Sal
d54cfcdc7b
Merge branch 'ring-sting-fixes' into 'master'
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Fix ringsting and hitlag
Closes #111
See merge request KartKrew/Kart!511
2022-01-04 17:28:55 +00:00
Sally Coolatta
50eb3eeda2
Don't use damage hitlag effects on a person when they "win" a ring sting exchange
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Only applies to ring sting collision (no other types of damage touching), only applies to the person not getting stung. The person who is getting stung & sting trades are unaffected.
2022-01-04 00:39:01 -05:00
Sally Coolatta
cab1af5498
Don't do hitlag combo with items with threshold
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Prevents instakill ballhog
2022-01-04 00:23:12 -05:00
Sal
20b1ddb4d3
Merge branch 'dont-scale-gravity' into 'master'
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Scale gravity with map scale instead of object scale
See merge request KartKrew/Kart!513
2022-01-04 04:22:42 +00:00
Sal
b1ce817873
Merge branch 'uncapped-fixes' into 'master'
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Uncapped fixes | Add functions to handle interpolation
See merge request KartKrew/Kart!512
2022-01-04 04:22:31 +00:00
Sally Coolatta
c4385166e5
Scale gravity with map scale instead of object scale
2022-01-03 20:02:22 -05:00
James R
72f9121f5d
Disable wad loading in TESTERS build
2022-01-02 21:50:23 -08:00
James R
a5d219ad6e
More TESTERS guard
2022-01-02 21:38:06 -08:00
James R
5498f9d02d
Let objects receive damage while in hitlag
2021-12-29 22:58:21 -08:00
James R
07f965d4eb
Check to sting player before removing one ring
2021-12-29 22:25:11 -08:00
Sally Coolatta
1558a7e8ec
Fix lap animation interp being reversed
2021-12-25 05:51:09 -05:00
Sally Coolatta
ac2ab1bdcc
Only calculate string when we need it
2021-12-25 05:18:33 -05:00
Sally Coolatta
fcc5c8e0c4
Interpolate music credits
2021-12-25 04:57:35 -05:00
Sally Coolatta
762ee92c06
Purple spark electricity UNCAPPED
2021-12-25 03:53:55 -05:00
Sally Coolatta
1c908f533d
Fully fix drop shadows
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It used the thing's floorz / ceilingz directly -- that wouldn't account for interpolated coordinates.
2021-12-25 02:07:56 -05:00
Sally Coolatta
09eefc7e9b
Make drop shadows slightly better in uncapped
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They still jitter uphill
2021-12-24 23:17:28 -05:00
Sally Coolatta
b87b00fcda
Apply the same fix for instashield overlay
2021-12-24 23:07:12 -05:00
Sally Coolatta
d63ce0c803
Fix jawz reticule in uncapped
2021-12-24 22:52:38 -05:00
Sally Coolatta
0a915a719b
Hack to fix drift spark explosion while keeping its interpolation
2021-12-24 13:17:57 -05:00
Sally Coolatta
6c13ddca01
Rename PitchRoll stuff back
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I did a find+replace because I realized the functions I added were named too similar to other ones & to make the purpose more obvious ... but it ended up changing them too anyway! Gah!
