Commit graph

16934 commits

Author SHA1 Message Date
Sal
1aef75bff3 Merge branch 'model-texture-fix' into 'master'
Model texture fix

Closes #97 and #100

See merge request KartKrew/Kart!325
2020-10-28 16:31:19 -04:00
Sally Coolatta
01d5c9a95b Put back in the improvements to HWR_CreateBlendedTexture
Fixes colors being darker, and creates blend textures faster
2020-10-28 16:20:11 -04:00
Sally Coolatta
bac7de9b0f Merge branch 'master' into model-texture-fix 2020-10-28 15:58:00 -04:00
Sal
a0621b92f9 Merge branch 'anchors-on-slopes' into 'master'
Offset slope anchors from regular slopes

See merge request KartKrew/Kart!319
2020-10-28 15:50:30 -04:00
Sal
8b20a94202 Merge branch 'additive-transmap' into 'master'
Additive and Subtractive Translation Maps

See merge request KartKrew/Kart!323
2020-10-28 15:50:22 -04:00
Sally Coolatta
a253a6cedd Remove rogue line making this function do nothing 2020-10-28 15:41:32 -04:00
Sally Coolatta
646fd15b02 Remove these 2 calls to HWR_UnlockCachedPatch
From what I can tell, this is not in SRB2 master or next. I'm uncertain about this, but Jeck has had zero crashes with this.
2020-10-28 15:16:05 -04:00
James R
faefe23d88 Merge branch 'music-changes' into 'master'
Load multiple musicdef, use music.pk3

See merge request KartKrew/Kart!324
2020-10-28 01:16:49 -04:00
James R
f5329f25bf Use music.pk3 2020-10-27 17:20:57 -07:00
James R
7199bba3b2 Update musicdef conversion utility 2020-10-27 15:51:36 -07:00
James R
d896fee2e5 Load multiple musicdef lumps from a single wad 2020-10-27 15:45:10 -07:00
James R
e7051737d7 Use 2.2's musicdef parser 2020-10-27 15:00:31 -07:00
Sally Coolatta
3200842519 this is stupid 2020-10-27 01:27:51 -04:00
Sally Coolatta
714f04c930 Eliminate karma players at overtime 2020-10-27 01:09:51 -04:00
Sally Coolatta
63c84567c5 Spawn an item right at 0:00.00, instead of at 0:04.00 2020-10-27 00:23:46 -04:00
Sally Coolatta
f8e52ae6a0 Increase radius of floating items 2020-10-27 00:22:33 -04:00
Sally Coolatta
a2a947db62 bruh
thanks jart
2020-10-27 00:19:11 -04:00
James R
de936f4c7f Don't reset drift off springs
Hopefully nothing requires drift reset from here.
2020-10-26 20:49:39 -07:00
Sally Coolatta
ddee6257e7 Move to P_RunThinkers 2020-10-26 23:46:56 -04:00
James R
d19c96ee17 Revert step down changes 2020-10-26 20:20:04 -07:00
James R
2ae394b8e3 Fix opengl splitscreen 2020-10-26 19:51:42 -07:00
Sally Coolatta
16e08d4388 Don't run P_RespawnBattleBoxes 2020-10-26 22:33:14 -04:00
Sally Coolatta
b83f9afecb Merge branch 'master' into battle-rethink 2020-10-26 22:22:40 -04:00
Sal
96a5eadc84 Merge branch 'the-scary-22-merge' into 'master'
The scary 22 merge

Closes #19, #80, #69, #94, #61, #64, #6, #27, #46, #47, #45, #43, #37, and #72

See merge request KartKrew/Kart!321
2020-10-26 22:21:01 -04:00
Sally Coolatta
201f8365db Merge branch 'battle-rethink' of https://git.do.srb2.org/KartKrew/Kart into battle-rethink 2020-10-26 22:20:25 -04:00
Sally Coolatta
62139f144a Paper item spawners
Code is a little horrendous in a few places but I will hopefully fix later :V
2020-10-26 22:20:02 -04:00
James R
9bff8c2ecb Remove the other -splitscreen parameter 2020-10-26 19:03:24 -07:00
James R
eec54356c3 Fix splitscreen fov being fucked on first R_ExecuteSetViewSize 2020-10-26 18:57:32 -07:00
James R
65cc5f52f2 Fix doubling the volume 2020-10-26 04:23:29 -07:00
Sryder
01a37668bc Add missing MFD_TRANSSUB to dehacked 2020-10-26 11:22:27 +00:00
James R
b21a0a8cf2 Fix module and chip music being SRB2 LOUD 2020-10-26 04:19:41 -07:00
Sryder
11386e12ba Keep NUMTRANSMAPS what it was, instead add NUMEFFECTMAPS to end of enum
Should have easier merging and be less likely to break current effects.
2020-10-26 11:18:53 +00:00
Sryder
a585d3c9d1 Revert "Fix various things that used NUMTRANSMAPS for the number of translucent trans maps"
This reverts commit dc453fbbda.
2020-10-26 11:07:17 +00:00
James R
364b69c621 Let turn while light snaking 2020-10-26 03:46:49 -07:00
James R
88a8a09516 Make sneaker panels push you in spinout AGAIN LOL
The old condition for player movement was...

1. player hasn't finished
2. player not in pain, or player in pain but on the ground

The else condition to this is therefore player has finished or player in pain
and in the air.

I believe K_MomentumToFacing (prior to bots) was only for letting the player
turn around after crossing the finish line, to face the camera.

(K_MomentumToFacing also does nothing in the air.)
2020-10-26 02:05:14 -07:00
James R
e5a9bfc968 Fix conflicting step up/down code 2020-10-25 17:04:06 -07:00
Sryder
69f32bfcaf Merge branch 'the-scary-22-merge' of git@git.do.srb2.org:KartKrew/Kart.git into additive-transmap 2020-10-25 23:19:38 +00:00
Sryder
dc453fbbda Fix various things that used NUMTRANSMAPS for the number of translucent trans maps 2020-10-25 23:19:20 +00:00
James R
4570757c4e Fix item respawn time underflow 2020-10-25 15:42:54 -07:00
James R
a50d281658 Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-25 13:44:43 -07:00
James R
2c35034960 Fix invincibility music not ending 2020-10-25 13:43:44 -07:00
James R
6a2ace3067 Fix compiler warning 2020-10-25 13:12:08 -07:00
Sally Coolatta
5f0658e6ca The barrier won't do anything if they've already been eliminated 2020-10-25 16:07:33 -04:00
Sally Coolatta
ed6787ae4d remove lj's thing 2020-10-25 14:42:23 -04:00
Sally Coolatta
1665e72b99 Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-25 13:56:53 -04:00
Sal
00c83dfcf9 Merge branch 'loading-screen' into 'the-scary-22-merge'
Loading bar for startup

See merge request KartKrew/Kart!322
2020-10-25 13:53:28 -04:00
Sally Coolatta
79a319ec02 Add a "title screen" 2020-10-25 11:34:58 -04:00
Sally Coolatta
c93330bf20 Use enum for better maintainability & error checking 2020-10-25 11:34:15 -04:00
Sally Coolatta
3469ab12ba Add extra warning for CON_STARTUP_LOADSTEPS being incorrect 2020-10-25 10:48:32 -04:00
Sryder
488ad70da3 Merge branch 'the-scary-22-merge' of git@git.do.srb2.org:KartKrew/Kart.git into additive-transmap 2020-10-25 14:43:44 +00:00