Isaac0-dev
83c967457f
fix missing non mario character sounds
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these are bugs I'm only just finding out about, please report any others!
2025-03-13 21:49:20 +10:00
Isaac0-dev
a1f952f634
fix some sequences missing [build]
2025-03-13 21:10:14 +10:00
Agent X
8775f9c145
Fix lighting
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2025-03-13 00:42:04 -04:00
Isaac0-dev
8141d9906a
test fixes for djui tile offsets [build]
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2025-03-12 17:16:40 +10:00
jayden
aac7096f63
feat: enable coroutines ( #695 )
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2025-03-12 14:09:40 +10:00
Sunk
dae7854c3c
Fix pokey death issue ( #702 )
2025-03-12 11:40:08 +10:00
Yuyake
14313a5cb1
Merge branch 'dev' of https://github.com/coop-deluxe/sm64coopdx into dev
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2025-03-11 15:19:36 -06:00
Isaac0-dev
689bc5755f
Merge pull request #701 from ManIsCat2/luatextureimage
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Add gfx_set_texture_image for lua
2025-03-11 20:41:28 +10:00
Agent X
3cbd2bbb36
Update Japanese.ini
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Co-Authored-By: 3UPPER <83761368+3UPPER@users.noreply.github.com>
2025-03-10 20:13:35 -04:00
ManIsCat2
334aac7cf1
add lua texture image
2025-03-11 00:52:38 +03:30
Isaac0-dev
d3e8f9cf48
whoops
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2025-03-10 23:34:08 +10:00
Isaac0-dev
af45e0cdc3
oh
2025-03-10 23:32:24 +10:00
Isaac0-dev
f98571c458
add documentation to some missing manual functions
2025-03-10 23:22:20 +10:00
Isaac0-dev
aa21b4feea
better /warp dev command
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no need to provide act and area, it will default to area 1 act 0
added alternate level abbreviations that have been used commonly in some mods (to avoid typing long level names)
2025-03-10 21:41:53 +10:00
Isaac0-dev
b1af1ade33
fixed get_level_num_from_course_num
2025-03-10 21:13:58 +10:00
EmeraldLockdown
2d62121953
GitHub Actions for macOS ( #696 )
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2025-03-10 12:24:33 +10:00
Isaac0-dev
04ea4d6ad4
smlua use lot and lvt names rather than an index
2025-03-10 12:21:48 +10:00
Isaac0-dev
7cdad52fb8
print type names rather than their type index
2025-03-10 11:28:28 +10:00
Isaac0-dev
ac71f841dc
fix nil objects crashing parts of the game
2025-03-10 10:57:33 +10:00
Prince Frizzy
9d1776410c
Fix GIT_HASH and re-add build date. ( #691 )
2025-03-10 09:20:15 +10:00
Agent X
f45b72d00d
Fix some language ini inconsistencies
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2025-03-09 17:04:03 -04:00
Agent X
5eb1a27eb4
Make custom GEO_ASMs work inside level geo
2025-03-09 12:33:14 -04:00
Agent X
1f0c44dd9e
Add cake screen split into tiles script (by eros)
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Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2025-03-09 12:33:14 -04:00
Isaac0-dev
ba2078f6e9
allow using "/" to get help menu
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2025-03-09 16:25:03 +10:00
Isaac0-dev
3b0a12c4ac
fix pause exiting instead of "continue, don't save"
2025-03-09 15:32:16 +10:00
Isaac0-dev
a8bc754820
reset coopnet callbacks on shutdown [build]
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fixes "Lost connection to CoopNet!" error
2025-03-09 14:46:40 +10:00
Isaac0-dev
354ba8f846
fix some issues with missing sequences
2025-03-09 14:40:13 +10:00
Isaac0-dev
a4890a4c79
disable pr workflow runs
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when this workflow is on the main branch, it'll be possible to start workflows manually, so we'll use that to test prs
2025-03-09 07:26:03 +10:00
Isaac0-dev
61d0c734cc
fix windows [build]
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2025-03-08 22:26:26 +10:00
Prince Frizzy
808c91776d
github [build]: Move it to run instead.
2025-03-08 07:21:36 -05:00
Prince Frizzy
1f66c94cf1
github [build]: Try running make in a different system.
2025-03-08 07:16:50 -05:00
Prince Frizzy
e5dfd42da2
github [build]: Oops, Wrong name.
2025-03-08 07:08:31 -05:00
Prince Frizzy
da6302bbff
github [build]: Try using the usr system.
2025-03-08 07:07:15 -05:00
Prince Frizzy
baaa957f62
github [build]: Scrap UCRT.
2025-03-08 06:59:59 -05:00
Prince Frizzy
7cec2816f2
github [build]: Fix for Windows build.
2025-03-08 06:57:19 -05:00
Prince Frizzy
f445e82d99
github [build]: Try this for Windows builds.
2025-03-08 06:53:02 -05:00
Isaac0-dev
4bbc34f0b2
maybe this is needed [build]
2025-03-08 21:22:43 +10:00
Isaac0-dev
e2cd0f0ec6
allow manually starting builds
2025-03-08 21:19:02 +10:00
Isaac0-dev
31c613f59d
more windows attempts
2025-03-08 21:16:35 +10:00
Isaac0-dev
24a4a391b5
whoops [build]
2025-03-08 21:01:04 +10:00
Isaac0-dev
1a9a57cf6c
try again
2025-03-08 20:58:58 +10:00
Isaac0-dev
bec2cba93d
.
2025-03-08 20:39:45 +10:00
Isaac0-dev
dc31c09282
different version?
2025-03-08 20:37:36 +10:00
Isaac0-dev
89d0473363
artifacts and windows
2025-03-08 20:34:46 +10:00
Isaac0-dev
a583814ef9
testing actions
2025-03-08 20:12:53 +10:00
Yuyake
22726c58b4
Rosalina, Movesets and Updated Visuals
2025-03-07 20:17:07 -07:00
Yuyake
2ab7d32086
No longer for Peach only.
2025-03-07 20:08:27 -07:00
Yuyake
b464f1e9ff
C Files folder left out.
2025-03-07 20:07:14 -07:00
Isaac0-dev
0810f01396
no longer need a rom to compile the game
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the files:
- sound_data_compressed.ctl
- sound_data_compressed.tbl
- sequences_compressed.bin
are now added as files that are generated by assemble_sound.py, they're compressed, and are decompressed at compile time.
rom assets have been removed from these files, so they are now just metadata for loading the sounds that are extracted at runtime.
2025-03-08 12:43:29 +10:00
Isaac0-dev
99b8f31900
init mario from save file on network shutdown
2025-03-06 17:33:17 +10:00