Commit graph

25910 commits

Author SHA1 Message Date
James R
06514b0e8f Battle: fix losing points from dying after round ends 2024-01-26 14:30:55 -08:00
James R
235d107f50 P_AddPlayerScore: negative values remove points 2024-01-26 14:30:55 -08:00
James R.
0c7eb20e3d Merge branch 'splitscreen-vote-selectors' into 'master'
Selectors for votes in splitscreen

See merge request KartKrew/Kart!1864
2024-01-26 10:15:41 +00:00
James R.
c372c8543a Merge branch 'r-draw-column-minor-optimization' into 'master'
R_DrawColumnTemplate: minor optimization for non-power-of-2 textures

See merge request KartKrew/Kart!1854
2024-01-26 10:07:04 +00:00
James R.
ba72900475 Merge branch 'visplane-test' into 'master'
debugrender_visplanes and debugrender_freezebsp

See merge request KartKrew/Kart!1855
2024-01-26 10:06:52 +00:00
Oni
1d8999923c Merge branch 'fix-postrace-rumble' into 'master'
Fix gamepad rumble freezing when it should stop (resolves #955)

Closes #955

See merge request KartKrew/Kart!1857
2024-01-25 14:48:25 +00:00
Oni
19ba6178e4 Merge branch 'fix-fault-hits' into 'master'
Fix fault exit conditions triggering before hitlag ended (resolves #947)

Closes #947

See merge request KartKrew/Kart!1856
2024-01-25 14:46:40 +00:00
Oni
6a87a5e213 Merge branch 'fix-freeze-steering-predict' into 'master'
Don't turn-predict for frozen players (resolves #910)

Closes #910

See merge request KartKrew/Kart!1860
2024-01-25 14:43:46 +00:00
Oni
5102ecab56 Merge branch 'fastfall-waterski-legends' into 'master'
Allow fastfall out of water run (resolves #902)

Closes #902

See merge request KartKrew/Kart!1858
2024-01-25 14:42:53 +00:00
Oni
c898e5550f Merge branch 'pwr-fixes' into 'master'
PWR.LV fixes

Closes #915

See merge request KartKrew/Kart!1849
2024-01-25 14:42:09 +00:00
Oni
2f0540f316 Merge branch 'mental-sonic' into 'master'
"mental sonic" cheat

See merge request KartKrew/Kart!1866
2024-01-25 03:11:14 +00:00
Sal
350054704f Merge branch 'vinny-undo' into 'master'
Do not prevent spawning of MT_ANCIENTSHRINE online

See merge request KartKrew/Kart!1785
2024-01-24 21:00:28 +00:00
Sally Coolatta
0911edbeda Bigger graphics for selectors 2024-01-24 14:04:23 -05:00
Sal
66ec978334 Merge branch 'ogl-ringshooter-face-sprite' into 'master'
Don't allow model rendering on Ring Shooter face overlay

Closes #960

See merge request KartKrew/Kart!1865
2024-01-24 01:50:05 +00:00
Oni
4bda042d69 Merge branch 'fix-replay-hudmessage' into 'master'
Fix HUD messages not being replay / party-aware

See merge request KartKrew/Kart!1859
2024-01-23 16:23:55 +00:00
AJ Martinez
4b245b7a85 Allow mentalsonic to affect things targeting players 2024-01-23 04:55:32 -07:00
AJ Martinez
0c6820b350 "mental sonic" cheat 2024-01-23 00:28:08 -07:00
Sally Coolatta
de3d9a29c8 Make PWRLV work in Battle
Additionally, add DBG_PWRLV for devmode so the debug prints can be accessed without needing to edit the code any.
2024-01-23 00:00:26 -05:00
Sally Coolatta
84d723a33d No 1 PWRLV point in lobby of bots/guests, either 2024-01-22 23:52:45 -05:00
SteelT
488386db68 Check for SPR2_SIGN, SPR2_SIGL and SPR2_TALK as well 2024-01-22 22:40:38 -05:00
SteelT
626d39870b Don't allow model rendering on Ring Shooter face overlay 2024-01-22 22:19:13 -05:00
James R.
a4c6b3a077 Merge branch 'battle-fuckers-thursday' into 'master'
Battle Fuckers Thursday Night Funkin' (but it's Monday-Sunday)

