RingRacers/src
2024-01-08 19:01:05 -08:00
..
acs New ACS functions (resolves #697) 2023-12-10 18:23:57 +00:00
android
audio srb2::audio::Gme: seek on background thread 2023-12-29 00:27:36 -08:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core
dummy
hardware
hud Battle: flash emeralds on screen when someone wins by collecting all 7 2024-01-05 15:56:23 -08:00
hwr2 Enforce C++17 standard compliance 2023-12-14 21:00:42 -06:00
io
locale
Makefile.d Remove HOSTTESTERS 2023-09-26 23:56:35 +01:00
math
media
menus Merge branch 'interp-challenges-scrolling' into 'master' 2024-01-04 22:21:45 +00:00
monocypher
nds
objects Super Flicky: toggle noclip through walls if chasing a player within normal flight radius 2024-01-08 02:35:18 -08:00
rhi
sdl Add evil mutex bypass hack in console 2024-01-02 13:18:31 -06:00
sdl12 New bans 2023-10-16 23:50:50 +00:00
win32 Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
win32ce
.gitignore
am_map.c
am_map.h Precalculate as much shared minimap/automap data on level load as possible 2023-01-24 14:46:25 +00:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
apng.c Fix silly wrong pointer in apng.c 2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc Update copyright year to 2020 2020-02-19 14:08:45 -08:00
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c Separate git commit subject line from comprevision, add SRB2_COMP_NOTE 2023-01-05 18:32:20 -08:00
config.h.in Various fixes to let release builds compile 2023-08-31 18:15:52 -07:00
console.c Add evil mutex bypass hack in console 2024-01-02 13:18:31 -06:00
console.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
cvars.cpp Add forcebots cheat, spawn bots in non-GTR_BOTS gametypes 2024-01-08 19:01:05 -08:00
cxxutil.hpp
d_clisrv.c Replace a whole bunch of copypasted boilerplate with direct call to Command_ExitGame_f 2023-12-01 17:03:37 +00:00
d_clisrv.h
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.cpp Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
d_main.h Defer title start in intro responder to ticker 2023-10-22 17:56:16 -05:00
d_net.c Packet loss indicator 2023-10-20 20:33:37 -07:00
d_net.h
d_netcmd.c Command_cxdiag_f: Evaluate Time Medals as well 2024-01-05 12:32:25 +00:00
d_netcmd.h
d_netfil.c Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
d_think.h
d_ticcmd.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
deh_lua.c Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT 2023-11-28 21:57:19 -08:00
deh_lua.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
deh_soc.c Add automedal time configs and calculation 2024-01-03 12:24:33 -06:00
deh_soc.h Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
deh_tables.c Hardcode Joypolis trick balloons 2024-01-05 17:56:38 -06:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c dehacked.c: Forbid not providing an Emblem ID 2024-01-05 20:52:02 +00:00
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
doomstat.h Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
doomtype.h
endian.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
f_finale.c src/f_finale.c: Fix compiler error 2024-01-03 02:25:23 -05:00
f_finale.h
f_wipe.cpp HACK: Lift all inputs when wipes execute 2023-10-27 22:37:56 -07:00
fastcmp.h
filesrch.c
filesrch.h Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder 2023-03-13 20:39:57 -07:00
font.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
font.h
g_build_ticcmd.cpp
g_demo.c Merge branch 'bad-ghost-crash-fix' into 'master' 2024-01-06 00:51:37 +00:00
g_demo.h Defer ghost deallocation til FreeGhosts 2024-01-02 15:26:51 -06:00
g_game.c Battle: add battlespawn cheat, spawn every player at the same spawnpoint 2024-01-06 01:41:36 -08:00
g_game.h Replace darktimer/darkness with g_darkness 2024-01-05 15:56:24 -08:00
g_input.c
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_party.h Completely rewrite party management code 2023-04-02 17:26:33 +01:00
g_state.h Tutorial skipping challenge - first pass 2023-11-16 21:44:52 +00:00
http-mserv.c HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules 2023-08-31 20:00:35 +01:00
hu_stuff.c Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration 2024-01-05 15:56:23 -08:00
hu_stuff.h Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration 2024-01-05 15:56:23 -08:00
i_addrinfo.c
i_addrinfo.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_joy.h
i_net.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_sound.h Implement musicdef volume in new mixer 2023-03-09 15:12:24 -06:00
i_system.h
i_tcp.c
i_tcp.h
i_tcp_detail.h New bans 2023-10-16 23:50:50 +00:00
i_threads.h
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h
i_video.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Monitor: extend death state so sound doesn't cut off 2024-01-06 02:08:07 -08:00
info.h Hardcode Joypolis trick balloons 2024-01-05 17:56:38 -06:00
k_bans.cpp
k_bans.h New bans 2023-10-16 23:50:50 +00:00
k_battle.c Battle: do not spawn UFO during Overtime 2024-01-06 01:41:36 -08:00