2021-12-24 13:00:12 -05:00
Sally Coolatta
cc250afd45
P_InitAngle, to fix angle interpolation on spawning objects
2021-12-24 12:45:51 -05:00
Sally Coolatta
ce01b494f4
Add functions to handle interpolation
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Much less code duplication
2021-12-24 11:30:19 -05:00
Sally Coolatta
86991112b1
MORE DEHACKED SHIT
2021-12-23 03:20:56 -05:00
SteelT
3ce3fd0366
Merge branch 'getmobjzmovement' into 'master'
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P_GetMobjZMovement
See merge request KartKrew/Kart!441
2021-12-21 07:07:10 +00:00
SteelT
f48ce0f84a
Merge branch 'fullbright-ignore-colormap' into 'master'
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Ignore level colormap when drawing fullbright sprites
See merge request KartKrew/Kart!507
2021-12-21 06:56:16 +00:00
SteelT
85fa368d64
Merge branch 'update-rendezvous' into 'master'
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Update hole punch server address to kartkrew.org
See merge request KartKrew/Kart!506
2021-12-21 06:25:10 +00:00
SteelT
2ebac926eb
Merge branch 'followers-mainwad' into 'master'
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Load followers by default
See merge request KartKrew/Kart!504
2021-12-21 06:24:06 +00:00
SteelT
cf3e92c293
Merge branch 'no-squish' into 'master'
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Add the MF_NOSQUISH flag, disables squash and stretch
See merge request KartKrew/Kart!501
2021-12-21 06:20:59 +00:00
James R
d8e7703917
Ignore level colormap when fullbright
2021-12-20 04:17:33 -08:00
James R
f1389b49d2
Automatically switch to new default rendezvous server
2021-12-20 01:37:44 -08:00
James R
1767b4ae29
Update rendezvous server to kartkrew.org
2021-12-20 01:34:48 -08:00
James R
a7edda15e9
Remove 1.4 master server address enforcer
2021-12-20 01:27:36 -08:00
James R
de0b2c2e75
Add followers before patch
2021-12-18 21:00:30 -08:00
James R
efa92b0206
Add followers.pk3 to main files list
2021-12-18 20:40:56 -08:00
Sal
f0c795d258
Merge branch 'read-sprite-header-once' into 'master'
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Don't read sprite header twice
See merge request KartKrew/Kart!502
2021-12-19 04:40:27 +00:00
James R
4712daddf9
Start checking files from correct position on rejoin
2021-12-18 19:52:59 -08:00
lachablock
e14af65d52
Merge remote-tracking branch 'origin/master' into getmobjzmovement
2021-12-19 13:22:59 +11:00
Sal
6d72b80984
Merge branch 'fix-spherebox-dehacked' into 'master'
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Add missing spherebox states to dehacked (fixes SOC/Lua states)
See merge request KartKrew/Kart!503
2021-12-18 01:44:25 +00:00
James R
7d2633f572
Correct spherebox dehacked states list
2021-12-17 17:32:19 -08:00
Sally Coolatta
4a34eb5e96
Disable ASM column / span entirely
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Causes strange unidentifiable bugs, and testing with tape who has a few framerate issues. perfstats outputted practically the same frames for everyone. Whatever frame drops exist are simply something else and ASM is not helping at all, so decided it's not worth it.
Behind a define anyway, if someone decides to fix it anyway.
2021-12-17 16:39:09 -05:00
SteelT
156ab1da1c
Merge branch 'brightmap' into 'master'
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Brightmaps
See merge request KartKrew/Kart!499
2021-12-17 19:10:52 +00:00
James R
84ccf18b76
Read PNG and patch header in one go for sprites
2021-12-17 04:50:40 -08:00
Sally Coolatta
510c65699b
Fixed animated span brightmaps being offset
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`levelflat->u.texture.num` is modified at run-time to do animations, unlike wall textures which use `texturetranslation`.
2021-12-17 04:16:51 -05:00
Sally Coolatta
5183d3161c
Simplify span brightmap load
2021-12-17 03:42:59 -05:00
James R
ade0b48b89
Add missing mobj flags to SOC/Lua
2021-12-16 23:05:44 -08:00
James R
51941f5896
MF_NOSQUISH to disable K_Squish
2021-12-16 23:03:39 -08:00
Sally Coolatta
b0317e7120
Merge branch 'master' into brightmap
2021-12-16 13:06:57 -05:00
Sally Coolatta
603a97938b
"Support" ASM functions
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(By that, I mean it defaults to ASM, but uses the C version when drawing brightmapped stuff. Was this worth the minor performance gain over just making NOASM=1 default? I dunno.)
2021-12-16 13:05:37 -05:00
Sally Coolatta
6399cd57e1
Fix the print's file extension
2021-12-16 11:52:51 -05:00
Sally Coolatta
daab86f461
Implement brightmaps for span drawers, fix column loop bug
2021-12-16 11:48:32 -05:00