James R
30d7e94ece
Fix rare Bubble Shield crash
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Just NULL-checking
2024-01-21 15:58:30 -08:00
James R
f7e3ea76d1
Fix Mine omega combo (instant death)
2024-01-21 15:58:29 -08:00
Oni
89d1c29c80
Merge branch 'ring-dump-fade' into 'master'
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Ring dump transparency
See merge request KartKrew/Kart!1861
2024-01-21 02:52:11 +00:00
AJ Martinez
e6f265c762
Double demo buffer size
2024-01-20 19:49:13 -07:00
AJ Martinez
e867a9ee41
Ring dump transparency
2024-01-20 19:15:09 -07:00
AJ Martinez
b67e4fbc4a
Don't turn-predict for frozen players
2024-01-20 18:05:43 -07:00
AJ Martinez
4bbbe82fdc
Fix HUD messages not being replay / party-aware
2024-01-19 20:40:16 -07:00
AJ Martinez
3a305be3cd
Allow fastfall out of water run
2024-01-19 20:26:06 -07:00
AJ Martinez
1a44474cda
Activate FAULT HUD when VOID
2024-01-19 19:34:27 -07:00
AJ Martinez
5f1b8bb3b8
Fix gamepad rumble freezing when it should stop
2024-01-19 19:03:33 -07:00
AJ Martinez
8f320b6ac2
Merge branch 'fix-battle-replay-desync' into 'master'
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Replay consistency: sync bumper count correctly
See merge request KartKrew/Kart!1852
2024-01-20 01:25:51 +00:00
Oni
973d5ba658
Merge branch 'objective-hud' into 'master'
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Add persistent objective messages via K_AddMessage, expose to ACS
See merge request KartKrew/Kart!1843
2024-01-20 00:19:17 +00:00
AJ Martinez
9cbeca9595
Fix fault exit conditions triggering before hitlag ended
2024-01-19 16:40:22 -07:00
AJ Martinez
fb20f7b036
Merge branch 'opengl-brightmaps' into 'master'
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OpenGL BRIGHTMAPs + sprite/model directional lighting
See merge request KartKrew/Kart!1485
2024-01-19 05:14:41 +00:00
James R.
d20ef561b9
Merge branch 'button-drawer' into 'master'
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Embed button prompts in string drawers (ACS Dialogue support)
Closes #943
See merge request KartKrew/Kart!1847
2024-01-18 23:03:12 +00:00
AJ Martinez
c5bafc7b4c
Clear HUD messages on level transition
2024-01-18 14:55:10 -07:00
James R
b903da899e
Objective text ACS: return false
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I think these are only supposed to return true if they
suspend thread execution, but I'm not sure.
2024-01-17 20:13:16 -08:00
AJ Martinez
a6b1710a7e
Merge branch 'blend-fast' into 'master'
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Use the old faster luminance calc for HWR blends
Closes #516
See merge request KartKrew/Kart!1853
2024-01-18 03:35:30 +00:00
James R
014cbdb3bb
OpenGL: fix BRIGHTMAP sneaking into textures where it doesn't belong and creating artifacts
2024-01-17 18:21:46 -08:00
James R
5603b7b841
debugrender_freezebsp: freeze culling to your current position, so you can see how much level is being rendered
2024-01-17 16:43:45 -08:00
James R
afa78333fc
debugrender_visplanes: highlight borders of visplanes
2024-01-17 16:42:27 -08:00
Sal
9382031337
OpenGL sprite+model directional light
2024-01-17 12:05:12 -08:00
Sally Coolatta
83e3401806
Don't use colormap tint on OGL brightmap
2024-01-17 12:05:12 -08:00
Sally Coolatta
d03eb9e9cd
Add batching support to OGL brightmaps
2024-01-17 12:05:12 -08:00
James R.
e4a2461faf
WIP - brightmaps in opengl, artifacts may occur, batching is super broken
2024-01-17 12:05:11 -08:00
James R
87db195481
R_DrawColumnTemplate: minor optimization for non-power-of-2 textures
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This is very likely a platform specific optimization. The
optimization is about a very hot std::clamp. However, the
code is near functionally identical to the libstdc++
implementation, aside from being completely inlined.
I can't say why my version is faster, since I haven't read
any assembly output. More details in source code comments.
2024-01-17 11:35:59 -08:00
Sally Coolatta
0f695e203f
Use old faster luminance calc for HWR blends
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Not accurate to Software's look but can't be assed to fuck around with legacy HWR to implement this as shader.
