RingRacers/src
toaster 1f52156d7d Add a mechanism where in DEVELOP builds, you can use any feature that doesn't have an unlockable in the listings attached to it.
This is necessary to test fixing wipes, because Encore mode is currently completely inaccessible otherwise.
2020-09-22 18:10:49 +01:00
..
android
blua Merge branch 'dofile' into 'next' 2020-06-12 02:32:16 -04:00
dummy YAY, round 2 2020-08-09 21:02:56 -04:00
hardware Lua stuff is done 2020-08-15 07:47:18 -04:00
locale Cheese mode activate! 2020-07-01 16:37:36 -07:00
nds
sdl Quit on error fix 2020-08-18 22:45:57 -04:00
sdl12 Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
win32 Things to get it to run 2020-08-15 20:09:36 -04:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h Fuck you macro 2020-07-04 12:52:01 -07:00
CMakeLists.txt Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
command.c Another round of fixing up 2020-08-11 16:13:17 -04:00
command.h Compiling reaches g_demo.c again after the merge 2020-08-12 22:40:15 -04:00
comptime.c
config.h.in Merge config.h.in 2020-08-10 15:11:21 -04:00
console.c Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
console.h Merge remote-tracking branch 'public/master' 2020-08-12 18:55:43 -04:00
d_clisrv.c Null out the messages Sal added while trying to fix the thing 2020-09-22 13:21:24 +01:00
d_clisrv.h Minor touchups to netcode 2020-09-22 01:53:28 -04:00
d_event.h Another round of fixing up 2020-08-11 16:13:17 -04:00
d_main.c Fix the splash screen again, I accidentally got rid of scaling 2020-08-23 19:30:08 +01:00
d_main.h
d_net.c YAY, round 2 2020-08-09 21:02:56 -04:00
d_net.h Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
d_netcmd.c Minor fixes 2020-08-23 14:08:54 -04:00
d_netcmd.h Things to get it to run 2020-08-15 20:09:36 -04:00
d_netfil.c Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
d_netfil.h YAY, round 2 2020-08-09 21:02:56 -04:00
d_player.h Turning code overhaul 2020-09-22 00:35:44 -04:00
d_think.h
d_ticcmd.h Turning code overhaul 2020-09-22 00:35:44 -04:00
dehacked.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
dehacked.h Merge dehacked.c/h 2020-08-02 16:59:24 -04:00
doomdata.h NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
doomdef.h Make it past p_mobj 2020-08-14 20:48:06 -04:00
doomstat.h Fix ring usage & gravity 2020-08-16 02:12:17 -04:00
doomtype.h YAY, round 2 2020-08-09 21:02:56 -04:00
endian.h
f_finale.c Make title screen full black 2020-08-18 21:49:37 -04:00
f_finale.h Cleanup 2020-08-15 08:32:56 -04:00
f_wipe.c Lua stuff is done 2020-08-15 07:47:18 -04:00
fastcmp.h
filesrch.c Merge filesrch.c 2020-08-02 18:03:59 -04:00
filesrch.h
font.c
font.h
g_demo.c Turning code overhaul 2020-09-22 00:35:44 -04:00
g_demo.h Fix G_WriteStandings 2020-08-18 05:08:21 -04:00
g_game.c Turning code overhaul 2020-09-22 00:35:44 -04:00
g_game.h Turning code overhaul 2020-09-22 00:35:44 -04:00
g_input.c g_game and g_input now compile 2020-08-13 00:05:44 -04:00
g_input.h g_game and g_input now compile 2020-08-13 00:05:44 -04:00
g_splitscreen.c Lua stuff is done 2020-08-15 07:47:18 -04:00
g_state.h A bunch of easy files (1-5 conflicts) 2020-08-05 14:34:17 -04:00
http-mserv.c Use SRB2VERSION here... 2020-07-13 08:59:41 -07:00
hu_stuff.c Lots of little fixes 2020-08-16 00:29:04 -04:00
hu_stuff.h hu_stuff & y_inter 2020-08-14 01:06:55 -04:00
i_addrinfo.c
i_addrinfo.h
i_joy.h g_game and g_input now compile 2020-08-13 00:05:44 -04:00
i_net.h
i_sound.h YAY, round 2 2020-08-09 21:02:56 -04:00
i_system.h Cleanup 2020-08-15 08:32:56 -04:00
i_tcp.c
i_tcp.h
i_threads.h
i_video.h
info.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
info.h Fix some of the dehacked tables, change doomednums of haunted heights stuff to not conflict with items/waypoints, use "rings" variable instead of "kartstuff[k_rings]" 2020-08-16 01:46:54 -04:00
