Oni
492b3df1a9
Merge branch 'restart-time-attack-prompt' into 'master'
...
Time Attack HUD tweak
See merge request KartKrew/Kart!2004
2024-03-04 07:07:02 +00:00
James R
5fbb32442b
Fix Alternate Title Screen unlockable not saving preference
...
- Remove CV_NOSHOWHELP, so the config file can load
- Do not stealth set the cvar, so it is not dependent on
order of operations of config loading and challenge
loading
2024-03-03 22:20:12 -08:00
James R
9950a8210c
Time Attack: display Y button prompt above timestamp
2024-03-03 18:31:46 -08:00
James R
39bc04200e
Time Attack: staff ghost time uses speedometer font
2024-03-03 18:28:30 -08:00
James R
d4ab1a3272
Input Display: force on in Tutorials
2024-03-02 17:28:46 -08:00
James R
6988fbcf3e
Input Display: draw over everything else on the HUD
2024-03-02 00:27:06 -08:00
James R
bf41f3ec29
Input Display: slide with dialogue box
2024-03-02 00:22:44 -08:00
James R
bf65fb0cbf
Input Display: fade in quickly at level start
2024-03-02 00:20:30 -08:00
James R
9d4f57ddfb
Auto respawn after 35 tics if distancetofinish jumped too much
2024-02-28 18:13:01 -08:00
James R
9d9dac6e96
debugwaypoints: raise HUD a little
...
This is still obscuring lap counter if cheatchecks are
present.
2024-02-28 17:45:22 -08:00
Oni
61db3426a3
Merge branch 'debug-waypoints-glow-up' into 'master'
...
debugwaypoints improvement
See merge request KartKrew/Kart!1945
2024-02-25 07:24:18 +00:00
Oni
dc561c8737
Merge branch 'shut-the-fuck-up-bufo' into 'master'
...
Suppress bufo spawn, bufo sound, and hud messages when exiting
Closes #1057
See merge request KartKrew/Kart!1937
2024-02-25 07:24:05 +00:00
James R
bc479321d0
Replace in-map input display with new graphics
2024-02-24 22:01:07 -08:00
James R
f944161d82
debugwaypoints: show Last Safe Lap and Last Safe Cheat Check
2024-02-23 17:20:39 -08:00
James R
d63b89e585
debugwaypoints: replace console font with compact view
2024-02-23 17:20:11 -08:00
AJ Martinez
31272cafa0
AddMessage fixes
2024-02-21 21:55:08 -07:00
AJ Martinez
09cdc60697
Suppress bufo spawn, bufo sound, and hud messages when exiting
2024-02-21 17:22:15 -07:00
Oni
ff20f38ffa
Merge branch 'in-flight-menus' into 'master'
...
Course List QOL
See merge request KartKrew/Kart!1867
2024-01-28 23:31:59 +00:00
Sal
3958c15dfe
New Credits
2024-01-28 23:31:30 +00:00
James R
fc40d86a73
HUD: draw sphere meter under player nametags
2024-01-26 15:12:46 -08:00
James R
25fa76104f
HUD: draw item box next to player nametags if GTR_ITEMARROWS (in Battle)
2024-01-26 14:30:57 -08:00
James R
3278685ef4
HUD: load 4P item spy graphics
2024-01-26 14:30:57 -08:00
James R
23aef8f673
HUD tracking: cull nametags
...
- Background overlapping nametags become 60% transparent
- Culling is performed separately from other HUD trackers
2024-01-26 14:30:57 -08:00
James R
8ac2efe82c
HUD tracking: refactor nametags to use generic HUD tracker sorting
2024-01-26 14:30:57 -08:00
James R
2364fb80a0
Battle: remove overhead arrows (physical object)
...
Old shitty object from v1 that is about to be replaced by
HUD tracking. :D
2024-01-26 14:30:56 -08:00
toaster
748dd9080d
Fix tiny medals for Time Attack mode
2024-01-25 22:40:51 +00:00
Oni
4bda042d69
Merge branch 'fix-replay-hudmessage' into 'master'
...
