Commit graph

17058 commits

Author SHA1 Message Date
Sryder
a585d3c9d1 Revert "Fix various things that used NUMTRANSMAPS for the number of translucent trans maps"
This reverts commit dc453fbbda.
2020-10-26 11:07:17 +00:00
James R
364b69c621 Let turn while light snaking 2020-10-26 03:46:49 -07:00
James R
88a8a09516 Make sneaker panels push you in spinout AGAIN LOL
The old condition for player movement was...

1. player hasn't finished
2. player not in pain, or player in pain but on the ground

The else condition to this is therefore player has finished or player in pain
and in the air.

I believe K_MomentumToFacing (prior to bots) was only for letting the player
turn around after crossing the finish line, to face the camera.

(K_MomentumToFacing also does nothing in the air.)
2020-10-26 02:05:14 -07:00
James R
e5a9bfc968 Fix conflicting step up/down code 2020-10-25 17:04:06 -07:00
Sryder
69f32bfcaf Merge branch 'the-scary-22-merge' of git@git.do.srb2.org:KartKrew/Kart.git into additive-transmap 2020-10-25 23:19:38 +00:00
Sryder
dc453fbbda Fix various things that used NUMTRANSMAPS for the number of translucent trans maps 2020-10-25 23:19:20 +00:00
James R
4570757c4e Fix item respawn time underflow 2020-10-25 15:42:54 -07:00
James R
a50d281658 Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-25 13:44:43 -07:00
James R
2c35034960 Fix invincibility music not ending 2020-10-25 13:43:44 -07:00
James R
6a2ace3067 Fix compiler warning 2020-10-25 13:12:08 -07:00
Sally Coolatta
5f0658e6ca The barrier won't do anything if they've already been eliminated 2020-10-25 16:07:33 -04:00
Sally Coolatta
ed6787ae4d remove lj's thing 2020-10-25 14:42:23 -04:00
Sally Coolatta
1665e72b99 Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-25 13:56:53 -04:00
Sal
00c83dfcf9 Merge branch 'loading-screen' into 'the-scary-22-merge'
Loading bar for startup

