RingRacers/src
toaster 87c26f0fe9 Skip Bonus Rounds when loading up Live Event Backups
Prevents the exploit Tape discussed from being used for Battle.
Also attempts to recover to Podium if relevant.
2023-06-25 23:44:39 +01:00
..
acs ACS AddBot: Push -1 on fail instead of MAXPLAYERS 2023-06-14 09:30:34 -04:00
android
audio
blua
core
dummy Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
hardware HWR_ProjectSprite: Invert spriterotangle for the sake of rotsprite in GL 2023-06-05 16:12:12 +01:00
hwr2 hwr2: Only upload lighttable if currently valid 2023-06-01 05:12:04 -05:00
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale
Makefile.d
media
menus Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
monocypher
nds
objects Re-add missing bobspeed/focusplayer initialisation 2023-06-20 21:52:50 +01:00
rhi rhi gl: Allow create_pipeline in gfx ctx 2023-05-19 18:54:19 -05:00
sdl Merge branch 'revert-revert-ignore-os-repeats' into 'master' 2023-04-17 04:16:53 +00:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
command.c CV_SetValueMaybeStealth: Correctly null terminate tmpskin for forcecharacter 2023-05-30 12:21:40 +01:00
command.h
comptime.c
config.h.in Load split textures pk3s 2023-04-18 14:02:01 +01:00
console.c CON_ShiftChar: Integrate numpad translation from CON_Responder, so both chat and menu input can take advantage 2023-05-19 17:56:28 +01:00
console.h
cxxutil.hpp
d_clisrv.c Make the Server Connection Ticker use the MenuCMD system 2023-06-25 23:44:38 +01:00
d_clisrv.h MAXTEXTCMD -> 512 2023-06-01 20:03:23 -07:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c Change the rules of when GP Backup occours/is deleted 2023-06-25 23:44:38 +01:00
d_main.h
d_net.c Expand textcmd size byte to 16-bit word 2023-06-01 20:03:23 -07:00
d_net.h
d_netcmd.c Change the rules of when GP Backup occours/is deleted 2023-06-25 23:44:38 +01:00
d_netcmd.h Bots: Improve rubberbanding further 2023-05-19 01:00:55 -04:00
d_netfil.c Load split textures pk3s 2023-04-18 14:02:01 +01:00
d_netfil.h
d_player.h Merge branch 'training-mode' into 'master' 2023-06-19 03:16:30 +00:00
d_think.h
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c
deh_lua.h
deh_soc.c Make a first-class feature instead of a passworded secret 2023-06-25 23:44:37 +01:00
deh_soc.h
deh_tables.c Add Instawhip Recharge states 2023-06-18 01:53:33 -07:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c Unloaded cupheader windata tracking 2023-05-30 12:21:39 +01:00
dehacked.h
discord.c Allow game invites with DEVELOP builds of the game 2023-05-14 16:24:41 -04:00
discord.h
doomdata.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
doomdef.h Make a first-class feature instead of a passworded secret 2023-06-25 23:44:37 +01:00
doomstat.h Change the rules of when GP Backup occours/is deleted 2023-06-25 23:44:38 +01:00
doomtype.h
endian.h
f_finale.c General Menu Message input cleanup 2023-06-25 23:44:38 +01:00
f_finale.h P_InitThinkers: Handle several important mobj cleaning tasks in one place, rather than scattered 2023-05-31 12:49:51 +01:00
f_wipe.c
fastcmp.h
filesrch.c filesearch.c: Always use system-specific path seperator 2023-04-24 20:53:58 +01:00
filesrch.h
font.c
font.h
g_demo.c M_StartMessage revamp 2023-06-09 19:23:36 +01:00
g_demo.h Merge branch 'egg-tv' into 'master' 2023-04-30 23:44:26 +00:00
g_game.c Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
g_game.h Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
g_input.c Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Destroy parties explicitly before building 2023-05-18 19:15:02 -07:00
g_party.h
g_state.h
http-mserv.c
hu_stuff.c HU_DrawRankings: Adjust slightly 2023-05-22 15:32:07 +01:00
hu_stuff.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into profile-restrictions 2023-05-12 13:42:50 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
info.c Add Instawhip Recharge states 2023-06-18 01:53:33 -07:00
info.h Add Instawhip Recharge states 2023-06-18 01:53:33 -07:00
k_battle.c Don't drop emeralds unless it's a new hit 2023-05-25 22:49:14 -07:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.c K_AddBot is direct 2023-06-15 12:06:21 -04:00
