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android
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Implement interpolation at the renderer level
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2021-11-29 06:43:46 -05:00 |
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blua
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Backport 2021 SRB2 makefile overhaul
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2021-11-25 03:56:23 -08:00 |
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dummy
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Implement interpolation at the renderer level
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2021-11-29 06:43:46 -05:00 |
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hardware
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Make drop shadows slightly better in uncapped
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2022-02-14 14:22:30 +01:00 |
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locale
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Makefile.d
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Implement interpolation at the renderer level
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2021-11-29 06:43:46 -05:00 |
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nds
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sdl
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Properly implement joystick axes
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2021-12-28 08:44:20 -05:00 |
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sdl12
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win32
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More menu inputting (delays + partial support for character select)
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2021-12-04 16:23:21 -05:00 |
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win32ce
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.gitignore
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am_map.c
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New input handling
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2021-11-26 14:56:25 -05:00 |
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am_map.h
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Android.mk
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apng.c
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apng.h
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asm_defs.inc
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byteptr.h
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CMakeLists.txt
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Add cmake config option to compile a dev build
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2021-11-27 20:36:40 -05:00 |
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command.c
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New input handling
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2021-11-26 14:56:25 -05:00 |
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command.h
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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comptime.c
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config.h.in
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console.c
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Finish some unused SDL hat input support to use events rather than polling all of the time
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2021-12-28 08:02:32 -05:00 |
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console.h
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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d_clisrv.c
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Finalize char select multiplayer
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2021-12-28 12:02:31 -05:00 |
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d_clisrv.h
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Instead of gentlemens dropping packets, it simply delays what it sends
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2021-11-29 05:27:44 -05:00 |
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d_event.h
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New input handling
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2021-11-26 14:56:25 -05:00 |
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d_main.c
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Disable wad loading in TESTERS build
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2022-02-14 14:22:29 +01:00 |
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d_main.h
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Menu interpolation (renderdeltatics)
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2021-11-29 07:23:04 -05:00 |
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d_net.c
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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d_net.h
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d_netcmd.c
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Disable wad loading in TESTERS build
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2022-02-14 14:22:29 +01:00 |
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d_netcmd.h
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Some fixes for bad player info on joining servers.
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2021-11-30 21:24:00 +00:00 |
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d_netfil.c
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Merge branch 'master' into profiles
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2021-12-25 06:10:51 -05:00 |
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d_netfil.h
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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d_player.h
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Merge branch 'water-physics-mkii'
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2021-12-07 16:40:00 -08:00 |
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d_think.h
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d_ticcmd.h
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In-game control shenanigans
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2021-12-28 12:49:33 -05:00 |
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deh_lua.c
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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deh_lua.h
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deh_soc.c
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Merge remote-tracking branch 'origin/master' into new-menus
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2021-12-03 14:56:48 -08:00 |
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deh_soc.h
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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deh_tables.c
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In-game control shenanigans
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2021-12-28 12:49:33 -05:00 |
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deh_tables.h
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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dehacked.c
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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dehacked.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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discord.c
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Fix merge conflicts
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2021-01-11 00:06:34 -05:00 |
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discord.h
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doomdata.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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doomdef.h
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First pass on character select device select
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2021-12-06 17:43:52 -05:00 |
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doomstat.h
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New input handling
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2021-11-26 14:56:25 -05:00 |
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doomtype.h
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Use lookback frames for sliptides
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2021-04-09 18:22:15 -07:00 |
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endian.h
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f_finale.c
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Finalize char select multiplayer
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2021-12-28 12:02:31 -05:00 |
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f_finale.h
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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f_wipe.c
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Merge branch 'master' into profiles
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2021-12-04 15:46:28 -05:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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font.c
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font.h
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g_demo.c
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Finish some unused SDL hat input support to use events rather than polling all of the time
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2021-12-28 08:02:32 -05:00 |
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g_demo.h
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Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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g_game.c
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In-game control shenanigans
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2021-12-28 12:49:33 -05:00 |
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g_game.h
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Finalize char select multiplayer
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2021-12-28 12:02:31 -05:00 |
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g_input.c
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In-game control shenanigans
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2021-12-28 12:49:33 -05:00 |
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g_input.h
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In-game control shenanigans
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2021-12-28 12:49:33 -05:00 |
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g_splitscreen.c
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FIX PARTIES
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2021-04-23 03:53:35 -04:00 |
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g_state.h
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http-mserv.c
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Fix merge conflicts
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2021-01-11 00:06:34 -05:00 |
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hu_stuff.c
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Only calculate string when we need it
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2022-02-14 14:23:42 +01:00 |
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hu_stuff.h
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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i_system.h
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Draw framerate counter properly in uncapped
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2021-12-01 13:52:51 -05:00 |
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i_tcp.c
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Merge SRB2 master
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2021-02-27 02:25:14 -05:00 |
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i_tcp.h
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i_threads.h
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i_video.h
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info.c
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A_ItemPop: var1 determines roulette or sphere award
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2021-12-15 22:34:43 -08:00 |
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info.h
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A_ItemPop: var1 determines roulette or sphere award
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2021-12-15 22:34:43 -08:00 |
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k_battle.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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k_battle.h
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Spawn SPHERE BOXES randomly in Battle
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2021-12-14 01:05:42 -08:00 |
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k_bheap.c
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k_bheap.h
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k_bot.c
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Require Effect 1 for using bot controller angle.