See merge request KartKrew/Kart!322
2020-10-25 13:53:28 -04:00
Sally Coolatta
79a319ec02 Add a "title screen" 2020-10-25 11:34:58 -04:00
Sally Coolatta
c93330bf20 Use enum for better maintainability & error checking 2020-10-25 11:34:15 -04:00
Sally Coolatta
3469ab12ba Add extra warning for CON_STARTUP_LOADSTEPS being incorrect 2020-10-25 10:48:32 -04:00
Sryder
488ad70da3 Merge branch 'the-scary-22-merge' of git@git.do.srb2.org:KartKrew/Kart.git into additive-transmap 2020-10-25 14:43:44 +00:00
Sally Coolatta
12f56d64a7 Adds a simple white loading bar at the bottom of startup, instead of covering the cool reference with text
Mockup of what it looks like, since the window's invisble when you try to print-scr it: https://cdn.discordapp.com/attachments/275750804227489794/769931098636943391/unknown.png
2020-10-25 10:35:24 -04:00
Sally Coolatta
48d8bb242a Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-25 09:58:25 -04:00
Sally Coolatta
f121ed210a Fix flashing tics 2020-10-25 09:57:51 -04:00
Sally Coolatta
449d1df014 Remove flashing tics increase in Battle 2020-10-24 21:46:23 -04:00
Sally Coolatta
5db7b337d9 Speed up sphere respawn 2020-10-24 21:45:35 -04:00
Sally Coolatta
2509d5a29c Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-24 21:39:32 -04:00
Sally Coolatta
afbbfc9b1f Fix cvars
My wrist burns...
2020-10-24 21:32:07 -04:00
Sally Coolatta
7c2bd0d1c2 Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
Sally Coolatta
ddf466d61f Fix compile errors 2020-10-24 19:52:09 -04:00
Sally Coolatta
9b6aa946ea Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
Sryder
b16a16027d Fix additive/subtractive walls not working when sectors have multiple lights in OpenGL
This is a change that could have broken other areas so should be checked too for other areas
2020-10-25 00:27:28 +01:00
Sally Coolatta
15cfafaeba Merge remote-tracking branch 'public/master' into the-scary-22-merge 2020-10-24 18:38:27 -04:00
Sally Coolatta
fda698a290 Merge master 2020-10-24 18:34:07 -04:00
Sally Coolatta
5504cb8cee Don't show comeback timer & screen fade after you've been eliminated 2020-10-24 11:46:56 -04:00
Sally Coolatta
dc7fe0bd58 Fix overtime barrier not applying to bombs/flashing players 2020-10-24 11:33:07 -04:00
Sally Coolatta
c92871d317 Fix name tags showing for dead or invisible players 2020-10-24 11:28:02 -04:00
Sally Coolatta
0969ca1af9 Karma bombs rework
- Fixed the bugs with them in our last netgame
- Karma bombs are no longer slippery or have stat changes
- Karma bombs cannot pick up spheres. Their remaining spheres before they died are removed 1 per tic.
- Karma bombs are out of the game permanently when touching the overtime barrier
- When successfully hurting another player, instead of getting 0.5 bumpers, they steal ALL of the opponent's bumpers, effectively swapping places with them. One bumper is lost in the process, meaning bumpers are slowly flitered out the more people need to come back.
- Removed karma items/eggboxes... hopefully this is temporary and we can bring them back later, but currently we don't have a design for how they should work under the new rules :x. They are still in the code behind the `OTHERKARMAMODES` define
- Bumpers & comeback timer are now player_t variables instead of kartstuff shit
- eliminated boolean on player_t for checking when a player touched the barrier
2020-10-24 11:27:42 -04:00
Sally Coolatta
cc1268cdf3 Lost bit of the commit 2020-10-24 09:18:43 -04:00
Sally Coolatta
81a3a1c108 Steal bumpers from other players on any hit 2020-10-24 09:18:28 -04:00
Sryder
282932862c Fix the additive/subtractive floors not working in OpenGL. 2020-10-24 01:02:01 +01:00
Sryder
4029f5bd00 Fix dumb copy paste error that caused software to crash 2020-10-24 00:50:58 +01:00
James R
f21b2c66b5 Merge remote-tracking branch 'origin/master' into next 2020-10-23 14:57:13 -07:00
James R
bfa32cf2fc Merge branch 'reverse-offsetof-macro' into 'next'
Turn the lua sector lines hack into a macro

See merge request STJr/SRB2!1187
2020-10-23 16:44:29 -04:00
James R
239beed0ed Merge branch 'set-cvars' into 'next'
Set cvars directly from Lua

See merge request STJr/SRB2!1205
2020-10-23 16:42:42 -04:00
James R
cded5a9416 Merge branch 'cmake-multithreading' into 'master'
Add multithreading option for CMake

See merge request STJr/SRB2!1204
2020-10-23 16:42:32 -04:00
Sally Coolatta
6c2884b7d6 Fix leftover from old code causing desync, part 2 2020-10-23 16:40:34 -04:00
James R
e764043a81 Merge branch 'skip-unused-mobj-hooks' into 'next'
Only invoke the Lua API for mobj hooks that need it

See merge request STJr/SRB2!1209
2020-10-23 16:40:07 -04:00
James R
cf65d5eb00 Merge branch 'insert-wait' into 'next'
Do not let previous wait commands affect COM_BufInsertText

See merge request STJr/SRB2!1207
2020-10-23 16:38:46 -04:00
James R
dc2ecc5013 Merge branch 'fix-ghost-netvar-crash' into 'next'
Fix G_GhostTicker crashing trying to read netvars as ghost data

See merge request STJr/SRB2!1203
2020-10-23 16:37:49 -04:00
James R
b3ac8e336a Merge branch 'sw-npo2-span-opt' into 'next'
NPO2 span function optimization

See merge request STJr/SRB2!1201
2020-10-23 16:36:18 -04:00
LJ Sonic
e8b6f9db5e Merge branch 'catchup-timeout' into 'next'
Kick clients that fail to catch up with server gamelogic

See merge request STJr/SRB2!1208
2020-10-23 16:19:10 -04:00
Sally Coolatta
ffe4f4a400 Fix leftover from old code causing desync 2020-10-23 03:05:10 -04:00