RingRacers/src
Sally Coolatta bfecf45110 Use srb2::finally on bot predictions
I'm not sure exactly where the bot code leaks, other than knowing its the prediction for sure (because the prediction is the only memory bots ever allocate), but srb2::finally is cool and lets me not care :)
2023-09-10 03:20:29 -04:00
..
acs HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
android
audio Merge branch 'vape-mode' into 'master' 2023-08-03 14:11:40 +00:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core Give StaticVec a special iterator type 2023-07-09 12:27:00 -05:00
dummy
hardware Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
hud Add K_TranslateTimer, get the correct timer value for time limit; use this function for splitscreen timer 2023-06-29 21:44:31 -07:00
hwr2 hwr2: fix unaligned software copies 2023-09-01 15:30:04 -05:00
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale Starpost Gentrification 2023-09-01 00:31:49 -04:00
Makefile.d
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Clear serverlistultimatecount when leaving Server Browser for any reason 2023-09-02 16:58:19 +01:00
monocypher Monocypher license compliance 2023-03-28 01:29:30 -07:00
nds
objects Shrink growtime 2x, global darkness when using shrink 2023-09-01 20:40:52 -07:00
rhi rhi gl: Remove the garbage disposal 2023-09-02 12:53:45 -05:00
sdl hwr2: upscale chosen resolution to desktop res 2023-09-01 15:30:04 -05:00
sdl12 Make bios.pk3 consistent filename 2023-08-20 22:06:11 +01:00
tests
win32
win32ce Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
.gitignore
am_map.c Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Use srb2::finally on bot predictions 2023-09-10 03:20:29 -04:00
command.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
command.h Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
comptime.c
config.h.in Various fixes to let release builds compile 2023-08-31 18:15:52 -07:00
console.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
console.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
cvars.cpp Merge branch 'monkey-input' into 'master' 2023-09-03 18:43:13 +00:00
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c Use srb2::finally on bot predictions 2023-09-10 03:20:29 -04:00
d_clisrv.h Use srb2::finally on bot predictions 2023-09-10 03:20:29 -04:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c Merge branch 'connecting-conundrums' into 'master' 2023-09-08 02:05:09 +00:00
d_main.h Final fixup for profile-level keys and passing to player_t 2023-03-28 01:20:41 -07:00
d_net.c DebugPrintpacket: fix underflow for PT_TEXTCMD reporting 2023-08-11 18:14:28 -07:00
d_net.h Block nodes while an auth challenge is taking place (jart) 2023-03-28 01:20:44 -07:00
d_netcmd.c Merge branch 'connecting-conundrums' into 'master' 2023-09-08 02:05:09 +00:00
d_netcmd.h MAJOR cleanup of Spectator set/unset 2023-08-26 19:48:20 +01:00
d_netfil.c W_InitFile: calculate md5sum on background thread, for startup wads 2023-09-06 18:32:41 -07:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h Tally screen 2023-09-09 05:27:55 +00:00
d_think.h PARANOIA: fix faulty references warning 2023-03-20 19:57:00 -07:00
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c Rework the Spray Can system to ACTUALLY be what we want 2023-08-23 00:46:46 +01:00
deh_lua.h
deh_soc.c Self-review: Correctly initialised gamedata spraycan map id in clear_Levels 2023-08-24 01:16:14 +01:00
deh_soc.h Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
deh_tables.c Tally screen 2023-09-09 05:27:55 +00:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
dehacked.h
discord.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
discord.h
doomdata.h Final thing args code cleanup 2023-08-22 02:14:09 -04:00
doomdef.h Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
doomstat.h Tally screen 2023-09-09 05:27:55 +00:00
doomtype.h Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
endian.h
f_finale.c Credits and Evaluation: Replace dedicated Responder functions with Menu-style input processing 2023-09-02 00:26:29 +01:00
f_finale.h Credits and Evaluation: Replace dedicated Responder functions with Menu-style input processing 2023-09-02 00:26:29 +01:00
f_wipe.cpp hwr2: upscale chosen resolution to desktop res 2023-09-01 15:30:04 -05:00
fastcmp.h
filesrch.c W_InitFile: calculate md5sum on background thread, for startup wads 2023-09-06 18:32:41 -07:00
filesrch.h Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder 2023-03-13 20:39:57 -07:00
font.c
font.h
g_build_ticcmd.cpp Net fuzzing 2023-09-01 16:58:30 -07:00
