPitchRoll 2023-08-27 04:17:16 -07:00
p_loop.c
p_map.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
p_mapthing.cpp Use foflayer when spawning mapthings 2023-03-29 22:23:56 -07:00
p_maputl.c Use more explicit floor/ceiling FOF sort 2023-05-13 04:13:35 -04:00
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c Merge branch 'softer-stumble' into 'master' 2023-08-28 07:49:20 +00:00
p_mobj.h Final thing args code cleanup 2023-08-22 02:14:09 -04:00
p_polyobj.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
p_polyobj.h
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c Merge branch 'thing-script-args' into 'master' 2023-08-25 23:29:06 +00:00
p_saveg.h Rework how GP Backups are accessed 2023-06-25 23:44:39 +01:00
p_setup.c Merge branch 'sealed-star-lose-text' into 'master' 2023-08-28 07:48:47 +00:00
p_setup.h Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
p_sight.c Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_slopes.c Add equation slopes to writetextmap 2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c Sealed Star finish cleanup 2023-08-26 23:48:18 +01:00
p_spec.h "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_telept.c 412 teleport: correctly update interpolation state 2023-04-22 20:49:19 -07:00
p_tick.c Dialogue 2 2023-08-24 17:28:53 -04:00
p_tick.h Hardcode MT_SNEAKERPANELSPAWNER & adjust FF_GLOBALANIM behaviour 2023-07-29 17:51:25 +10:00
p_user.c Merge branch 'softer-stumble' into 'master' 2023-08-28 07:49:20 +00:00
r_bbox.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
r_bsp.cpp Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_bsp.h Cull BSP behind a raised floor or lowered ceiling that covers the entire screen 2023-04-05 15:05:32 +01:00
r_data.c I_Error if ENCORE/TWEAKMAP has an incorrect size 2023-03-26 06:55:22 -07:00
r_data.h
r_debug.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Add equation slopes to writetextmap 2023-08-27 15:49:05 -04:00
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
r_fps.h
r_local.h
r_main.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
r_main.h Remove unused cvars 2023-08-24 04:52:41 -07:00
r_patch.cpp Move WasFreedThisFrame to Patch_FreeData 2023-04-16 22:48:20 -05:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.c Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_plane.h Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_portal.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_portal.h Set portal clipping in R_RenderSegLoop 2023-04-03 01:12:26 -07:00
r_segs.cpp Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_segs.h
r_skins.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
r_splats.h
r_spritefx.cpp Instawhip cooldown: don't flicker dark frames while whip is still out 2023-08-19 04:58:55 -07:00
r_state.h Add UDMF version system 2023-08-21 03:33:05 -04:00
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h Add specialized drawing loop for debugfinishline 2023-03-26 05:27:58 -07:00
r_textures_dups.cpp
r_things.c Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_things.h Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
s_sound.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
s_sound.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
screen.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
screen.h
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c Implement talk sounds 2023-08-25 07:53:09 -04:00
sounds.h Implement talk sounds 2023-08-25 07:53:09 -04:00
st_stuff.c V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
st_stuff.h VC review 2023-08-25 21:41:15 +01:00
strcasestr.c
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
stun.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
stun.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into spraycans 2023-08-22 19:57:28 +01:00
v_draw.cpp V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
v_draw.hpp Add Draw::Font::kZVote and Draw::Font::kPing 2023-06-29 19:27:35 -07:00
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp Create V_CenteredTitleCardStringOffset 2023-08-27 15:06:51 -07:00
v_video.h Create V_CenteredTitleCardStringOffset 2023-08-27 15:06:51 -07:00
version.h
vid_copy.s
w_wad.c Double-free emergency fix for virtual resources 2023-07-24 23:40:30 +01:00
w_wad.h
y_inter.c V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
y_inter.h Intermission - DUEL mode 2023-07-26 14:31:50 +01:00
z_zone.c
z_zone.h