..
android
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
blua
useless test removed (pointed by lint)
2022-05-11 12:17:49 -07:00
dummy
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
hardware
Fix offsets for models
2022-08-24 00:46:12 -04:00
locale
make a few messages more helpful
2022-03-18 16:27:48 +00:00
Makefile.d
Makefile: add EXESUFFIX
2022-08-11 02:29:31 -07:00
nds
objects
cmake: add objects CMakeLists.txt
2022-08-23 21:29:06 -05:00
sdl
SDL hint render driver to direct3d11
2022-09-05 15:25:12 +01:00
sdl12
Icons + other tweaks to rebranding
2022-05-20 19:42:34 -04:00
win32
Remove win32 backend-specific files
2022-07-23 12:57:35 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
Fix silly wrong pointer in apng.c
2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc
byteptr.h
pedantic: fix paren surrounding braces
2022-02-20 03:23:45 -08:00
CMakeLists.txt
cmake: move debug strip to src/CMakeLists.txt
2022-08-23 21:32:29 -05:00
command.c
Fix changing gamespeed from the menu, for real
2022-08-24 23:30:42 +01:00
command.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
comptime.c
config.h.in
console.c
Rebrand all console / window stuff
2022-05-19 15:10:47 -04:00
console.h
* Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites.
2021-03-29 17:02:08 +01:00
d_clisrv.c
If the client has caught up to the server -- say, during a wipe -- make GetLag return a ping of zero
2022-08-28 16:59:52 +01:00
d_clisrv.h
Don't interpolate during net lag
2022-05-17 20:04:26 -05:00
d_event.h
d_main.c
Fail loudly when config isn't writable
2022-08-28 16:57:06 +01:00
d_main.h
Menu interpolation (renderdeltatics)
2021-11-29 07:23:04 -05:00
d_net.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
d_net.h
d_netcmd.c
Compilation warning in D_PickVote
2022-08-28 18:34:33 +01:00
d_netcmd.h
Lap based power level
2022-08-14 06:00:37 -04:00
d_netfil.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution
2022-05-21 13:40:20 +01:00
d_netfil.h
Merge remote-tracking branch 'srb2/next'
2021-04-05 01:26:17 -07:00
d_player.h
Increase tumble gravity
2022-08-22 07:25:17 -04:00
d_think.h
d_ticcmd.h
Merge branch 'master' into turn-predict
2022-05-22 14:42:54 -04:00
deh_lua.c
Add PRECIP_ to enum lib
2022-05-31 09:08:01 -04:00
deh_lua.h
pedantic: fix misc leniencies and GNU-isms
2022-02-20 03:28:22 -08:00
deh_soc.c
Allow freesloting & editing precipprops
2022-05-31 09:03:06 -04:00
deh_soc.h
Allow freesloting & editing precipprops
2022-05-31 09:03:06 -04:00
deh_tables.c
New pogospring behavior
2022-08-01 05:27:32 -07:00
deh_tables.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
dehacked.c
Fix missing else
2022-06-01 00:40:08 -04:00
dehacked.h
Remove music slot compatibility
2022-03-18 13:54:03 +00:00
discord.c
Discord joins now force menu close and title demo stop
2022-08-28 16:41:26 +01:00
discord.h
doomdata.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
doomdef.h
Move follower code to its own file
2022-05-23 00:23:46 -04:00
doomstat.h
banishing hell map forcing
2022-08-28 17:11:19 +01:00
doomtype.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
endian.h
f_finale.c
Rework how the intro behaves in interpolated time
2022-08-28 17:43:14 +01:00
f_finale.h
WIP title screen
