Commit graph

1184 commits

Author SHA1 Message Date
James R
eafddb5a61 Use new pogo spring sprites, not colorized 2022-08-11 20:19:08 -07:00
James R
4fb0dfa9c0 New pogospring behavior
Spawns a spring under you. First bounce gives you trick
air time, subsequent bounces give you tumble.
2022-08-01 05:27:32 -07:00
James R
e360270b13 Add MT_POGOSPRING, orange spring 2022-08-01 05:21:10 -07:00
Sally Coolatta
27c9d698be Reverse weather speed
Makes more logical sense on the user end for negative to go up, since most weather should be going down.

They need to SPAWN with reversed momz too :V
2022-05-31 09:57:53 -04:00
Sally Coolatta
7891b10328 Merge branch 'master' into hyu 2022-05-21 22:38:15 -04:00
James R
ef8a8061ed Merge branch 'shortcut-waypoints-fix' into 'master'
Small waypoint fixes

See merge request KartKrew/Kart!591
2022-05-21 09:13:26 +00:00
Sally Coolatta
a3592da4f1 More waypoint debug visualizations
- Shortcut waypoints are pink now instead of blue. (barkley's ran into the issue of a shortcut waypoint on the main path too many times)
- Waypoint debug uses a shaded blue sphere sprite instead of a thok sprite, because it makes the color easier to see on different backgrounds.
- Use 1 splat for waypoint radius instead of shittons of orbs
2022-05-20 22:32:23 -04:00
Sally Coolatta
6e8e0ad0f5 Lightning Shield fixs
- Rename to Lightning Shield (it keeps fucking me up when I want to kartgiveitem it to myself)
- Fix inflictors causing damage being considered damage hitlag. Fixes the player using Lightning Shield being in damage hitlag state (most notable in the DI branch because hurting someone with it lets you DI afterwards, which also fucks with your turning)
- Rewrote attack function to use custom blockmap search instead of P_NukeEnemies.
- It can no longer attack below you, only above & around you.
- Increased the attack radius, so that it actually lines up with the sprites...
- Fixed extremely inconsistent ring blockmap search by moving it to playerafterthink (don't ask me why)
- Rings get joulsted by Lightning Shield when you pass by them without
- Added MAXRADIUS to the blockmap checks for lightning shield & mines, to reduce blockmap inconsistencies
2022-05-20 18:12:34 -04:00
AJ Martinez
d837961c7b This table is not a place of honor 2022-05-13 16:07:43 -05:00
AJ Martinez
dd48ec2df5 Add FX for powerup clash collision 2022-05-12 17:54:12 -05:00
James R
1f73f98e7a Remove fullbright from Brake Dust 2022-05-11 13:09:18 -07:00
James R
730e00ab19 Brake dust
- Spawns outward from both front wheels, from outer wheel
only if brake-drifting.
- Scales with speed, up to 200%. Also applies to drift
sparks.
2022-05-11 12:34:42 -07:00
James R
364651ac39 Remove Brak Eggman 2022-05-11 12:25:58 -07:00
James R
5293b151be Merge branch 'rewrite-mines' into 'master'
Rewrite mines

See merge request KartKrew/Kart!581
2022-05-09 05:15:31 +00:00
Sally Coolatta
72d77f7fb5 Invincibility updates
- You flash white while in invincibility
- Invincibility is not rainbow UNTIL you go above the initial timer.
- Increased visibility of the shield effect around invincible players.
- Invincibility sparkles have trailing afterimages.
- Disabled invincibility speed lines; they now use the normal speedlines but grey/rainbow. (The code/sprites will be used for something later.)
- Using invincibility adds time, instead of setting it.
- Player hitbox is finally bigger, to actually match the shadow size.
2022-05-08 03:43:53 -04:00
Sally Coolatta
1381a56077 Rewrite mines
Get rid of the tons of extra objects it uses for sounds & collision, do it all from the actual object PLEASE...
2022-05-07 22:59:38 -04:00
SinnamonLat
03056eb3b5 better ebrake/spindash visuals 2022-05-03 23:23:46 +02:00
SinnamonLat
464e4a338a wip: ebrake visuals 2022-05-03 03:35:01 +02:00
James R
c6e7fe2d29 Hyudoro object code 2022-04-29 22:02:22 -07:00
James R
61399981a2 MT_SHADOW + SPR_NONE, teleports to tracer and renders only a shadow 2022-04-29 21:14:10 -07:00
James R
505e2db2c4 Add Hyudoro states 2022-04-29 21:14:10 -07:00
James R
af1177a92e Merge branch 'spring-level-up' into 'master'
Increase spring strengths by ONE

