James R
37aedad288
Sounds for big blue boost and bullet clip bouncing
2020-07-19 21:49:23 -07:00
James R
b23581ac38
The drift boost clip is fatter
2020-07-19 21:05:29 -07:00
James R
280791a832
Drift Boost Plumes, play every other frame of Drift Boost Explosion (normally flicker frames)
2020-07-19 19:11:19 -07:00
James R
3ff00e851e
Better spawning for the clip spark
2020-07-19 18:09:52 -07:00
James R
f8b19a239f
Drift Boost Clip, bounces on floor and sparks, then flickers until it dies
2020-07-19 18:04:11 -07:00
James R
1dae3d196b
Who said anything about a 5th frame?
2020-07-18 14:52:30 -07:00
James R
59c0f99865
5th frame + rainbow colors cycle on the drift explody
2020-07-17 23:44:00 -07:00
Ashnal
bb6a5662c2
Fixing RocketSneakers
...
New function specifically for dropping rocketsneakers K_DropRocketSneaker
Used by Eggbox touchspecial to properly dispose of shoes and clean up hnext
Now also used by the shoe thinker to drop themselves
Fixes angle of spent shoe launch
2020-07-14 18:45:45 -04:00
James R
716898ebf6
Probably a good idea to flip with mobjscaled height
2020-07-13 19:58:00 -07:00
James R
f348cd0f1f
Multiply ring float height by mobjscale
2020-07-13 19:55:00 -07:00
GoldenTails
a913a8a652
Expose P_PlayerZMovement to Lua.
...
Finishing off these changes; how a player moves vertically.
2020-07-12 18:02:50 -05:00
GoldenTails
6124e010b2
Expose P_SceneryZMovement to Lua.
...
Still more complex than P_RingZMovement.
2020-07-12 18:02:50 -05:00
GoldenTails
93edc25cae
Expose P_RingZMovement to Lua.
...
Ever wanted to move like a ring vertically?
2020-07-12 18:02:50 -05:00
GoldenTails
d0f9d79170
Expose P_ZMovement to Lua.
...
Because P_XYMovement wasn't enough.
2020-07-12 18:02:50 -05:00
GoldenTails
1fb799203c
Expose P_SceneryXYMovement to Lua.
...
Ironically this seems slightly more advanced than P_RingXYMovement...
2020-07-12 18:02:50 -05:00
GoldenTails
0bbd08f980
Expose P_RingXYMovement to Lua.
...
Ever wanted to move like a ring horizontally?
2020-07-12 18:02:50 -05:00
Nev3r
ebe16a66d9
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
...
# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
2020-07-10 18:18:07 +02:00
Nev3r
9210b2ba0b
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-10 11:47:16 +02:00
James R
65550cc9b7
Make drift explode animation LONGER
2020-07-09 18:03:27 -07:00
James R
dc83e6ee0b
Merge remote-tracking branch 'origin/master' into driftboost
2020-07-09 16:48:33 -07:00
James R
856eda9f95
Don't scale drift explosion
2020-07-09 16:48:21 -07:00
James R
e250796886
WIP "Drift explosion"
2020-07-08 21:30:34 -07:00
lachwright
c5d74a1859
Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades
2020-07-09 05:56:11 +08:00
Nev3r
6b38fe4b2c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-06 11:13:27 +02:00
lachwright
6a7565686b
Merge remote-tracking branch 'origin/next' into knuxtweaks
2020-07-04 18:53:26 +08:00
LJ Sonic
5c61f059e8
Merge branch 'sf_nosupersprites' into 'next'
...
Add SF_NOSUPERSPRITES
See merge request STJr/SRB2!1000
2020-07-04 06:51:11 -04:00
lachwright
10b09f49c3
Add sightcheck boolean to P_RadiusAttack
...
Also now destroys Egg Guard shields, and circumstantially Minuses
2020-07-04 18:27:06 +08:00
LJ Sonic
85f5698c9b
Merge branch 'dragonbomber-height' into 'next'
...
