TehRealSalt
9d8cb5247a
Special effects!
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Tire grease waves, colored stars
2019-09-23 03:15:08 -04:00
TehRealSalt
54066cc9fc
compile
2019-09-22 22:44:15 -04:00
TehRealSalt
b8a752e40a
Merge master
2019-09-18 21:47:11 -04:00
TehRealSalt
9e17484c7f
OGL flipped skies
2019-09-18 21:22:50 -04:00
TehRealSalt
20663affc0
Flip sky direction
2019-09-18 19:46:59 -04:00
TehRealSalt
47da526313
Use texture names instead of predesignated sky numbers
2019-09-18 19:29:28 -04:00
TehRealSalt
5023abd279
Blue springs are Chaotix strong, grey springs are stronger & have diagonal/horizontal types, spring doomednums are reorganized
2019-09-18 02:26:14 -04:00
Sal
c7ed907e81
Merge branch 'rings_slopechange' into 'master'
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Slippery Slopes
See merge request KartKrew/Kart!161
2019-09-17 00:47:53 -04:00
TehRealSalt
22ccce6f24
Modify angle offset with your speed vs the spring's speed
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Blue springs will send you more at a reflected momentum angle, while red springs will send you more straight
2019-09-16 20:47:13 -04:00
TehRealSalt
26e34a1fa1
Use maps.pk3
2019-09-16 03:04:26 -04:00
TehRealSalt
b174f15260
Waiting for the roulette gives you Orbinaut x3 instead of just one
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Should reduce the amount of waiting, and make banana vs orbis more of a decision
2019-09-15 23:40:50 -04:00
TehRealSalt
88578f0534
Moving capsules
2019-09-15 23:36:55 -04:00
TehRealSalt
1ef09699d1
Functional gameplay
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- Capsules get spawned in the proper scenarios
- Level ends when all capsules are busted
- Time gets used on the leaderboard instead of score
Also split a handful of Battle code into k_battle.c. Lots of other code could probably get moved here later
2019-09-15 20:19:48 -04:00
TehRealSalt
2648e5d3de
Fix the inner capsule sides not moving outward
2019-09-15 17:33:49 -04:00
TehRealSalt
cd65381abc
Add another file to handle Kart item collision functions, now items can damage anything with MF_SHOOTABLE
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Now this code won't make me pull out my hair. Could possibly be enhanced by using a function or define to handle the big copy-pasted tmthing/thing switch blocks in p_map, but for now I'm way happier.
As a result, Battle capsules are now destructible.
2019-09-15 17:25:33 -04:00
TehRealSalt
b39482d721
Lua port of the capsule visual
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No item collision or gameplay at all yet
2019-09-15 04:51:45 -04:00
TehRealSalt
5738071100
Horizontal/diagonal springs use all object's speed, instead of only players
2019-09-15 00:49:10 -04:00
TehRealSalt
16bd11f53f
Wrong var name
2019-09-15 00:32:58 -04:00
TehRealSalt
004bae45c5
Buff drift-steering during the grease period
2019-09-15 00:27:28 -04:00
TehRealSalt
0e35b65caa
Spring Bullshit, part (?)
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Who knows how many times I've had to rewrite this part but it FINALLY works properly for everything...
2019-09-14 23:47:08 -04:00
TehRealSalt
40c8081a1b
Grease part 3
2019-09-12 19:26:00 -04:00
TehRealSalt
97b09ba9c1
Grease part 2
2019-09-12 14:23:45 -04:00
TehRealSalt
56c9641488
Back to old thrusts
2019-09-12 02:18:07 -04:00
TehRealSalt
5fd6d86b41
Merge branch 'rings_slopechange' into greased-horizontals
2019-09-12 02:01:52 -04:00
TehRealSalt
d3f1b4f82c
Greased horizontals
2019-09-12 02:01:30 -04:00
TehRealSalt
d4d03f907b
Remove commented out code
2019-09-12 00:32:47 -04:00
TehRealSalt
55caae6d1a
Remove teleporting jank from springs, set angle when going directly against a horizontal/diagonal spring
2019-09-12 00:31:51 -04:00
TehRealSalt
abfc1915c5
Fixed horizontal springs having gravity
2019-09-12 00:10:06 -04:00
TehRealSalt
e0a177e612
Horizontal springs, bigger hitboxes, springs use the meatier Sonic 3 sound effect
2019-09-11 23:33:33 -04:00
James R
094c926fd0
Apply hud translucency to FREE PLAY
2019-08-11 13:09:03 -07:00
TehRealSalt
780202668b
Only run Encore wiggle in software
2019-08-11 15:35:38 -04:00
James R
63abd92a0e
Apply HUD translucency to ping and FPS counters
2019-08-11 12:35:06 -07:00
James R
de8030bc2e
Toggle ping and FPS counters with HUD
2019-08-11 12:32:57 -07:00
Sryder
0006ceac88
Remove stray CONS_Printf
2019-08-11 18:37:18 +01:00
TehRealSalt
978c4f7e24
Minor fixes
2019-08-10 09:50:42 -04:00
Sryder
0f7a704444
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
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# Conflicts:
# src/p_spec.c
2019-08-10 11:41:49 +01:00
TehRealSalt
71f35c7f5b
Add encore_towhite
2019-08-10 02:07:18 -04:00
TehRealSalt
5da84b78a2
Encore wiggle
2019-08-10 01:59:23 -04:00
TehRealSalt
aad0dbd076
Encore invert fade
2019-08-10 00:54:16 -04:00
TehRealSalt
274dc434ff
Set new fades, fixed crash upon using non-colormapped fade
2019-08-08 01:43:50 -04:00
TehRealSalt
36e4f25cc9
Uses pre-defined colormap lumps now
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Works much faster now. I'd like to clean up this code some though
2019-08-07 02:21:04 -04:00
TehRealSalt
94081f469e
Genesis wipe stuff
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Very unoptimized, lags in anything besides 320x200
2019-08-04 23:42:30 -04:00
Sryder
f7f27199a6
Merge branch 'no-credit-on-scores' into 'master'
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Don't draw song credit over scores HUD
See merge request KartKrew/Kart!162
2019-07-17 16:46:24 -04:00
James R
14235ecb74
Really just the scores HUD
2019-07-17 13:41:43 -07:00
James R
1b74665259
Just don't draw song credit
2019-07-17 13:38:38 -07:00
Sryder
0767f4b8aa
Merge branch 'public-master' into 'master'
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Changes in public master
See merge request KartKrew/Kart!163
2019-07-17 16:27:32 -04:00
James R
374af9a322
Merge remote-tracking branch 'pub/master' into public-master
2019-07-17 12:33:20 -07:00
James R
e123b2acd7
Stop drawing after the scores hud
2019-07-17 12:29:10 -07:00
Sryder
316c7fe7ee
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into rings_slopechange
2019-07-17 20:23:30 +01:00
Sal
e9cd3073e0
Merge branch 'upside-down-rings' into 'master'
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Correctly animate rings in reverse gravity
See merge request KartKrew/Kart!159
2019-07-17 15:15:41 -04:00