See merge request KartKrew/Kart!560
2022-03-24 19:39:48 +00:00
SteelT
dbdaebbb04 Merge branch 'droptarget' into 'master'
"Drop Target" item

See merge request KartKrew/Kart!562
2022-03-22 03:33:54 +00:00
toaster
52d2472ed7 "Drop Target" item initial commit.
Most of the way there, but still a bit left to do.
2022-03-21 23:40:30 +00:00
Sally Coolatta
48160b6417 Increase spring strengths by ONE 2022-03-21 00:46:58 -04:00
toaster
c1f3237157 Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now 2022-02-24 21:19:03 +00:00
SinnamonLat
6567219fec Add MF_NOHITLAGFORME to spikes and wallspikes 2022-01-23 11:50:53 +01:00
James R
ccdbd9ccc9 A_ItemPop: var1 determines roulette or sphere award 2021-12-15 22:34:43 -08:00
James R
1140410e2c Spawn SPHERE BOXES randomly in Battle
They look like random item boxes (the ones in Race) but
have a blue sphere inside of them. One box is worth 10
blue spheres. More boxes spawn during Overtime.

New sprite: SBOX
2021-12-14 01:05:42 -08:00
toaster
69483f2578 Additive sign/tether sparkles 2021-12-09 22:33:57 +00:00
SinnamonLat
2b3da168cb New landmine explosion 2021-12-07 09:54:00 +01:00
toaster
e29f113047 Merge branch 'master' into capsules 2021-11-30 13:50:46 +00:00
James R
f917c60637 Remove MF_NOTHINK from sign pieces
Without a thinker, interpolation doesn't change state.
2021-11-29 15:29:01 -08:00
James R
25c6852482 Let the player touch balloons 2021-11-26 19:17:53 -08:00
toaster
6ad177cb42 Gainax eyesparkle (surprisingly, not a name for a pony...)
* Hold lookback to create a tiny twinkle in your eye.
* If an opponent is behind you, that sparkle is pretty big and plays a cool animation.
* If an opponent is behind you and you have an item, initiate the Chengi Gleam.
* These sparkles are only visible for every player except you. (Currently even with hyuu ghostliness)
2021-11-21 21:39:43 +00:00
lachablock
e2c0f6638f Fix item capsules in reverse gravity 2021-08-02 13:57:27 +10:00
lachablock
90269c1a91 New item capsule respawn functionality 2021-06-21 13:11:21 +10:00
lachablock
459c5615af - Added respawn functionality to item capsules
- Restructured some item capsule code to reduce thinker density and allow the item capsule parts to think after the capsule
- Super Ring capsules are now semibright
2021-06-14 19:04:55 +10:00
lachablock
7e1a29310f Add item capsule Ambush flag scaling; attempted gravity fix 2021-06-14 13:47:15 +10:00
lachablock
debfb41423 Merge remote-tracking branch 'origin/master' into capsules 2021-06-14 12:20:53 +10:00
lachablock
b78db12b0d Add item capsules 2021-06-14 12:20:39 +10:00
SteelT
b3cee8b8fc Merge branch 'master' into trick-panels-changes 2021-06-10 23:45:35 -04:00
Latapostrophe
e632e1d70e Final (?) visuals for trick panel timing 2021-04-24 01:26:39 +02:00
Sally Coolatta
48c8843feb Merge branch 'master' into stair-janking 2021-04-21 21:44:23 -04:00
lachablock
5e327e09c6 Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
lachablock
6e9c3cd864 Lightning sparks when releasing purple/rainbow drifts 2021-04-20 15:57:45 +10:00
lachablock
ed91279391 Add electricity sparks & change purple spark colors 2021-04-17 17:21:18 +10:00
James R
3f09cd4f2b Stair janking VFX
Little sparks spawn on one side of your jart while
stepping, plays for 4 frames on each side.
Loops if 10 tics of the janking animation remain.
2021-04-11 18:57:31 -07:00
Sal
fcc1090f47 Merge branch 'mine-no-fullbright' into 'master'
Proximity mines all lost their fullbright?!

See merge request KartKrew/Kart!416
2021-04-09 19:39:04 -04:00
Sally Coolatta
2d202d748e Proximity mines all lost their fullbright?! 2021-04-07 03:05:01 -04:00