RingRacers/src
Sally Coolatta f4e23bc4e2 Allow spindash while flashing, but you lose rings while doing so.
I really hated that one of your controls would just... turn off while you were flashing. Even if there was a very good reason to not allow it (Funky Kong's Ring Racers™️).

So instead, you CAN spindash in flashing ticks... but you're punished so harshly for it that it's not worth it. Which will actually teach people to not do it more than just the input arbitrarily not working :p
2021-02-07 15:25:09 -05:00
..
android Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
blua Merge branch 'lua-polyobjects' into 'next' 2020-10-15 19:08:54 -04:00
dummy Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
hardware Additive and subtractive for the HUD 2021-02-01 17:53:27 +00:00
locale
nds
sdl Merge public next 2020-11-10 15:32:48 -05:00
sdl12 Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
win32 Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
win32ce
.gitignore
am_map.c Remove ESLOPE #ifdef(backport from srb2 2.2) 2020-08-20 13:02:13 -04:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Store where the finish line beam should be displayed 2021-02-05 01:24:23 -05:00
command.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
command.h Merge public next 2020-11-10 15:32:48 -05:00
comptime.c
config.h.in Update patch.pk3 2020-10-02 16:07:15 -07:00
console.c Use enum for better maintainability & error checking 2020-10-25 11:34:15 -04:00
console.h Use enum for better maintainability & error checking 2020-10-25 11:34:15 -04:00
d_clisrv.c Merge branch 'master' into spindash-rebalance 2021-02-07 02:35:55 -05:00
d_clisrv.h Merge branch 'master' into spindash-rebalance 2021-02-07 02:35:55 -05:00
d_event.h Another round of fixing up 2020-08-11 16:13:17 -04:00
d_main.c Merge remote-tracking branch 'origin/master' into paper-items-i-hate-my-life 2020-10-28 21:51:28 -07:00
d_main.h
d_net.c Hole punching 2020-11-12 17:08:34 -08:00
d_net.h Use a random port when connecting 2020-08-19 18:16:53 -07:00
d_netcmd.c DEVELOP: everyone is an admin 2021-01-24 22:51:09 -08:00
d_netcmd.h Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
d_netfil.c Merge public next 2020-11-10 15:32:48 -05:00
d_netfil.h Merge public next 2020-11-10 15:32:48 -05:00
d_player.h Merge branch 'master' into spindash-rebalance 2021-02-07 02:35:55 -05:00
d_think.h
d_ticcmd.h Turning code overhaul 2020-09-22 00:35:44 -04:00
dehacked.c Merge remote-tracking branch 'origin/master' into funny-spikes 2021-02-06 03:00:50 -08:00
dehacked.h Merge dehacked.c/h 2020-08-02 16:59:24 -04:00
discord.c Merge public next 2020-11-10 15:32:48 -05:00
discord.h Dedicated servers can change discordinvites without needing RPC support 2020-08-30 23:20:06 -04:00
doomdata.h Merge master 2020-09-25 12:00:50 -04:00
doomdef.h More finalized Chaos Emerald visuals 2020-11-15 15:11:13 -05:00
doomstat.h Update position nums to use additive 2021-02-02 19:58:07 -05:00
doomtype.h Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
endian.h
f_finale.c Start on Chaos Emeralds 2020-11-01 23:44:54 -05:00
f_finale.h Cleanup 2020-08-15 08:32:56 -04:00
f_wipe.c A bunch of serious heavy lifting to fix title cards and closely related. 2020-09-22 18:27:47 +01:00
fastcmp.h
filesrch.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
filesrch.h
font.c
font.h
g_demo.c When resuming from a rewind, don't: 2020-11-28 12:31:16 +00:00
g_demo.h Fix G_WriteStandings 2020-08-18 05:08:21 -04:00
g_game.c Update panim for the new states 2021-02-03 19:29:13 -05:00