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2021-12-12 04:07:32 -05:00 |
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k_bot.h
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Code cleanup
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2021-12-12 02:32:03 -05:00 |
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k_botitem.c
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Make rivals even more aggressive to players
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2021-12-12 03:28:49 -05:00 |
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k_botsearch.c
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New bot prediction wall detection
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2021-12-10 17:42:00 -05:00 |
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k_brightmap.c
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Fix the print's file extension
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2021-12-16 11:52:51 -05:00 |
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k_brightmap.h
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Brightmaps on walls
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2021-12-16 09:40:14 -05:00 |
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k_collide.c
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Don't use damage hitlag effects on a person when they "win" a ring sting exchange
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2022-02-14 14:23:43 +01:00 |
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k_collide.h
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k_color.c
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Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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k_color.h
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Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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k_grandprix.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_grandprix.h
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k_hud.c
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Fix lap animation interp being reversed
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2022-02-14 14:23:42 +01:00 |
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k_hud.h
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Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict.
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2021-03-30 22:55:09 +01:00 |
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k_kart.c
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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k_kart.h
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Merge branch 'landmine-explosion' into 'master'
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2021-12-08 01:53:35 +00:00 |
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k_menu.h
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Finalize char select multiplayer
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2021-12-28 12:02:31 -05:00 |
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k_menudef.c
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Finalize char select multiplayer
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2021-12-28 12:02:31 -05:00 |
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k_menudraw.c
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Add 4PREADY graphic
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2021-12-28 22:16:37 -05:00 |
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k_menufunc.c
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Fix cup select & level select to both use the new input handling systems
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2021-12-28 12:27:59 -05:00 |
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k_pathfind.c
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k_pathfind.h
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k_pwrlv.c
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Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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k_pwrlv.h
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k_race.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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k_race.h
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Bots do things during POSITION
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2021-02-06 05:14:15 -05:00 |
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k_respawn.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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k_respawn.h
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_terrain.c
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Friction value is used, implemented DefaultTerrain
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2022-02-14 14:24:21 +01:00 |
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k_terrain.h
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Friction value is used, implemented DefaultTerrain
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2022-02-14 14:24:21 +01:00 |
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k_waypoint.c
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Don't modify the states table for kartdebugwaypoints or kartdebugbotpredict
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2021-02-26 21:55:20 -05:00 |
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k_waypoint.h
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Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line
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2021-02-15 23:01:13 -08:00 |
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keys.h
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lua_baselib.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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lua_blockmaplib.c
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lua_consolelib.c
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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lua_hook.h
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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lua_hooklib.c
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Revert "Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks"
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2021-04-05 17:03:31 -07:00 |
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lua_hud.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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lua_hudlib.c
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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lua_infolib.c
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Use volume field of sound, access with SOC/lua
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2021-11-08 18:50:19 -08:00 |
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lua_libs.h
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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lua_maplib.c
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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lua_mathlib.c
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Make it through Lua
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2021-03-01 01:49:05 -05:00 |
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lua_mobjlib.c
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P_SetOrigin & P_MoveOrigin to replace P_TeleportMove
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2021-11-29 08:20:27 -05:00 |
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lua_playerlib.c
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Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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lua_polyobjlib.c
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Use standard Lua naming scheme for polyobject list
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2021-02-15 13:37:25 +01:00 |
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lua_script.c
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FIX PARTIES
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2021-04-23 03:53:35 -04:00 |
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lua_script.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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lua_skinlib.c
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Make it through Lua
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2021-03-01 01:49:05 -05:00 |
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lua_taglib.c
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Better check for tag list userdata
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2020-12-14 08:08:01 -08:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Merge branch 'master' into profiles
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2021-12-04 15:46:28 -05:00 |
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m_cheat.h
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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m_cond.c
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Mammoth commit, sorry.
