Commit graph

25047 commits

Author SHA1 Message Date
AJ Martinez
961372540a Flame Shield SFX, flame/lightning rescale 2023-11-04 20:43:27 -07:00
AJ Martinez
78086fc625 Fix duplicate pubkey detection misfiring on retry 2023-11-04 18:20:26 -07:00
Eidolon
187f30cc64 rhi: use GL 2 instead of GL Core
Widens the hardware compat range without losing features (besides
debugging)
2023-11-04 20:15:51 -05:00
toaster
6b37f86be0 Map command: GT_TUTORIAL is incompatible with the default of single-course GP, default to -match behaviour 2023-11-05 00:07:01 +00:00
toaster
1ac64dc0ed Assorted minor tidyup while handling previous commits in this branch 2023-11-05 00:01:44 +00:00
toaster
75d8f1539c HUD refinement for Rings tutorial
- Hide roundscore outside of GTR_POINTLIMIT
- Hide position number in K_Cooperative
    - Tutorial should have counted as K_Cooperative when implemented, fix that now
2023-11-04 23:59:17 +00:00
toaster
b55b17ccee G_FindMap: Support menuttl as well
Permits "map brakes" and "map balconies"
Secretly just uses the titlecard map name behind the scenes, but the author of this commit didn't want to be too intrusive.
2023-11-04 23:34:07 +00:00
toaster
ce93667fce GTR_CHECKPOINTS: Players will now respawn at Starposts
In addition, tighten up the handling for player angle at spawn time
2023-11-04 23:03:25 +00:00
toaster
d33fa75eb0 Disable the v1 Manual for now
I really wanted to make a new manual work in time for launch. But no. It would likely be an irresponsible timesink at this stage.
2023-11-04 22:14:15 +00:00
toaster
95ea6ae883 Tutorials are now strongly ordered, as opposed to passively ordered
- You will only see one uncompleted course on the Tutorial level select at a time.
    - All subsequent stages will not be visible.
    - This actually doesn't apply if you've beaten all the basegame Tutorial courses, and then load custom ones, to avoid discouraging the creation of those.
- If you select the menu and any loaded Tutorial stage is not completed, that stage will be highlighted automatically.
    - Uses the same icon as the Grand Prix backup tracker
        - Partly because it's the same general concept, saving your progress between sessions and alerting you to incompletion
        - Partly so I didn't have to bother any asset creators for something more specialised
2023-11-04 22:13:24 +00:00
toaster
993dea580c Fix tracking map completion for Tutorial stages
The author of this commit is hesitant to allow mapwarp to bypass completion requirements under regular circumstances, but happy enough to make the exception for specifically GT_TUTORIAL.
2023-11-04 22:04:29 +00:00
toaster
dce2c73df1 thinker_era
A first pass in attempts to fix crashes when ACS causes map changes.
Frustratingly still got a crash, but I think this is definitely the right foundation to work with.
2023-11-04 17:11:59 +00:00
AJ Martinez
4db18b1225 Easier ballhog tapfire 2023-11-03 22:51:14 -07:00
AJ Martinez
c7299274e1 Start with 20 rings if using attack start 2023-11-02 22:44:34 -07:00
Oni
6e6c0cd71f Merge branch 'ballhog-descam' into 'master'
Ballhog fixups (+ sound cleanup)

See merge request KartKrew/Kart!1590
2023-11-03 03:13:13 +00:00
Oni
b20fb26c04 Merge branch 'hanagumi-ringbox' into 'master'
Hanagumi Hall ring vent overflow (resolves #745)

Closes #745

See merge request KartKrew/Kart!1591
2023-11-03 03:12:35 +00:00
Oni
4e5e0835b5 Merge branch 'mania-time-trial' into 'master'
Mania-style time trials (resolves #747 mostly by accident)

