James R
caa7fe1b47
Merge branch 'player-new-frames' into 'master'
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New player frames: Glancing and death
See merge request KartKrew/Kart!362
2021-02-06 05:57:11 -05:00
Sally Coolatta
0a950df133
Reset k_spindash when hurt
2021-02-06 05:46:53 -05:00
James R
45b98298d9
Ring burst adjustment
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Explosions and Tumble - 10 rings
SPB - 20 rings
2021-02-06 02:45:23 -08:00
Sally Coolatta
5e098cddcd
This comment is extremely funny
2021-02-06 05:22:30 -05:00
Sally Coolatta
ee68862d1f
Drift protection
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Before, doing a spindash input while turning, but not being at a low enough speed, would make you start drifting.
Now, it checks if you're trying to E-Brake first before interpreting it as a drift input.
If you were already drifting, then attempting accel+brake will still be brake-drift, so that technique is unaffected.
2021-02-06 00:08:28 -05:00
Sally Coolatta
fea9cd2ad0
Make spindash strength curve exponential instead of linear
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Heavily encourages full charge instead of tapping
2021-02-05 23:29:51 -05:00
Sally Coolatta
af7adf76c4
Make spindash speed differences x2 stronger
2021-02-05 23:28:47 -05:00
Sally Coolatta
7584274636
Spring/spindash grease & invincibility gives you slope resistence
2021-02-05 23:28:22 -05:00
Sally Coolatta
e8774cf7b2
Charging nothing for no time now actually gives you nothing
2021-02-05 22:50:33 -05:00
Sally Coolatta
8e041e7d0b
Re-add const
2021-02-05 17:51:23 -05:00
Sally Coolatta
90ca38acb0
Store where the finish line beam should be displayed
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Instead of figuring out where it should be every tick while it's visible, store where it'll be at the start of the map.
Also moved finish line beam into a new file, k_race.c/h, for any Race-specific code.
A few unused variables for sprint map support later too
2021-02-05 01:24:23 -05:00
Sally Coolatta
efeab5e80e
Allow lookback/glancing in the air, glance back while braking
2021-02-04 21:11:27 -05:00
Sally Coolatta
73c61b1010
Prioritize lookback frames over turn frames if you're pressing lookback
2021-02-04 20:18:14 -05:00
Sally Coolatta
b7e578b82b
Keep look backwards direction in a variable, so it can smoothly rotate
2021-02-04 00:26:59 -05:00
Sally Coolatta
05838acc3d
Big look frames
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No sheets support this yet, but it will default to glance frames, so no functionality loss without them.
2021-02-03 18:28:23 -05:00
Sally Coolatta
bea2724a86
Glance frames
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When someone is about to pass you, you'll take a glance at 'em!
2021-02-03 01:24:00 -05:00
Sally Coolatta
cc2704bc87
Death animation
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Art is missing, but functionality is complete.
The kart corpse is also placeable as type 4095. No way to set its color currently, it simply defaults to SKINCOLOR_RED.
2021-02-02 22:36:56 -05:00
Sally Coolatta
8de53f909b
Merge branch 'master' into tumble-no-last-bounce
2021-02-02 01:30:20 -05:00
Sally Coolatta
f57651e51f
Removed a bounce from tumble
2021-02-02 01:29:44 -05:00
Sally Coolatta
237f86749d
Merge branch 'master' into finish-line-beam
2021-02-01 23:31:19 -05:00
Sally Coolatta
197f21d383
Beam does not render if finish line is curved at ALL.
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Alternative will need created for sprint maps. Don't care atm.