2022-05-19 03:19:33 -04:00
f_wipe.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
fastcmp.h
filesrch.c
Icons + other tweaks to rebranding
2022-05-20 19:42:34 -04:00
filesrch.h
font.c
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
font.h
g_demo.c
Lap based power level
2022-08-14 06:00:37 -04:00
g_demo.h
Replay fixes mark whatever
2021-11-28 20:03:49 +00:00
g_game.c
banishing hell map forcing
2022-08-28 17:11:19 +01:00
g_game.h
Try resetting driftend
2022-05-22 15:38:08 -04:00
g_input.c
Add spindash to gamecontrolname
2021-04-04 22:47:57 -07:00
g_input.h
Spindash shortcut button
2021-03-09 17:28:20 -05:00
g_splitscreen.c
FIX PARTIES
2021-04-23 03:53:35 -04:00
g_state.h
http-mserv.c
Master server: use I_OutputMsg during startup
2022-08-24 23:33:34 +01:00
hu_stuff.c
Lap based power level
2022-08-14 06:00:37 -04:00
hu_stuff.h
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
i_addrinfo.c
pedantic: fix win32
2022-02-20 04:48:30 -08:00
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
i_system.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
i_tcp.c
Do not query DNS for holepunchserver more than once per tic
2022-08-28 16:57:36 +01:00
i_tcp.h
i_threads.h
i_time.c
Tweaks for kart v1 MR comments
2022-05-21 12:43:28 -05:00
i_time.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
i_video.h
Lots of FPS stuff
2022-03-26 23:48:08 -04:00
info.c
Upgrades P_PatchInfoTables to use 4 digit tempnames, suppoing up to 9999 freeslots
2022-08-28 16:47:31 +01:00
info.h
Increase Mobj Freeslot limit to 1024 from 512
2022-08-28 16:47:55 +01:00
k_battle.c
Make all instances of this sine use M_TAU_FIXED
2022-05-23 13:38:53 -04:00
k_battle.h
This is a doozy...
2022-03-05 22:31:43 +00:00
k_bheap.c
k_bheap.h
k_boss.c
Incorporate few more instances of Z_Free NULL no-op
2022-03-17 12:17:51 -07:00
k_boss.h
Cleanup of boss info in anticipation of merger.
2022-03-07 13:08:46 +00:00
k_bot.c
Allow bot control if knocked backwards after sprint finish
2022-05-31 21:00:59 -05:00
k_bot.h
Precalculate bot controller & rubberbanding
2022-05-24 15:28:36 -04:00
k_botitem.c
Merge branch 'master' into bot-rubberband-edit
2022-05-25 23:29:04 -04:00
k_botsearch.c
Fix blockmap WILD inconsistency when it's not PIT_CheckThing
2022-05-23 17:37:29 -04:00
k_brightmap.c
Update brightmap reading
2021-12-18 18:23:24 -05:00
k_brightmap.h
Update brightmap reading
2021-12-18 18:23:24 -05:00
k_collide.c
Infinite tether uses lightning shield effects
2022-08-23 20:27:19 -04:00
k_collide.h
Lightning Shield fixs
2022-05-20 18:12:34 -04:00
k_color.c
Invincibility wasn't using K_RainbowColor anymore, what the function was designed for...
2022-02-16 23:01:07 -05:00
k_color.h
Add basic damage hitlag effects
2021-11-27 13:38:45 -05:00
k_director.c
avoid wasteful player_t copy
2022-01-21 02:42:16 -06:00
k_director.h
general post-review unfuck
2022-01-20 15:23:32 -06:00
k_follower.c
Reset state when bouncing
2022-05-31 21:53:19 -04:00
k_follower.h
Reset state when bouncing
2022-05-31 21:53:19 -04:00
k_grandprix.c
Bad function declaration
2022-04-02 15:24:19 -04:00
k_grandprix.h
Bad function declaration
2022-04-02 15:24:19 -04:00
k_hud.c
Fix compiler error
2022-08-18 01:06:21 -07:00
k_hud.h
Incorporate some of the advances from tilttrack.
