James R
|
e94ae5bfef
|
K_BattleAwardHit: evaluate win condition before adding points
|
2023-07-03 06:20:21 -04:00 |
|
James R
|
7fdfa56451
|
Show point count next to rank icons HUD in Battle
If the player has reached the point limit, the numbers
dance and flash tangerine (indicating that they are about
to win, after they kill someone).
|
2023-07-03 06:20:21 -04:00 |
|
VelocitOni
|
89623e3fc9
|
Battle odds re-do
Cleared out all battle odds and started fresh, now mostly projectiles.
|
2023-07-03 06:20:21 -04:00 |
|
James R
|
321fa518bd
|
K_RunPaperItemSpawners: always give monitors 3 item types
|
2023-07-03 06:20:20 -04:00 |
|
James R
|
e65b1531ae
|
Draw MMAPDOT in front of players' facing angles on the minimap
|
2023-07-03 06:20:20 -04:00 |
|
James R
|
e514b5023f
|
During Overtime: point Servant Hand to Battle Kiosk, stop pointing to UFOs
|
2023-07-03 06:20:20 -04:00 |
|
AJ Martinez
|
1c633dd9ee
|
Direct players to battle UFOs via Obj_PointPlayersToXY
|
2023-07-03 06:20:19 -04:00 |
|
James R
|
a98db957e6
|
WANTED player or Lightning Shield attracts emeralds
|
2023-07-03 06:20:19 -04:00 |
|
James R
|
4874c90f8d
|
Don't pickup emeralds if in pain state
|
2023-07-03 06:20:19 -04:00 |
|
James R
|
82cf995e35
|
Kill Battle UFOs outside of the Overtime Barrier
|
2023-07-03 06:20:18 -04:00 |
|
James R
|
4d24eb71b6
|
Battle: scale Overtime Barrier to minimap size
|
2023-07-03 06:20:18 -04:00 |
|
James R
|
8931c7f570
|
Always shrink Overtime Barrier in 30 seconds
|
2023-07-03 06:20:18 -04:00 |
|
James R
|
2eaf17f9d7
|
K_SpawnOvertimeLaser: only move laser height with player if player goes above the top of the lasers
|
2023-07-03 06:20:17 -04:00 |
|
James R
|
c1d54f50f5
|
Give Overtime Lasers infinite draw distance
|
2023-07-03 06:20:17 -04:00 |
|
James R
|
9c8ce17c1e
|
Don't steal bumpers unless below 3 bumpers or dealing STEAL damage (sneakers)
|
2023-07-03 06:20:17 -04:00 |
|
James R
|
d34760b7bf
|
Battle: power-up time 20 -> 30 seconds, UFO respawn 25 -> 20 seconds
|
2023-07-03 06:20:16 -04:00 |
|
James R
|
2f021344d9
|
Battle: time limit 2 -> 3 minutes
|
2023-07-03 06:20:16 -04:00 |
|
James R
|
655b5decb5
|
writetextmap: save waypoints correctly, account for risers and anchors
|
2023-07-03 06:20:16 -04:00 |
|
James R
|
7def36aaeb
|
Split apart some of P_WriteTextmap
|
2023-07-03 06:20:16 -04:00 |
|
James R
|
19eae9f95a
|
P_ConvertBinaryThingTypes: convert dash rings (not yet hardcoded)
|
2023-07-03 06:20:15 -04:00 |
|
VelocitOni
|
b1054f486e
|
Added level 8 hitsparks
Added level 8 hitsparks, 2 more to go. Gonna take MR out of draft though and do the other 2 later.
