AJ Martinez
8fe89c3dcd
Ironman: papersprite box hell
2022-11-03 03:38:55 -07:00
Nev3r
5c9599f0a9
"UDMF: The whole thing" merged
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See merge request STJr/SRB2!1714
Barely any RR features reimplemented
2022-10-09 01:13:37 -04:00
Sally Coolatta
d19924d96d
Merge branch 'master' into duel-stuff
2022-10-01 21:46:02 -04:00
James R
7b301452cc
Add Garden Top related states
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MT_GARDENTOP
S_GARDENTOP
KITEM_GARDENTOP
KSHIELD_TOP
2022-09-28 00:07:25 -07:00
Sally Coolatta
70a231f115
Add Pogo Spring as a duel item
2022-09-28 02:37:01 -04:00
Sally Coolatta
f9c4f66931
Add duel bomb objects
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Basically a landmine, but strafes back and forth. Currently uses SPB sprites, IDK if we'll end up replacing it later.
2022-09-28 01:47:56 -04:00
Sally Coolatta
456c824abf
Init Hyudoro center properly
2022-09-27 23:29:06 -04:00
Sally Coolatta
d7be3d3aca
Add Duel objects
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- Banana, Eggman Items, Proxi Mine, Land Mine, Hyudoro, and Drop Targets are now placeable in maps.
- By default, will only appear when in 1v1s. (Extra flag can be checked to enable spawning in all modes.)
- Most of these objects will need tweaks to account for being placeable now.
2022-09-27 22:43:45 -04:00
Sal
699666a5d3
Merge branch 'better-splash' into 'master'
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TERRAIN expansion pak
See merge request KartKrew/Kart!680
2022-09-27 16:02:07 +00:00
James R
89641f5ff4
Add GTOP sprite definition
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🥹
2022-09-25 18:15:10 -07:00
Sally Coolatta
21d32511a5
Merge branch 'master' into better-splash
2022-09-25 20:01:27 -04:00
Sally Coolatta
4b51f12c09
Merge branch 'master' into better-splash
2022-09-25 13:39:55 -04:00
Sally Coolatta
b0e3840550
Add jawz.c + new backwards behavior
2022-09-25 11:27:07 -04:00
AJ Martinez
3501ca7976
Match gate animation to Chengi's new visuals
2022-09-23 17:44:22 -07:00
Sally Coolatta
0bd280a29c
Fix SPB dust
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- Fix sliptide not using sliptide states
- Fix dust not dealing damage
2022-09-23 16:44:21 -04:00
Sally Coolatta
0e7d9ba84e
Merge branch 'master' into new-spb
2022-09-21 11:18:31 -04:00
Sally Coolatta
dd94b1449e
Juicebox gates forward port for SPB
2022-09-21 07:05:26 -04:00
VelocitOni
6d45e58425
Merge branch 'master' into tumble-slope-fuck
2022-09-21 07:04:37 -04:00
Sally Coolatta
b7f0f05f84
Merge branch 'master' into new-spb
2022-09-21 02:12:53 -04:00
Oni
2d38d0fbc6
Merge branch 'item-debris-final' into 'master'
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Item Debris
See merge request KartKrew/Kart!683
2022-09-20 22:20:44 +00:00
James R
e7b0e223e1
Fix respawning item boxes with P_RespawnBattlesBoxes
2022-09-20 10:36:32 -07:00
Sally Coolatta
f987d1b601
Add smooth landing vfx
2022-09-20 10:33:24 -04:00
James R
7d87f2e1a2
Fix item debris animation
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WHAT WERE THEY COOKING
2022-09-20 05:45:28 -07:00
James R
f6ef29cf03
Refactor item debris cloud
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- The "cloud" is stationary and spawned on the item box
instead of the player. Still scales up with speed.
- Single particles are spawned behind the player. No
longer scales. Lasts longer but can end early if the
player slows down.
2022-09-20 05:45:28 -07:00
James R
c2b2cd9a43
Reenable item box respawning
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Old code was shit so I removed it (4d67cc632 ). Turns out
none of that bullshit actually mattered to make this box
respawn and it just needs to go to an invisible state!
Makes use of some nifty flickering code (that was already
there but effectively disabled) shortly before it actually
respawns.
