Commit graph

25976 commits

Author SHA1 Message Date
Eidolon
f975df6d6d Allow MT_BATTLECAPSULE to spawn in tutorials
Fixes KartKrew/Kart#949
2024-01-29 18:48:49 -06:00
SteelT
d40097426e Merge branch 'fix-ms-debuglog-option' into 'master'
Fix MS debug log menu option changing wrong cvar

See merge request KartKrew/Kart!1887
2024-01-30 00:16:00 +00:00
SteelT
e057a5234f Fix MS debug log menu option changing wrong cvar 2024-01-29 18:42:55 -05:00
Eidolon
9e26697e11 Fix apple clang compilation with byteptr.h again
Annoyingly missed these pointer conversions
2024-01-29 15:55:31 -06:00
James R.
bf1e4cb5bc Merge branch 'vscode-faster-pls' into 'master'
Add cmake option to skip comptime update

See merge request KartKrew/Kart!1881
2024-01-29 05:10:44 +00:00
James R.
d5d179a224 Merge branch 'fix-cmake-gitless-build' into 'master'
cmake: exe name fallback if no .git present

Closes #895

See merge request KartKrew/Kart!1878
2024-01-29 05:09:55 +00:00
James R.
45738973b8 Merge branch 'replay-rewind' into 'master'
Replay menu fixes for release

Closes #770 and #984

See merge request KartKrew/Kart!1883
2024-01-29 05:08:02 +00:00
James R
b732d7bd43 Menus/Replay: replace rewind button with restart button
- Restarts the replay from the beginning
- New button graphic
2024-01-28 21:07:12 -08:00
James R
4adadb0167 Menus/Replay: use menu font 2024-01-28 17:56:38 -08:00
James R
e0583a19b3 Menus/Replay: do not draw border in non-green resolutions
The border draws over the buttons, which makes the menu
practically unusable. Not drawing the border is the
simplest thing I could do to fix this.
2024-01-28 17:56:38 -08:00
James R
50781ded69 Menus/Replay: correctly adjust position of quit button in Time Attack 2024-01-28 17:56:35 -08:00
Eidolon
83a32c5acc Merge branch 'fix-texture-scale-overflow-freeze' into 'master'
Prevent overflow when scaling textures

Closes #844

See merge request KartKrew/Kart!1879
2024-01-29 00:27:37 +00:00
Eidolon
742c895228 Merge branch 'xtralives-cheaters-in-tears' into 'master'
Don't affect GP status if retrying

Closes #997

See merge request KartKrew/Kart!1882
2024-01-29 00:27:21 +00:00
Oni
fc8600a0aa Merge branch 'highlight-stumble-floors' into 'master'
debugfinishline: show stumble sectors

See merge request KartKrew/Kart!1872
2024-01-28 23:36:06 +00:00
Oni
ff20f38ffa Merge branch 'in-flight-menus' into 'master'
Course List QOL

See merge request KartKrew/Kart!1867
2024-01-28 23:31:59 +00:00
Oni
a126a0c9a3 Merge branch 'new-credits' into 'master'
New Credits

See merge request KartKrew/Kart!1747
2024-01-28 23:31:30 +00:00
Sal
3958c15dfe New Credits 2024-01-28 23:31:30 +00:00
Oni
b254ce51c0 Merge branch 'update-tracy' into 'master'
Update tracy client to latest version

See merge request KartKrew/Kart!1877
2024-01-28 23:30:01 +00:00
Oni
bc80233f1f Merge branch 'vote-level-names' into 'master'
Vote level names

See merge request KartKrew/Kart!1873
2024-01-28 23:29:44 +00:00
Oni
cf362c226f Merge branch 'its-ko-time' into 'master'
Battle: "K.O. READY!" appears on your screen when you reach the point limit

Closes #979

See merge request KartKrew/Kart!1871
2024-01-28 23:27:46 +00:00
Eidolon
9fb0efae3c Don't affect GP status if retrying
Fixes KartKrew/Kart#997, and then some. The bot difficulty was also
being affected by retrying after completing a race, so that's prevented
too.
2024-01-28 17:06:47 -06:00
Eidolon
0e307208f8 Add cmake option to skip comptime update
In VS Code, comptime forces the game to be relinked even when no code
has changed. This is a bit of a nuisance when starting with the
debugger in the C++ extension, adding around 5 seconds of startup time
to the game.
2024-01-28 14:54:28 -06:00
Oni
22e2b97171 Merge branch 'fix-give-command-bounds' into 'master'
Fix potential out-of-bounds exploit with give command

Closes #698

See merge request KartKrew/Kart!1874
2024-01-28 19:26:17 +00:00
Eidolon
6648e55972 Prevent overflow when scaling textures
Fixes KartKrew/Kart#844 which is caused by scaling the texheight by a
spryscale that is too large, triggering arithmetic overflow before the
overflow check even occurs. This is a performance hit, but should not be
very intense with release optimizations.