g_game.h Turn the aim axis into a digital one, as we only use it for throwing items and the vote screen 2021-01-09 12:09:00 +00:00
g_input.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
g_input.h g_game and g_input now compile 2020-08-13 00:05:44 -04:00
g_splitscreen.c Lua stuff is done 2020-08-15 07:47:18 -04:00
g_state.h A bunch of easy files (1-5 conflicts) 2020-08-05 14:34:17 -04:00
http-mserv.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
hu_stuff.c Revert "Fix various things that used NUMTRANSMAPS for the number of translucent trans maps" 2020-10-26 11:07:17 +00:00
hu_stuff.h hu_stuff & y_inter 2020-08-14 01:06:55 -04:00
i_addrinfo.c
i_addrinfo.h
i_joy.h g_game and g_input now compile 2020-08-13 00:05:44 -04:00
i_net.h Hole punching 2020-11-12 17:08:34 -08:00
i_sound.h Merge master 2020-10-24 18:34:07 -04:00
i_system.h Just SetCurrentDirectory to the exe's folder on windoze 2020-08-31 01:23:56 -07:00
i_tcp.c Ignore zero length packets 2020-11-12 17:08:34 -08:00
i_tcp.h
i_threads.h Strip a few more instances of SONIC ROBO BLAST 2 KART 2020-08-14 22:18:51 -07:00
i_video.h
info.c Merge remote-tracking branch 'origin/master' into funny-spikes 2021-02-06 03:00:50 -08:00
info.h Merge remote-tracking branch 'origin/master' into funny-spikes 2021-02-06 03:00:50 -08:00
k_battle.c Make i consistent with orbs variable 2020-11-18 17:08:54 -05:00
k_battle.h Overtime: Chaos Emeralds get deleted by the barrier, and respawn in the middle 2020-11-16 01:29:09 -05:00
k_bheap.c
k_bheap.h
k_bot.c Reduce max rubberband top speed from +100% to +25% 2021-01-31 20:11:44 -05:00
k_bot.h
k_botitem.c Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
k_botsearch.c Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
k_collide.c Merge branch 'master' into just-tumble 2021-01-06 23:02:51 -05:00
k_collide.h Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
k_color.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
k_color.h NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
k_grandprix.c Makes it through all kart files 2020-08-15 04:42:56 -04:00
k_grandprix.h
k_hud.c Merge branch 'player-new-frames' into 'master' 2021-02-06 05:57:11 -05:00
k_hud.h Makes it through all kart files 2020-08-15 04:42:56 -04:00
k_kart.c Allow spindash while flashing, but you lose rings while doing so. 2021-02-07 15:25:09 -05:00
k_kart.h Merge branch 'funny-spikes' into 'master' 2021-02-07 05:51:57 -05:00
k_pathfind.c
k_pathfind.h
k_pwrlv.c NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
k_pwrlv.h
k_race.c Beam objects 2021-02-05 01:58:34 -05:00
k_race.h Beam objects 2021-02-05 01:58:34 -05:00
k_respawn.c Balloons by default will randomly pick CNZ colors 2021-02-02 22:44:53 -05:00
k_respawn.h Correct player angle when respawning from crushing 2020-09-26 03:12:22 -04:00
k_waypoint.c Waypoints use trace for blocking lines, instead of a sight check 2021-01-06 16:21:57 -05:00
k_waypoint.h
keys.h
lua_baselib.c Ring burst adjustment 2021-02-06 02:45:23 -08:00
lua_blockmaplib.c lua_blockmaplib.c: added "polyobjs" option to searchBlockmap function 2020-09-09 16:56:48 +01:00
lua_consolelib.c Merge public next 2020-11-10 15:32:48 -05:00
lua_hook.h Merge public next 2020-11-10 15:32:48 -05:00
lua_hooklib.c Added PlayerThink hook 2020-11-05 21:23:22 -08:00
lua_hud.h Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
lua_hudlib.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
lua_infolib.c Remove the need for setting rotation axis in spriteinfo for models 2020-10-30 02:15:49 -04:00
lua_libs.h player.respawn wasn't pushed either?? 2021-01-31 22:24:41 +01:00