k_bot.h K_AddBot is direct 2023-06-15 12:06:21 -04:00
k_botitem.c Merge branch 'instashield' into 'master' 2023-05-30 01:36:45 +00:00
k_botsearch.c Bots: Make them stay farther from the beam 2023-05-19 06:08:37 -04:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Instawhip nerfs galore 2023-06-06 19:28:08 -07:00
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c
k_color.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_director.c
k_director.h
k_follower.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
k_follower.h
k_grandprix.c Live Event Backup 2023-06-25 23:44:37 +01:00
k_grandprix.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_hud.c Servant Hand 2023-06-15 18:46:44 +01:00
k_hud.h Port the menu drawer function 2023-05-14 20:21:03 -04:00
k_hud_track.cpp
k_kart.c Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
k_kart.h servant-hand.c 2023-06-15 19:39:55 +01:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Make the Server Connection Ticker use the MenuCMD system 2023-06-25 23:44:38 +01:00
k_menudraw.c Flash button prompt before closing Menu Message, for improved conveyance 2023-06-25 23:44:38 +01:00
k_menufunc.c Make the Server Connection Ticker use the MenuCMD system 2023-06-25 23:44:38 +01:00
k_objects.h Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
k_pathfind.c
k_pathfind.h
k_podium.c Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
k_podium.h
k_profiles.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_profiles.h Comment fix 2023-04-11 20:07:45 +01:00
k_pwrlv.c Don't do null-lap debug print 2023-05-14 22:28:35 -07:00
k_pwrlv.h
k_race.c
k_race.h
k_rank.c K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_rank.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h
k_roulette.c Bots: Add Kitchen Sink to K_BotPickItemPriority 2023-05-15 19:08:54 -04:00
k_roulette.h Bots: Fix a couple bugs with item priority 2023-05-15 06:51:13 -04:00
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h
k_terrain.c Add outrun to netsave 2023-06-14 10:37:05 -04:00
k_terrain.h Milky Way terrain 2023-06-14 10:29:19 -04:00
k_vote.c New consistent between-round countdowns using SmallNums 2023-05-10 14:42:56 +01:00
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp Merge branch 'bot-new-stuff' into 'master' 2023-05-16 00:33:41 +00:00
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c Z Voting: Undo victim thing 2023-04-23 01:12:19 -04:00
k_zvote.h Z Voting: Kick handling improvements 2023-04-20 21:11:25 -04:00
keys.h
libdivide.h
lua_baselib.c SpawnFakeShadow for Lua 2023-06-11 20:33:36 -07:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h Experimental: Improve level load processing 2023-03-22 10:59:29 -04:00
lua_hooklib.c
lua_hud.h
lua_hudlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_hudlib_drawlist.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
lua_playerlib.c Death tumble 2023-05-30 04:08:45 -07:00
lua_polyobjlib.c
lua_script.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
lua_script.h
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp movie_size: default 8 mb -> 25 mb 2023-05-14 00:09:38 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Tournament Mode cheat: Improve handling 2023-06-25 23:44:38 +01:00
m_cheat.h Password entry on Extras menu 2023-06-07 17:46:20 +01:00
m_cond.c M_GetNextAchievedUnlock: Correctly handle reaching the Chao Key limit 2023-06-09 17:34:29 +01:00
m_cond.h M_GetNextAchievedUnlock: Skip over adding Chao Keys if you've already unlocked everything 2023-06-09 16:46:58 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp ACS: User properties can tell bool from string 2023-05-02 18:44:30 -04:00
m_misc.h
m_perfstats.c m_perfstats.c: Fix directive output may be truncated warning/error 2023-04-12 14:11:23 -04:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h K_AddBot is direct 2023-06-15 12:06:21 -04:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c M_StartMessage revamp 2023-06-09 19:23:36 +01:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c A_PlaySound: var2 lower 16 bits == 2, play from actor if actor target is NULL 2023-06-18 01:57:03 -07:00
p_floor.c
