Commit graph

7140 commits

Author SHA1 Message Date
TehRealSalt
9d8cb5247a Special effects!
Tire grease waves, colored stars
2019-09-23 03:15:08 -04:00
TehRealSalt
54066cc9fc compile 2019-09-22 22:44:15 -04:00
TehRealSalt
b8a752e40a Merge master 2019-09-18 21:47:11 -04:00
TehRealSalt
9e17484c7f OGL flipped skies 2019-09-18 21:22:50 -04:00
TehRealSalt
20663affc0 Flip sky direction 2019-09-18 19:46:59 -04:00
TehRealSalt
47da526313 Use texture names instead of predesignated sky numbers 2019-09-18 19:29:28 -04:00
TehRealSalt
5023abd279 Blue springs are Chaotix strong, grey springs are stronger & have diagonal/horizontal types, spring doomednums are reorganized 2019-09-18 02:26:14 -04:00
Sal
c7ed907e81 Merge branch 'rings_slopechange' into 'master'
Slippery Slopes

See merge request KartKrew/Kart!161
2019-09-17 00:47:53 -04:00
TehRealSalt
22ccce6f24 Modify angle offset with your speed vs the spring's speed
Blue springs will send you more at a reflected momentum angle, while red springs will send you more straight
2019-09-16 20:47:13 -04:00
TehRealSalt
26e34a1fa1 Use maps.pk3 2019-09-16 03:04:26 -04:00
TehRealSalt
b174f15260 Waiting for the roulette gives you Orbinaut x3 instead of just one
Should reduce the amount of waiting, and make banana vs orbis more of a decision
2019-09-15 23:40:50 -04:00
TehRealSalt
88578f0534 Moving capsules 2019-09-15 23:36:55 -04:00
TehRealSalt
1ef09699d1 Functional gameplay
- Capsules get spawned in the proper scenarios
- Level ends when all capsules are busted
- Time gets used on the leaderboard instead of score

Also split a handful of Battle code into k_battle.c. Lots of other code could probably get moved here later
2019-09-15 20:19:48 -04:00
TehRealSalt
2648e5d3de Fix the inner capsule sides not moving outward 2019-09-15 17:33:49 -04:00
TehRealSalt
cd65381abc Add another file to handle Kart item collision functions, now items can damage anything with MF_SHOOTABLE
Now this code won't make me pull out my hair. Could possibly be enhanced by using a function or define to handle the big copy-pasted tmthing/thing switch blocks in p_map, but for now I'm way happier.

As a result, Battle capsules are now destructible.
2019-09-15 17:25:33 -04:00
TehRealSalt
b39482d721 Lua port of the capsule visual
No item collision or gameplay at all yet
2019-09-15 04:51:45 -04:00
TehRealSalt
5738071100 Horizontal/diagonal springs use all object's speed, instead of only players 2019-09-15 00:49:10 -04:00
TehRealSalt
16bd11f53f Wrong var name 2019-09-15 00:32:58 -04:00
TehRealSalt
004bae45c5 Buff drift-steering during the grease period 2019-09-15 00:27:28 -04:00
TehRealSalt
0e35b65caa Spring Bullshit, part (?)
Who knows how many times I've had to rewrite this part but it FINALLY works properly for everything...
2019-09-14 23:47:08 -04:00
TehRealSalt
40c8081a1b Grease part 3 2019-09-12 19:26:00 -04:00
TehRealSalt
97b09ba9c1 Grease part 2 2019-09-12 14:23:45 -04:00
TehRealSalt
56c9641488 Back to old thrusts 2019-09-12 02:18:07 -04:00
TehRealSalt
5fd6d86b41 Merge branch 'rings_slopechange' into greased-horizontals 2019-09-12 02:01:52 -04:00
TehRealSalt
d3f1b4f82c Greased horizontals 2019-09-12 02:01:30 -04:00
TehRealSalt
d4d03f907b Remove commented out code 2019-09-12 00:32:47 -04:00
TehRealSalt
55caae6d1a Remove teleporting jank from springs, set angle when going directly against a horizontal/diagonal spring 2019-09-12 00:31:51 -04:00
TehRealSalt
abfc1915c5 Fixed horizontal springs having gravity 2019-09-12 00:10:06 -04:00
TehRealSalt
e0a177e612 Horizontal springs, bigger hitboxes, springs use the meatier Sonic 3 sound effect 2019-09-11 23:33:33 -04:00
James R
094c926fd0 Apply hud translucency to FREE PLAY 2019-08-11 13:09:03 -07:00
TehRealSalt
780202668b Only run Encore wiggle in software 2019-08-11 15:35:38 -04:00
James R
63abd92a0e Apply HUD translucency to ping and FPS counters 2019-08-11 12:35:06 -07:00
James R
de8030bc2e Toggle ping and FPS counters with HUD 2019-08-11 12:32:57 -07:00
Sryder
0006ceac88 Remove stray CONS_Printf 2019-08-11 18:37:18 +01:00
TehRealSalt
978c4f7e24 Minor fixes 2019-08-10 09:50:42 -04:00
Sryder
0f7a704444 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/p_spec.c
2019-08-10 11:41:49 +01:00
TehRealSalt
71f35c7f5b Add encore_towhite 2019-08-10 02:07:18 -04:00
TehRealSalt
5da84b78a2 Encore wiggle 2019-08-10 01:59:23 -04:00
TehRealSalt
aad0dbd076 Encore invert fade 2019-08-10 00:54:16 -04:00
TehRealSalt
274dc434ff Set new fades, fixed crash upon using non-colormapped fade 2019-08-08 01:43:50 -04:00
TehRealSalt
36e4f25cc9 Uses pre-defined colormap lumps now
Works much faster now. I'd like to clean up this code some though
2019-08-07 02:21:04 -04:00
TehRealSalt
94081f469e Genesis wipe stuff
Very unoptimized, lags in anything besides 320x200
2019-08-04 23:42:30 -04:00
Sryder
f7f27199a6 Merge branch 'no-credit-on-scores' into 'master'
Don't draw song credit over scores HUD

See merge request KartKrew/Kart!162
2019-07-17 16:46:24 -04:00
James R
14235ecb74 Really just the scores HUD 2019-07-17 13:41:43 -07:00
James R
1b74665259 Just don't draw song credit 2019-07-17 13:38:38 -07:00
Sryder
0767f4b8aa Merge branch 'public-master' into 'master'
Changes in public master

See merge request KartKrew/Kart!163
2019-07-17 16:27:32 -04:00
James R
374af9a322 Merge remote-tracking branch 'pub/master' into public-master 2019-07-17 12:33:20 -07:00
James R
e123b2acd7 Stop drawing after the scores hud 2019-07-17 12:29:10 -07:00
Sryder
316c7fe7ee Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into rings_slopechange 2019-07-17 20:23:30 +01:00
Sal
e9cd3073e0 Merge branch 'upside-down-rings' into 'master'
Correctly animate rings in reverse gravity

See merge request KartKrew/Kart!159
2019-07-17 15:15:41 -04:00