AJ Martinez
ebdb250c73
Disclaimer: Draw the rest of the owl
2024-03-13 22:33:19 -07:00
AJ Martinez
f1cc7270f9
Disclaimer: add word-wrapped legalese
2024-03-13 19:54:12 -07:00
AJ Martinez
2e7898e430
Merge remote-tracking branch 'origin/master' into disclaimer-introscene
2024-03-13 15:43:09 -07:00
AJ Martinez
3490aefa35
Merge branch 'tally-ff' into 'master'
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Fast-forward through tally screen in GP
Closes #793
See merge request KartKrew/Kart!2094
2024-03-13 22:21:02 +00:00
AJ Martinez
65cee65b47
Merge branch 'battle-director' into 'master'
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Director in Battle; Director toggle in replays
Closes #975
See merge request KartKrew/Kart!2091
2024-03-13 12:43:40 +00:00
AJ Martinez
33438aa448
Merge branch 'ghost-disposal' into 'master'
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Don't leave the ghosts of ghosts lying around; revert NO CONTEST on death in TA
Closes #1150
See merge request KartKrew/Kart!2095
2024-03-13 12:43:30 +00:00
toaster
58f6ea9725
Merge branch 'loop-camera-stupid' into 'master'
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Fix loop camera bugs
See merge request KartKrew/Kart!2101
2024-03-13 12:19:06 +00:00
James R
1871de39e2
Loop camera: do not pan with drifts
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This would offset the camera in loops. Bad since they
sometimes have very specific parameters.
2024-03-13 02:09:35 -07:00
James R
60473e96d0
Loop camera: do not reverse panning direction based on player camera
2024-03-13 02:09:17 -07:00
James R.
269b6d8469
Merge branch 'fix-button-offsets' into 'master'
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Fix offsets for buttons in text drawing
See merge request KartKrew/Kart!2093
2024-03-13 08:24:55 +00:00
AJ Martinez
284af02d11
Revert "Don't allow full-range drift solver for D0 players"
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This reverts commit 00abdc4c66 .
Wrong branch, MY BAD
2024-03-13 00:19:19 -07:00
AJ Martinez
00abdc4c66
Don't allow full-range drift solver for D0 players
2024-03-13 00:17:56 -07:00
James R.
a657205f58
Merge branch 'disallow-2048-textures' into 'master'
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Disallow patches >2048 in size, base game textures limited to 4096
See merge request KartKrew/Kart!2067
2024-03-13 06:50:19 +00:00
AJ Martinez
9eb7379df6
TA: Don't end on death, but nerf lightsnake to minimum safe distance
2024-03-12 22:38:19 -07:00
AJ Martinez
e970bc43a0
Merge branch 'splitscreen-gp-fix' into 'master'
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Fix roundqueue empty error starting a splitscreen GP
Closes #1156
See merge request KartKrew/Kart!2097
2024-03-13 05:18:18 +00:00
AJ Martinez
1c0e392aea
Merge branch 'gear-compat' into 'master'
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Use gamespeed multiplier checks for "hard" difficulty behavior (4th Gear compatibility)
Closes #1148
See merge request KartKrew/Kart!2092
2024-03-13 04:13:27 +00:00
SteelT
73c9a7a90f
Fix roundqueue empty error starting a splitscreen GP
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Fixes KartKrew/Kart#1156
2024-03-12 12:04:18 -04:00
AJ Martinez
1a70892fd7
Tally: disallow skipping tryagain/gameover (but cover for it if we do allow it later)
2024-03-12 06:42:24 -07:00
James R
2af5f32a72
Tally skipping: make sure player is actually local splitscreen before doing button check
2024-03-12 06:42:24 -07:00
James R
6b413e530f
Tally skipping: allow in Match Race, disallow in replays
2024-03-12 06:42:24 -07:00
James R
59fb8aad8c
Replays: end level music at tally of currently viewed player
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- This is symmetrical with splitscreen behavior
- One edge case: if you switch away from the player after
the level music stops but before the intermission music
starts, then the silence will continue until you view
another tally that reaches the intermission music
- I think the benefit of doing the proper tally music at
all outweighs this edge case
2024-03-12 06:42:24 -07:00
James R
5caa30d8d8
Replays: let G_IsPartyLocal work
2024-03-12 06:42:24 -07:00
James R
ed4c4d8363
Time Attack replays: let tally finish even if replay data ends during tally
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- If tally is skipped, the replay will be cut short
- Just stop reading the demo if this happened after the
tally started
- It's okay to let the level continue without any input
