Sal
1aef75bff3
Merge branch 'model-texture-fix' into 'master'
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Model texture fix
Closes #97 and #100
See merge request KartKrew/Kart!325
2020-10-28 16:31:19 -04:00
Sally Coolatta
01d5c9a95b
Put back in the improvements to HWR_CreateBlendedTexture
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Fixes colors being darker, and creates blend textures faster
2020-10-28 16:20:11 -04:00
Sally Coolatta
bac7de9b0f
Merge branch 'master' into model-texture-fix
2020-10-28 15:58:00 -04:00
Sal
a0621b92f9
Merge branch 'anchors-on-slopes' into 'master'
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Offset slope anchors from regular slopes
See merge request KartKrew/Kart!319
2020-10-28 15:50:30 -04:00
Sal
8b20a94202
Merge branch 'additive-transmap' into 'master'
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Additive and Subtractive Translation Maps
See merge request KartKrew/Kart!323
2020-10-28 15:50:22 -04:00
Sally Coolatta
a253a6cedd
Remove rogue line making this function do nothing
2020-10-28 15:41:32 -04:00
Sally Coolatta
646fd15b02
Remove these 2 calls to HWR_UnlockCachedPatch
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From what I can tell, this is not in SRB2 master or next. I'm uncertain about this, but Jeck has had zero crashes with this.
2020-10-28 15:16:05 -04:00
James R
faefe23d88
Merge branch 'music-changes' into 'master'
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Load multiple musicdef, use music.pk3
See merge request KartKrew/Kart!324
2020-10-28 01:16:49 -04:00
James R
f5329f25bf
Use music.pk3
2020-10-27 17:20:57 -07:00
James R
7199bba3b2
Update musicdef conversion utility
2020-10-27 15:51:36 -07:00
James R
d896fee2e5
Load multiple musicdef lumps from a single wad
2020-10-27 15:45:10 -07:00
James R
e7051737d7
Use 2.2's musicdef parser
2020-10-27 15:00:31 -07:00
Sally Coolatta
3200842519
this is stupid
2020-10-27 01:27:51 -04:00
Sally Coolatta
714f04c930
Eliminate karma players at overtime
2020-10-27 01:09:51 -04:00
Sally Coolatta
63c84567c5
Spawn an item right at 0:00.00, instead of at 0:04.00
2020-10-27 00:23:46 -04:00
Sally Coolatta
f8e52ae6a0
Increase radius of floating items
2020-10-27 00:22:33 -04:00
Sally Coolatta
a2a947db62
bruh
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thanks jart
2020-10-27 00:19:11 -04:00
James R
de936f4c7f
Don't reset drift off springs
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Hopefully nothing requires drift reset from here.
2020-10-26 20:49:39 -07:00
Sally Coolatta
ddee6257e7
Move to P_RunThinkers
2020-10-26 23:46:56 -04:00
James R
d19c96ee17
Revert step down changes
2020-10-26 20:20:04 -07:00
James R
2ae394b8e3
Fix opengl splitscreen
2020-10-26 19:51:42 -07:00
Sally Coolatta
16e08d4388
Don't run P_RespawnBattleBoxes
2020-10-26 22:33:14 -04:00
Sally Coolatta
b83f9afecb
Merge branch 'master' into battle-rethink
2020-10-26 22:22:40 -04:00
Sal
96a5eadc84
Merge branch 'the-scary-22-merge' into 'master'
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The scary 22 merge
Closes #19 , #80 , #69 , #94 , #61 , #64 , #6 , #27 , #46 , #47 , #45 , #43 , #37 , and #72
See merge request KartKrew/Kart!321
2020-10-26 22:21:01 -04:00
Sally Coolatta
201f8365db
Merge branch 'battle-rethink' of https://git.do.srb2.org/KartKrew/Kart into battle-rethink
2020-10-26 22:20:25 -04:00
Sally Coolatta
62139f144a
Paper item spawners
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Code is a little horrendous in a few places but I will hopefully fix later :V
2020-10-26 22:20:02 -04:00
James R
9bff8c2ecb
Remove the other -splitscreen parameter
2020-10-26 19:03:24 -07:00
James R
eec54356c3
Fix splitscreen fov being fucked on first R_ExecuteSetViewSize
2020-10-26 18:57:32 -07:00
James R
65cc5f52f2
Fix doubling the volume
2020-10-26 04:23:29 -07:00
Sryder
01a37668bc
Add missing MFD_TRANSSUB to dehacked
2020-10-26 11:22:27 +00:00
James R
b21a0a8cf2
Fix module and chip music being SRB2 LOUD
2020-10-26 04:19:41 -07:00
Sryder
11386e12ba
Keep NUMTRANSMAPS what it was, instead add NUMEFFECTMAPS to end of enum
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Should have easier merging and be less likely to break current effects.
2020-10-26 11:18:53 +00:00
Sryder
a585d3c9d1
Revert "Fix various things that used NUMTRANSMAPS for the number of translucent trans maps"
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This reverts commit dc453fbbda .
2020-10-26 11:07:17 +00:00
James R
364b69c621
Let turn while light snaking
2020-10-26 03:46:49 -07:00
James R
88a8a09516
Make sneaker panels push you in spinout AGAIN LOL
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The old condition for player movement was...
1. player hasn't finished
2. player not in pain, or player in pain but on the ground
The else condition to this is therefore player has finished or player in pain
and in the air.
I believe K_MomentumToFacing (prior to bots) was only for letting the player
turn around after crossing the finish line, to face the camera.
(K_MomentumToFacing also does nothing in the air.)
2020-10-26 02:05:14 -07:00
James R
e5a9bfc968
Fix conflicting step up/down code
2020-10-25 17:04:06 -07:00
Sryder
69f32bfcaf
Merge branch 'the-scary-22-merge' of git@git.do.srb2.org:KartKrew/Kart.git into additive-transmap
2020-10-25 23:19:38 +00:00
Sryder
dc453fbbda
Fix various things that used NUMTRANSMAPS for the number of translucent trans maps
2020-10-25 23:19:20 +00:00
James R
4570757c4e
Fix item respawn time underflow
2020-10-25 15:42:54 -07:00
James R
a50d281658
Merge branch 'the-scary-22-merge' into battle-rethink
2020-10-25 13:44:43 -07:00
James R
2c35034960
Fix invincibility music not ending
2020-10-25 13:43:44 -07:00
James R
6a2ace3067
Fix compiler warning
2020-10-25 13:12:08 -07:00
Sally Coolatta
5f0658e6ca
The barrier won't do anything if they've already been eliminated
2020-10-25 16:07:33 -04:00
Sally Coolatta
ed6787ae4d
remove lj's thing
2020-10-25 14:42:23 -04:00
Sally Coolatta
1665e72b99
Merge branch 'the-scary-22-merge' into battle-rethink
2020-10-25 13:56:53 -04:00
Sal
00c83dfcf9
Merge branch 'loading-screen' into 'the-scary-22-merge'
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Loading bar for startup
See merge request KartKrew/Kart!322
2020-10-25 13:53:28 -04:00
Sally Coolatta
79a319ec02
Add a "title screen"
2020-10-25 11:34:58 -04:00
Sally Coolatta
c93330bf20
Use enum for better maintainability & error checking
2020-10-25 11:34:15 -04:00
Sally Coolatta
3469ab12ba
Add extra warning for CON_STARTUP_LOADSTEPS being incorrect
2020-10-25 10:48:32 -04:00
Sryder
488ad70da3
Merge branch 'the-scary-22-merge' of git@git.do.srb2.org:KartKrew/Kart.git into additive-transmap
2020-10-25 14:43:44 +00:00