k_battle.c Makes it through all kart files 2020-08-15 04:42:56 -04:00
k_battle.h
k_bheap.c Fix the cause of the waypoint debug message spam in Canyon Rush. 2020-07-08 21:36:28 +01:00
k_bheap.h
k_bot.c Turning code overhaul 2020-09-22 00:35:44 -04:00
k_bot.h
k_botitem.c Fix some of the dehacked tables, change doomednums of haunted heights stuff to not conflict with items/waypoints, use "rings" variable instead of "kartstuff[k_rings]" 2020-08-16 01:46:54 -04:00
k_botsearch.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
k_collide.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
k_collide.h
k_color.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
k_color.h NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
k_grandprix.c Makes it through all kart files 2020-08-15 04:42:56 -04:00
k_grandprix.h
k_hud.c Turning code overhaul 2020-09-22 00:35:44 -04:00
k_hud.h Makes it through all kart files 2020-08-15 04:42:56 -04:00
k_kart.c Turning code overhaul 2020-09-22 00:35:44 -04:00
k_kart.h Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
k_pathfind.c Fix shadowed declaration in pathfind code 2020-07-10 01:32:46 +01:00
k_pathfind.h
k_pwrlv.c NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
k_pwrlv.h
k_respawn.c Lots of little fixes 2020-08-16 00:29:04 -04:00
k_respawn.h
k_waypoint.c Makes it through all kart files 2020-08-15 04:42:56 -04:00
k_waypoint.h
keys.h
lua_baselib.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
lua_blockmaplib.c
lua_consolelib.c Lots of splitscreen fixes 2020-08-10 23:38:32 -04:00
lua_hook.h Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
lua_hooklib.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
lua_hud.h Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
lua_hudlib.c Lua stuff is done 2020-08-15 07:47:18 -04:00
lua_infolib.c Minor fixes 2020-08-23 14:08:54 -04:00
lua_libs.h YAY, round 2 2020-08-09 21:02:56 -04:00
lua_maplib.c Many removals 2020-08-10 21:45:51 -04:00
lua_mathlib.c m_anigif, m_cheat, m_cond, m_fixed 2020-08-14 01:31:37 -04:00
lua_mobjlib.c Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
lua_playerlib.c Turning code overhaul 2020-09-22 00:35:44 -04:00
lua_script.c Fix pointers on LUA_Archive and LUA_UnArchive 2020-08-21 19:47:53 -07:00
lua_script.h Fix pointers on LUA_Archive and LUA_UnArchive 2020-08-21 19:47:53 -07:00
lua_skinlib.c Another round of fixing up 2020-08-11 16:13:17 -04:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c m_anigif, m_cheat, m_cond, m_fixed 2020-08-14 01:31:37 -04:00
m_anigif.h Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with 2020-06-27 10:56:15 -05:00
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Turning code overhaul 2020-09-22 00:35:44 -04:00
m_cheat.h actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V 2020-08-14 21:21:17 -04:00
m_cond.c Add a mechanism where in DEVELOP builds, you can use any feature that doesn't have an unlockable in the listings attached to it. 2020-09-22 18:10:49 +01:00
m_cond.h m_anigif, m_cheat, m_cond, m_fixed 2020-08-14 01:31:37 -04:00
m_dllist.h
m_fixed.c m_anigif, m_cheat, m_cond, m_fixed 2020-08-14 01:31:37 -04:00
m_fixed.h
m_menu.c Fix skincolor selection 2020-08-23 14:51:02 -04:00
m_menu.h Cleanup 2020-08-15 08:32:56 -04:00
m_misc.c m_misc compiles 2020-08-14 06:32:03 -04:00
m_misc.h YAY, round 2 2020-08-09 21:02:56 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
Makefile.cfg Even the warning can die, give the programmer some credit 2020-08-15 21:34:05 -07:00
md5.c
md5.h
mserv.c Merge mserv.c 2020-08-10 11:46:31 -04:00
mserv.h masterserver_token is back 2020-07-11 17:41:09 -07:00
p5prof.h
p_ceilng.c
p_enemy.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