2022-05-21 16:51:03 +01:00
k_kart.c
Make drift boost bonus match drift spark rate
2022-08-26 20:55:24 -04:00
k_kart.h
Interrupt tumble when hitting springs
2022-08-22 23:53:32 -04:00
k_objects.h
Add k_objects.h
2022-05-01 13:36:17 -07:00
k_pathfind.c
Allow pathfind traversal thru shortcuts when starting from one
2022-05-20 21:59:45 -04:00
k_pathfind.h
Allow pathfind traversal thru shortcuts when starting from one
2022-05-20 21:59:45 -04:00
k_pwrlv.c
Fix NO CONTEST Pwr.Lv when more than 1 lap behind
2022-08-15 19:47:01 -04:00
k_pwrlv.h
Fix NO CONTEST Pwr.Lv when more than 1 lap behind
2022-08-15 19:47:01 -04:00
k_race.c
Fix misc warnings for GCC 12
2022-05-11 12:21:18 -07:00
k_race.h
Bots do things during POSITION
2021-02-06 05:14:15 -05:00
k_respawn.c
Interrupt tumble when hitting springs
2022-08-22 23:53:32 -04:00
k_respawn.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
k_terrain.c
Cache terrain on levelflats
2022-01-11 22:49:01 -08:00
k_terrain.h
Add required speed percent
2022-01-02 21:42:20 -05:00
k_waypoint.c
Waypoint sight improvements
2022-05-24 17:30:42 -04:00
k_waypoint.h
Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line
2021-02-15 23:01:13 -08:00
keys.h
libdivide.h
Clarify license file mention in libdivide.h
2022-03-18 16:19:01 +00:00
lua_baselib.c
Allow freesloting & editing precipprops
2022-05-31 09:03:06 -04:00
lua_blockmaplib.c
lua_consolelib.c
Replace LUA_PushLightUserdata with LUA_PushUserdata
2022-03-18 12:54:22 +00:00
lua_hook.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
lua_hooklib.c
Fix MusicChange hook not returning some values correctly
2022-03-18 12:52:08 +00:00
lua_hud.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
lua_hudlib.c
Incorporate some of the advances from tilttrack.
2022-05-21 16:51:03 +01:00
lua_hudlib_drawlist.c
Fix compiling with da strict settings
2022-05-07 07:23:26 -04:00
lua_hudlib_drawlist.h
Fix compiling with da strict settings
2022-05-07 07:23:26 -04:00
lua_infolib.c
Clear precipprops in Lua more automatically
2022-05-31 19:33:18 -04:00
lua_libs.h
Allow freesloting & editing precipprops
2022-05-31 09:03:06 -04:00
lua_maplib.c
Merge remote-tracking branch 'srb2/next'
2021-04-05 01:26:17 -07:00
lua_mathlib.c
You probably don't want to memorise the formula to convert arccos to arcsin so
2022-03-18 20:16:23 +00:00
lua_mobjlib.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
lua_playerlib.c
Lap based power level
2022-08-14 06:00:37 -04:00
lua_polyobjlib.c
Use standard Lua naming scheme for polyobject list
2021-02-15 13:37:25 +01:00
lua_script.c
Lap based power level
2022-08-14 06:00:37 -04:00
lua_script.h
Replace LUA_PushLightUserdata with LUA_PushUserdata
2022-03-18 12:54:22 +00:00
lua_skinlib.c
Replace LUA_PushLightUserdata with LUA_PushUserdata
2022-03-18 12:54:22 +00:00
lua_taglib.c
Better check for tag list userdata
2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
pedantic: fix misc leniencies and GNU-isms
2022-02-20 03:28:22 -08:00
m_cheat.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
m_cond.c
Restore the v1 record attack critera (maps available by default), whilst also now allowing for specific maps to opt out.
2022-03-12 22:31:52 +00:00
m_cond.h
m_dllist.h
m_easing.c
Add ease Lua library
2022-03-18 16:25:57 +00:00
m_easing.h
Add ease Lua library
2022-03-18 16:25:57 +00:00
m_fixed.c
Revert "Use R_PointToDist2 instead"
2021-02-13 17:45:54 +01:00
m_fixed.h
Make all instances of this sine use M_TAU_FIXED
2022-05-23 13:38:53 -04:00
m_menu.c
Lap based power level
2022-08-14 06:00:37 -04:00
m_menu.h
Remove fixme
2022-02-28 14:12:59 -08:00
m_misc.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution
2022-05-21 13:40:20 +01:00
m_misc.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
m_perfstats.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into uncapped-absolution
2022-05-21 13:40:20 +01:00
m_perfstats.h
Add perfstats for bot ticcmd
2022-03-30 22:38:07 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Chose the wrong version of makefile in merge conflict resolution
2022-08-28 17:48:33 +01:00
md5.c
md5.h
mserv.c
Don't even attempt to advertise a non-netgame server.