because the player already finished (we know the result)
2024-03-12 06:18:44 -07:00
James R
29ba47459c
Time Attack replays: go to intermission
2024-03-12 06:07:51 -07:00
AJ Martinez
551acaf06e
Refine tally skip
2024-03-12 06:07:51 -07:00
AJ Martinez
b60df7d486
WIP: Skip Tally
2024-03-12 06:07:51 -07:00
SteelT
ec63cdcd78
Delete old makefile that remained during the tree cleanup
2024-03-12 02:42:52 -04:00
AJ Martinez
c646341a5d
Minimap: check for removed ghost mobjs
2024-03-11 23:39:25 -07:00
James R
fa64052cb3
HUD: fix spacing on some button prompts
2024-03-11 23:32:12 -07:00
James R
50339b68f5
Fix offsets for buttons in text drawing
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- 1px higher with Menu font
- 2px higher with Console font
- L/R 1 px higher in general
- Fix horizontal spacing
2024-03-11 23:05:04 -07:00
AJ Martinez
d32ebf902e
Don't leave the ghosts of ghosts lying around
2024-03-11 19:26:44 -07:00
AJ Martinez
6c8db5bc0e
Use gamespeed multiplier checks for "hard" difficulty behavior (4th Gear compatibility)
2024-03-11 17:54:25 -07:00
AJ Martinez
f6835d5b79
Merge branch 'last-minute-tiny-battle-fixes' into 'master'
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Last minute tiny Battle fixes
Closes #1139 , #1149 , and #1024
See merge request KartKrew/Kart!2090
2024-03-12 00:08:12 +00:00
AJ Martinez
900ff050d7
Merge branch 'fix-vote-hum' into 'master'
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Fix vote screen stacking sound effects + one convenience feature
Closes #1140
See merge request KartKrew/Kart!2089
2024-03-12 00:08:03 +00:00
AJ Martinez
33fe1a140d
Merge branch 'sealed-star-lamp-fixes' into 'master'
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Remove fullbright from Sealed Star Lamps and re-add missing bulb segment
See merge request KartKrew/Kart!2086
2024-03-12 00:07:43 +00:00
AJ Martinez
a79b93d2eb
Merge branch 'title-credit-attract' into 'master'
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Show titlescreen music credit when a title demo is loaded
See merge request KartKrew/Kart!2083
2024-03-12 00:07:36 +00:00
AJ Martinez
c019dfa517
Merge branch 'last-music' into 'master'
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Last Music
See merge request KartKrew/Kart!2076
2024-03-12 00:07:25 +00:00
James R
92261733f4
Replays: add Director toggle
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- Very basic, no feedback other than the viewpoint
changing
- Uses Shutterbug unlock graphic
2024-03-11 07:10:34 -07:00
James R
35c0b740da
Director: just focus on leader in Battle
2024-03-11 06:56:02 -07:00
James R
6d1bf9b8cf
Super Flicky: put transform sound on 2 second cooldown
2024-03-11 06:13:39 -07:00
James R
a058d558fa
Super Flicky: guard block nerfs for 10 seconds
2024-03-11 05:50:49 -07:00
James R
22f122066d
Super Flicky: remain nerfed for 2 seconds after owner recovers from damage state
2024-03-11 05:47:03 -07:00
James R
cdc098c22b
Battle: Orbinaut/Jawz Shields award points on contact with a player
2024-03-11 05:26:33 -07:00
James R
2f3bc714a8
Menus/Pause: A button on gametype always goes to vote
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- Instead of playing a bumper noise if you selected the
same gametype as the current one
2024-03-11 03:15:07 -07:00
James R
62195e3165
Vote: fix sounds stacking when restarting vote screen
2024-03-11 03:10:55 -07:00
James R.
87bd18b509
Merge branch 'death-frame-tweak' into 'master'
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Race: send player death sprite flying less further away
See merge request KartKrew/Kart!2088
2024-03-11 09:42:28 +00:00
James R.
aa9f1246e8
Merge branch 'fix-lap-cheat-edge-case' into 'master'
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Lap cheat prevention: always reset lap to safelap when timer is reset
See merge request KartKrew/Kart!2069
2024-03-11 09:38:42 +00:00
James R
625964b324
Race: send player death sprite flying less further away
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- Let the player see the death frame more often in Race.
- The slower speed will be used in Race, but not Battle or
Versus modes.
- Also keep the shadow on player death sprite.
2024-03-11 02:34:34 -07:00
Oni
734f6ee27f
Merge branch 'badnik' into 'master'
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Add SF_BADNIK flag for characters, spawn an explosion on death
Closes #842
See merge request KartKrew/Kart!2087
2024-03-11 09:27:34 +00:00
James R
6845ae30d7
SF_BADNIK: scale death sprite by 2x
2024-03-11 01:55:45 -07:00