Commit graph

26863 commits

Author SHA1 Message Date
Eidolon
161d4480e6 Force rhi to only load shaders from shaders.pk3
Loading custom shaders is dangerous and error-prone and I don't want to
implicitly allow this to occur without having good barriers in place.
2024-03-09 13:51:49 -06:00
Eidolon
49f644d5e9 Use correct type for unlock IDs in loading 2024-03-09 12:41:03 -06:00
James R
556035687c Versus: always reset music, even in Time Attack 2024-03-09 06:35:53 -08:00
James R
9e99efc08c Refactor level music playing code
- Use one function so we don't duplicate the checks for
  music that isn't supposed to be interrupted by a restart
2024-03-09 06:32:37 -08:00
AJ Martinez
9538979e2b Merge remote-tracking branch 'origin/master' into my-son-is-still-useless 2024-03-09 06:46:22 -07:00
AJ Martinez
07fa2296b1 Tripwire speed threshold 200 -> 220% 2024-03-09 06:44:17 -07:00
James R
717dcf0209 restartlevel: preserve last map's gametype
- gametype can be changed without changing gamemap,
  through the pause menu option
2024-03-09 05:20:49 -08:00
James R
d2d57a774b Fix multiple Jawz reticles spawning on top of each other while player is in hitlag 2024-03-09 04:56:33 -08:00
AJ Martinez
8c46258ba9 Promote driftboost vars to UINT16 2024-03-09 04:30:05 -08:00
James R
b12dba0393 Underwater: SF_MACHINE characters play a different sound effect when resurfacing 2024-03-09 01:10:14 -08:00
James R
2b121bf3d0 Underwater: tweak bubble VFX
- Spawn around the player, not just on a single point
- 1.5x scaled
- Opaque, not translucent
- Carries player momentum
2024-03-09 01:10:14 -08:00
James R
33a31f9979 Underwater: do not spawn bubbles around player using Bubble Shield 2024-03-09 01:10:13 -08:00
James R
44ff1d26cc Underwater: player must be submerged for 15 seconds to play a "gasp" when they resurface 2024-03-09 01:10:13 -08:00
James R
fc86b5b1db Let water sound effects be heard from slightly further away (louder) 2024-03-09 01:08:01 -08:00
AJ Martinez
81b8e7c9f1 Allow final failsafe in RESPAWNST_DROP (take 2) 2024-03-09 01:39:52 -07:00
Oni
1b3c63f24a Merge branch 'adventure-air-booster-hardcode' into 'master'
Hardcode Adventure Air Booster & Dimension Disaster objects

Closes #1116

See merge request KartKrew/Kart!2038
2024-03-09 08:28:51 +00:00
Lach
8d7cc11346 Typo correction: Lightning -> Lighting 2024-03-09 19:25:43 +11:00
AJ Martinez
e41b6fcd2f Limit added tumble height 2024-03-09 00:15:07 -07:00
Lach
dd52fb7620 Disable directional lighting on Ark Arrow models 2024-03-09 17:37:54 +11:00
AJ Martinez
becf2a4226 Merge remote-tracking branch 'origin/master' into my-son-is-still-useless 2024-03-08 23:06:02 -07:00
AJ Martinez
f9b88432eb Merge branch 'no-postrace-sting-sound' into 'master'
Don't play local Ring Sting sound postrace

See merge request KartKrew/Kart!2056
2024-03-09 06:03:51 +00:00
AJ Martinez
90753596e0 Merge branch 'fix-broly-underflow' into 'master'
Fix bugged SPB after player hits Fuel Canister (Lost Colony)

Closes #1083

See merge request KartKrew/Kart!2045
2024-03-09 06:03:30 +00:00
AJ Martinez
c4ed9ee19d Merge branch 'noclip-sealed-star-light-rays' into 'master'
Sealed Star Window: make light rays noclip, so they are not offset by level geometry

Closes #1059

See merge request KartKrew/Kart!2049
2024-03-09 06:03:22 +00:00
AJ Martinez
1ffb45ab7c Merge branch 'dont-celebrate-death' into 'master'
Don't play TA jingles for failed SPB Attack

See merge request KartKrew/Kart!2054
2024-03-09 06:03:13 +00:00
AJ Martinez
724b3a1a02 Merge branch 'shrinkscaler' into 'master'
Scale Shrink time to laser particle size