Closes #747

See merge request KartKrew/Kart!1592
2023-11-03 03:12:03 +00:00
AJ Martinez
28405087e5 Y to quick restart attack modes 2023-11-02 16:53:55 -07:00
AJ Martinez
5acfe85542 Fix incomplete ghost fast-forwarding 2023-11-02 16:51:25 -07:00
AJ Martinez
0ca7897327 Remove sliptide sound fix (revisit later) 2023-11-02 07:11:02 -07:00
AJ Martinez
a2438a14c2 Fix standard race times being modified on line cross 2023-11-02 07:06:28 -07:00
AJ Martinez
506ab31f7f Mania-style time trials 2023-11-02 06:51:51 -07:00
toaster
263c968cc8 Fix the Hanagumi Hall ring vent overflow
The way the cap was being handled was kind of messed up, and was trying to subtract your existing Super Ring count.
But because the datatype doesn't support negative numbers, it rolled under to approx UINT16_MAX!
Fix the datatypes and add the extra over-range check to prevent this from happening again.
2023-11-02 11:24:54 +00:00
AJ Martinez
143320b577 Misc item fuckery 2023-11-01 23:11:24 -07:00
toaster
4bc8f80d64 MT_FLOATINGITEM: Don't pick (back?) up immediately
Happened very frequently with Blend Eye
2023-10-31 22:17:21 +00:00
toaster
71d301779b Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
toaster
70b09c647f A_ForceWin: Health should not matter 2023-10-31 20:15:50 +00:00
toaster
c202b603da P_SupermanLook4Players: Do not allow focusing on respawning players 2023-10-31 20:15:23 +00:00
toaster
0bf9ad85c1 Obj_OrbinautJawzCollide: Orbinauts, Jawz, and Gachabom will die on collision with MF_PAIN objects 2023-10-31 20:13:50 +00:00
toaster
7e362b1ee8 MT_BLENDEYE_PUYO, MT_SPIKEDTARGET: Hardcode simple thinkers/init/death behaviour 2023-10-30 00:13:03 +00:00
toaster
c3380b8f5d Boss-related files: Adjust/add top-of-file copyright info 2023-10-30 00:12:12 +00:00
toaster
d9d137be77 VS_PredictAroundArena: Tidy up condition 2023-10-30 00:11:05 +00:00
toaster
e648db685c Make several Puyo Puyo sounds singular
Used in the fight
2023-10-29 23:13:34 +00:00
toaster
32c40dd7d6 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into will-it-blend 2023-10-29 22:05:58 +00:00
toaster
1c12b28498 Blend Eye Hardcode part 2
- VS_ArenaCenterInit - setting up the boss arena centerpoint
- VS_GetArena - Getting a particular arena
- VS_PredictAroundArena - Predict momentum of object around arena
- VS_RandomPointOnArena - Select random position around arena
2023-10-29 22:04:50 +00:00
AJ Martinez
429f84f6b6 Fix bad null check for sliptide zip indicator 2023-10-29 15:02:05 -07:00
toaster
506652c5df Blend Eye Hardcode part 1
Object, state, sprite, and sound defnitions
2023-10-29 17:41:49 +00:00
Oni
fc982e84fd Merge branch 'duel-items-in-bonus' into 'master'
Spawn Duel items in GP Bonus

See merge request KartKrew/Kart!1584
2023-10-29 16:07:29 +00:00
toaster
4c5005d46f K_StartingBumperCount: Versus contexts also have a GP difficulty-locked quantity 2023-10-29 12:42:30 +00:00
toaster
388b14e956 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into will-it-blend
# Conflicts:
#	src/k_podium.c
2023-10-29 12:36:30 +00:00
AJ Martinez
1a75bc2e00 Fix Duel Bonus items being shortcircuited in P_AllowMobjSpawn 2023-10-29 05:28:45 -07:00
Oni
d79f723138 Merge branch 'flame-shield-fixups' into 'master'
Flame Shield fixups

See merge request KartKrew/Kart!1585
2023-10-29 06:17:22 +00:00
Oni
f5c1180095 Merge branch 'turn-solver-leniency' into 'master'
Sliptide/drift exit cleanup

See merge request KartKrew/Kart!1576
2023-10-29 06:08:22 +00:00
Oni
8557a7250f Merge branch 'prison-difficulty' into 'master'
Prison difficulty modes

See merge request KartKrew/Kart!1583
2023-10-29 06:07:42 +00:00
Oni
263eb3dd87 Merge branch 'podium-polished' into 'master'
Podium rank screen polished

See merge request KartKrew/Kart!1588
2023-10-29 06:04:22 +00:00
Sal
cecd81b4aa Podium rank screen polished 2023-10-29 06:04:22 +00:00
AJ Martinez
7dba0c9aba Don't do gameplay controller vibration after finishing 2023-10-27 23:31:08 -07:00
AJ Martinez
b7892fd5d1 HACK: Lift all inputs when wipes execute 2023-10-27 22:37:56 -07:00
AJ Martinez
79a2c9a61d Flame Shield fixups 2023-10-27 21:05:18 -07:00
toaster
926c9dbec9 MF_BOSS should be immune to deathpits by default
Makes some arena design considerations easier
2023-10-26 23:54:22 +01:00