g_demo.c W_InitFile: calculate md5sum on background thread, for startup wads 2023-09-06 18:32:41 -07:00
g_demo.h MAJOR cleanup of Spectator set/unset 2023-08-26 19:48:20 +01:00
g_game.c Tally screen 2023-09-09 05:27:55 +00:00
g_game.h Shrink growtime 2x, global darkness when using shrink 2023-09-01 20:40:52 -07:00
g_input.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Destroy parties explicitly before building 2023-05-18 19:15:02 -07:00
g_party.h Completely rewrite party management code 2023-04-02 17:26:33 +01:00
g_state.h Remove GS_ENDING 2023-06-25 23:49:20 +01:00
http-mserv.c HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules 2023-08-31 20:00:35 +01:00
hu_stuff.c Create V_CenteredTitleCardStringOffset 2023-08-27 15:06:51 -07:00
hu_stuff.h HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h Add I_GamepadRumble, I_GamepadRumbleTriggers 2023-04-02 21:56:39 +01:00
i_net.h IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_sound.h Implement musicdef volume in new mixer 2023-03-09 15:12:24 -06:00
i_system.h Completely refactor G_BuildTiccmd into many smaller pieces 2023-08-13 17:08:12 -07:00
i_tcp.c IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_tcp.h
i_threads.h
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h
i_video.h hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
i_video_common.cpp hwr2: upscale chosen resolution to desktop res 2023-09-01 15:30:04 -05:00
info.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
info.h Remove the irrelevant cheatcheck states and spritename 2023-09-01 21:25:26 +01:00
k_battle.c Prisons: fix exit conditions around spectating 2023-08-26 12:35:16 +01:00
k_battle.h Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
k_bheap.c
k_bheap.h
k_boss.c Copyright notices update regarding the author of this commit 2023-03-05 18:13:39 +00:00
k_boss.h Copyright notices update regarding the author of this commit 2023-03-05 18:13:39 +00:00
k_bot.cpp Use srb2::finally on bot predictions 2023-09-10 03:20:29 -04:00
k_bot.h Use srb2::finally on bot predictions 2023-09-10 03:20:29 -04:00
k_botitem.c Simpler 120-tic flame shield behavior 2023-07-29 05:10:14 -07:00
k_botsearch.c Bots: Make them stay farther from the beam 2023-05-19 06:08:37 -04:00
k_brightmap.c
k_brightmap.h
k_collide.cpp PIT_SSMineExplode: don't do spinout damage to UFO Catcher 2023-08-12 17:06:23 -07:00
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_dialogue.cpp Default voice to sfx_ktalk 2023-08-25 13:15:50 -04:00
k_dialogue.h Small dialogue polish 2023-08-25 06:50:12 -04:00
k_dialogue.hpp Display Z button 2023-08-25 08:16:16 -04:00
k_director.c K_DirectorSwitch: Don't let forced switches cause a G_ResetView update when directorinfo.active is false 2023-03-01 13:56:45 +00:00
k_director.h Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
k_follower.c Use display players for hearing/seeing horns, not local players 2023-07-18 17:53:54 +01:00
k_follower.h Horncode 2023-06-28 17:54:23 +01:00
k_grandprix.c Tally screen 2023-09-09 05:27:55 +00:00
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c ReduceVFX MT_HITLAG 2023-07-03 05:33:20 -07:00
k_hitlag.h 10th frame of hitsparks added 2023-07-16 02:27:25 -04:00
k_hud.c Tally screen 2023-09-09 05:27:55 +00:00
k_hud.h Spraycan HUD tracking 2023-09-08 02:55:48 -07:00
k_hud_track.cpp undef "near" and "far" 2023-09-08 02:55:48 -07:00
k_kart.c Tally screen 2023-09-09 05:27:55 +00:00
k_kart.h Let's be slightly more semantically correct about this 2023-08-26 22:24:18 -07:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Server Browser Room Select changes 2023-08-31 20:00:35 +01:00
k_menudraw.c Visual adjustments to the Server Browser and Room Select 2023-08-31 20:50:15 +01:00
k_menufunc.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_objects.h Add spawn rate arg to Sneaker Panel Spawners; allow sneaker panels to scale themselves redundantly 2023-08-27 14:01:23 +10:00
k_pathfind.c
k_pathfind.h
k_podium.c Move the Podium to the slide-in Intermission Button/Menu CMD system 2023-09-02 00:26:29 +01:00
k_podium.h Move the Podium to the slide-in Intermission Button/Menu CMD system 2023-09-02 00:26:29 +01:00
k_powerup.cpp K_DropPowerUps: remove invincibilitytimer along with "S" 2023-06-30 01:23:17 -07:00
k_powerup.h Add Power-Up Aura 2023-06-29 19:37:22 -07:00
k_profiles.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_profiles.h Auto Spin -> Auto Roulette 2023-08-20 16:26:34 -07:00
k_pwrlv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_pwrlv.h cv_debugencorevote: force an encore scramble 2023-03-26 06:55:22 -07:00
