Commit graph

4752 commits

Author SHA1 Message Date
Isaac0-dev
83c967457f fix missing non mario character sounds
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these are bugs I'm only just finding out about, please report any others!
2025-03-13 21:49:20 +10:00
Isaac0-dev
a1f952f634 fix some sequences missing [build] 2025-03-13 21:10:14 +10:00
Agent X
8775f9c145 Fix lighting
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2025-03-13 00:42:04 -04:00
Isaac0-dev
8141d9906a test fixes for djui tile offsets [build]
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2025-03-12 17:16:40 +10:00
jayden
aac7096f63
feat: enable coroutines (#695)
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2025-03-12 14:09:40 +10:00
Sunk
dae7854c3c
Fix pokey death issue (#702) 2025-03-12 11:40:08 +10:00
Yuyake
14313a5cb1 Merge branch 'dev' of https://github.com/coop-deluxe/sm64coopdx into dev
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2025-03-11 15:19:36 -06:00
Isaac0-dev
689bc5755f
Merge pull request #701 from ManIsCat2/luatextureimage
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Add gfx_set_texture_image for lua
2025-03-11 20:41:28 +10:00
Agent X
3cbd2bbb36 Update Japanese.ini
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Co-Authored-By: 3UPPER <83761368+3UPPER@users.noreply.github.com>
2025-03-10 20:13:35 -04:00
ManIsCat2
334aac7cf1 add lua texture image 2025-03-11 00:52:38 +03:30
Isaac0-dev
d3e8f9cf48 whoops
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2025-03-10 23:34:08 +10:00
Isaac0-dev
af45e0cdc3 oh 2025-03-10 23:32:24 +10:00
Isaac0-dev
f98571c458 add documentation to some missing manual functions 2025-03-10 23:22:20 +10:00
Isaac0-dev
aa21b4feea better /warp dev command
no need to provide act and area, it will default to area 1 act 0
added alternate level abbreviations that have been used commonly in some mods (to avoid typing long level names)
2025-03-10 21:41:53 +10:00
Isaac0-dev
b1af1ade33 fixed get_level_num_from_course_num 2025-03-10 21:13:58 +10:00
EmeraldLockdown
2d62121953
GitHub Actions for macOS (#696)
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2025-03-10 12:24:33 +10:00
Isaac0-dev
04ea4d6ad4 smlua use lot and lvt names rather than an index 2025-03-10 12:21:48 +10:00
Isaac0-dev
7cdad52fb8 print type names rather than their type index 2025-03-10 11:28:28 +10:00
Isaac0-dev
ac71f841dc fix nil objects crashing parts of the game 2025-03-10 10:57:33 +10:00
Prince Frizzy
9d1776410c
Fix GIT_HASH and re-add build date. (#691) 2025-03-10 09:20:15 +10:00
Agent X
f45b72d00d Fix some language ini inconsistencies
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2025-03-09 17:04:03 -04:00
Agent X
5eb1a27eb4 Make custom GEO_ASMs work inside level geo 2025-03-09 12:33:14 -04:00
Agent X
1f0c44dd9e Add cake screen split into tiles script (by eros)
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2025-03-09 12:33:14 -04:00
Isaac0-dev
ba2078f6e9 allow using "/" to get help menu
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2025-03-09 16:25:03 +10:00
Isaac0-dev
3b0a12c4ac fix pause exiting instead of "continue, don't save" 2025-03-09 15:32:16 +10:00
Isaac0-dev
a8bc754820 reset coopnet callbacks on shutdown [build]
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fixes "Lost connection to CoopNet!" error
2025-03-09 14:46:40 +10:00
Isaac0-dev
354ba8f846 fix some issues with missing sequences 2025-03-09 14:40:13 +10:00
Isaac0-dev
a4890a4c79 disable pr workflow runs
when this workflow is on the main branch, it'll be possible to start workflows manually, so we'll use that to test prs
2025-03-09 07:26:03 +10:00
Isaac0-dev
61d0c734cc fix windows [build]
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2025-03-08 22:26:26 +10:00
Prince Frizzy
808c91776d
github [build]: Move it to run instead. 2025-03-08 07:21:36 -05:00
Prince Frizzy
1f66c94cf1
github [build]: Try running make in a different system. 2025-03-08 07:16:50 -05:00
Prince Frizzy
e5dfd42da2
github [build]: Oops, Wrong name. 2025-03-08 07:08:31 -05:00
Prince Frizzy
da6302bbff
github [build]: Try using the usr system. 2025-03-08 07:07:15 -05:00
Prince Frizzy
baaa957f62
github [build]: Scrap UCRT. 2025-03-08 06:59:59 -05:00
Prince Frizzy
7cec2816f2
github [build]: Fix for Windows build. 2025-03-08 06:57:19 -05:00
Prince Frizzy
f445e82d99
github [build]: Try this for Windows builds. 2025-03-08 06:53:02 -05:00
Isaac0-dev
4bbc34f0b2 maybe this is needed [build] 2025-03-08 21:22:43 +10:00
Isaac0-dev
e2cd0f0ec6 allow manually starting builds 2025-03-08 21:19:02 +10:00
Isaac0-dev
31c613f59d more windows attempts 2025-03-08 21:16:35 +10:00
Isaac0-dev
24a4a391b5 whoops [build] 2025-03-08 21:01:04 +10:00
Isaac0-dev
1a9a57cf6c try again 2025-03-08 20:58:58 +10:00
Isaac0-dev
bec2cba93d . 2025-03-08 20:39:45 +10:00
Isaac0-dev
dc31c09282 different version? 2025-03-08 20:37:36 +10:00
Isaac0-dev
89d0473363 artifacts and windows 2025-03-08 20:34:46 +10:00
Isaac0-dev
a583814ef9 testing actions 2025-03-08 20:12:53 +10:00
Yuyake
22726c58b4 Rosalina, Movesets and Updated Visuals 2025-03-07 20:17:07 -07:00
Yuyake
2ab7d32086
No longer for Peach only. 2025-03-07 20:08:27 -07:00
Yuyake
b464f1e9ff
C Files folder left out. 2025-03-07 20:07:14 -07:00
Isaac0-dev
0810f01396 no longer need a rom to compile the game
the files:
- sound_data_compressed.ctl
- sound_data_compressed.tbl
- sequences_compressed.bin
are now added as files that are generated by assemble_sound.py, they're compressed, and are decompressed at compile time.
rom assets have been removed from these files, so they are now just metadata for loading the sounds that are extracted at runtime.
2025-03-08 12:43:29 +10:00
Isaac0-dev
99b8f31900 init mario from save file on network shutdown 2025-03-06 17:33:17 +10:00