Fix HUD messages not being replay / party-aware
See merge request KartKrew/Kart!1859
2024-01-23 16:23:55 +00:00
James R
1f4bebe6da
HUD: Battle points HUD (1P and 4P versions), displays right next to bumpers
2024-01-22 16:43:00 -08:00
James R
1cb306ac87
HUD: replace 4P bumpers/prisons sticker with srb2::Draw version
...
The color is one shade off, but we'll see if it matters.
2024-01-22 16:42:31 -08:00
James R
e06e0dcb3a
Battle: emerald win HUD polish
...
- Bigger
- Aligned to the Tally boxes
- Each emerald slides in one-by-one over the duration of
the Tally
- Flash after the final emerald slides into place
2024-01-22 16:42:29 -08:00
AJ Martinez
4bbbe82fdc
Fix HUD messages not being replay / party-aware
2024-01-19 20:40:16 -07:00
Oni
973d5ba658
Merge branch 'objective-hud' into 'master'
...
Add persistent objective messages via K_AddMessage, expose to ACS
See merge request KartKrew/Kart!1843
2024-01-20 00:19:17 +00:00
Oni
9d0b29b73d
Merge branch 'fix-bufo-spawn' into 'master'
...
Fix Battle UFO spawn not cycling; fix Super Flicky minimap crash
Closes #938
See merge request KartKrew/Kart!1844
2024-01-17 05:31:19 +00:00
Eidolon
bdc0795704
Fix several Clang compile warnings
2024-01-16 06:11:43 -05:00
James R
c3748ff91a
Fix minimap crash if Super Flicky owner spectates
2024-01-15 18:11:06 -08:00
AJ Martinez
9b224356fe
Add persistent objective messages via K_AddMessage, expose to ACS
2024-01-15 17:49:10 -07:00
AJ Martinez
6f2d467542
Merge remote-tracking branch 'origin/master' into message-drawer
2024-01-14 17:58:52 -07:00
AJ Martinez
36dd4e171d
UFO conveyance fixes
2024-01-14 17:58:03 -07:00
AJ Martinez
516e418912
HUD messages: 2P split fixes, text revisions
2024-01-14 17:30:09 -07:00
AJ Martinez
e9ee268965
Per-viewport HUD messages
2024-01-14 17:13:03 -07:00
AJ Martinez
25149db4eb
WIP: Per-player mid-round announcements
2024-01-14 04:18:54 -07:00
AJ Martinez
1e39081856
WIP: Mid-round status messages
2024-01-14 03:05:49 -07:00
James R
2213386498
HUD: fix 1P Battle GOAL offset in Duel
2024-01-13 22:56:19 -08:00
James R
26b03a810c
HUD: fix GOAL not turning rainbow if point limit is less than 5
2024-01-13 22:56:18 -08:00
James R
4bcdd22e2c
HUD: Battle GOAL uses leading player's color by default
2024-01-13 12:34:28 -08:00
James R
4694cb79ff
HUD: Battle rankings and GOAL (2P version) + 2P minimap tweak
...
- 2P version just reuses 4P version
- Minimap shifted over slightly to make room
2024-01-12 07:30:34 -08:00
James R
02719ef2bf
HUD: Battle GOAL cycles colors when someone comes within 5 points of winning
...
- Colors cycle at a speed of 4 tics
- Adjusted "KO" flashing rate from 6/12 -> 8/16
2024-01-12 06:54:19 -08:00
James R
f232647868
HUD: Battle rankings and GOAL (4P version) + 4P timer tweak
...
- 4P version only displays top 2 players
- Compared to 1P version, local player is not required to
be on the list
- Skull is displayed if any of the party members have
reached the point limit
- 4P timers reduced to just digits, in order to make space
for rankings
2024-01-12 06:53:42 -08:00
James R
c3a6f6b77d
K_drawKartPositionFaces: refactor into class so splitscreen drawing methods can be added
2024-01-12 05:25:27 -08:00
James R
a14adfa410
HUD: Battle rankings and GOAL (1P version only)
...
Battle-specific HUD:
- 3 players in rankings
- Display player always appears on rankings (even if they
are not in the top 3)
- GOAL icon at the top of the rankings
- Normally displays point limit
- Becomes a skull when display player has reached point limit
- "KO" flashes over the skull, at a rate of 6/12 tics
2024-01-12 05:06:51 -08:00