Sally Coolatta
b0e3840550
Add jawz.c + new backwards behavior
2022-09-25 11:27:07 -04:00
Sally Coolatta
cc331d90da
Add orbinaut.c + new backwards behavior
2022-09-25 09:55:49 -04:00
Sally Coolatta
a9634dde2f
Fix Shrink not receiving stumble
2022-09-24 19:51:41 -04:00
Sally Coolatta
bd1faa3178
Use scale for all grow/shrink interactions
2022-09-24 16:35:14 -04:00
Sally Coolatta
eedff2dea9
Make Grow cause stumble
2022-09-24 16:13:44 -04:00
toaster
5c36e72115
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into rng-states-2
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# Conflicts:
# src/p_enemy.c
2022-09-24 20:29:53 +01:00
toaster
871de857ae
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into setangle
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# Conflicts:
# src/p_enemy.c
# src/p_mobj.c
2022-09-24 20:23:35 +01:00
Sally Coolatta
a60d48202f
Merge branch 'master' into cheats-streamline
2022-09-24 14:32:15 -04:00
AJ Martinez
fdffed0622
Remove redundant radius set
2022-09-23 23:39:35 -07:00
AJ Martinez
e10d6124d6
Merge remote-tracking branch 'origin/master' into new-spb
2022-09-23 22:20:24 -07:00
AJ Martinez
9ecd5b9c4b
Add shockwave support to K_SpawnDriftElectricSparks
2022-09-23 22:14:10 -07:00
Oni
70cfe6a228
Merge branch 'trick-fail-lose-drug-items' into 'master'
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Drop items being dragged behind you, like orbinaut shields, when failing a trick
See merge request KartKrew/Kart!696
2022-09-24 02:57:45 +00:00
James R
ac55987d6b
Merge branch 'oldcmd'
2022-09-23 19:32:38 -07:00
Sally Coolatta
117d791424
Merge branch 'master' into cheats-streamline
2022-09-23 14:38:54 -04:00
Sally Coolatta
4952a2d2ae
Merge branch 'master' into new-spb
2022-09-23 11:41:53 -04:00
Sally Coolatta
d582cf0a3f
Merge branch 'master' into rng-states-2
2022-09-23 11:23:49 -04:00
Sal
619d33d8e7
Merge branch 'double-meme-taunt' into 'master'
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Don't play boost taunt twice if meme voices are enabled
See merge request KartKrew/Kart!692
2022-09-23 15:17:55 +00:00
James R
c6e4a93e29
Drop items being dragged behind you, like orbinaut shields, when failing a trick
2022-09-23 06:15:19 -07:00
James R
3d01fca41b
K_GetRollingRouletteItem: support Battle
2022-09-23 04:48:30 -07:00
James R
375fb72de1
Add K_GetRollingRouletteItem, refactor item drawers
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Roulette now cycles through all single items (that have
odds). Added missing shields and drop target.
2022-09-23 04:09:32 -07:00
Sally Coolatta
d43a5d0554
Fix unused variables
2022-09-23 04:08:07 -04:00
Sally Coolatta
21bd7bf041
Reverse SPB distance scaling
2022-09-23 04:04:05 -04:00
Sally Coolatta
fa63c67f04
Disable shrinking items into nothing
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No one feels strongly about it, it just feels weird
2022-09-23 03:46:56 -04:00
Sally Coolatta
13caae7a0e
Shrink does not remove SPB
2022-09-23 03:41:27 -04:00
Sally Coolatta
f89d8d15c2
Properly separate SPB & Shrink cooldowns
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Also refactors some of the result -> type & amount code
2022-09-23 03:35:18 -04:00
James R
bcdf41ec64
Remove PF_ATTACKDOWN/PF_ACCELDOWN/PF_BRAKEDOWN, use oldcmd.buttons
2022-09-22 08:49:44 -07:00
James R
c792818887
Rename PF_LOOKDOWN to PF_GAINAX
2022-09-22 07:19:56 -07:00
James R
966ccdd230
Don't play boost taunt twice if meme voices are enabled
2022-09-22 06:39:45 -07:00
James R
713c21688e
Remove unnecessary setting of PF_ATTACKDOWN; use BT_ATTACK where equivalent
2022-09-22 06:38:07 -07:00
VelocitOni
3a21f60ce1
Revert "Set back to 100%+ top speed, but w/ everything else kept the same"
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This reverts commit e4f51ada15 .