k_battle.h Battle: use Easing_OutSine to shrink Overtime Barrier 2024-01-05 18:05:41 -08:00
k_bheap.c Fix the cause of the waypoint debug message spam in Canyon Rush. 2020-07-08 21:36:28 +01:00
k_bheap.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_boss.c
k_boss.h
k_bot.cpp Add forcebots cheat, spawn bots in non-GTR_BOTS gametypes 2024-01-08 19:01:05 -08:00
k_bot.h
k_botitem.cpp
k_botsearch.cpp Fix clang errors 2024-01-02 13:17:50 -06:00
k_brightmap.c K_InitBrightmapsPwad: Also use guaranteed null-terminated data copy ala K_InitTerrain 2023-01-05 20:50:13 +00:00
k_brightmap.h
k_collide.cpp Also tumble on guarding whip 2024-01-06 05:00:09 -07:00
k_collide.h
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_dialogue.cpp ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue 2023-12-10 16:10:45 +00:00
k_dialogue.h
k_dialogue.hpp ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue 2023-12-10 16:10:45 +00:00
k_director.cpp Add TRICKSTATE_ constants 2023-11-07 23:06:50 +00:00
k_director.h
k_follower.c
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c Add forcebots cheat, spawn bots in non-GTR_BOTS gametypes 2024-01-08 19:01:05 -08:00
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c
k_hitlag.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hud.cpp Battle: flash emeralds on screen when someone wins by collecting all 7 2024-01-05 15:56:23 -08:00
k_hud.h Battle: flash emeralds on screen when someone wins by collecting all 7 2024-01-05 15:56:23 -08:00
k_hud_track.cpp HUD tracking: only display Super Flicky tracker if Flicky can be whipped 2024-01-06 01:41:36 -08:00
k_kart.c Merge branch 'final-failsafe' into 'master' 2024-01-07 19:22:28 +00:00
k_kart.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Merge branch 'interp-challenges-scrolling' into 'master' 2024-01-04 22:21:45 +00:00
k_menudraw.c M_PickMenuBGMap: Change to work off map ID 2024-01-06 16:56:44 +00:00
k_menufunc.c Merge branch 'goner-assignment' into 'master' 2024-01-05 12:35:20 +00:00
k_objects.h Merge branch 'battle-release' into 'master' 2024-01-06 06:08:28 +00:00
k_pathfind.c
k_pathfind.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_podium.cpp
k_podium.h
k_powerup.cpp K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_powerup.h K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_profiles.c
k_profiles.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_pwrlv.c
k_pwrlv.h
k_race.c
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.cpp
k_rank.h gpRank_t: Prevent overflow in stored rank 2023-11-19 16:33:16 +00:00
k_respawn.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c SPB Capsule improvements 2023-12-08 22:24:38 +00:00
k_roulette.h
k_serverstats.c New bans 2023-10-16 23:50:50 +00:00
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_tally.cpp HUD: draw tally of party member, not whoever may being spectated 2024-01-08 19:01:05 -08:00
k_tally.h
k_terrain.c
k_terrain.h
k_vote.c
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp Fix complexity spikes on pitch changes 2023-12-25 01:24:39 -05:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c
k_zvote.h
keys.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
libdivide.h
lua_baselib.c Blend Eye Hardcode part 2 2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
lua_consolelib.c Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
lua_hook.h
lua_hooklib.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c Separate script args from mapthing args 2023-08-21 03:33:04 -04:00
lua_mathlib.c You probably don't want to memorise the formula to convert arccos to arcsin so 2022-03-18 20:16:23 +00:00
lua_mobjlib.c mobj_t: add owner member 2023-11-13 23:49:33 -08:00
lua_playerlib.c Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
lua_polyobjlib.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
lua_profile.cpp Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_profile.h
lua_script.c Remove mapmusflags 2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
lzf.c
lzf.h
m_aatree.c Add typedef.h 2022-11-27 17:21:40 -08:00
m_aatree.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_anigif.c
m_anigif.h
m_argv.c Define SERVER_URL_PROTOCOL const for easy reconfiguration 2020-03-21 07:47:29 -05:00
m_argv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_avrecorder.cpp
m_avrecorder.h hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
m_avrecorder.hpp
m_bbox.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c Intentfully permit gaps between Emblem IDs 2024-01-05 20:50:54 +00:00
m_cond.h Intentfully permit gaps between Emblem IDs 2024-01-05 20:50:54 +00:00
m_dllist.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_easing.c
m_easing.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_fixed.c Merge public next 2020-11-10 15:32:48 -05:00
m_fixed.h
m_memcpy.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_misc.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_misc.h
m_perfstats.c
