Commit graph

1397 commits

Author SHA1 Message Date
Sal
4b5b2462b5 Merge branch 'gentlemen' into 'master'
Gentlemen's ping agreement

See merge request KartKrew/Kart!197
2020-03-06 00:10:06 -05:00
Sally Cochenour
721fb369fd Move changes to K_GetBestWaypointForMobj so that K_GetClosestWaypointToMobj can stay the same 2020-03-03 18:34:17 -05:00
Sally Cochenour
1cbb4bea6b Limited vertical range on player waypoints 2020-03-03 15:47:02 -05:00
Sally Cochenour
8a19f6f208 Wrong sign here 2020-03-03 15:41:03 -05:00
Sally Cochenour
597e6820b6 Let's try out going back to closest check again 2020-03-03 14:47:41 -05:00
Sally Cochenour
d91e8205dc Don't update respawn point when mid-air 2020-03-03 14:22:52 -05:00
Sally Cochenour
18637b9eb2 2.2 shadow port 2020-03-01 22:12:50 -05:00
Sally Cochenour
c17f4dcf15 Remove our shadows 2020-03-01 17:07:52 -05:00
Sally Cochenour
3633dc341a Merge branch 'master' into targets 2020-03-01 15:42:49 -05:00
Sally Cochenour
76e75d9756 Fix offroad collision
Adds an option to P_MobjTouchingSectorSpecial to only use non-FOF sectors' special if you're touching their floor/ceiling.
2020-03-01 14:36:13 -05:00
James R
ea8fd7348f Show lagless for all the host's splitscreen players 2020-02-23 23:23:50 -08:00
James R
f9b5f71171 Merge branch 'gentlemen' into parties 2020-02-23 23:22:37 -08:00
James R
0c814ce42d Sync look back
Also fixes look back applying to the first
player in parties instead of locally.
2020-02-23 23:21:20 -08:00
James R
4f40edaf01 Maybe localdisplayplayers is a bad idea 2020-02-23 23:21:20 -08:00
James R
f164320c88 Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen 2020-02-23 23:20:20 -08:00
James R
4f73e26661 Show server's ping on scores if not LAGLESS 2020-02-23 23:07:57 -08:00
James R
352d576979 Don't turn off lagless at map start; draw LAGLESS in intermission 2020-02-23 23:07:57 -08:00
James R
6484a5cd93 Show LAGLESS on the scores if the host is being dishonest 2020-02-23 23:07:57 -08:00
TehRealSalt
d413b3bcd4 Use both facing & momentum angle for using next/prev waypoints, only update respawn to nextwaypoints 2019-10-28 15:52:27 -04:00
TehRealSalt
6acf3e2337 dont overshadow 2019-10-27 21:35:27 -04:00
TehRealSalt
e2bc8a0d97 color spb icon with who threw it 2019-10-27 21:25:16 -04:00
TehRealSalt
66bef945e8 Can't do nothink 2019-10-27 21:01:27 -04:00
TehRealSalt
7676dfa713 SPB minimap proper order 2019-10-27 20:54:00 -04:00
TehRealSalt
0afc901d1f Shrinking animation 2019-10-27 20:15:27 -04:00
Sal
9ed7bf7626 Merge branch 'spb-waypoints' into 'sal-waypoints'
Fix SPB pathing + other SPB features + Sizedown item removal while we're at it

See merge request KartKrew/Kart!188
2019-10-27 19:47:07 -04:00
TehRealSalt
54516aeee9 Don't force SPB in 1v1 2019-10-27 16:44:41 -04:00
TehRealSalt
522959e762 Disable charging drift sparks in bounce pad state 2019-10-26 23:11:19 -04:00
TehRealSalt
2ddb6cd082 set starpost xyz in battle maps 2019-10-26 23:02:45 -04:00
Latapostrophe
58bed7d923 New item list + shrink destroys items 2019-10-26 17:08:22 +02:00
TehRealSalt
151e1c9dfe Reduce DISTVAR, don't give SPB toward the end of the track 2019-10-24 19:15:22 -04:00
Latapostrophe
d39d40360d Merge branch 'sal-waypoints' of git.magicalgirl.moe:KartKrew/Kart into spb-waypoints 2019-10-24 23:35:16 +02:00
Latapostrophe
6fbaa72e82 Lower SPB speed, add SPB on minimap, add slight targetting on SPB against non-1st 2019-10-24 23:35:05 +02:00
TehRealSalt
3686445f2f Snap to bottom on WRONG WAY 2019-10-24 17:11:27 -04:00
TehRealSalt
b69d105af3 Add respawn animation
This commit also fixes MF_NOCLIP not working properly on players. Sink now spawns an SPB explosion on successful hit, since dying is no longer a harsh punishment.
2019-10-24 16:35:39 -04:00
TehRealSalt
e8c327e5bb Return earlier for multiple shields 2019-10-24 10:33:06 -04:00
TehRealSalt
985b2ba8dd Wrong var here (although the result is the same) 2019-10-24 10:26:44 -04:00
TehRealSalt
3151805f6b Eggman monitor gives you a very tiny speed boost 2019-10-24 10:25:13 -04:00
TehRealSalt
674c0aec17 Merge branch 'master' into new-items 2019-10-24 10:08:37 -04:00
TehRealSalt
acb8d61fb6 These don't need to be INT32s either 2019-10-24 08:56:03 -04:00
TehRealSalt
fc03012749 Use facing angle while still
Also comment some of my additions a little better
2019-10-24 08:21:45 -04:00
TehRealSalt
a9a7f9c1ec Quadruple DISTVAR
I picked 4096 because it's around the distance of that end slope in Green Hills, which is about the length I imagine a item block "switch" being. I'm being a little conservative though, and it might need to be even higher -- we'll have to play it by ear.

Also changed the types of some of the roulette variables to better match what they are used for.
2019-10-24 08:16:25 -04:00
TehRealSalt
3c407d971e Rudimentary wrong way 2019-10-22 17:27:06 -04:00
TehRealSalt
add1fb8794 Reduce precision of distance checks
Fixes huge maps, such as Dark Race
2019-10-22 17:05:46 -04:00
TehRealSalt
0fdcc22d93 - Only update to waypoints you're in the radius of (applies to players & spb)
- Player direction value uses momentum angle rather than facing angle (fixes weird nextwaypoint/position flickering while drifting)
- Raise default radius to 384
2019-10-22 16:44:56 -04:00
James
f9ea683312 P_PlayerTouchingSectorSpecial turned into P_MobjTouchingSectorSpecial 2019-10-22 08:45:38 -04:00
James
83c4017993 Another round of small color tweaks 2019-10-21 08:35:17 -04:00
James R
07fac259e0 Not a pointer 2019-10-15 21:20:28 -07:00
TehRealSalt
857afbbb49 increase DISTVAR 2019-10-16 00:16:27 -04:00
TehRealSalt
a94601a793 fix SPB weirdo distances 2019-10-16 00:12:03 -04:00
TehRealSalt
c91986cc97 Fix end-of-race standings 2019-10-15 23:37:20 -04:00