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2021-03-31 22:46:23 +01:00 |
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m_cond.h
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m_dllist.h
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m_fixed.c
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Revert "Use R_PointToDist2 instead"
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2021-02-13 17:45:54 +01:00 |
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m_fixed.h
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m_menu.c
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More TESTERS guard
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2022-02-14 14:21:47 +01:00 |
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m_misc.c
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Finish some unused SDL hat input support to use events rather than polling all of the time
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2021-12-28 08:02:32 -05:00 |
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m_misc.h
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EXPERIMENTAL: Save last 3 IPs manually joined to allow rejoining them later
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2021-11-16 23:03:46 +01:00 |
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m_perfstats.c
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m_perfstats.h
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Backport 2021 SRB2 makefile overhaul
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2021-11-25 03:56:23 -08:00 |
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md5.c
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md5.h
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mserv.c
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Merge branch 'master' into profiles
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2021-12-25 06:10:51 -05:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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p_enemy.c
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Fix jawz reticule in uncapped
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2022-02-14 14:22:30 +01:00 |
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p_floor.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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p_inter.c
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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p_lights.c
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p_local.h
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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p_map.c
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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p_maputl.c
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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p_maputl.h
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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p_mobj.c
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Friction value is used, implemented DefaultTerrain
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2022-02-14 14:24:21 +01:00 |
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p_mobj.h
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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p_polyobj.c
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Mammoth commit, sorry.
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2021-03-31 22:46:23 +01:00 |
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p_polyobj.h
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p_pspr.h
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* Made it possible to perform palette calculations in gamma-corrected space. Now used by:
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2021-04-01 19:28:01 +01:00 |
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p_saveg.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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p_saveg.h
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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p_setup.c
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Fix conflict in Sourcefile
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2021-12-18 08:20:04 +01:00 |
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p_setup.h
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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p_sight.c
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Code cleanup
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2021-12-12 02:32:03 -05:00 |
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p_slopes.c
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Add terrain pointer to mobj_t
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2022-02-14 14:24:21 +01:00 |
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p_slopes.h
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p_spec.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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p_spec.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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p_telept.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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p_tick.c
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Finalize char select multiplayer
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2021-12-28 12:02:31 -05:00 |
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p_tick.h
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Rumble the jart when stepping on staircases
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2021-04-10 03:22:23 -07:00 |
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p_user.c
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P_InitAngle, to fix angle interpolation on spawning objects
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2022-02-14 14:22:29 +01:00 |
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r_bsp.c
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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r_bsp.h
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Let sector flags control plane ripple effect
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2021-01-12 22:16:55 -08:00 |
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r_data.c
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Brightmaps on walls
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2021-12-16 09:40:14 -05:00 |
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r_data.h
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Mammoth commit, sorry.
