RingRacers/src
James R 7a7ef7857a Shrink: store player ID on Pohbees, instead of mobj pointer
- Fixes owner being forgetten when they die (fly out of
  the kart)
2024-03-10 00:46:57 -08:00
..
acs
android
audio
blua
core
dummy Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
hardware R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
hud Power-ups: fix HUD not sliding away on tally 2024-03-08 17:53:07 -08:00
hwr2 Add Sharp Bilinear mode, make default 2024-03-07 22:03:36 -06:00
io
locale Starpost Gentrification 2023-09-01 00:31:49 -04:00
Makefile.d
math
media
menus Merge branch 'last-jartha-menu-fixes' into 'master' 2024-03-08 08:41:19 +00:00
monocypher
nds
objects Shrink: store player ID on Pohbees, instead of mobj pointer 2024-03-10 00:46:57 -08:00
rhi Add Sharp Bilinear mode, make default 2024-03-07 22:03:36 -06:00
sdl Add Sharp Bilinear mode, make default 2024-03-07 22:03:36 -06:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c Fix silly wrong pointer in apng.c 2022-02-20 03:29:41 -08:00
apng.h
archive_wrapper.hpp
asm_defs.inc
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c
console.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
cvars.cpp Merge branch 'last-jartha-menu-fixes' into 'master' 2024-03-08 08:41:19 +00:00
cxxutil.hpp
d_clisrv.c Use button prompts on the connect screen 2024-03-07 22:54:15 -05:00
d_clisrv.h
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.cpp D_ProcessEvents: fix old input events repeating themselves when pressing Y button in Time Attack 2024-03-08 04:52:03 -08:00
d_main.h
d_net.c
d_net.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_netcmd.c Disable lap cheat prevention when teleporting with console commands 2024-03-06 18:19:35 -08:00
d_netcmd.h Fix Alternate Title Screen unlockable not saving preference 2024-03-03 22:20:12 -08:00
d_netfil.c
d_netfil.h
d_player.h Promote driftboost vars to UINT16 2024-03-09 04:30:05 -08:00
d_think.h
d_ticcmd.h
deh_lua.c Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT 2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c Add LapsPerSection property to map headers, fixes finish line distance in hybrid section-circuit maps 2024-03-03 03:06:52 -08:00
deh_soc.h
deh_tables.c Merge remote-tracking branch 'origin/master' into adventure-air-booster-hardcode 2024-03-09 15:19:29 +11:00
deh_tables.h
dehacked.c
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h Raise TRAVERSEMAX 2 -> 8 2024-03-06 18:48:32 -08:00
doomstat.h Add g_musicfade, generic system to fade out the level music for a brief period 2024-03-08 17:53:07 -08:00
doomtype.h DEVELOP: add debugtraversemax cvar to improve sight check consistency 2024-03-06 18:48:32 -08:00
endian.h
f_finale.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
f_finale.h
f_wipe.cpp
fastcmp.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
filesrch.c
filesrch.h Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder 2023-03-13 20:39:57 -07:00
font.c
font.h
g_build_ticcmd.cpp
g_demo.cpp Don't fastforward/pause ghosts in non-attack-start gametypes 2024-03-06 02:26:02 -07:00
g_demo.h R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
g_game.c Add g_musicfade, generic system to fade out the level music for a brief period 2024-03-08 17:53:07 -08:00
g_game.h
g_gamedata.cpp Use correct type for unlock IDs in loading 2024-03-09 12:41:03 -06:00
g_gamedata.h Use correct type for unlock IDs in loading 2024-03-09 12:41:03 -06:00
g_input.c Virtual Keyboard: rewrite keyboard-gamepad switching 2024-03-05 17:03:05 -08:00
g_input.h
g_party.cpp Add G_LocalSplitscreenPartyMember 2024-03-01 06:03:21 -08:00
g_party.h Add G_LocalSplitscreenPartyMember 2024-03-01 06:03:21 -08:00
g_state.h
http-mserv.c
hu_stuff.c HUD: display "Finish" and "Best Lap" times underneath timer when watching Time Attack replays 2024-03-07 12:09:43 -08:00
hu_stuff.h srb2::Draw: add fonts kRollingNum and kRollingNum4P 2024-03-04 01:42:29 -08:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h New bans 2023-10-16 23:50:50 +00:00
i_tcp_detail.h
i_threads.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h
i_video.h
i_video_common.cpp Use bilinear filtering for CRT shader 2024-03-07 23:25:47 -06:00
info.c Merge branch 'adventure-air-booster-hardcode' into 'master' 2024-03-09 08:28:51 +00:00