See merge request KartKrew/Kart!2057
2024-03-09 06:02:50 +00:00
AJ Martinez
9e76eed839 Don't SIGINT when doing shrink scaling (uninitialized cusval on gun) 2024-03-08 22:52:50 -07:00
Lach
5e70a5b8e7 Scale Adventure Air Booster centerpiece from its center 2024-03-09 16:52:30 +11:00
James R
ad6b57ea26 Fix underwater strafing activating below minimum speed and pushing you backward
- Below 11 FU, strafing is not supposed to kick in
- But the order of operations looked weird, and it seems
  to have been kicking in erroneously as a result
  - This would push the player in the opposite of their
    facing angle when they tried to drive forward and turn
    at the same time
  - Strong enough offroad is required to trigger this
2024-03-08 21:36:15 -08:00
AJ Martinez
ed6743911a Scale Shrink time to laser particle size 2024-03-08 22:15:22 -07:00
Oni
3f28fb005d Merge branch 'overtime-corners' into 'master'
Battle: measure overtime barrier radius by minimap corners, instead of edges

Closes #982

See merge request KartKrew/Kart!2047
2024-03-09 05:08:38 +00:00
Oni
c0cf464f5d Merge branch 'fix-respawn-quick-drop' into 'master'
Fix not being able to manually drop from lightsnake if respawning in spinout

Closes #1037

See merge request KartKrew/Kart!2046
2024-03-09 05:08:29 +00:00
Oni
5b24319b1e Merge branch 'glance-z-check' into 'master'
Add Z height check to glancing

Closes #843

See merge request KartKrew/Kart!2051
2024-03-09 05:07:52 +00:00
Lach
99908c0700 Allow Adventure Air Boosters to be chained with each other or dash rings 2024-03-09 15:44:02 +11:00
AJ Martinez
c969e88605 Don't play local Ring Sting sound postrace 2024-03-08 21:23:40 -07:00
Lach
2f19582941 Merge remote-tracking branch 'origin/master' into adventure-air-booster-hardcode 2024-03-09 15:19:29 +11:00
SteelT
40bc2250f3 Merge branch 'fix-message-box-height' into 'master'
Menus: fix multi-line message box text not fitting in the box

See merge request KartKrew/Kart!2042
2024-03-09 03:32:38 +00:00
Oni
656dce6dd4 Merge branch 'fix-audience-jump-height' into 'master'
Fix audience jumping too high

Closes #675

See merge request KartKrew/Kart!2050
2024-03-09 03:13:29 +00:00
Oni
7bfc84b968 Merge branch 'ring-debt-interp-fix' into 'master'
Fix interpolation of ring debt indicator

See merge request KartKrew/Kart!2052
2024-03-09 03:12:47 +00:00
Oni
6800ba3cf4 Merge branch 'stupid-input-events' into 'master'
Fix the last 128 input events repeating when restarting Time Attack with the Y button

See merge request KartKrew/Kart!2044
2024-03-09 03:12:35 +00:00
AJ Martinez
f0935551f3 Don't play TA jingles for failed SPB Attack 2024-03-08 20:05:19 -07:00
Oni
91a26d7854 Merge branch 'last-battle-polish' into 'master'
Last Battle polish

Closes #914, #983, #1126, #1101, and #980

See merge request KartKrew/Kart!2035
2024-03-09 02:56:26 +00:00
AJ Martinez
14b0a9b945 Stat rebalance nightmare vortex 2024-03-08 19:41:04 -07:00
James R
6993f12dff Power-ups: dropped power-ups always have at least 15 seconds 2024-03-08 17:59:52 -08:00
James R
54240ac96b Power-ups: always give player consistent hitlag on collect, even if they are near MAXHITLAGTICS 2024-03-08 17:53:07 -08:00
James R
80a65cd61f Do not Guard-Break player in power-up collect animation 2024-03-08 17:53:07 -08:00
James R
79177f6aff Power-ups: fix HUD not sliding away on tally 2024-03-08 17:53:07 -08:00
James R
d35edcac9c Invinc, Grow: fade with in-level music volume
Fade S-Monitor music with voice clip
2024-03-08 17:53:07 -08:00
James R
a7979e973e Battle: cap lasers at player's last known floorz
- Do not use camera_t.floorz
- Fixes lasers bobbing up and down sometimes
2024-03-08 17:53:07 -08:00
James R
e4f5e3c78e P_CheckBumpers: do not end round with 1 player
- Fixes round ending instantly when warping to Battle with
  1 human player and at least 1 other bot loaded
2024-03-08 17:53:07 -08:00
James R
215446f42a Power-ups: fade out level music while voice clip is playing 2024-03-08 17:53:07 -08:00