k_race.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.c K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_rank.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h
k_roulette.c Auto Roulette: stop after 2 seconds max speed 2023-08-20 20:44:06 -07:00
k_roulette.h Replace instances of itemRoulette.active = false with K_StopRoulette 2023-08-11 19:21:59 -07:00
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_tally.cpp Tally screen 2023-09-09 05:27:55 +00:00
k_tally.h Tally screen 2023-09-09 05:27:55 +00:00
k_terrain.c Add outrun to netsave 2023-06-14 10:37:05 -04:00
k_terrain.h Milky Way terrain 2023-06-14 10:29:19 -04:00
k_vote.c hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp Final thing args code cleanup 2023-08-22 02:14:09 -04:00
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_zvote.h Implement "CALL VOTE" for victimless commands on the pause menu 2023-06-27 17:53:59 +01:00
keys.h
libdivide.h
lua_baselib.c HU_DoTitlecardCEcho: add splitscreen support and interrupt feature 2023-08-26 21:39:18 +01:00
lua_blockmaplib.c
lua_consolelib.c Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
lua_hook.h Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hooklib.c Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hud.h Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib.c Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib_drawlist.c V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_hudlib_drawlist.h V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c Separate script args from mapthing args 2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
lua_playerlib.c Starpost Gentrification 2023-09-01 00:31:49 -04:00
lua_polyobjlib.c
lua_script.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
lua_script.h Fixes for CEREMONY gamestate 2023-03-03 16:09:51 -05:00
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_anigif.h hwr2: do GIF recording in screenshot pass 2023-02-26 20:28:05 -06:00
m_argv.c
m_argv.h
m_avrecorder.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_avrecorder.h hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
m_avrecorder.hpp Add C game interface to construct and destroy global AVRecorder instance 2023-02-24 19:21:00 -08:00
m_bbox.c
m_bbox.h
m_cheat.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_cheat.h Add setspheres command 2023-06-29 21:01:13 -07:00
m_cond.c M_AssignSpraycans: Forgot to remove an irrelevant check, now should update if new Spray Can conditions are added 2023-08-24 21:38:17 +01:00
m_cond.h Add UC_CHARACTERWINS 2023-08-23 18:58:10 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Convert m_misc.c to .cpp 2023-02-26 18:47:42 -06:00
m_misc.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_misc.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_perfstats.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Fuzzing monkey-input mode 2023-08-27 16:57:39 -07:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c Merge branch 'let-release-build' into 'master' 2023-09-01 20:45:54 +00:00
mserv.h Server Browser change alert (KartKrew/Kart-Public!277) 2023-08-31 20:00:35 +01:00
music.cpp Port Sound Test (Stereo) code to new music system 2023-08-06 17:31:45 -07:00
music.h Replace music handling 2023-08-06 17:31:45 -07:00
music_detail.hpp Replace music handling 2023-08-06 17:31:45 -07:00
music_manager.cpp srb2::music::TunesManager::resync: don't resync if server is not sending updates 2023-08-08 17:32:45 -07:00
music_manager.hpp Fix music manager clang error (thanks jart) 2023-08-15 20:37:21 +10:00
music_tune.hpp Replace music handling 2023-08-06 17:31:45 -07:00
p5prof.h
p_ceilng.c
p_enemy.c Starpost Gentrification 2023-09-01 00:31:49 -04:00
p_floor.c
p_inter.c Tally screen 2023-09-09 05:27:55 +00:00
p_lights.c
p_local.h Starpost Gentrification 2023-09-01 00:31:49 -04:00
p_loop.c Player orbiting physics 2023-02-28 20:27:11 -08:00
p_map.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
p_mapthing.cpp Use foflayer when spawning mapthings 2023-03-29 22:23:56 -07:00
p_maputl.c Use more explicit floor/ceiling FOF sort 2023-05-13 04:13:35 -04:00
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c P_DefaultMobjShadowScale: add shadow for Spraycans 2023-09-08 02:55:48 -07:00
p_mobj.h Starpost Gentrification 2023-09-01 00:31:49 -04:00
p_polyobj.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
p_polyobj.h
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c Tally screen 2023-09-09 05:27:55 +00:00
p_saveg.h Rework how GP Backups are accessed 2023-06-25 23:44:39 +01:00