info.h Merge remote-tracking branch 'origin/master' into adventure-air-booster-hardcode 2024-03-09 15:19:29 +11:00
k_bans.cpp
k_bans.h
k_battle.c Battle: cap lasers at player's last known floorz 2024-03-08 17:53:07 -08:00
k_battle.h Power-ups: dropped power-ups always have at least 15 seconds 2024-03-08 17:59:52 -08:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
k_bot.cpp Fix Skin unlocks at the beginning of replays 2024-03-05 13:21:38 -08:00
k_bot.h
k_botitem.cpp Move Ice Cube mashing code to bot AI 2024-03-06 20:21:18 -08:00
k_botsearch.cpp
k_brightmap.c
k_brightmap.h
k_collide.cpp
k_collide.h
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h
k_credits.cpp Fix Alternate Title Screen unlockable not saving preference 2024-03-03 22:20:12 -08:00
k_credits.h
k_dialogue.cpp
k_dialogue.h
k_dialogue.hpp
k_director.cpp
k_director.h
k_endcam.cpp
k_endcam.h
k_follower.c
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c Fix Skin unlocks at the beginning of replays 2024-03-05 13:21:38 -08:00
k_grandprix.h
k_hitlag.c
k_hitlag.h
k_hud.cpp HUD: display "Finish" and "Best Lap" times underneath timer when watching Time Attack replays 2024-03-07 12:09:43 -08:00
k_hud.h Input Display: slide with dialogue box 2024-03-02 00:22:44 -08:00
k_hud_track.cpp Only draw HUD help for correct view 2024-03-04 01:16:55 -07:00
k_kart.c Merge branch 'my-son-is-still-useless' into 'master' 2024-03-10 07:20:04 +00:00
k_kart.h GP bonus round: do not spawn duel mode items TWICE 2024-03-07 03:06:38 -08:00
k_mapuser.c
k_mapuser.h
k_menu.h Menus/Options: reorganize and rename 2024-03-07 16:11:11 -08:00
k_menudraw.c Merge branch 'fix-message-box-height' into 'master' 2024-03-09 03:32:38 +00:00
k_menufunc.c Merge branch 'f11' into 'master' 2024-03-08 08:41:37 +00:00
k_objects.h Allow Adventure Air Boosters to be chained with each other or dash rings 2024-03-09 15:44:02 +11:00
k_pathfind.c Circuit pathfinding 2022-09-10 03:52:31 -04:00
k_pathfind.h
k_podium.cpp Podium S Rank sound 2024-03-05 18:41:39 -07:00
k_podium.h
k_powerup.cpp Power-ups: dropped power-ups always have at least 15 seconds 2024-03-08 17:59:52 -08:00
k_powerup.h
k_profiles.cpp Menus/Accessibility: add FOV option, 70 to 110 2024-03-04 22:11:35 -08:00
k_profiles.h Menus/Accessibility: add FOV option, 70 to 110 2024-03-04 22:11:35 -08:00
k_pwrlv.c Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
k_pwrlv.h Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
k_race.c Finish Beam: play sound when nearby 2024-03-09 20:42:00 -08:00
k_race.h
k_rank.cpp
k_rank.h Store scores in Grand Prix backup 2024-03-05 20:09:23 +00:00
k_respawn.c Play sound s3kb2 on player FAULT 2024-03-09 15:56:51 -05:00
k_respawn.h
k_roulette.c
k_roulette.h
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h Special Stages: fade out music near the finish line 2024-01-15 16:30:12 -08:00
k_tally.cpp Faster TA tally, new TA music 2024-03-06 20:19:51 -07:00
k_tally.h Faster TA tally, new TA music 2024-03-06 20:19:51 -07:00
k_terrain.c
k_terrain.h
k_vote.c
k_vote.h
k_waypoint.cpp
k_waypoint.h
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
lua_blockmaplib.c devmode cheat online 2022-09-29 12:19:45 -04:00
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
lua_playerlib.c Use old Ring Sting noise 2024-03-05 16:00:00 -07:00
lua_polyobjlib.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
lua_profile.cpp Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_profile.h
lua_script.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
lua_script.h
lua_skinlib.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
lua_taglib.c
lua_thinkerlib.c Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_cheat.c
m_cheat.h
m_cond.c Merge branch 'cd-extra-vfx' into 'master' 2024-03-06 01:53:49 +00:00
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c Merge public next 2020-11-10 15:32:48 -05:00
m_fixed.h
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h
mobj.hpp
mobj_list.hpp
mobj_list_view.hpp
mserv.c
mserv.h
music.cpp Invinc, Grow: fade with in-level music volume 2024-03-08 17:53:07 -08:00
music.h
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c Merge branch 'adventure-air-booster-hardcode' into 'master' 2024-03-09 08:28:51 +00:00
