RingRacers/src
toaster f5f8456979 WADNAME Zone Builder temporary file detection made stricter
- Only apply if the format is \Temp\8\8.3
- Only apply if there's a previous loaded file with WADNAME
- Use that filename
- Add a DBG_SETUP print
Fixes \Temp\SLADE\(actual filename) files popped out from maps.pk3
2023-04-24 22:38:05 +01:00
..
acs Fix ACS extern barriers 2023-04-10 19:57:56 -05:00
android
audio Audio: fix GME not reporting song length most of the time 2023-03-30 23:18:17 -07:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core Merge branch 'shader-postproc' into 'master' 2023-04-04 03:37:43 +00:00
dummy
hardware Merge branch 'optimize-precip-think' into 'master' 2023-04-09 05:31:31 +00:00
hwr2 Merge branch 'fix-2p-splitscreen-viewports' into 'master' 2023-04-18 08:49:04 +00:00
io
locale
Makefile.d
media
menus Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into round-queue 2023-04-17 20:08:37 +01:00
monocypher Monocypher license compliance 2023-03-28 01:29:30 -07:00
nds
objects No Ring Shooters before the start of the level in general, not just in Race/GTR_CIRCUIT 2023-04-17 00:23:14 -04:00
rhi rhi: Add rhi::recreate_buffer_to_size 2023-04-15 16:32:56 -05:00
sdl Merge branch 'revert-revert-ignore-os-repeats' into 'master' 2023-04-17 04:16:53 +00:00
sdl12 Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
tests
win32
win32ce Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Z Voting 2023-04-20 15:55:38 -04:00
command.c
command.h
comptime.c
config.h.in Load split textures pk3s 2023-04-18 14:02:01 +01:00
console.c Permit tertiary and ... quadridly(?) gamecontrol binds for console open/close, which had been silently broken for years. 2023-04-06 20:02:12 +01:00
console.h
cxxutil.hpp
d_clisrv.c Z Voting: Kick handling improvements 2023-04-20 21:11:25 -04:00
d_clisrv.h Z Voting 2023-04-20 15:55:38 -04:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c Missed typos 2023-04-19 11:39:32 +01:00
d_main.h Final fixup for profile-level keys and passing to player_t 2023-03-28 01:20:41 -07:00
d_net.c IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
d_net.h Block nodes while an auth challenge is taking place (jart) 2023-03-28 01:20:44 -07:00
d_netcmd.c Z Voting 2023-04-20 15:55:38 -04:00
d_netcmd.h Z Voting 2023-04-20 15:55:38 -04:00
d_netfil.c Load split textures pk3s 2023-04-18 14:02:01 +01:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h Ring Shooter: E-Brake + adjust distance 2023-04-17 00:23:11 -04:00
d_think.h PARANOIA: fix faulty references warning 2023-03-20 19:57:00 -07:00
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c
deh_lua.h
deh_soc.c Serverside PWR: Completely rip out profile PWR, add PWR to XD_ADDPLAYER 2023-04-11 19:38:02 +01:00
deh_soc.h
deh_tables.c Start Ring Shooter respawn: while e-braking, enter the respawn command to spawn a Ring Shooter. Currently purely visual and does not despawn. Steals the player's face for funsies. 2023-04-17 00:22:07 -04:00
deh_tables.h
dehacked.c "Monitor" parameter for cups 2023-03-13 16:18:07 +00:00
dehacked.h
discord.c
discord.h
doomdata.h UDMF: add foflayer field to things TEXTMAP 2023-03-29 22:23:02 -07:00
doomdef.h hardware/hw_main.c: remove unused clipping code, remove ifdef NEWCLIP 2023-04-08 21:08:07 +01:00
doomstat.h roundqueue 2023-04-11 17:18:27 +01:00
doomtype.h
endian.h
f_finale.c Fix vote buffer for G_RandMap being broken 2023-04-11 01:19:30 -04:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c filesearch.c: Always use system-specific path seperator 2023-04-24 20:53:58 +01:00
filesrch.h Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder 2023-03-13 20:39:57 -07:00
font.c
font.h
g_demo.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into round-queue 2023-04-17 20:08:37 +01:00
g_demo.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_game.c Z Voting 2023-04-20 15:55:38 -04:00
g_game.h Promote gametypes in XD_MAP, XD_MAPQUEUE and XD_REQMAPQUEUE to UINT16 2023-04-11 17:18:30 +01:00
g_input.c Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Remove player from old party when directly joining another 2023-04-02 17:26:34 +01:00
g_party.h Completely rewrite party management code 2023-04-02 17:26:33 +01:00
g_state.h
http-mserv.c
hu_stuff.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
hu_stuff.h Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
i_addrinfo.c
i_addrinfo.h
i_joy.h Add I_GamepadRumble, I_GamepadRumbleTriggers 2023-04-02 21:56:39 +01:00
i_net.h IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_sound.h