m_perfstats.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_queue.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_queue.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_random.c
m_random.h Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h
mobj.hpp srb2::Mobj: add linkdraw methods 2023-11-28 06:32:52 -08:00
mobj_list.hpp Add srb2::MobjList, similar to std::forward_list 2023-12-03 10:44:11 -08:00
mobj_list_view.hpp
mserv.c
mserv.h
music.cpp Battle: Overtime music 2024-01-05 15:56:23 -08:00
music.h Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
music_detail.hpp Replace music handling 2023-08-06 17:31:45 -07:00
music_manager.cpp Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
music_manager.hpp TuneManager: clear current song if music is disabled, so music can resume later 2023-12-23 03:18:03 -08:00
music_tune.hpp Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
p5prof.h
p_ceilng.c
p_enemy.c Disable constole print on cusval change 2023-11-27 02:33:52 -07:00
p_floor.c
p_inter.c Fix Invincibility extensions, uh, 2024-01-06 06:06:59 -07:00
p_lights.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
p_link.cpp
p_link.h
p_local.h
p_loop.c
p_map.c Battle UFO: tractor pull strength is stronger at bottom, weaker at top 2024-01-07 23:10:59 -08:00
p_mapthing.cpp Use foflayer when spawning mapthings 2023-03-29 22:23:56 -07:00
p_maputl.c
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c Merge branch 'battle-release' into 'master' 2024-01-06 06:08:28 +00:00
p_mobj.h
p_polyobj.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
p_polyobj.h Merge branch 'master' into acs 2022-12-31 15:04:51 -05:00
p_pspr.h
p_saveg.c Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
p_saveg.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_setup.cpp Merge branch 'battle-release' into 'master' 2024-01-06 06:08:28 +00:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Half screenshake in Battle 2024-01-06 00:50:47 -07:00
p_spec.h
p_sweep.cpp
p_sweep.hpp
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_test.cpp
p_tick.c Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
p_tick.h
p_user.c What the fuck are turbines 2024-01-05 17:45:37 -07:00
r_bbox.c
r_bsp.cpp
r_bsp.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_data.c
r_data.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_debug.cpp Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h
r_draw.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw16.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
r_fps.c Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_fps.h
r_local.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_main.cpp
r_main.h
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c SPRTINFO: print warnings instead of I_Error (don't crash the game) 2023-08-31 05:22:13 -07:00
r_picformats.h
r_plane.cpp
r_plane.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp
r_segs.h
r_skins.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-17 23:32:08 +01:00
r_skins.h Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_sky.c
r_sky.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_splats.c R_RasterizeFloorSplat: fix encore remap 2023-12-22 05:28:28 -08:00
r_splats.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_spritefx.cpp
r_state.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_textures.c TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
r_textures.h
r_textures_dups.cpp
r_things.cpp R_ProjectBoundingBox: do not use linkdraw for renderhitbox 2023-11-28 06:33:47 -08:00
r_things.h
s_sound.c Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
s_sound.h soundtest: refactor to track tune with integer instead of string 2023-12-29 04:30:54 -08:00
screen.c
screen.h
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c crate.cpp: Add crate sfx to configuration 2024-01-05 21:33:36 +00:00
sounds.h crate.cpp: Add crate sfx to configuration 2024-01-05 21:33:36 +00:00
st_stuff.c
st_stuff.h
strcasestr.c Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2022-12-30 20:17:26 -08:00
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
stun.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
stun.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c AngleDelta: return angle_t 2023-02-28 19:11:48 -08:00
tables.h
taglist.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
taglist.h
tmap.nas Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
tmap.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_asm.s
tmap_mmx.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_vc.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
typedef.h Replace darktimer/darkness with g_darkness 2024-01-05 15:56:24 -08:00
v_draw.cpp
v_draw.hpp srb2::Draw: add menu font 2023-12-29 17:03:54 -08:00
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp
v_video.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
version.h
vid_copy.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
w_wad.cpp Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
w_wad.h
y_inter.c
y_inter.h
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h