p_lights.c
p_link.cpp Hardcode bustable rocks -- Angel Island + Endless Mine 2023-12-08 17:42:17 -08:00
p_link.h Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers 2023-12-03 10:44:11 -08:00
p_local.h Battle: cap lasers at player's last known floorz 2024-03-08 17:53:07 -08:00
p_loop.c
p_map.c C++ compat: rename tm -> g_tm 2024-02-19 19:36:42 -06:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Merge remote-tracking branch 'origin/master' into adventure-air-booster-hardcode 2024-03-09 15:19:29 +11:00
p_mobj.h
p_polyobj.c Remove RANGECHECK, replace with devmode prints 2024-03-03 17:31:33 -08:00
p_polyobj.h
p_pspr.h
p_saveg.c Promote driftboost vars to UINT16 2024-03-09 04:30:05 -08:00
p_saveg.h
p_setup.cpp Faster TA tally, new TA music 2024-03-06 20:19:51 -07:00
p_setup.h Faster TA tally, new TA music 2024-03-06 20:19:51 -07:00
p_sight.c DEVELOP: add debugtraversemax cvar to improve sight check consistency 2024-03-06 18:48:32 -08:00
p_slopes.c
p_slopes.h
p_spec.c Play sound s3kb2 on player FAULT 2024-03-09 15:56:51 -05:00
p_spec.h
p_sweep.cpp
p_sweep.hpp
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_test.cpp
p_tick.c Add g_musicfade, generic system to fade out the level music for a brief period 2024-03-08 17:53:07 -08:00
p_tick.h
p_user.c Merge branch 'dont-celebrate-death' into 'master' 2024-03-09 06:03:13 +00:00
r_bbox.c
r_bsp.cpp Remove RANGECHECK, replace with devmode prints 2024-03-03 17:31:33 -08:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
r_debug.hpp
r_debug_detail.hpp
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_printer.cpp
r_defs.h
r_draw.cpp
r_draw.h
r_draw_column.cpp Remove RANGECHECK, replace with devmode prints 2024-03-03 17:31:33 -08:00
r_draw_span.cpp
r_fps.c
r_fps.h
r_local.h
r_main.cpp debugrender_portal, debugrender_visplanes: fix in splitscreen 2024-03-02 22:24:33 -08:00
r_main.h Packet loss indicator 2023-10-20 20:33:37 -07:00
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c The Garden Top 2022-09-28 02:01:37 -07:00
r_patchrotation.h
r_picformats.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
r_picformats.h
r_plane.cpp
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
r_segs.h
r_skins.c Fade out characters you haven't unlocked yet in Time Attack demos exclusively 2024-03-05 13:33:24 -08:00
r_skins.h Fade out characters you haven't unlocked yet in Time Attack demos exclusively 2024-03-05 13:33:24 -08:00
r_sky.c
r_sky.h
r_splats.c Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
r_splats.h
r_spritefx.cpp Fade out characters you haven't unlocked yet in Time Attack demos exclusively 2024-03-05 13:33:24 -08:00
r_state.h
r_textures.c
r_textures.h
r_textures_dups.cpp R_PrintTextureDuplicates: always join thread 2024-02-26 20:54:11 -08:00
r_things.cpp Fix signpost crashes and potential colormap fuckery 2024-03-06 15:49:43 -07:00
r_things.h
s_sound.c
s_sound.h Add S_LoadSongCredit/S_UnloadSongCredit, refactor cursongcredit 2024-02-09 18:13:35 -08:00
sanitize.cpp
sanitize.h
screen.c
screen.h Add optional CRT screen effect 2024-03-06 22:39:21 -06:00
slope_anchors.c
sounds.c Power-ups: play loud Gunstar pickup sound 2024-03-08 17:53:06 -08:00
sounds.h Power-ups: play loud Gunstar pickup sound 2024-03-08 17:53:06 -08:00
st_stuff.c HUD: redesign VIEWPOINT text 2024-03-07 11:24:01 -08:00
st_stuff.h Replays: merge HUD and intermission drawing functions for "Save replay" prompt 2024-03-03 06:30:54 -08:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_vc.nas
typedef.h Add g_musicfade, generic system to fade out the level music for a brief period 2024-03-08 17:53:07 -08:00
v_draw.cpp srb2::Draw: add fonts kRollingNum and kRollingNum4P 2024-03-04 01:42:29 -08:00
v_draw.hpp srb2::Draw: add fonts kRollingNum and kRollingNum4P 2024-03-04 01:42:29 -08:00
v_draw_setter.hpp srb2::Draw: add clip method, optionally switch between draw chain's cliprect or global cliprect 2024-01-26 15:12:46 -08:00
v_video.cpp Fix anti-offset behaviour for non-FRACUNIT params to V_DrawStringScaled 2024-03-06 17:35:59 +00:00
v_video.h srb2::Draw: inherit global cliprect by default 2024-01-26 15:12:46 -08:00
version.h
vid_copy.s
w_wad.cpp
w_wad.h
y_inter.cpp
y_inter.h
z_zone.c
z_zone.h