p_floor.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
p_inter.c Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
p_lights.c
p_local.h Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
p_map.c Fix spring sound never playing 2020-09-21 20:18:36 -04:00
p_maputl.c f_finale now compiles 2020-08-11 23:13:25 -04:00
p_maputl.h Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
p_mobj.c Fix vwoops not properly clipping through stuff 2020-09-22 15:07:12 +01:00
p_mobj.h Restructure how damage works in kart COMPLETELY 2020-08-19 00:55:36 -04:00
p_polyobj.c Turning code overhaul 2020-09-22 00:35:44 -04:00
p_polyobj.h Adapt POF_SPLAT to UDMF setup 2020-06-09 09:44:49 +02:00
p_pspr.h Merge p_pspr.h 2020-08-10 12:38:20 +08:00
p_saveg.c Turning code overhaul 2020-09-22 00:35:44 -04:00
p_saveg.h Get up to p_user 2020-08-14 23:23:14 -04:00
p_setup.c Fix ring usage & gravity 2020-08-16 02:12:17 -04:00
p_setup.h
p_sight.c Merge p_sight.c 2020-08-06 11:12:19 -04:00
p_slopes.c Makes it through all kart files 2020-08-15 04:42:56 -04:00
p_slopes.h Merge branch 'next' into udmf-next 2020-06-09 09:38:01 +02:00
p_spec.c Fix deathpits not vwooping you around 2020-09-22 14:43:25 +01:00
p_spec.h Merge p_spec.c/h 2020-08-09 15:31:23 -04:00
p_telept.c Get up to p_user 2020-08-14 23:23:14 -04:00
p_tick.c Minor touchups to netcode 2020-09-22 01:53:28 -04:00
p_tick.h
p_user.c Fix UI timers being borked at map start 2020-09-22 13:53:18 +01:00
r_bsp.c Up to screen.o 2020-08-15 00:55:30 -04:00
r_bsp.h Merge r_bsp.c/h 2020-08-06 19:33:01 -04:00
r_data.c Up to screen.o 2020-08-15 00:55:30 -04:00
r_data.h Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
r_defs.h Makes it through all kart files 2020-08-15 04:42:56 -04:00
r_draw.c Up to screen.o 2020-08-15 00:55:30 -04:00
r_draw.h YAY, round 2 2020-08-09 21:02:56 -04:00
r_draw8.c A bunch of easy files (1-5 conflicts) 2020-08-05 14:34:17 -04:00
r_draw8_npo2.c
r_draw16.c
r_local.h
r_main.c Lots of little fixes 2020-08-16 00:29:04 -04:00
r_main.h m_menu compiles 2020-08-14 06:28:35 -04:00
r_patch.c Remove GrTexInfo 2020-07-06 00:35:48 -03:00
r_patch.h
r_plane.c Up to screen.o 2020-08-15 00:55:30 -04:00
r_plane.h Merge r_plane.c 2020-08-08 17:04:26 -04:00
r_portal.c
r_portal.h
r_segs.c Makes it through all kart files 2020-08-15 04:42:56 -04:00
r_segs.h
r_skins.c Fix skin face patches not being cached. 2020-08-18 18:32:37 -04:00
r_skins.h enum for the different face icon types 2020-08-16 03:45:09 -04:00
r_sky.c A bunch of easy files (1-5 conflicts) 2020-08-05 14:34:17 -04:00
r_sky.h
r_splats.c
r_splats.h
r_state.h Use kart's f_wipe 2020-08-12 18:15:28 -04:00
r_things.c Up to screen.o 2020-08-15 00:55:30 -04:00
r_things.h Up to screen.o 2020-08-15 00:55:30 -04:00
s_sound.c Don't let a missing music lump cause an I_Error() 2020-08-18 15:10:56 -04:00
s_sound.h Makes it past s_sound.o and sounds.o 2020-08-15 02:15:08 -04:00
screen.c Make it to s_sound 2020-08-15 01:54:45 -04:00
screen.h YAY, round 2 2020-08-09 21:02:56 -04:00
sounds.c Fix sound effects 2020-08-15 22:29:55 -04:00
sounds.h Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
st_stuff.c enum for the different face icon types 2020-08-16 03:45:09 -04:00
st_stuff.h enum for the different face icon types 2020-08-16 03:45:09 -04:00
strcasestr.c
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Cleanup 2020-08-15 08:32:56 -04:00
v_video.h Fix the HUD 2020-08-18 06:09:27 -04:00
version.h Update version.h 2020-08-15 10:17:21 -04:00
vid_copy.s
w_wad.c Things to get it to run 2020-08-15 20:09:36 -04:00
w_wad.h Get past w_wad.o 2020-08-15 03:31:23 -04:00
y_inter.c Fix G_WriteStandings 2020-08-18 05:08:21 -04:00
y_inter.h Merge y_inter.c/h 2020-08-10 15:14:03 -04:00
z_zone.c Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge 2020-06-07 20:01:05 +03:00
z_zone.h