lua_maplib.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
lua_mathlib.c Start on Chaos Emeralds 2020-11-01 23:44:54 -05:00
lua_mobjlib.c Merge master, add support for hitlag jitter in OpenGL 2020-11-08 01:56:27 -05:00
lua_playerlib.c Merge branch 'master' into spindash-rebalance 2021-02-07 02:35:55 -05:00
lua_polyobjlib.c Use FIELDFROM in lua polyobject code 2020-10-15 16:17:51 -07:00
lua_script.c Fix lap executors not happening, and also edit it so they act like Each Time rather than Once 2021-02-01 14:34:48 -05:00
lua_script.h Merge public next 2020-11-10 15:32:48 -05:00
lua_skinlib.c * Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful. 2020-09-23 23:46:54 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Fix OpenGL GIF recording crashing with gif_localcolortable disabled 2020-10-15 01:14:16 -03:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Start on Chaos Emeralds 2020-11-01 23:44:54 -05:00
m_cheat.h actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V 2020-08-14 21:21:17 -04:00
m_cond.c Consider stuff unlocked if DEVELOP flag set 2021-01-06 22:10:23 +01:00
m_cond.h m_anigif, m_cheat, m_cond, m_fixed 2020-08-14 01:31:37 -04:00
m_dllist.h
m_fixed.c Merge public next 2020-11-10 15:32:48 -05:00
m_fixed.h
m_menu.c Merge branch 'battle-rethink' into 'master' 2020-11-29 19:13:38 -05:00
m_menu.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
m_misc.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
m_misc.h YAY, round 2 2020-08-09 21:02:56 -04:00
m_perfstats.c Performance stats 2020-10-10 22:12:34 +03:00
m_perfstats.h Put newline to end of m_perfstats.h 2020-10-10 22:23:33 +03:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h This was lost 2020-11-10 19:49:21 -05:00
Makefile Store where the finish line beam should be displayed 2021-02-05 01:24:23 -05:00
Makefile.cfg Merge master 2020-09-25 12:00:50 -04:00
md5.c
md5.h
mserv.c Hole punching 2020-11-12 17:08:34 -08:00
mserv.h Hole punching 2020-11-12 17:08:34 -08:00
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'hitlag-fixes' into 'master' 2021-01-06 21:09:07 -05:00
p_floor.c Add blue spheres 2020-10-22 02:52:33 -04:00
p_inter.c Drop spikes once ring burst puts you into debt 2021-02-06 20:22:15 -08:00
p_lights.c
p_local.h Merge branch 'master' into just-tumble 2021-01-06 23:02:51 -05:00
p_map.c Merge branch 'player-new-frames' into 'master' 2021-02-06 05:57:11 -05:00
p_maputl.c Merge public next 2020-11-10 15:32:48 -05:00
p_maputl.h Merge public next 2020-11-10 15:32:48 -05:00
p_mobj.c Merge remote-tracking branch 'origin/master' into funny-spikes 2021-02-06 03:00:50 -08:00
p_mobj.h Merge branch 'master' into battle-rethink 2020-11-18 17:49:06 -05:00
p_polyobj.c Merge public next 2020-11-10 15:32:48 -05:00
p_polyobj.h Added the functions Polyobj_moveXY and Polyobj_rotate to Lua as polyobj.moveXY and polyobj.rotate 2020-09-09 19:38:56 +01:00
p_pspr.h Keep NUMTRANSMAPS what it was, instead add NUMEFFECTMAPS to end of enum 2020-10-26 11:18:53 +00:00
p_saveg.c Merge branch 'master' into spindash-rebalance 2021-02-07 02:35:55 -05:00
p_saveg.h Get up to p_user 2020-08-14 23:23:14 -04:00
p_setup.c Beam objects 2021-02-05 01:58:34 -05:00
p_setup.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
p_sight.c Waypoints use trace for blocking lines, instead of a sight check 2021-01-06 16:21:57 -05:00
p_slopes.c Remove modeltilt, use roll & pitch instead 2020-10-28 18:36:26 -04:00
p_slopes.h Merge master 2020-09-25 12:00:50 -04:00
p_spec.c Line special 2003: No Climb - only respawn when crossing front side 2021-02-04 18:51:32 -08:00