Closes #941, #950, #928, #951, #953, and #948

See merge request KartKrew/Kart!1863
2024-01-23 00:46:16 +00:00
James R
1f4bebe6da HUD: Battle points HUD (1P and 4P versions), displays right next to bumpers 2024-01-22 16:43:00 -08:00
James R
1cb306ac87 HUD: replace 4P bumpers/prisons sticker with srb2::Draw version
The color is one shade off, but we'll see if it matters.
2024-01-22 16:42:31 -08:00
James R
3a8a7f3cf5 Add thin timer font 2024-01-22 16:42:30 -08:00
James R
892d2c73a8 srb2::Draw: add sticker and small_sticker methods
- Can be aligned to place a wing on only the left or right
  sides, or both
- Width is adjustable
- Custom sticker support
2024-01-22 16:42:30 -08:00
James R
6347afb63f srb2::Draw: add cache_patch static class method 2024-01-22 16:42:30 -08:00
James R
311cf5ceea Battle: darken map for players who die during Overtime 2024-01-22 16:42:30 -08:00
James R
6b27a656e8 Polish player corpse physics
- Flung a little higher into the air
- Takes momentum of whatever killed the player
- Bounces off walls
- Bounces off the floor once
- After bouncing off the floor once, corpse noclips
  through walls and floors
2024-01-22 16:42:30 -08:00
James R
255552d141 Battle: make battle bumper burst animation fly a little lower 2024-01-22 16:42:30 -08:00
James R
6f89dd9cc9 End camera: darken level while spinning 2024-01-22 16:42:30 -08:00
James R
d0057126e6 Battle: make level darkness more dark by default 2024-01-22 16:42:30 -08:00
James R
8f53d34325 Battle: make sure Overtime lasers are visible during round end camera 2024-01-22 16:42:30 -08:00
James R
418f2a14c4 Battle: delay Tally a little bit to let round end camera finish beforehand 2024-01-22 16:42:29 -08:00
James R
a012b90c89 Battle: use round end camera when player wins with emeralds 2024-01-22 16:42:29 -08:00
James R
b1c9de32c6 Battle: use round end camera when player wins with final KO 2024-01-22 16:42:29 -08:00
James R
3cfd50ef2b Battle: don't let players respawn after round ends 2024-01-22 16:42:29 -08:00
James R
7d6239e06c Add round end camera system
- Spins and zooms around a center point
- Freezes the level while spinning
- Pans over to follow and object after spinning ends
- Timing and speed completely customizable
2024-01-22 16:42:29 -08:00
James R
446f5d23f3 Add srb2::ArchiveWrapper and srb2::UnArchiveWrapper, helper class to simplify p_saveg I/O 2024-01-22 16:42:29 -08:00
James R
8a882c55e5 Battle: have 6 emeralds and touch the 7th to win instantly
Win instantly instead of waiting for the emerald to finish
swirling into your body.
2024-01-22 16:42:29 -08:00
James R
e06e0dcb3a Battle: emerald win HUD polish
- Bigger
- Aligned to the Tally boxes
- Each emerald slides in one-by-one over the duration of
  the Tally
- Flash after the final emerald slides into place
2024-01-22 16:42:29 -08:00
James R
eccc0a6924 Fix battlespawn cheat 2024-01-22 16:42:28 -08:00
Sally Coolatta
d7cb961e37 Selectors for votes in splitscreen
Kind of an embarrassing issue we had during the demoing.
2024-01-22 18:29:27 -05:00
Sal
4fb287f47b Merge branch 'fat-demos' into 'master'
Double demo buffer size

See merge request KartKrew/Kart!1862
2024-01-22 21:11:31 +00:00
James R
8baf3cd28e Battle: number of monitors that can spawn scales with lobby size
- Duel: 1
- Small: 3
- Medium: 5
- Large: 8
2024-01-21 15:58:30 -08:00
James R
20bd1ddf35 Guard Break: fix knockback direction 2024-01-21 15:58:30 -08:00
James R
fd175f4a5c Insta-Whip: scale knockback to map scale 2024-01-21 15:58:30 -08:00
James R
ab575deaa2 Bubble blow-up: hitlag is based on player's speed, not Bubble's speed 2024-01-21 15:58:30 -08:00
James R
4dc1a404f6 Battle UFO: fix Bubble blow-up collision 2024-01-21 15:58:30 -08:00
James R
07ecf94999 Bubble: refactor collision code, goes in k_collide 2024-01-21 15:58:30 -08:00