p_inter.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_lights.c
p_local.h Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_loop.c
p_map.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_mapthing.cpp
p_maputl.c Use more explicit floor/ceiling FOF sort 2023-05-13 04:13:35 -04:00
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_mobj.h Merge branch 'gacha-prep' into 'master' 2023-06-14 00:25:50 +00:00
p_polyobj.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
p_polyobj.h
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c Grand Prix Backup: Store lumpnamehashes of all maps in queue for extra confirmation that the cup's contents are the same between gameboots. 2023-06-25 23:44:39 +01:00
p_saveg.h Live Event Backup 2023-06-25 23:44:37 +01:00
p_setup.c Make a first-class feature instead of a passworded secret 2023-06-25 23:44:37 +01:00
p_setup.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
p_sight.c Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_slopes.c Small bird slope improvements 2023-06-14 07:58:41 -04:00
p_slopes.h
p_spec.c Sprite directional lighting, add SpriteBacklight option to level header 2023-06-14 19:56:16 -07:00
p_spec.h "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_telept.c 412 teleport: correctly update interpolation state 2023-04-22 20:49:19 -07:00
p_tick.c P_Ticker: Do not start position music or play noises if gametype has no time between intro and start 2023-06-03 14:18:01 +01:00
p_tick.h
p_user.c Milky Way terrain 2023-06-14 10:29:19 -04:00
r_bbox.c
r_bsp.cpp R_StoreWallRange: remove duplicated closed door checks 2023-04-08 21:24:11 +01:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Improve quake effects 2023-05-01 14:24:32 -04:00
r_main.h Merge branch 'misc-debug' into 'master' 2023-04-11 16:11:18 +00:00
r_patch.cpp Move WasFreedThisFrame to Patch_FreeData 2023-04-16 22:48:20 -05:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.c
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp Software: fix directional lighting on two-sided midtextures 2023-04-27 13:19:35 -07:00
r_segs.h
r_skins.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
r_splats.h
r_spritefx.cpp Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
r_state.h
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h
r_textures_dups.cpp
r_things.c Sprite directional lighting, add SpriteBacklight option to level header 2023-06-14 19:56:16 -07:00
r_things.h Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
s_sound.c S_ShowMusicCredit: If the track has no title, clear existing music credit. 2023-06-13 22:15:33 +01:00
s_sound.h
screen.c Ping for Y_PlayerStandingsDrawer 2023-05-11 21:39:06 +01:00
screen.h
slope_anchors.c Small bird slope improvements 2023-06-14 07:58:41 -04:00
sounds.c Sounds for Roundqueue Board, which is what I've decided I'm calling the thing at the bottom of Intermission under roundqueue conditions now 2023-06-09 18:39:00 +01:00
sounds.h Sounds for Roundqueue Board, which is what I've decided I'm calling the thing at the bottom of Intermission under roundqueue conditions now 2023-06-09 18:39:00 +01:00
st_stuff.c Z Voting 2023-04-20 15:55:38 -04:00
st_stuff.h
strcasestr.c Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2022-12-30 20:17:26 -08:00
string.c
stun.cpp STUN_bind: let multiple callbacks be registered by using std::vector 2023-05-15 00:22:16 -07:00
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h skinreference_t 2023-05-30 12:21:42 +01:00
v_draw.cpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_draw.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp hwr2: Extract BlendMode enum from twodee 2023-05-19 18:54:19 -05:00
v_video.h Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
version.h
vid_copy.s
w_wad.c WADNAME Zone Builder temporary file detection made stricter 2023-04-24 22:38:05 +01:00
w_wad.h
y_inter.c Sounds for Roundqueue Board, which is what I've decided I'm calling the thing at the bottom of Intermission under roundqueue conditions now 2023-06-09 18:39:00 +01:00
y_inter.h Y_PlayerStandingsDrawer: Add slide in from bottom of screen for Pause 2023-06-07 17:46:20 +01:00
z_zone.c
z_zone.h