An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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Agent X 4459432c64 Add default values and better function names
Also fixed sizes in reset function
2026-01-31 20:36:08 -05:00
.github [build] Update macOS intel version (https://github.com/actions/runner-images/issues/13046) 2025-11-18 20:32:13 +01:00
actors Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
assets
autogen Add default values and better function names 2026-01-31 20:36:08 -05:00
bin Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
data some fixes for dynos, and a crash fix (#1040) 2025-12-26 12:59:47 +10:00
developer ModFs improvements (#907) 2025-10-21 19:42:06 +02:00
docs/lua Add default values and better function names 2026-01-31 20:36:08 -05:00
dynos/packs/Coop Cafe Pipe Add fixed smoke to Coop Cafe Pipe DynOS Pack 2025-04-06 14:21:59 -04:00
include get_mario_anim_part_rot() 2025-12-20 00:11:51 -05:00
lang fix Spanish.ini (#950) 2025-11-13 07:20:59 +10:00
levels Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
lib Update coopnet / libjuice (#1002) 2025-11-13 08:06:29 +10:00
mods Extra Characters PLUS v1.0 (#1076) 2026-01-11 02:20:45 +01:00
palettes
res
sound
src Add default values and better function names 2026-01-31 20:36:08 -05:00
text Add `smlua_text_utils_allocate_dialog` (#896) 2025-08-03 17:49:45 +02:00
textures Show Ping option (#889) 2025-07-29 22:39:36 +10:00
tools Revert "Reset Mario animations on server shutdown" 2025-09-02 20:28:03 +02:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Update coopnet / libjuice (#1002) 2025-11-13 08:06:29 +10:00
assets.json
CHANGES
charmap.txt
charmap_menu.txt
credits.txt
Dockerfile
dynos.mk
extract_assets.py
format.sh
Makefile Fix macOS (#1033) 2025-11-24 14:48:54 +10:00
Makefile.split
README.md
sm64.eu.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.jp.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.sh.sha1 these should remain 2025-05-29 12:50:35 +10:00
sm64.us.sha1 these should remain 2025-05-29 12:50:35 +10:00
util.mk
windows.ld

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Wiki

The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.