RingRacers/src/objects
2023-11-12 23:32:59 -07:00
..
versus Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
ark-arrow.c
audience.c
ball-switch.cpp
battle-ufo.cpp
block.c
broly.c
bungee.c
charge.c Charge minimum viable visuals (plus future frame/obj setup) 2023-11-12 23:32:59 -07:00
checkpoint.cpp
CMakeLists.txt Trick Charge VFX WIP 2023-11-12 03:38:17 -07:00
dash-rings.c Obj_RainbowDashRingSpawn: Fix copypaste error that could have resulted in out-of-bounds access 2023-11-06 14:47:54 +00:00
dlzothers.c
dlzrocket.c
dlzseasaw.c
drop-target.c
duel-bomb.c
eggball.c
emerald.c
gachabom-rebound.cpp Gachabom rebound: initialize soundplayed flag 2023-10-22 01:45:11 -07:00
gardentop.c
hyudoro.c
instawhip.c
item-debris.c
item-spot.c
jawz.c
loops.cpp Default loop camera settings if camera distance is not set 2023-10-20 03:45:21 -07:00
manta-ring.c
monitor.c
orbinaut.c Obj_OrbinautJawzCollide: Orbinauts, Jawz, and Gachabom will die on collision with MF_PAIN objects 2023-10-31 20:13:50 +00:00
powerup-aura.cpp
random-item.c MT_RANDOMITEM: Fixes relevant to Blend Eye development 2023-10-24 23:10:17 +01:00
rideroid.c
ring-shooter.c
servant-hand.c
shadow.cpp
shrink.c UCRP_GROWCONSECUTIVEBEAMS 2023-10-19 19:44:37 +01:00
sneaker-panel.c
spb.c UCRP_RETURNMARKTOSENDER 2023-10-17 22:25:47 +01:00
super-flicky.cpp
ufo.c Fix instawhip buzzsaw oneshotting the UFO 2023-10-22 03:30:04 -07:00
wpzothers.c
wpzturbine.c