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2021-03-31 22:46:23 +01:00 |
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r_defs.h
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Check TRIPWIRE texture at map load
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2021-11-28 04:08:38 -08:00 |
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r_draw.c
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Merge branch 'master' into brightmap
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2021-12-16 13:06:57 -05:00 |
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r_draw.h
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Implement brightmaps for span drawers, fix column loop bug
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2021-12-16 11:48:32 -05:00 |
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r_draw8.c
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Implement brightmaps for span drawers, fix column loop bug
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2021-12-16 11:48:32 -05:00 |
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r_draw8_npo2.c
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r_draw16.c
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r_fps.c
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Add functions to handle interpolation
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2022-02-14 14:22:29 +01:00 |
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r_fps.h
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Add functions to handle interpolation
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2022-02-14 14:22:29 +01:00 |
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r_local.h
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r_main.c
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Merge branch 'master' into new-menus
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2021-12-17 12:32:01 +01:00 |
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r_main.h
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Menu interpolation (renderdeltatics)
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2021-11-29 07:23:04 -05:00 |
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r_patch.c
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r_patch.h
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Do not factor roll and pitch into model rollangle
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2021-12-10 00:32:46 -08:00 |
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r_patchrotation.c
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Do not factor roll and pitch into model rollangle
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2021-12-10 00:32:46 -08:00 |
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r_patchrotation.h
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r_picformats.c
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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r_picformats.h
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Read only header bytes when creating textures list
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2021-12-15 14:08:57 -08:00 |
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r_plane.c
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Fixed animated span brightmaps being offset
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2021-12-17 04:16:51 -05:00 |
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r_plane.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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r_portal.c
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r_portal.h
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r_segs.c
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"Support" ASM functions
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2021-12-16 13:05:37 -05:00 |
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r_segs.h
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r_skins.c
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Move where PF_HITFINISHLINE is removed
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2021-12-11 04:12:06 -05:00 |
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r_skins.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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r_sky.c
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r_sky.h
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r_splats.c
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"Support" ASM functions
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2021-12-16 13:05:37 -05:00 |
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r_splats.h
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[Software] A few floorsprite fixes
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2021-03-29 23:04:13 -03:00 |
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r_state.h
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Brightmaps on walls
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2021-12-16 09:40:14 -05:00 |
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r_textures.c
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Merge branch 'master' into brightmap
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2021-12-16 13:06:57 -05:00 |
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r_textures.h
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Brightmaps on walls
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2021-12-16 09:40:14 -05:00 |
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r_things.c
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Fully fix drop shadows
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2022-02-14 14:22:30 +01:00 |
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r_things.h
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Make drop shadows slightly better in uncapped
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2022-02-14 14:22:30 +01:00 |
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s_sound.c
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Interpolate music credits
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2022-02-14 14:23:39 +01:00 |
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s_sound.h
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Interpolate music credits
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2022-02-14 14:23:39 +01:00 |
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screen.c
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Fix conflict in Sourcefile
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2021-12-18 08:20:04 +01:00 |
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screen.h
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Disable ASM column / span entirely
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2021-12-17 16:39:09 -05:00 |
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slope_anchors.c
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Get past some taglist stuff
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2021-02-28 22:58:30 -05:00 |
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sounds.c
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Add SegaSonic Arcade sounds
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2021-09-10 10:28:20 +10:00 |
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sounds.h
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Add SegaSonic Arcade sounds
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2021-09-10 10:28:20 +10:00 |
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Sourcefile
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TERRAIN lump reading
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2022-02-14 14:24:19 +01:00 |
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st_stuff.c
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Merge branch 'master' into profiles
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2021-12-04 15:46:28 -05:00 |
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st_stuff.h
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Encore support, gif fix and slight optimization
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2021-05-02 11:38:33 +02:00 |
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strcasestr.c
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string.c
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stun.c
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stun.h
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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Attempt at a non-controller dependent compromise for turn easing
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2021-04-05 23:52:56 -04:00 |
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tables.h
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Merge branch 'master' into turn-mom
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2021-04-07 01:25:34 -04:00 |
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taglist.c
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taglist.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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v_video.h
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Merge branch 'master' into new-menus
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2021-10-18 01:18:37 +01:00 |
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version.h
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vid_copy.s
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w_wad.c
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TERRAIN lump reading
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2022-02-14 14:24:19 +01:00 |
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w_wad.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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y_inter.c
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Finalize char select multiplayer
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2021-12-28 12:02:31 -05:00 |
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y_inter.h
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Fix merge conflicts
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2021-01-11 00:06:34 -05:00 |
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z_zone.c
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ZDEBUG is default
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2021-04-26 14:49:45 -04:00 |
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z_zone.h
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ZDEBUG is default
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2021-04-26 14:49:45 -04:00 |