Oni
6c9ed3a388
Merge branch 'hold-my-input' into 'master'
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Improve netplay instability and network timing drift (resolves #573 )
Closes #573
See merge request KartKrew/Kart!1326
2023-07-10 21:51:34 +00:00
Eidolon
9112ac8bdc
rhi/gl: Clear stencil buffer in default renderpass
2023-07-09 13:54:07 -05:00
Eidolon
187e4a9442
rhi/gl: Loosen constraints on resource creation
...
It will be safe to call many of these functions in Vulkan even if a
context is active, but the contents of buffers and textures will be
considered undefined until updated.
2023-07-09 13:54:07 -05:00
Eidolon
3ec7163a34
rhi: remove TransferContexts
2023-07-09 13:54:07 -05:00
Eidolon
9a149ed35b
Give StaticVec a special iterator type
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Avoids a bogus warning in std::sort in GCC's STL.
2023-07-09 12:27:00 -05:00
James R
b17ae80c15
P_ConvertBinaryThingTypes: convert Rainbow Dash Rings too
2023-07-06 21:15:53 -07:00
AJ Martinez
9ebfc12167
Only use ticmiss input-steering if we didn't use it last tic
2023-07-06 16:04:28 -07:00
AJ Martinez
fe122291bc
Buffer double-submitted ticcmds
2023-07-06 01:37:05 -07:00
AJ Martinez
edfd43ce81
Use input steering (not camera steering) on skipped tics
2023-07-03 16:35:52 -07:00
AJ Martinez
a594e386b6
ReduceVFX MT_HITLAG
2023-07-03 05:33:20 -07:00
VelocitOni
30d21e960a
Merge branch 'master' into hit-stop-efx
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# Conflicts:
# src/objects/ufo.c
2023-07-03 06:24:27 -04:00
James R
e94ae5bfef
K_BattleAwardHit: evaluate win condition before adding points
2023-07-03 06:20:21 -04:00
James R
7fdfa56451
Show point count next to rank icons HUD in Battle
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If the player has reached the point limit, the numbers
dance and flash tangerine (indicating that they are about
to win, after they kill someone).
2023-07-03 06:20:21 -04:00
VelocitOni
89623e3fc9
Battle odds re-do
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Cleared out all battle odds and started fresh, now mostly projectiles.
2023-07-03 06:20:21 -04:00
James R
321fa518bd
K_RunPaperItemSpawners: always give monitors 3 item types
2023-07-03 06:20:20 -04:00
James R
e65b1531ae
Draw MMAPDOT in front of players' facing angles on the minimap
2023-07-03 06:20:20 -04:00
James R
e514b5023f
During Overtime: point Servant Hand to Battle Kiosk, stop pointing to UFOs
2023-07-03 06:20:20 -04:00
AJ Martinez
1c633dd9ee
Direct players to battle UFOs via Obj_PointPlayersToXY
2023-07-03 06:20:19 -04:00
James R
a98db957e6
WANTED player or Lightning Shield attracts emeralds
2023-07-03 06:20:19 -04:00
James R
4874c90f8d
Don't pickup emeralds if in pain state
2023-07-03 06:20:19 -04:00
James R
82cf995e35
Kill Battle UFOs outside of the Overtime Barrier
2023-07-03 06:20:18 -04:00
James R
4d24eb71b6
Battle: scale Overtime Barrier to minimap size
2023-07-03 06:20:18 -04:00
James R
8931c7f570
Always shrink Overtime Barrier in 30 seconds
2023-07-03 06:20:18 -04:00
James R
2eaf17f9d7
K_SpawnOvertimeLaser: only move laser height with player if player goes above the top of the lasers
2023-07-03 06:20:17 -04:00
James R
c1d54f50f5
Give Overtime Lasers infinite draw distance
2023-07-03 06:20:17 -04:00
James R
9c8ce17c1e
Don't steal bumpers unless below 3 bumpers or dealing STEAL damage (sneakers)
2023-07-03 06:20:17 -04:00
James R
d34760b7bf
Battle: power-up time 20 -> 30 seconds, UFO respawn 25 -> 20 seconds
2023-07-03 06:20:16 -04:00
James R
2f021344d9
Battle: time limit 2 -> 3 minutes
2023-07-03 06:20:16 -04:00
James R
655b5decb5
writetextmap: save waypoints correctly, account for risers and anchors
2023-07-03 06:20:16 -04:00
James R
7def36aaeb
Split apart some of P_WriteTextmap
2023-07-03 06:20:16 -04:00
James R
19eae9f95a
P_ConvertBinaryThingTypes: convert dash rings (not yet hardcoded)
2023-07-03 06:20:15 -04:00
VelocitOni
b1054f486e
Added level 8 hitsparks
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Added level 8 hitsparks, 2 more to go. Gonna take MR out of draft though and do the other 2 later.
2023-07-03 06:15:03 -04:00
AJ Martinez
13b8df8950
Clean up UFO gamespeed calcs
2023-07-02 15:16:54 -07:00
AJ Martinez
2b6da538ac
UFO not CBT
2023-07-02 04:28:19 -07:00
AJ Martinez
d9915ca471
Start with 20 rings in Sealed Star
2023-07-02 03:11:11 -07:00
Oni
24752ec059
Merge branch 'gunstar' into 'master'
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Add Gunstar sounds
See merge request KartKrew/Kart!1324
2023-07-02 03:34:41 +00:00
Oni
0b3af82879
Merge branch 'spb-gamespeed' into 'master'
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On higher gamespeeds, increase SPB target distance
See merge request KartKrew/Kart!1323
2023-07-02 03:34:08 +00:00
AJ Martinez
a1b8891707
Fix Gunstar sound flags
2023-07-01 20:30:03 -07:00
AJ Martinez
3c32e78e1a
Add Gunstar sounds
2023-07-01 20:27:08 -07:00
Oni
a06f93eb8c
Merge branch 'develop-unlocks' into 'master'
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Develop unlocks
See merge request KartKrew/Kart!1322
2023-07-02 02:40:32 +00:00
AJ Martinez
291eef55c4
On higher gamespeeds, increase SPB target distance
2023-07-01 19:20:42 -07:00
AJ Martinez
c0d025c1c4
Fix stagger off-by-one in hitstop VFX
2023-07-01 18:52:57 -07:00
AJ Martinez
5f30f99c62
Fix duration clamping in hitlag VFX
2023-07-01 18:07:26 -07:00
VelocitOni
25c0ff738c
Added stages 4, 5, and 6 of hitsparks, maxhitlag 30
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Now the amount of hitsparks is 7, need to do 3 more.
2023-07-01 20:48:20 -04:00
AJ Martinez
d1c954fd86
DEVELOP devmode cheat: save gamedata instantly
2023-07-01 16:17:37 -07:00
AJ Martinez
304ed85941
DEVELOP devmode cheat: allow saving
2023-07-01 16:14:42 -07:00
AJ Martinez
24d3524509
DEVELOP Z-unlock should still try not to crash
2023-07-01 16:10:17 -07:00
AJ Martinez
ca3ecce7ca
DEVELOP: Hold Z to unlock anything, anytime
2023-07-01 16:02:31 -07:00
AJ Martinez
30207327c7
Use only Ring Box in SPB Attack
2023-07-01 15:43:41 -07:00
Oni
afc474461f
Merge branch 'battle-recommendations' into 'master'
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Battle Recommendations
Closes #569
See merge request KartKrew/Kart!1318
2023-07-01 20:19:18 +00:00