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In preparation for Gust Planet seasaws, I'm grouping these separately from the rest of Dead Line states. Because the visual object does no think for itself, rather by proxy of the main seasaw object: I removed the DLZ tag, since this object will be reused for Gust Planet. |
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|---|---|---|
| .. | ||
| versus | ||
| ark-arrow.c | ||
| audience.c | ||
| ball-switch.cpp | ||
| battle-ufo.cpp | ||
| block.c | ||
| broly.c | ||
| bungee.c | ||
| charge.c | ||
| checkpoint.cpp | ||
| CMakeLists.txt | ||
| dash-rings.c | ||
| dlzothers.c | ||
| dlzrocket.c | ||
| dlzseasaw.c | ||
| drop-target.c | ||
| duel-bomb.c | ||
| eggball.c | ||
| emerald.c | ||
| gachabom-rebound.cpp | ||
| gardentop.c | ||
| hyudoro.c | ||
| instawhip.c | ||
| item-debris.c | ||
| item-spot.c | ||
| jawz.c | ||
| loops.cpp | ||
| manta-ring.c | ||
| mega-barrier.cpp | ||
| monitor.c | ||
| orbinaut.c | ||
| powerup-aura.cpp | ||
| random-item.c | ||
| rideroid.c | ||
| ring-shooter.c | ||
| servant-hand.c | ||
| shadow.cpp | ||
| shrink.c | ||
| sneaker-panel.c | ||
| spb.c | ||
| super-flicky.cpp | ||
| ufo.c | ||
| wpzothers.c | ||
| wpzturbine.c | ||