2022-08-24 23:54:38 +01:00
mserv.h
p5prof.h
p_ceilng.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
p_enemy.c
Infinite tether uses lightning shield effects
2022-08-23 20:27:19 -04:00
p_floor.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
p_inter.c
Properly detach rocket sneakers when the player dies
2022-08-28 16:42:06 +01:00
p_lights.c
Remove TAG_ITER_DECLARECOUNTER and the level field on the iterator macros.
2022-03-18 16:43:03 +00:00
p_local.h
Lap based power level
2022-08-14 06:00:37 -04:00
p_map.c
Interrupt tumble when hitting springs
2022-08-22 23:53:32 -04:00
p_maputl.c
Add P_GetMidtextureTopBottom
2022-08-01 07:16:53 -07:00
p_maputl.h
Add P_GetMidtextureTopBottom
2022-08-01 07:16:53 -07:00
p_mobj.c
Fix duplicated matchgenericflags (was causing crash)
2022-08-28 16:40:50 +01:00
p_mobj.h
Add reversed weather
2022-06-05 05:39:35 -04:00
p_polyobj.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
p_polyobj.h
p_pspr.h
* Made it possible to perform palette calculations in gamma-corrected space. Now used by:
2021-04-01 19:28:01 +01:00
p_saveg.c
Lap based power level
2022-08-14 06:00:37 -04:00
p_saveg.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
p_setup.c
Remove unused variables
2022-08-28 03:09:13 -04:00
p_setup.h
Fix the two big problems with the lighting
2022-05-25 16:16:20 -04:00
p_sight.c
Waypoint sight improvements
2022-05-24 17:30:42 -04:00
p_slopes.c
Fix even slope lighting being inconsistent
2022-05-27 18:34:52 -04:00
p_slopes.h
Add slope lighting
2022-05-24 22:23:04 -04:00
p_spec.c
maybe fix lightning crash idk lol
2022-08-24 03:34:03 -04:00
p_spec.h
Merge branch 'custom-weather' into 'master'
2022-06-11 03:05:37 +00:00
p_telept.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
p_tick.c
REMOVE hyubgone + all of the other bullshit we did to try and make it show up less
2022-05-22 21:17:14 -04:00
p_tick.h
Try putting lagless camera stuff back
2022-05-19 16:51:26 -04:00
p_user.c
Fix NO CONTEST Pwr.Lv when more than 1 lap behind
2022-08-15 19:47:01 -04:00
r_bsp.c
Fix the two big problems with the lighting
2022-05-25 16:16:20 -04:00
r_bsp.h
Let sector flags control plane ripple effect
2021-01-12 22:16:55 -08:00
r_data.c
Brightmaps on walls
2021-12-16 09:40:14 -05:00
r_data.h
Move follower code to its own file
2022-05-23 00:23:46 -04:00
r_defs.h
Implement directional lighting
2022-05-25 02:51:08 -04:00
r_draw.c
Move follower code to its own file
2022-05-23 00:23:46 -04:00
r_draw.h
Fix slope plane rotation and alignment.
2022-03-18 16:10:05 +00:00
r_draw8.c
Make all inline increments of dest and dsrc occur on seperate lines, for extra clarity and making it easier to identify future issues with these functions.
2022-05-23 00:09:03 +01:00
r_draw8_npo2.c
Add missing optimization to npo2 sloped floor sprites
2022-03-18 20:37:16 +00:00
r_draw16.c
r_fps.c
Scale precipitation to mapobjectscale
2022-06-08 00:36:06 -07:00
r_fps.h
Incorporate some of the advances from tilttrack.