2022-09-20 05:45:28 -07:00
VelocitOni
a2db1673dc
Made hitbox radius 26 instead of 16
2022-09-19 19:27:23 -04:00
VelocitOni
992dde0e3b
Merge branch 'master' into item-debris-final
2022-09-18 07:58:53 -04:00
Sally Coolatta
e610c41d0f
Add Poh-Bee sprites
2022-09-18 04:33:03 -04:00
Sally Coolatta
5767315787
SPB in its own file + better waypoint movement
2022-09-18 01:07:46 -04:00
James R
4d67cc6324
Replace shitty item box pop with flying debris and dust clouds
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Debris flies forward and outward from the player in the
direction of momentum. Debris particles bounce once then
disappear when they hit the ground for the second time.
Clouds spawn on and trail behind the player for a short
duration.
2022-09-17 06:41:44 -07:00
James R
1cf1643233
Merge branch 'stability-fix-ports' into 'master'
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Stability fix ports
See merge request KartKrew/Kart!670
2022-09-17 07:08:26 +00:00
Sally Coolatta
c936c797f0
Merge branch 'master' into better-splash
2022-09-16 05:00:13 -04:00
Sally Coolatta
0faf4d5f54
Add MF_APPLYTERRAIN
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I gave it to all of our items, to give them footstep particles. Replaced MF_NIGHTSITEM.
2022-09-15 05:46:40 -04:00
Sally Coolatta
71723a803d
Implement pohbee chain
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Crashes when drawing the sprites after looking at it for like half a second and idk why tf
2022-09-15 01:03:08 -04:00
Sally Coolatta
72948ad49d
Make timer more obvious on grow particles
2022-09-14 23:50:48 -04:00
Sally Coolatta
970add8b91
Add grow/shrink particles
2022-09-14 02:47:42 -04:00
Sally Coolatta
07f2932d3a
Set owner of particle
2022-09-12 00:18:35 -04:00
Sally Coolatta
27fdb815b9
Give solid to gun & particles
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Fixes hitboxes for the gun, IDK why particle isn't working. Also fix typo error
2022-09-12 00:06:48 -04:00
Sally Coolatta
b8bbdda1f3
Improvements from the netgame
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- Double active time
- Increase height they spawn from
- Slow down swing speed the tiniest bit
- Add an extra 7 for first place
- Increase hitbox
- Make particles into hitbox
- Tweak item odds
2022-09-11 23:31:53 -04:00
Sally Coolatta
6aaa608299
Playable Shrink
2022-09-11 21:40:24 -04:00
Sally Coolatta
92f9fc266d
Merge branch 'master' into m-for-mini
2022-09-11 18:39:53 -04:00
Sal
94d7c497b0
Merge branch 'hooklib-port' into 'master'
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Hooklib refactor ported and (mostly) squashed
See merge request KartKrew/Kart!662
2022-09-11 06:30:07 +00:00
Sally Coolatta
a74506690f
More shrink foundation
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- Keeps track of ties. If multiple Poh-Bees would go to the same waypoint, then it will combine them into a single one, with multiple lasers attached to it.
- Added the laser shooters. Still purely visual.
- Added despawn behavior.
2022-09-11 02:15:44 -04:00
Sally Coolatta
cf9bfcae02
Start on new Shrink
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Currently just spawns an object that goes along the waypoint path
2022-09-10 21:44:40 -04:00
toaster
925e05a8a0
Sink painstate crash fix
2022-09-07 13:33:40 +01:00
James R
ba1b6bb253
Add P_CheckMove
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Checks if P_TryMove would succeed without actually moving.
(cherry picked from commit 518de0ce104166c3eacd10ebe6ade422307ce671)
2022-09-05 11:56:30 -07:00
toaster
1f3ac199ae
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into 14plus-mergeladder
2022-09-05 15:32:02 +01:00
toaster
bdd786d8ab
BLASTER finalisation
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- BLASTER >= 180% speed, smaller boost otherwise
- Flickers under 150%
- Invinc-coloured when invincibility
- Ketchup coloured when boosting, invisible otherwise
2022-08-29 18:35:38 +01:00
Sally Coolatta
b9e3bdff94
Better tripwire leniency vfx
2022-08-29 16:26:58 +01:00
Ashnal
3887a47dc3
Upgrades P_PatchInfoTables to use 4 digit tempnames, suppoing up to 9999 freeslots
2022-08-28 16:47:31 +01:00