2021-02-01 23:23:37 -05:00
Sally Coolatta
9d4afb9aec
Players/bots ignore disabled waypoints
2021-02-01 19:58:15 -05:00
Sally Coolatta
bc75f935e3
Nerf Metal/Sonic's tether top speed & acceleration in exchange
2021-01-31 00:55:37 -05:00
Sally Coolatta
4b5daa6513
Remove bot accel rubberbanding
2021-01-31 00:54:57 -05:00
Sally Coolatta
6eb7c6a9a9
+10% more effective top speed stat for all players, instead of just bots
2021-01-30 20:46:34 -05:00
James R
33b6c320b2
Reset tumbleLastBounce so the final bounce always happens
2021-01-09 19:47:41 -08:00
James R
9a2bdc090c
Make trick panel tumble penalty condition stricter
2021-01-09 19:47:12 -08:00
James R
12626cc883
Play tumble falling sound if downward momentum is at least 10 fracunits, except on last two bounces
2021-01-09 19:47:04 -08:00
James R
0663f8fa5a
Max tumble height 50 -> 40
2021-01-09 19:02:37 -08:00
Latapostrophe
3cd4c87df5
Weaker tumble, some effects + tumble on spring panel fail
2021-01-09 21:58:35 +01:00
Sally Coolatta
b2bf38718e
Minimum tics is back to tics
2021-01-07 00:32:38 -05:00
Sally Coolatta
cfda66103d
Merge branch 'master' into just-tumble
2021-01-06 23:02:51 -05:00
Sal
542e0b88df
Merge branch 'hitlag-fixes' into 'master'
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Try and fix hitlag damage, lightning shield, & punting mines
See merge request KartKrew/Kart!340
2021-01-06 21:09:07 -05:00
Sal
d7c158099f
Merge branch 'slip-tide-stacked' into 'master'
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Sliptiding now stacks your handling boosts
See merge request KartKrew/Kart!344
2021-01-06 20:30:58 -05:00
Sally Coolatta
7c86c686cf
Merge branch 'master' into hitlag-fixes
2021-01-06 18:30:23 -05:00
Sally Coolatta
5e5758a8e6
Sliptiding now stacks your handling boosts
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Also removed the METABOLISM define because I'm pretty sure we all like it at this point
2021-01-06 16:48:36 -05:00
Latapostrophe
9d7e880d66
Buff side tricks slightly
2021-01-06 21:52:33 +01:00
Sally Coolatta
f2880241b4
Fix scale issues reintroduced by this branch
2021-01-06 15:25:39 -05:00
Latapostrophe
fe4d9ce889
New trick panel shit (but only the gameplay part)
2021-01-06 21:20:28 +01:00
Latapostrophe
74a39837bb
Merge conflicts
2021-01-06 18:33:42 +01:00
Sally Coolatta
d0ca3b78c1
Merge branch 'master' into battle-rethink
2020-11-18 17:49:06 -05:00
Sal
b2eb64ac09
Merge branch 'roll-and-tilt' into 'master'
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Roll & pitch replace modeltilt
See merge request KartKrew/Kart!326
2020-11-17 20:03:48 -05:00
Sally Coolatta
3983967449
Scale tumble height with player speed, not just inflictor speed
2020-11-16 20:11:54 -05:00
Sally Coolatta
d7ba48e23e
Adjust Land Mine odds
2020-11-16 19:55:40 -05:00
Sally Coolatta
e16c7d722f
Cherry-pick e1b265df2
2020-11-16 19:55:28 -05:00
Sally Coolatta
14b379fd27
Cherry-pick 4eb69a664
2020-11-16 19:52:26 -05:00
Sally Coolatta
42f411399a
Add bumper explosion effect
2020-11-15 12:56:03 -05:00
Sally Coolatta
827a1b5fca
Refactor stealing & destroying bumpers
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- Prevents being able to farm extra bumpers off of karma players
- Paves the way for bumper destroy animation later
2020-11-15 06:25:38 -05:00
Sally Coolatta
1a58d0d24b
Try and fix hitlag damage, lightning shield, & punting mines
2020-11-12 01:43:37 -05:00
Sally Coolatta
56a20d05df
Merge branch 'master' into battle-rethink
2020-11-11 00:11:18 -05:00