2022-05-21 16:51:03 +01:00
r_local.h
r_main.c
Fix OpenGL skybox centerpoint translation
2022-06-07 20:04:06 -07:00
r_main.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
r_patch.c
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
r_patch.h
Do not factor roll and pitch into model rollangle
2021-12-10 00:32:46 -08:00
r_patchrotation.c
alternate fix to #555 which doesn't crash the game
2022-03-18 20:24:06 +00:00
r_patchrotation.h
r_picformats.c
tRNS chunk fix
2022-03-18 13:56:01 +00:00
r_picformats.h
Read only header bytes when creating textures list
2021-12-15 14:08:57 -08:00
r_plane.c
Fix even slope lighting being inconsistent
2022-05-27 18:34:52 -04:00
r_plane.h
Fix the two big problems with the lighting
2022-05-25 16:16:20 -04:00
r_portal.c
Fix portals
2022-03-18 20:44:07 +00:00
r_portal.h
Track skybox within player struct
2022-01-17 22:46:01 -08:00
r_segs.c
Fix the two big problems with the lighting
2022-05-25 16:16:20 -04:00
r_segs.h
r_skins.c
Merge branch 'eggbox-cinders' into 'master'
2022-05-25 07:37:08 +00:00
r_skins.h
Move follower code to its own file
2022-05-23 00:23:46 -04:00
r_sky.c
r_sky.h
r_splats.c
Add Encore support to splats (software; GL can come later).
2022-03-18 21:20:34 +00:00
r_splats.h
Fix floor sprite projection
2022-03-18 18:16:31 +00:00
r_state.h
Brightmaps on walls
2021-12-16 09:40:14 -05:00
r_textures.c
Stuff for Ivo's texture crunching
2022-08-28 00:03:22 -04:00
r_textures.h
Stuff for Ivo's texture crunching
2022-08-28 00:03:22 -04:00
r_things.c
Fix redundant check from the optimization
2022-08-26 17:08:35 -04:00
r_things.h
Drawseg clipping optimized, from prboom-plus
2022-08-24 22:03:05 -04:00
s_sound.c
Do not play invalid sfx
2022-06-07 20:54:10 -07:00
s_sound.h
Remove music slot compatibility
2022-03-18 13:54:03 +00:00
screen.c
Use double instead of precise_t for FPS counter
2022-05-19 16:44:26 -04:00
screen.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
slope_anchors.c
Get past some taglist stuff
2021-02-28 22:58:30 -05:00
sounds.c
Add sfx_eggspr
2022-08-01 05:21:10 -07:00
sounds.h
Add sfx_eggspr
2022-08-01 05:21:10 -07:00
Sourcefile
Move follower code to its own file
2022-05-23 00:23:46 -04:00
st_stuff.c
Fix unnecessary texture reloads on respawn in opengl by removing unneeded V_SetPalette calls
2022-08-28 16:31:03 +01:00
st_stuff.h
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
Let's just convert this in a more sane fashion...
2021-12-23 23:15:36 -05:00
tables.h
Let's just convert this in a more sane fashion...
2021-12-23 23:15:36 -05:00
taglist.c
Speed up taglist creation
2022-03-18 20:23:31 +00:00
taglist.h
Speed up taglist creation
2022-03-18 20:23:31 +00:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c
Fix VHS effect speeding up with interpolation.
2022-08-24 23:33:08 +01:00
v_video.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
version.h
vid_copy.s
w_wad.c
Small logging improvements for addon loading
2022-08-28 16:46:56 +01:00
w_wad.h
Hash name lookup for textures and lumps
2022-01-22 03:18:06 -08:00
y_inter.c
Interpolate the Phantom Ruby floating animation.
2022-08-28 17:27:37 +01:00
y_inter.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
z_zone.c
ZDEBUG is default
2021-04-26 14:49:45 -04:00
z_zone.h
ZDEBUG is default
2021-04-26 14:49:45 -04:00