| .. |
|
android
|
|
|
|
blua
|
Merge branch 'dofile' into 'next'
|
2020-06-12 02:32:16 -04:00 |
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dummy
|
YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
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hardware
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
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locale
|
Cheese mode activate!
|
2020-07-01 16:37:36 -07:00 |
|
nds
|
|
|
|
sdl
|
Quit on error fix
|
2020-08-18 22:45:57 -04:00 |
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sdl12
|
Merge branch 'master' into the-scary-22-merge
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2020-08-12 20:59:09 -04:00 |
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win32
|
Things to get it to run
|
2020-08-15 20:09:36 -04:00 |
|
win32ce
|
|
|
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.gitignore
|
|
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am_map.c
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|
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am_map.h
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|
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Android.mk
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apng.c
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|
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apng.h
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|
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asm_defs.inc
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|
|
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byteptr.h
|
Fuck you macro
|
2020-07-04 12:52:01 -07:00 |
|
CMakeLists.txt
|
Merge branch 'master' into the-scary-22-merge
|
2020-08-12 20:59:09 -04:00 |
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command.c
|
Another round of fixing up
|
2020-08-11 16:13:17 -04:00 |
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command.h
|
Compiling reaches g_demo.c again after the merge
|
2020-08-12 22:40:15 -04:00 |
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comptime.c
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|
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config.h.in
|
Merge config.h.in
|
2020-08-10 15:11:21 -04:00 |
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console.c
|
Fix console backpic scaling
|
2020-09-22 16:12:00 -07:00 |
|
console.h
|
Merge remote-tracking branch 'public/master'
|
2020-08-12 18:55:43 -04:00 |
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d_clisrv.c
|
Null out the messages Sal added while trying to fix the thing
|
2020-09-22 13:21:24 +01:00 |
|
d_clisrv.h
|
Minor touchups to netcode
|
2020-09-22 01:53:28 -04:00 |
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d_event.h
|
Another round of fixing up
|
2020-08-11 16:13:17 -04:00 |
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d_main.c
|
View morph splitscreen support!
|
2020-09-23 17:50:47 -07:00 |
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d_main.h
|
|
|
|
d_net.c
|
YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
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d_net.h
|
Merge branch 'master' into the-scary-22-merge
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2020-08-12 20:59:09 -04:00 |
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d_netcmd.c
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Fix the issue where skincolor and character (and inadvertedly, name changes and followers) would not be sent to the server, leading to the 0,0 Ashura bug.
|
2020-09-22 19:55:22 +01:00 |
|
d_netcmd.h
|
Things to get it to run
|
2020-08-15 20:09:36 -04:00 |
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d_netfil.c
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Merge branch 'master' into the-scary-22-merge
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2020-08-12 20:59:09 -04:00 |
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d_netfil.h
|
YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
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d_player.h
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
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d_think.h
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|
|
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d_ticcmd.h
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Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
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dehacked.c
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Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
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dehacked.h
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Merge dehacked.c/h
|
2020-08-02 16:59:24 -04:00 |
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doomdata.h
|
NOW we make it past p_mobj
|
2020-08-14 22:28:49 -04:00 |
|
doomdef.h
|
Make it past p_mobj
|
2020-08-14 20:48:06 -04:00 |
|
doomstat.h
|
Fix ring usage & gravity
|
2020-08-16 02:12:17 -04:00 |
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doomtype.h
|
YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
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endian.h
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|
|
|
f_finale.c
|
Make title screen full black
|
2020-08-18 21:49:37 -04:00 |
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f_finale.h
|
Cleanup
|
2020-08-15 08:32:56 -04:00 |
|
f_wipe.c
|
A bunch of serious heavy lifting to fix title cards and closely related.
|
2020-09-22 18:27:47 +01:00 |
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fastcmp.h
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|
|
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filesrch.c
|
Merge filesrch.c
|
2020-08-02 18:03:59 -04:00 |
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filesrch.h
|
|
|
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font.c
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|
|
|
font.h
|
|
|
|
g_demo.c
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
g_demo.h
|
Fix G_WriteStandings
|
2020-08-18 05:08:21 -04:00 |
|
g_game.c
|
Fixes a duplicated condition which sends the player back to the title screen under advancemap next. Teeechnically does stuff for issue #91, but I'd like to take a more thorough approach later once I've got consent for a potentially radical change to this currently useless feature.