Instead, we use saturating arithmetic using the same integer promotion
technique as before, but checking in both directions, and also checking
for the multiplication before the addition.

There is an optimization opportunity here and anywhere that overflow
checks are used, by using compiler intrinsics which check the overflow
flag bit on the CPU instead of using integer promotion.
2024-01-28 12:57:00 -06:00
Eidolon
090a012a74 cmake: exe name fallback if no .git present
Fixes KartKrew/Kart#895
2024-01-28 11:39:56 -06:00
SteelT
9db766935c Update tracy client to v0.10 2024-01-27 21:06:14 -05:00
Sally Coolatta
a7df7aa637 Add Medium Font
Monospaced in-between of Console & Thin
2024-01-27 20:38:52 -05:00
Sally Coolatta
f4db29574d Vote level names 2024-01-27 18:10:44 -05:00
James R
4576956ca6 Got_Cheat/CHEAT_GIVEPOWERUP: avoid reading out of bounds 2024-01-27 01:11:48 -08:00
James R
044bfdc83a debugfinishline: highlight stumble sectors in yellow 2024-01-26 18:10:07 -08:00
James R
1698e80650 Refactor R_PlaneIsHighlighted 2024-01-26 18:10:07 -08:00
James R
04ab02476f Battle: "K.O. READY!" appears on your screen when you reach the point limit 2024-01-26 17:54:27 -08:00
toaster
06c049bb7e More consistent lastOn --> itemOn and BGImage setting
Fixes Mari's background image bug
2024-01-27 00:02:16 +00:00
Oni
b323c6bdb7 Merge branch 'battle-bimbos-monday' into 'master'
Battle Bimbos Monday thru Friday (The Bimbo Week)

Closes #977, #944, and #962

See merge request KartKrew/Kart!1869
2024-01-26 23:27:14 +00:00
James R
c2c15f12d3 POINTS power-up: play SRB2 emerald token SFX on pickup 2024-01-26 15:26:13 -08:00
James R
87531075f1 Versus: fix item box staying invisible forever 2024-01-26 15:12:47 -08:00
James R
3df76ae9a5 Fix end camera freezing level on first tic after level loads
Fixes item boxes not spawning in Prison Break
2024-01-26 15:12:47 -08:00
James R
9adf6e9568 srb2::Draw: add clip method, optionally switch between draw chain's cliprect or global cliprect 2024-01-26 15:12:46 -08:00
James R
510c82ca6d srb2::Draw: inherit global cliprect by default
- Let srb2::Draw be mixed seamlessly with C-style
  V_SetClipRect
2024-01-26 15:12:46 -08:00
James R
fc40d86a73 HUD: draw sphere meter under player nametags 2024-01-26 15:12:46 -08:00
James R
25fa76104f HUD: draw item box next to player nametags if GTR_ITEMARROWS (in Battle) 2024-01-26 14:30:57 -08:00
James R
3278685ef4 HUD: load 4P item spy graphics 2024-01-26 14:30:57 -08:00
James R
23aef8f673 HUD tracking: cull nametags
- Background overlapping nametags become 60% transparent
- Culling is performed separately from other HUD trackers
2024-01-26 14:30:57 -08:00
James R
5ef2df577a HUD tracking: cull 20x10 blocks (previously 20x20) 2024-01-26 14:30:57 -08:00
James R
8ac2efe82c HUD tracking: refactor nametags to use generic HUD tracker sorting 2024-01-26 14:30:57 -08:00
James R
fa63dffe6b debughudtracker: fix splitscreen drawing 2024-01-26 14:30:57 -08:00
James R
9c075b68ec battleufotest: fix splitscreen BUFO spawnpoint HUD tracker 2024-01-26 14:30:57 -08:00
James R
ff0a088b04 V_DrawFill (HWR2): add transparency support 2024-01-26 14:30:56 -08:00
James R
2364fb80a0 Battle: remove overhead arrows (physical object)
Old shitty object from v1 that is about to be replaced by
HUD tracking. :D
2024-01-26 14:30:56 -08:00
James R
aefbd8c58a Remove unused overhead WANTED code
From v1 Battle
2024-01-26 14:30:56 -08:00