2022-09-22 00:23:31 -04:00
VelocitOni
e4f51ada15
Set back to 100%+ top speed, but w/ everything else kept the same
2022-09-22 00:13:35 -04:00
VelocitOni
d9beb0daa6
Rebalanced GATES gains and reduced boost timers
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Reduced top-speed from 100%+ to 75%+, reduced handling buff from 50%+ to 25%+, reduced boost-time on gates to half the time.
2022-09-22 00:00:32 -04:00
VelocitOni
5cbaeb5835
Gateboost @ 100%+ speed instead of 50%+
2022-09-21 23:14:12 -04:00
VelocitOni
b9ecb9ccc8
Reduced SPB distances again
2022-09-21 22:01:09 -04:00
Sally Coolatta
47293d1d9f
Improve debug distribution, rebalance SPB spawning
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Might be too far in the other direction, we'll see
2022-09-21 21:02:05 -04:00
Sally Coolatta
34aa00ab0d
Fix drop target cvars & debug distribution
2022-09-21 19:48:57 -04:00
Sally Coolatta
f3742bad9d
Safe-guard SPB from 1st place
2022-09-21 19:02:38 -04:00
Sally Coolatta
38f6fe3112
Merge branch 'master' into new-spb
2022-09-21 12:11:39 -04:00
Sally Coolatta
44a742b1aa
r_things.c -> r_things.h
2022-09-21 11:51:43 -04:00
Sally Coolatta
a790ffee79
The little SPB tweaks
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- Explosion strength scales with how long you've been outrunning it. 0 seconds is even more punishing than it was before, while surviving 60+ seconds converts the damage into minimal stumble.
- When it starts properly chasing a new target, it will be intangible for 1 second
- Hot potato takes 2 seconds instead of 7
- Too much hot potato will make it run ahead & explode (untested)
2022-09-21 11:51:16 -04:00
Sally Coolatta
0e7d9ba84e
Merge branch 'master' into new-spb
2022-09-21 11:18:31 -04:00
VelocitOni
329aecd5e5
Made the circle solid for longer
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Edited NUMTRANSMAPS to make it solid for 2 maps longer, adjusted fudge ANG to 15 from 10 (more visually lenient)
2022-09-21 10:12:10 -04:00
Sally Coolatta
e347fadf02
Add a fudge constant to the stumble indicator
2022-09-21 07:49:33 -04:00
Sally Coolatta
dd94b1449e
Juicebox gates forward port for SPB
2022-09-21 07:05:26 -04:00
Sally Coolatta
986ca88f23
Clean up SPB spawning conditions
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- Instead of basing it off of the item table, the extra chance is a raw bonus for the entire server.
- Allow SPB to be forced onto the whoever happens to get an item the soonest, rather than only 2nd place.
2022-09-21 02:44:24 -04:00
Sally Coolatta
7b77998523
Remove SPB 2nd place bonus odds
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Was a fun idea while it lasted, but we would like to give it more "tangible" buffs to players now, rather than trying to rig the casino.
2022-09-21 02:27:34 -04:00
Sally Coolatta
1530c15db7
Fix visual not matching exact steep range
2022-09-21 02:01:38 -04:00
Sally Coolatta
3f66a8e72f
Fix fast fall preventing stumble
2022-09-21 01:38:21 -04:00
Sally Coolatta
12475dc434
Make smoothland client-sided
2022-09-20 10:35:13 -04:00
Sally Coolatta
f987d1b601
Add smooth landing vfx
2022-09-20 10:33:24 -04:00