|
2020-09-23 15:08:21 +01:00 |
|
g_game.h
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
g_input.c
|
g_game and g_input now compile
|
2020-08-13 00:05:44 -04:00 |
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g_input.h
|
g_game and g_input now compile
|
2020-08-13 00:05:44 -04:00 |
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g_splitscreen.c
|
Lua stuff is done
|
2020-08-15 07:47:18 -04:00 |
|
g_state.h
|
A bunch of easy files (1-5 conflicts)
|
2020-08-05 14:34:17 -04:00 |
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http-mserv.c
|
Use SRB2VERSION here...
|
2020-07-13 08:59:41 -07:00 |
|
hu_stuff.c
|
Lots of little fixes
|
2020-08-16 00:29:04 -04:00 |
|
hu_stuff.h
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hu_stuff & y_inter
|
2020-08-14 01:06:55 -04:00 |
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i_addrinfo.c
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|
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i_addrinfo.h
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i_joy.h
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g_game and g_input now compile
|
2020-08-13 00:05:44 -04:00 |
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i_net.h
|
|
|
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i_sound.h
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YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
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i_system.h
|
Cleanup
|
2020-08-15 08:32:56 -04:00 |
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i_tcp.c
|
|
|
|
i_tcp.h
|
|
|
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i_threads.h
|
|
|
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i_video.h
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|
|
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info.c
|
* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
|
2020-09-23 23:46:54 +01:00 |
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info.h
|
* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
|
2020-09-23 23:46:54 +01:00 |
|
k_battle.c
|
Makes it through all kart files
|
2020-08-15 04:42:56 -04:00 |
|
k_battle.h
|
|
|
|
k_bheap.c
|
Fix the cause of the waypoint debug message spam in Canyon Rush.
|
2020-07-08 21:36:28 +01:00 |
|
k_bheap.h
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|
|
|
k_bot.c
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
k_bot.h
|
Add comments for functions
|
2020-06-04 17:14:14 -04:00 |
|
k_botitem.c
|
Fix some of the dehacked tables, change doomednums of haunted heights stuff to not conflict with items/waypoints, use "rings" variable instead of "kartstuff[k_rings]"
|
2020-08-16 01:46:54 -04:00 |
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k_botsearch.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
k_collide.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
k_collide.h
|
|
|
|
k_color.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
k_color.h
|
NOW we make it past p_mobj
|
2020-08-14 22:28:49 -04:00 |
|
k_grandprix.c
|
Makes it through all kart files
|
2020-08-15 04:42:56 -04:00 |
|
k_grandprix.h
|
Add K_CanChangeRules, and start a "single session" GP when warping to a map in single player
|
2020-06-06 19:45:13 -04:00 |
|
k_hud.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
k_hud.h
|
Makes it through all kart files
|
2020-08-15 04:42:56 -04:00 |
|
k_kart.c
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
k_kart.h
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
k_pathfind.c
|
Fix shadowed declaration in pathfind code
|
2020-07-10 01:32:46 +01:00 |
|
k_pathfind.h
|
|
|
|
k_pwrlv.c
|
NOW we make it past p_mobj
|
2020-08-14 22:28:49 -04:00 |
|
k_pwrlv.h
|
|
|
|
k_respawn.c
|
Lots of little fixes
|
2020-08-16 00:29:04 -04:00 |
|
k_respawn.h
|
Outdated comment
|
2020-06-02 13:30:36 -04:00 |
|
k_waypoint.c
|
Makes it through all kart files
|
2020-08-15 04:42:56 -04:00 |
|
k_waypoint.h
|
|
|
|
keys.h
|
|
|
|
lua_baselib.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
lua_blockmaplib.c
|
|
|
|
lua_consolelib.c
|
Lots of splitscreen fixes
|
2020-08-10 23:38:32 -04:00 |