i_system.h
i_tcp.c IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
info.c Actual Ring Shooter functionality 2023-04-17 00:23:09 -04:00
info.h Start Ring Shooter respawn: while e-braking, enter the respawn command to spawn a Ring Shooter. Currently purely visual and does not despawn. Steals the player's face for funsies. 2023-04-17 00:22:07 -04:00
k_battle.c Merge branch 'emerald-timer' into 'master' 2023-03-27 12:12:17 +00:00
k_battle.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into conditions-cascading 2023-03-14 21:59:19 +00:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.c
k_bot.h
k_botitem.c
k_botsearch.c
k_brightmap.c
k_brightmap.h
k_collide.cpp k_collide.cpp: Guard against dereferencing possibly invalid t2 2023-04-11 17:41:41 +01:00
k_collide.h
k_color.c
k_color.h
k_director.c
k_director.h
k_follower.c
k_follower.h
k_grandprix.c roundqueue 2023-04-11 17:18:27 +01:00
k_grandprix.h roundqueue 2023-04-11 17:18:27 +01:00
k_hud.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
k_hud.h Z Voting 2023-04-20 15:55:38 -04:00
k_hud_track.cpp K_drawTargetHUD: Track at sprite x/y/z offset in 3d space 2023-04-07 23:18:08 +01:00
k_kart.c K_DrawDraftCombiring: do not read outside of colors array 2023-04-22 15:22:38 -07:00
k_kart.h Ring Shooter: E-Brake + adjust distance 2023-04-17 00:23:11 -04:00
k_menu.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
k_menudraw.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
k_menufunc.c roundqueue 2023-04-11 17:18:27 +01:00
k_objects.h Basic Ring Shooter freeze implementation 2023-04-17 00:23:10 -04:00
k_pathfind.c
k_pathfind.h
k_podium.c G_DirtyGameData: Dirty bit only applied in I_Error and signal handlers, nowhere else 2023-03-17 14:42:06 +00:00
k_podium.h
k_profiles.c allZero doesn't need to be memset 2023-04-11 20:05:53 +01:00
k_profiles.h Comment fix 2023-04-11 20:07:45 +01:00
k_pwrlv.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into round-queue 2023-04-17 20:08:37 +01:00
k_pwrlv.h cv_debugencorevote: force an encore scramble 2023-03-26 06:55:22 -07:00
k_race.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.h
k_respawn.c K_DoIngameRespawn: Ring Shooter-induced lightsnake always starts from the previous SPAWNPOINT waypoint, not the previous waypoint in general 2023-04-17 00:23:13 -04:00
k_respawn.h
k_roulette.c Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
k_roulette.h
k_serverstats.c It's probably bad to allocate exponential memory 2023-04-11 23:11:23 -07:00
k_serverstats.h Use UINT32 time_t 2023-04-12 02:51:48 -07:00
k_specialstage.c
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_terrain.c K_ProcessTerrainEffect: fix spring crash on top of FOF 2023-04-11 20:32:55 -07:00
k_terrain.h
k_vote.c Draw fill instead of BG for Ivo until RHI bug fix 2023-04-10 23:52:37 -04:00
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp K_GetBestWaypointForMobj: add a hint argument 2023-03-31 01:41:31 -07:00
k_waypoint.h K_GetBestWaypointForMobj: add a hint argument 2023-03-31 01:41:31 -07:00
k_zvote.c Z Voting: Undo victim thing 2023-04-23 01:12:19 -04:00
k_zvote.h Z Voting: Kick handling improvements 2023-04-20 21:11:25 -04:00
keys.h
libdivide.h
lua_baselib.c lua_baselib.c: expose P_SpawnMobjFromMobjUnscaled 2023-03-26 20:44:43 -07:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h Experimental: Improve level load processing 2023-03-22 10:59:29 -04:00
lua_hooklib.c
lua_hud.h
lua_hudlib.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
lua_hudlib_drawlist.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
lua_hudlib_drawlist.h
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Push pretty RRID to Lua instead of unsanitized madness 2023-03-28 01:25:55 -07:00
lua_polyobjlib.c
lua_script.c GT_TUTORIAL 2023-04-03 00:28:37 +01:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Add angle command, set your angle precisely 2023-04-08 01:19:44 -07:00
m_cheat.h Add angle command, set your angle precisely 2023-04-08 01:19:44 -07:00
m_cond.c Serverside PWR: Completely rip out profile PWR, add PWR to XD_ADDPLAYER 2023-04-11 19:38:02 +01:00
m_cond.h Serverside PWR: Completely rip out profile PWR, add PWR to XD_ADDPLAYER 2023-04-11 19:38:02 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_misc.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_perfstats.c m_perfstats.c: Fix directive output may be truncated warning/error 2023-04-12 14:11:23 -04:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Actual Ring Shooter functionality 2023-04-17 00:23:09 -04:00