|
2023-07-03 06:15:03 -04:00 |
|
AJ Martinez
|
13b8df8950
|
Clean up UFO gamespeed calcs
|
2023-07-02 15:16:54 -07:00 |
|
AJ Martinez
|
2b6da538ac
|
UFO not CBT
|
2023-07-02 04:28:19 -07:00 |
|
AJ Martinez
|
d9915ca471
|
Start with 20 rings in Sealed Star
|
2023-07-02 03:11:11 -07:00 |
|
Oni
|
24752ec059
|
Merge branch 'gunstar' into 'master'
Add Gunstar sounds
See merge request KartKrew/Kart!1324
|
2023-07-02 03:34:41 +00:00 |
|
Oni
|
0b3af82879
|
Merge branch 'spb-gamespeed' into 'master'
On higher gamespeeds, increase SPB target distance
See merge request KartKrew/Kart!1323
|
2023-07-02 03:34:08 +00:00 |
|
AJ Martinez
|
a1b8891707
|
Fix Gunstar sound flags
|
2023-07-01 20:30:03 -07:00 |
|
AJ Martinez
|
3c32e78e1a
|
Add Gunstar sounds
|
2023-07-01 20:27:08 -07:00 |
|
Oni
|
a06f93eb8c
|
Merge branch 'develop-unlocks' into 'master'
Develop unlocks
See merge request KartKrew/Kart!1322
|
2023-07-02 02:40:32 +00:00 |
|
AJ Martinez
|
291eef55c4
|
On higher gamespeeds, increase SPB target distance
|
2023-07-01 19:20:42 -07:00 |
|
AJ Martinez
|
c0d025c1c4
|
Fix stagger off-by-one in hitstop VFX
|
2023-07-01 18:52:57 -07:00 |
|
AJ Martinez
|
5f30f99c62
|
Fix duration clamping in hitlag VFX
|
2023-07-01 18:07:26 -07:00 |
|
VelocitOni
|
25c0ff738c
|
Added stages 4, 5, and 6 of hitsparks, maxhitlag 30
Now the amount of hitsparks is 7, need to do 3 more.
|
2023-07-01 20:48:20 -04:00 |
|
AJ Martinez
|
d1c954fd86
|
DEVELOP devmode cheat: save gamedata instantly
|
2023-07-01 16:17:37 -07:00 |
|
AJ Martinez
|
304ed85941
|
DEVELOP devmode cheat: allow saving
|
2023-07-01 16:14:42 -07:00 |
|
AJ Martinez
|
24d3524509
|
DEVELOP Z-unlock should still try not to crash
|
2023-07-01 16:10:17 -07:00 |
|
AJ Martinez
|
ca3ecce7ca
|
DEVELOP: Hold Z to unlock anything, anytime
|
2023-07-01 16:02:31 -07:00 |
|
AJ Martinez
|
30207327c7
|
Use only Ring Box in SPB Attack
|
2023-07-01 15:43:41 -07:00 |
|
Oni
|
afc474461f
|
Merge branch 'battle-recommendations' into 'master'
Battle Recommendations
Closes #569
See merge request KartKrew/Kart!1318
|
2023-07-01 20:19:18 +00:00 |
|
James R
|
f0b12d895e
|
writetextmap: save waypoints correctly, account for risers and anchors
|
2023-07-01 12:59:56 -07:00 |
|
James R
|
23d8a3f638
|
Split apart some of P_WriteTextmap
|
2023-07-01 12:58:38 -07:00 |
|
James R
|
4dcd46d590
|
P_ConvertBinaryThingTypes: convert dash rings (not yet hardcoded)
|
2023-07-01 12:55:35 -07:00 |
|
Sally Coolatta
|
5067bb854a
|
Split hitlag into its own file
|
2023-06-30 23:05:40 -07:00 |
|
Sally Coolatta
|
98841e5c15
|
Calc scale once + ignore 0 tics
|
2023-06-30 23:04:34 -07:00 |
|
Sally Coolatta
|
4a98afc273
|
Set up future code for multi-sparks
|
2023-06-30 23:04:34 -07:00 |
|
VelocitOni
|
8c53e56f3b
|
Set up the states for stages 1-3
Just got them ready for putting in :cantfuckingtakeit: why do you have to touch so many fucking spots for a sprite???
|
2023-06-30 23:04:34 -07:00 |
|
Sally Coolatta
|
8c273039ab
|
Add first pass at hitlag EFX
Only 9-tic animation is here currently, so hitlag is forced to 9 tics for testing.
|
2023-06-30 23:04:33 -07:00 |
|
James R
|
4f972588b4
|
K_BattleAwardHit: evaluate win condition before adding points
|
2023-06-30 21:35:15 -07:00 |
|
James R
|
8dedc73c11
|
Show point count next to rank icons HUD in Battle
If the player has reached the point limit, the numbers
dance and flash tangerine (indicating that they are about
to win, after they kill someone).
|
2023-06-30 21:26:39 -07:00 |
|
VelocitOni
|
c042c6e5dc
|
Battle odds re-do
Cleared out all battle odds and started fresh, now mostly projectiles.
|
2023-06-30 19:58:02 -07:00 |
|