2024-01-17 13:27:32 -05:00
James R
dffc48849c
Replay consistency: sync bumper count correctly
2024-01-17 03:00:20 -08:00
Oni
3aace4f777
Merge branch 'battle-whis-wednesday' into 'master'
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Battle: Monitor drops, Overtime elimination, point cap
See merge request KartKrew/Kart!1851
2024-01-17 08:44:32 +00:00
James R
97e5d7404a
Battle: final KO gives the winner 100 points
2024-01-17 00:22:22 -08:00
James R
54cf037eff
Battle: point limit cap 20 -> 16
2024-01-17 00:22:22 -08:00
James R
9e4b716ed1
Battle: any death is an elimination while Overtime Barrier is tangible
2024-01-17 00:22:22 -08:00
James R
91fdba650f
Monitors: for 6 seconds, dropped items can only be picked up by the player who destroyed the monitor
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- Paper items colorize to player color
- Color flickers back to normal 1 second before the item
can be picked up by anyone
- If a player who can't pick it up steps on the paper
item, that player becomes shadowed
2024-01-17 00:22:22 -08:00
AJ Martinez
7b2c5276c6
Add opcodes for HUD message system
2024-01-17 00:46:22 -07:00
James R
9cd426dd3d
Battle: last player standing gets 100 points
2024-01-16 23:11:46 -08:00
Oni
47faa36887
Merge branch 'battle-fuckers-monday' into 'master'
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Battle Fuckers Monday Tuesday
Closes #930 , #932 , #926 , #929 , #939 , #940 , #933 , #931 , #934 , and #936
See merge request KartKrew/Kart!1845
2024-01-17 06:38:34 +00:00
James R
1aab476b00
Battle: base Overtime Laser height on camera position instead of player object position
2024-01-16 22:36:16 -08:00
James R
ecb20e8f64
Battle: put sting damage condition on zero bumpers instead of zero spheres
2024-01-16 22:36:16 -08:00
James R
54e4dd5cd8
Battle UFO: do not suck player who is spinning out
2024-01-16 22:36:16 -08:00
James R
ecf70c6eea
Battle UFO: polish drops
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- Whip
- Player gets power-up instantly, no paper item spawned
- Items
- Put a small delay on the drop appearing
- Adjusted drop spawn position so it spawns right under
the UFO
2024-01-16 22:36:15 -08:00
James R
3724dd542b
Battle: do not reduce hitlag for Insta-Whip (DMG_WHUMBLE), prevent double-damage window
2024-01-16 22:36:15 -08:00
James R
e3b21ce840
Invincibility: S-Monitor duration does not add extra boost onto top speed
2024-01-16 22:36:15 -08:00
Oni
1e916dee77
Merge branch 'debug-challenges' into 'master'
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DEVELOP: add debugchallenges cheat
See merge request KartKrew/Kart!1822
2024-01-17 05:33:23 +00:00
James R
acee24939f
Fix Guard vs Guard clash
2024-01-16 21:32:53 -08:00
James R
42d79efa27
Insta-Whip charging: do not drain spheres while player is in damage state
2024-01-16 21:32:53 -08:00
James R
94aea179ed
E-Braking on ground: cancels Insta-Whip
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- Lets you keep your Whip while fast-falling.
- Make sure Insta-Whip can't interrupt Guard and
vice-versa.
2024-01-16 21:32:53 -08:00
Oni
9d0b29b73d
Merge branch 'fix-bufo-spawn' into 'master'
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Fix Battle UFO spawn not cycling; fix Super Flicky minimap crash
Closes #938
See merge request KartKrew/Kart!1844
2024-01-17 05:31:19 +00:00
Oni
4786d9f224
Merge branch 'png-cxx-pointer-casts' into 'master'
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Fix several Clang compile warnings
Closes #894
See merge request KartKrew/Kart!1846
2024-01-17 05:23:26 +00:00
Oni
bd72cbaeba
Merge branch 'fix-race-end-camera' into 'master'
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Tally: only reset camera if viewpoint was changed
See merge request KartKrew/Kart!1841
2024-01-17 05:19:31 +00:00
Oni
a86f8a1508
Merge branch 'sealed-star-exit-fade' into 'master'
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Sealed Star: fade out music near the finish line
Closes #622
See merge request KartKrew/Kart!1842
2024-01-17 04:56:51 +00:00