Fix Dragonbomber z positioning
See merge request STJr/SRB2!1004
2020-07-03 17:05:10 -04:00
lachwright
0a3b728e81
Knuckles changes:
...
- Buffed crouch landing; lasts slightly shorter and cuts speed less
- Support for swimming! Knuckles has slightly different glide controls when he has swim sprites underwater
- Improved glide controls in 2D mode
- Super Knuckles perks: land from a glide or latch onto a wall to generate a shockwave and damage nearby enemies
- Refactored skid dust
- Made super sparks use FF_FULLBRIGHT
- Added P_SpawnSkidDust and P_Earthquake to Lua
2020-07-04 01:54:00 +08:00
lachwright
5ec234e726
Merge branch 'next' into knuxtweaks
2020-07-02 13:08:04 +08:00
Nev3r
e301d268ec
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
...
# Conflicts:
# src/hardware/hw_main.c
2020-06-30 20:29:48 +02:00
James R
34eeb98cc4
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-06-24 19:31:19 -07:00
lachwright
575fafedaa
Fix Dragonbomber z positioning
2020-06-19 00:52:24 +08:00
lachwright
ab7b4a29e5
Add SF_NOSUPERSPRITES
2020-06-17 04:53:42 +08:00
Sally Coolatta
59add5abd4
Merge branch 'master' into trick-panels
2020-06-14 20:46:01 -04:00
Latapostrophe
478e9cee7c
Use P_SetTarget
2020-06-09 19:59:46 +02:00
MascaraSnake
3ce62d7780
Merge branch 'next' into udmf-next
...
# Conflicts:
# src/p_mobj.c
# src/p_polyobj.c
2020-06-09 09:38:01 +02:00
lachwright
8087352f9e
Spindash: new braking
2020-06-09 05:27:05 +08:00
lachwright
b4057d10e7
Merge branch 'master' into spindash
2020-06-09 03:55:55 +08:00
Lachlan Wright
5263b8cf63
Merge branch 'fix-spawn-desynch' into 'next'
...
Fix desynch when a player spawns
See merge request STJr/SRB2!977
2020-06-08 05:25:41 -04:00
Lachlan Wright
f9c3a93cf3
Merge branch 'dashmode-fixes' into 'next'
...
Dashmode fixes
See merge request STJr/SRB2!909
2020-06-08 05:25:30 -04:00
Latapostrophe
cab9c2a139
Merge branch 'v2-master' into followme-internal
2020-06-07 23:56:32 +02:00
MascaraSnake
31bdf38f89
Merge branch 'nospinmovecut' into 'next'
...
Don't cut momentum if landing in a roll
See merge request STJr/SRB2!972
2020-06-07 13:24:19 -04:00
Sal
58dbdc2378
Merge branch 'grand-pricks' into 'master'
...
Grand pricks
See merge request KartKrew/Kart!258
2020-06-07 01:28:35 -04:00
Monster Iestyn
3a7417c8fe
Merge branch 'master' into next
2020-06-06 20:35:48 +01:00
lachwright
207c6d71a9
Merge branch 'next' into nospinmovecut
2020-06-07 02:45:26 +08:00
Sally Coolatta
b7a8c1f128
Merge branch 'master' into trick-panels
2020-06-05 18:41:21 -04:00
Sally Coolatta
25c3774dc1
Let Sneakers stack with each other endlessly.
...
PROBABLY REALLY CONTROVERSIAL, so it's in this other branch... but it's tamer than it sounds, and it's *really* fun.
https://cdn.discordapp.com/attachments/275750804227489794/718541704822784061/kart0158.gif
https://cdn.discordapp.com/attachments/275750804227489794/718545963408687155/kart0161.gif
https://cdn.discordapp.com/attachments/275750804227489794/718543467847876689/kart0160.gif
2020-06-05 15:29:08 -04:00
Latapostrophe
f33e4d62a0
Sort conflicts, fix misordered follower bubble states in dehacked
2020-06-05 02:33:39 +02:00
Sally Coolatta
f4c0011a76
Merge branch 'master' into grand-pricks
2020-06-04 14:41:56 -04:00