|
lua_hook.h
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
lua_hooklib.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
lua_hud.h
|
Merge branch 'master' into the-scary-22-merge
|
2020-08-12 20:59:09 -04:00 |
|
lua_hudlib.c
|
Lua stuff is done
|
2020-08-15 07:47:18 -04:00 |
|
lua_infolib.c
|
Minor fixes
|
2020-08-23 14:08:54 -04:00 |
|
lua_libs.h
|
YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
|
lua_maplib.c
|
Many removals
|
2020-08-10 21:45:51 -04:00 |
|
lua_mathlib.c
|
m_anigif, m_cheat, m_cond, m_fixed
|
2020-08-14 01:31:37 -04:00 |
|
lua_mobjlib.c
|
Merge branch 'master' into the-scary-22-merge
|
2020-08-12 20:59:09 -04:00 |
|
lua_playerlib.c
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
lua_script.c
|
Fix pointers on LUA_Archive and LUA_UnArchive
|
2020-08-21 19:47:53 -07:00 |
|
lua_script.h
|
Fix pointers on LUA_Archive and LUA_UnArchive
|
2020-08-21 19:47:53 -07:00 |
|
lua_skinlib.c
|
* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
|
2020-09-23 23:46:54 +01:00 |
|
lua_thinkerlib.c
|
|
|
|
lzf.c
|
|
|
|
lzf.h
|
|
|
|
m_aatree.c
|
|
|
|
m_aatree.h
|
|
|
|
m_anigif.c
|
m_anigif, m_cheat, m_cond, m_fixed
|
2020-08-14 01:31:37 -04:00 |
|
m_anigif.h
|
Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with
|
2020-06-27 10:56:15 -05:00 |
|
m_argv.c
|
|
|
|
m_argv.h
|
|
|
|
m_bbox.c
|
|
|
|
m_bbox.h
|
|
|
|
m_cheat.c
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
m_cheat.h
|
actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V
|
2020-08-14 21:21:17 -04:00 |
|
m_cond.c
|
Add a mechanism where in DEVELOP builds, you can use any feature that doesn't have an unlockable in the listings attached to it.
|
2020-09-22 18:10:49 +01:00 |
|
m_cond.h
|
m_anigif, m_cheat, m_cond, m_fixed
|
2020-08-14 01:31:37 -04:00 |
|
m_dllist.h
|
|
|
|
m_fixed.c
|
m_anigif, m_cheat, m_cond, m_fixed
|
2020-08-14 01:31:37 -04:00 |
|
m_fixed.h
|
|
|
|
m_menu.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
m_menu.h
|
Cleanup
|
2020-08-15 08:32:56 -04:00 |
|
m_misc.c
|
Fix the weird "Eggman is not a colour" print by fixing the code that overwrote your skin and colour willy-nilly, and then disabling it (it was a mistaken element of the port).
|
2020-09-22 19:44:13 +01:00 |
|
m_misc.h
|
YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
|
m_queue.c
|
|
|
|
m_queue.h
|
|
|
|
m_random.c
|
|
|
|
m_random.h
|
|
|
|
m_swap.h
|
|
|
|
Makefile
|
Merge branch 'master' into the-scary-22-merge
|
2020-08-12 20:59:09 -04:00 |
|
Makefile.cfg
|
Even the warning can die, give the programmer some credit
|
2020-08-15 21:34:05 -07:00 |
|
md5.c
|
|
|
|
md5.h
|
|
|
|
mserv.c
|
Merge mserv.c
|
2020-08-10 11:46:31 -04:00 |
|
mserv.h
|
masterserver_token is back
|
2020-07-11 17:41:09 -07:00 |
|
p5prof.h
|
|
|
|
p_ceilng.c
|
|
|
|
p_enemy.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
p_floor.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
p_inter.c
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
p_lights.c
|
|
|
|
p_local.h
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
p_map.c
|
Fix spring sound never playing
|
2020-09-21 20:18:36 -04:00 |
|
p_maputl.c
|
f_finale now compiles
|
2020-08-11 23:13:25 -04:00 |
|
p_maputl.h
|
Merge branch 'master' into the-scary-22-merge
|
2020-08-12 20:59:09 -04:00 |
|
p_mobj.c
|
Fixed a crash I recieved while playtesting bots on Petref which was caused by an invalid subsector reference. This can only happen when the mobj was removed. I have no idea how or why this wasn't caught earlier, but I suspect we inherited this issue from upstream in the merger.
|
2020-09-23 12:49:42 +01:00 |
|
p_mobj.h
|
Restructure how damage works in kart COMPLETELY
|
2020-08-19 00:55:36 -04:00 |
|
p_polyobj.c
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
p_polyobj.h
|
Adapt POF_SPLAT to UDMF setup
|
2020-06-09 09:44:49 +02:00 |
|
p_pspr.h
|
Merge p_pspr.h
|
2020-08-10 12:38:20 +08:00 |
|
p_saveg.c
|
Turning code overhaul
|
2020-09-22 00:35:44 -04:00 |
|
p_saveg.h
|
Get up to p_user
|
2020-08-14 23:23:14 -04:00 |
|
p_setup.c
|
A bunch of serious heavy lifting to fix title cards and closely related.