p_floor.c
p_inter.c Actual Ring Shooter functionality 2023-04-17 00:23:09 -04:00
p_lights.c
p_local.h Stop calling P_NullPrecipThinker 2023-04-08 13:34:42 -07:00
p_loop.c
p_map.c P_CheckPosition: If thing was removed in its remit and iteration has MF_NOCLIP, do not return true 2023-04-14 14:38:32 +01:00
p_mapthing.cpp Use foflayer when spawning mapthings 2023-03-29 22:23:56 -07:00
p_maputl.c Merge branch 'acs-trigger-improvement' into 'master' 2023-04-09 03:08:34 +00:00
p_maputl.h
p_mobj.c Add ring shooter tire grabbers + more player logic 2023-04-17 00:23:08 -04:00
p_mobj.h Stop calling P_NullPrecipThinker 2023-04-08 13:34:42 -07:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Z Voting: Address toaster review 2023-04-20 20:49:39 -04:00
p_saveg.h
p_setup.c Move level load scripting to P_PostLoadLevel 2023-04-18 05:29:58 -04:00
p_setup.h Experimental: Improve level load processing 2023-03-22 10:59:29 -04:00
p_sight.c Remove p_sight assert 2023-03-18 01:27:32 -04:00
p_slopes.c
p_slopes.h
p_spec.c Merge branch 'optimize-precip-think' into 'master' 2023-04-09 05:31:31 +00:00
p_spec.h Add equivalent of "Each Time" triggers for ACS 2023-04-06 18:05:05 +01:00
p_telept.c
p_tick.c Controller rumble if Stairjank is affecting your momentum directioning 2023-04-12 23:08:50 +01:00
p_tick.h PARANOIA: add debug to P_SetTarget if references go negative 2023-03-20 19:57:00 -07:00
p_user.c Merge remote-tracking branch 'origin/master' into serverside-pwr 2023-04-14 20:05:25 -07:00
r_bbox.c
r_bsp.cpp R_StoreWallRange: remove duplicated closed door checks 2023-04-08 21:24:11 +01:00
r_bsp.h Cull BSP behind a raised floor or lowered ceiling that covers the entire screen 2023-04-05 15:05:32 +01:00
r_data.c I_Error if ENCORE/TWEAKMAP has an incorrect size 2023-03-26 06:55:22 -07:00
r_data.h
r_debug.cpp Add debugrender_portal command 2023-04-02 01:43:32 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Merge branch 'acs-trigger-improvement' into 'master' 2023-04-09 03:08:34 +00:00
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Merge branch 'misc-debug' into 'master' 2023-04-11 16:11:18 +00:00
r_main.h Merge branch 'misc-debug' into 'master' 2023-04-11 16:11:18 +00:00
r_patch.cpp Move WasFreedThisFrame to Patch_FreeData 2023-04-16 22:48:20 -05:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_plane.h
r_portal.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_portal.h Set portal clipping in R_RenderSegLoop 2023-04-03 01:12:26 -07:00
r_segs.cpp Merge branch 'misc-debug' into 'master' 2023-04-11 16:11:18 +00:00
r_segs.h
r_skins.c levelheader_t: relevantskin property 2023-04-03 00:28:37 +01:00
r_skins.h R_GetLocalRandomSkin 2023-04-02 19:11:03 +01:00
r_sky.c
r_sky.h
r_splats.c R_RasterizeFloorSplat: set ds_brightmap to NULL 2023-04-04 22:15:47 -07:00
r_splats.h
r_state.h
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h Add specialized drawing loop for debugfinishline 2023-03-26 05:27:58 -07:00
r_textures_dups.cpp DEVELOP: warn about duplicate textures in mainwads 2023-03-13 16:41:26 -07:00
r_things.c Stop calling P_NullPrecipThinker 2023-04-08 13:34:42 -07:00
r_things.h Merge branch 'blockmap-precip' into 'master' 2023-04-08 11:21:23 +00:00
s_sound.c Resolve #510 by not stopping attempted playback/sequence when song duration is 0 2023-04-08 12:39:02 +01:00
s_sound.h musicdef_t: Add an important parameter 2023-04-08 12:32:47 +01:00
screen.c Z Voting 2023-04-20 15:55:38 -04:00
screen.h
slope_anchors.c
sounds.c Add sfx_etexpl 2023-03-30 17:13:55 -07:00
sounds.h Add sfx_etexpl 2023-03-30 17:13:55 -07:00
st_stuff.c Z Voting 2023-04-20 15:55:38 -04:00
st_stuff.h devmode: draw over literally everything else 2023-03-29 00:11:01 -07:00
strcasestr.c
string.c
stun.c RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
stun.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Z Voting 2023-04-20 15:55:38 -04:00
v_video.cpp Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
v_video.h Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
version.h
vid_copy.s
w_wad.c WADNAME Zone Builder temporary file detection made stricter 2023-04-24 22:38:05 +01:00
w_wad.h
y_inter.c (Will merge conflict with new intermission) Do not show advancemap string if roundqueue (or nextmapoverride) will have effect next round 2023-04-11 17:18:29 +01:00
y_inter.h Split thing voting screen to a new file 2023-04-03 20:57:31 -04:00
z_zone.c
z_zone.h