p_spec.h Fix slope spawning; let polyobjects spawn again 2020-09-25 13:35:56 -07:00
p_telept.c Get up to p_user 2020-08-14 23:23:14 -04:00
p_tick.c Store where the finish line beam should be displayed 2021-02-05 01:24:23 -05:00
p_tick.h
p_user.c Merge branch 'master' into spindash-rebalance 2021-02-07 02:35:55 -05:00
r_bsp.c Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_bsp.h Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_data.c Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
r_data.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
r_defs.h Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_draw.c Subtractive translation map 2020-10-19 11:57:12 +01:00
r_draw.h SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_draw8.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_draw8_npo2.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
r_draw16.c
r_local.h
r_main.c Merge public next 2020-11-10 15:32:48 -05:00
r_main.h Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
r_picformats.c Add R_SpriteRotationAngle function 2020-10-30 15:54:58 -04:00
r_picformats.h Add R_SpriteRotationAngle function 2020-10-30 15:54:58 -04:00
r_plane.c Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_plane.h Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_portal.c
r_portal.h
r_segs.c Keep NUMTRANSMAPS what it was, instead add NUMEFFECTMAPS to end of enum 2020-10-26 11:18:53 +00:00
r_segs.h Additive/Subtractive translation map support on midtextures 2020-10-22 22:27:14 +01:00
r_skins.c A whole bunch of cleanup to get most record attack/replay stuff reasonably functional. 2020-11-27 20:30:28 +00:00
r_skins.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
r_sky.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_sky.h SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_splats.c
r_splats.h
r_state.h SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_textures.c Fix PNG issue in OpenGL + optimize PNG sprite loading 2020-10-02 19:48:13 -03:00
r_textures.h
r_things.c Merge branch 'plane-sorting-fix-part-2' into 'master' 2020-11-29 19:14:03 -05:00
r_things.h Revert "Do not sort sprite in front of plane if plane should render in front of sprite's plane" 2020-11-05 00:20:14 -08:00
s_sound.c Merge public next 2020-11-10 15:32:48 -05:00
s_sound.h Merge master 2020-10-24 18:34:07 -04:00
screen.c Fix cvars 2020-10-24 21:32:07 -04:00
screen.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
slope_anchors.c Offset slope anchors from regular slopes 2020-10-16 16:40:57 -07:00
sounds.c Give bumper destruction some sound effects 2020-11-16 02:59:41 -05:00
sounds.h Merge master 2020-09-25 12:00:50 -04:00
st_stuff.c HUD polish 2020-11-16 00:17:40 -05:00
st_stuff.h Merge master 2020-09-25 12:00:50 -04:00
strcasestr.c
string.c
stun.c Merge public next 2020-11-10 15:32:48 -05:00
stun.h Use STUN instead of curl to fetch the public IP address for Discord 2020-09-30 03:57:50 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Additive and subtractive for the HUD 2021-02-01 17:53:27 +00:00
v_video.h Additive and subtractive for the HUD 2021-02-01 17:53:27 +00:00
version.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
vid_copy.s
w_wad.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
w_wad.h Add wads from the -file parameter after netvars are registered 2020-10-01 16:50:31 -07:00
y_inter.c Merge remote-tracking branch 'pub/next' 2020-09-20 14:07:54 -07:00
y_inter.h Merge y_inter.c/h 2020-08-10 15:14:03 -04:00
z_zone.c
z_zone.h Remove these 2 calls to HWR_UnlockCachedPatch 2020-10-28 15:16:05 -04:00