|
2020-09-22 18:27:47 +01:00 |
|
p_setup.h
|
|
|
|
p_sight.c
|
Merge p_sight.c
|
2020-08-06 11:12:19 -04:00 |
|
p_slopes.c
|
Makes it through all kart files
|
2020-08-15 04:42:56 -04:00 |
|
p_slopes.h
|
Merge branch 'next' into udmf-next
|
2020-06-09 09:38:01 +02:00 |
|
p_spec.c
|
Fix deathpits not vwooping you around
|
2020-09-22 14:43:25 +01:00 |
|
p_spec.h
|
Merge p_spec.c/h
|
2020-08-09 15:31:23 -04:00 |
|
p_telept.c
|
Get up to p_user
|
2020-08-14 23:23:14 -04:00 |
|
p_tick.c
|
Minor touchups to netcode
|
2020-09-22 01:53:28 -04:00 |
|
p_tick.h
|
|
|
|
p_user.c
|
Fix UI timers being borked at map start
|
2020-09-22 13:53:18 +01:00 |
|
r_bsp.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_bsp.h
|
Merge r_bsp.c/h
|
2020-08-06 19:33:01 -04:00 |
|
r_data.c
|
Up to screen.o
|
2020-08-15 00:55:30 -04:00 |
|
r_data.h
|
Merge branch 'master' into the-scary-22-merge
|
2020-08-12 20:59:09 -04:00 |
|
r_defs.h
|
Makes it through all kart files
|
2020-08-15 04:42:56 -04:00 |
|
r_draw.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_draw.h
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_draw8.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_draw8_npo2.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_draw16.c
|
|
|
|
r_local.h
|
|
|
|
r_main.c
|
View morph splitscreen support!
|
2020-09-23 17:50:47 -07:00 |
|
r_main.h
|
View morph splitscreen support!
|
2020-09-23 17:50:47 -07:00 |
|
r_patch.c
|
Remove GrTexInfo
|
2020-07-06 00:35:48 -03:00 |
|
r_patch.h
|
|
|
|
r_plane.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_plane.h
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_portal.c
|
|
|
|
r_portal.h
|
|
|
|
r_segs.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_segs.h
|
|
|
|
r_skins.c
|
* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
|
2020-09-23 23:46:54 +01:00 |
|
r_skins.h
|
* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
|
2020-09-23 23:46:54 +01:00 |
|
r_sky.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_sky.h
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_splats.c
|
|
|
|
r_splats.h
|
|
|
|
r_state.h
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_things.c
|
SPLITSCREEN FOV
|
2020-09-23 17:50:47 -07:00 |
|
r_things.h
|
Up to screen.o
|
2020-08-15 00:55:30 -04:00 |
|
s_sound.c
|
Don't let a missing music lump cause an I_Error()
|
2020-08-18 15:10:56 -04:00 |
|
s_sound.h
|
Makes it past s_sound.o and sounds.o
|
2020-08-15 02:15:08 -04:00 |
|
screen.c
|
Make it to s_sound
|
2020-08-15 01:54:45 -04:00 |
|
screen.h
|
YAY, round 2
|
2020-08-09 21:02:56 -04:00 |
|
sounds.c
|
Fix sound effects
|
2020-08-15 22:29:55 -04:00 |
|
sounds.h
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Merge branch 'master' into the-scary-22-merge
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2020-08-12 20:59:09 -04:00 |
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st_stuff.c
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* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
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2020-09-23 23:46:54 +01:00 |
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st_stuff.h
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* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
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2020-09-23 23:46:54 +01:00 |
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strcasestr.c
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Cleanup
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2020-08-15 08:32:56 -04:00 |
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v_video.h
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Fix the HUD
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2020-08-18 06:09:27 -04:00 |
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version.h
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Update version.h
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2020-08-15 10:17:21 -04:00 |
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vid_copy.s
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w_wad.c
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* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
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2020-09-23 23:46:54 +01:00 |
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w_wad.h
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* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
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2020-09-23 23:46:54 +01:00 |
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y_inter.c
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Fix G_WriteStandings
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2020-08-18 05:08:21 -04:00 |
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y_inter.h
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Merge y_inter.c/h
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2020-08-10 15:14:03 -04:00 |
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z_zone.c
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Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
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2020-06-07 20:01:05 +03:00 |
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z_zone.h
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