SinnamonLat
c377ea1186
options: data & manual
2021-11-26 16:36:15 +01:00
SinnamonLat
6bea4a393a
options: server options
2021-11-26 10:55:33 +01:00
SinnamonLat
76bba0fc9c
options: gameplay
2021-11-26 10:18:50 +01:00
SinnamonLat
9c08483505
options: sound & hud
2021-11-26 09:04:08 +01:00
SinnamonLat
3449064b8b
options menu + video options (res & ogl)
2021-11-25 23:36:42 +01:00
SinnamonLat
5adddd13e9
Merge branch 'master' into new-menus
2021-11-20 00:02:54 +01:00
SinnamonLat
17e45d92c5
Pause: addons menu
2021-11-19 23:58:35 +01:00
SinnamonLat
685868edf5
Pause: Player setup
2021-11-19 22:08:17 +01:00
SinnamonLat
a64f97da7b
Tiny prep work for splitscreen spectate/join to implement later
2021-11-18 22:05:22 +01:00
SinnamonLat
55b9489af0
pause menu: spectate + exit game
2021-11-18 20:47:52 +01:00
SinnamonLat
e560bffcf7
Pause menu start + map switching
2021-11-18 15:19:25 +01:00
SinnamonLat
b750ef11dd
Make sure we don't save IPs when hosting games...
2021-11-17 14:21:29 +01:00
SinnamonLat
88aec4e7db
Fix misaligned button on HOST submenu
2021-11-17 13:49:20 +01:00
SinnamonLat
c3a3a001b0
Make join by IP menu less shitty looking
2021-11-17 13:39:26 +01:00
SinnamonLat
1412b96b20
EXPERIMENTAL: Save last 3 IPs manually joined to allow rejoining them later
2021-11-16 23:03:46 +01:00
SteelT
fd1552cc56
Fix some variables not be extern properly
2021-11-14 17:40:42 -05:00
SinnamonLat
fdf778c72f
Allow hosting and joining by IP
2021-11-14 21:24:09 +01:00
SinnamonLat
cbf108a627
autoload newmenus.pk3
2021-11-13 19:36:42 +01:00
SinnamonLat
feb0868292
Small continuation of the MP menus, this allows us to reach CORE/MODDED split
2021-11-13 19:32:12 +01:00
SinnamonLat
04bd3efd5b
First attempt at multiplayer menus
2021-11-13 18:08:34 +01:00
James R
d22705727b
Fix unsigned comparison with zero
2021-11-08 16:59:57 -08:00
RJPFonseca
dc8b5fb803
Used spaces instead of tabs in Makefile.cfg
...
(cherry picked from commit 69647eb78d36c0b2f5febecd2c4e55f622325217)
2021-11-08 16:57:02 -08:00
SteelT
5d17081d14
Merge branch 'tumbltweaks' into 'master'
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Tumbltweaks
See merge request KartKrew/Kart!448
2021-10-19 03:57:13 +00:00
toaster
b4af07ffed
Merge branch 'master' into new-menus
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# Conflicts:
# src/d_main.c
# src/dehacked.c
# src/m_menu.c
# src/v_video.c
# src/y_inter.c
2021-10-18 01:18:37 +01:00
toaster
42629264b1
Extra comment just in case someone else tries to perform maintenance on tumble and gets confused like I did.
2021-10-17 22:18:04 +01:00
toaster
a43b64cb76
Tumble nerfing, on Oni's request.
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- Maximum tumble height that leads into last bounce is now 60 mfu (mobjscaled fracunits), from 40 mfu.
- All tumbles that are over 100 mfu high have extra attenuation applied to them.
- Tumble into lightsnake now puts you in 1.5 seconds of wipeout, rather than the last tumble.
2021-10-17 22:14:42 +01:00
toaster
303df77b68
Unassigned variable fix (probably going to rip out the closed caption system out of Kart at some point, but this is good for now).
2021-10-17 22:11:30 +01:00
SteelT
d5c30742dd
Merge branch 'capsules' into 'master'
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Item Capsules
See merge request KartKrew/Kart!440
2021-06-28 01:23:11 -04:00
lachablock
05749b9773
Add special behavior for SPB item capsules
2021-06-21 22:39:21 +10:00
lachablock
6477176c31
Don't add item capsules to the respawn queue
2021-06-21 15:33:38 +10:00
lachablock
baae615d08
Capsules FINALLY spawn properly on FOFs, and aerial capsules scale from the bottoms instead of their centers
2021-06-21 15:10:57 +10:00
lachablock
90269c1a91
New item capsule respawn functionality
2021-06-21 13:11:21 +10:00
lachablock
27489edd3d
Don't spawn ring capsules in GTR_SPHERES gametypes
2021-06-21 12:09:34 +10:00
lachablock
b1e412ee33
Address item capsule suggestoastions
2021-06-21 12:03:01 +10:00
lachablock
8f93cdbb6b
Revert item capsule respawn queue changes
2021-06-21 11:42:02 +10:00
lachablock
65204d951c
Add dust to capsule burst & fix cap bust momentum
2021-06-20 15:25:48 +10:00
lachablock
1b41db9edc
Fix mapload crash caused by capsules
2021-06-16 12:30:21 +10:00
lachablock
04ed130d24
Make capsule bubbles semibright, & fix ring capsule caps not being semibright
2021-06-15 15:16:59 +10:00
lachablock
e981de3c33
- Color Record Attack-persistent capsules sapphire
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- Make invincibility capsules glow rainbow
- Fix aerial capsules not scaling to full size
2021-06-15 13:41:53 +10:00
lachablock
da37ba8238
Allow scripts (or other outside sources) to easily change the properties of an item capsule
2021-06-14 23:04:28 +10:00
lachablock
9151d31512
Allow only ring capsules to spawn in Record Attack, and add the ability for Extra to invert this behavior
2021-06-14 22:59:05 +10:00
lachablock
459c5615af
- Added respawn functionality to item capsules
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- Restructured some item capsule code to reduce thinker density and allow the item capsule parts to think after the capsule
- Super Ring capsules are now semibright
2021-06-14 19:04:55 +10:00
lachablock
7e1a29310f
Add item capsule Ambush flag scaling; attempted gravity fix
2021-06-14 13:47:15 +10:00
lachablock
debfb41423
Merge remote-tracking branch 'origin/master' into capsules
2021-06-14 12:20:53 +10:00
lachablock
b78db12b0d
Add item capsules
2021-06-14 12:20:39 +10:00
Sal
1f0d0ea396
Merge branch 'item-scale-tweak' into 'master'
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Change the item odds/distance scaling for different player counts
See merge request KartKrew/Kart!429
2021-06-12 05:16:31 -04:00
Sally Coolatta
83fc7dd0a2
Merge branch 'master' into item-scale-tweak
2021-06-12 03:17:36 -04:00
Sal
41b0465efe
Merge branch 'splits-tilt-fix' into 'master'
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Fix tilting in splitscreen
See merge request KartKrew/Kart!439
2021-06-12 03:17:05 -04:00
Sally Coolatta
c4cb4f32c3
Merge branch 'master' into item-scale-tweak
2021-06-12 03:11:52 -04:00
Sally Coolatta
4eee8ab1d7
Fix tilting in splitscreen
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R_GetPitchRollAngle used R_PointToAngle. This was fine because it was meant for rendering code. However tilting does its code mostly in player thinker, and it also uses this function, so it was not fine -- it would have some remainder tilt settings from the last player's screen.
2021-06-12 02:15:00 -04:00