p_setup.c Merge branch 'rhi-remove-passes' into 'master' 2023-09-01 23:17:54 +00:00
p_setup.h Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
p_sight.c Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_slopes.c Add equation slopes to writetextmap 2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c Tally screen 2023-09-09 05:27:55 +00:00
p_spec.h "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_telept.c Starpost Gentrification 2023-09-01 00:31:49 -04:00
p_tick.c Tally screen 2023-09-09 05:27:55 +00:00
p_tick.h Hardcode MT_SNEAKERPANELSPAWNER & adjust FF_GLOBALANIM behaviour 2023-07-29 17:51:25 +10:00
p_user.c Tally screen 2023-09-09 05:27:55 +00:00
r_bbox.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
r_bsp.cpp Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_bsp.h Cull BSP behind a raised floor or lowered ceiling that covers the entire screen 2023-04-05 15:05:32 +01:00
r_data.c I_Error if ENCORE/TWEAKMAP has an incorrect size 2023-03-26 06:55:22 -07:00
r_data.h
r_debug.cpp Shrink growtime 2x, global darkness when using shrink 2023-09-01 20:40:52 -07:00
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h Starpost Gentrification 2023-09-01 00:31:49 -04:00
r_draw.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
r_draw.h Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
r_draw8.c
r_draw8_flat.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8_npo2.c
r_draw16.c
r_fps.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
r_fps.h
r_local.h
r_main.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
r_main.h Remove unused cvars 2023-08-24 04:52:41 -07:00
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c SPRTINFO: print warnings instead of I_Error (don't crash the game) 2023-08-31 05:22:13 -07:00
r_picformats.h Convert w_wad.c to w_wad.cpp 2023-09-06 17:36:21 -07:00
r_plane.cpp Use srb2's version of the ripple fix 2023-09-03 09:59:58 -05:00
r_plane.h Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_portal.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_portal.h Set portal clipping in R_RenderSegLoop 2023-04-03 01:12:26 -07:00
r_segs.cpp Automatically disable directional lighting if the sector has no sky 2023-08-11 01:41:49 -07:00
r_segs.h
r_skins.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
r_splats.h
r_spritefx.cpp Instawhip cooldown: don't flicker dark frames while whip is still out 2023-08-19 04:58:55 -07:00
r_state.h Add UDMF version system 2023-08-21 03:33:05 -04:00
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h Add specialized drawing loop for debugfinishline 2023-03-26 05:27:58 -07:00
r_textures_dups.cpp DEVELOP: warn about duplicate textures in mainwads 2023-03-13 16:41:26 -07:00
r_things.c Actually fix papersprites near camera crash 2023-09-03 16:31:08 -05:00
r_things.h Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
s_sound.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
s_sound.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
screen.c Fix inaccuracies in FPS counter 2023-09-03 09:38:04 -05:00
screen.h Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c Tally screen 2023-09-09 05:27:55 +00:00
sounds.h Tally screen 2023-09-09 05:27:55 +00:00
st_stuff.c V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
st_stuff.h VC review 2023-08-25 21:41:15 +01:00
strcasestr.c
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
stun.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
stun.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c AngleDelta: return angle_t 2023-02-28 19:11:48 -08:00
tables.h Add FSIN/FCOS, shortcuts to FINESINE/FINECOSINE 2023-02-28 19:11:48 -08:00
taglist.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Tally screen 2023-09-09 05:27:55 +00:00
v_draw.cpp Tally screen 2023-09-09 05:27:55 +00:00
v_draw.hpp Tally screen 2023-09-09 05:27:55 +00:00
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp Tally screen 2023-09-09 05:27:55 +00:00
v_video.h Tally screen 2023-09-09 05:27:55 +00:00
version.h Update SRB2VERSION for impending release 2023-08-31 20:00:33 +01:00
vid_copy.s
w_wad.cpp W_InitFile: calculate md5sum on background thread, for startup wads 2023-09-06 18:32:41 -07:00
w_wad.h W_InitFile: calculate md5sum on background thread, for startup wads 2023-09-06 18:32:41 -07:00
wad_private.hpp W_InitFile: calculate md5sum on background thread, for startup wads 2023-09-06 18:32:41 -07:00
y_inter.c Tally screen 2023-09-09 05:27:55 +00:00
y_inter.h Tally screen 2023-09-09 05:27:55 +00:00
z_zone.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
z_zone.h