RingRacers/src
toaster 87c26f0fe9 Skip Bonus Rounds when loading up Live Event Backups
Prevents the exploit Tape discussed from being used for Battle.
Also attempts to recover to Podium if relevant.
2023-06-25 23:44:39 +01:00
..
acs ACS AddBot: Push -1 on fail instead of MAXPLAYERS 2023-06-14 09:30:34 -04:00
android Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
audio Audio: fix GME not reporting song length most of the time 2023-03-30 23:18:17 -07:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core Merge branch 'shader-postproc' into 'master' 2023-04-04 03:37:43 +00:00
dummy Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
hardware HWR_ProjectSprite: Invert spriterotangle for the sake of rotsprite in GL 2023-06-05 16:12:12 +01:00
hwr2 hwr2: Only upload lighttable if currently valid 2023-06-01 05:12:04 -05:00
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale
Makefile.d Merge branch 'master' into acs 2022-11-03 19:53:43 -04:00
media hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
menus Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
monocypher Monocypher license compliance 2023-03-28 01:29:30 -07:00
nds
objects Re-add missing bobspeed/focusplayer initialisation 2023-06-20 21:52:50 +01:00
rhi rhi gl: Allow create_pipeline in gfx ctx 2023-05-19 18:54:19 -05:00
sdl Merge branch 'revert-revert-ignore-os-repeats' into 'master' 2023-04-17 04:16:53 +00:00
sdl12 Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
tests Add SRB2_ASSERT, srb2::NotNull<T> 2022-12-30 23:49:29 -06:00
win32 Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
win32ce Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
.gitignore
am_map.c Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
am_map.h Precalculate as much shared minimap/automap data on level load as possible 2023-01-24 14:46:25 +00:00
Android.mk
apng.c
apng.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
asm_defs.inc
byteptr.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
CMakeLists.txt Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
command.c CV_SetValueMaybeStealth: Correctly null terminate tmpskin for forcecharacter 2023-05-30 12:21:40 +01:00
command.h cupwindata_t 2023-03-10 20:20:48 +00:00
comptime.c Separate git commit subject line from comprevision, add SRB2_COMP_NOTE 2023-01-05 18:32:20 -08:00
config.h.in Load split textures pk3s 2023-04-18 14:02:01 +01:00
console.c CON_ShiftChar: Integrate numpad translation from CON_Responder, so both chat and menu input can take advantage 2023-05-19 17:56:28 +01:00
console.h Merge branch 'master' into acs 2022-12-31 15:04:51 -05:00
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c Make the Server Connection Ticker use the MenuCMD system 2023-06-25 23:44:38 +01:00
d_clisrv.h MAXTEXTCMD -> 512 2023-06-01 20:03:23 -07:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c Change the rules of when GP Backup occours/is deleted 2023-06-25 23:44:38 +01:00
d_main.h Final fixup for profile-level keys and passing to player_t 2023-03-28 01:20:41 -07:00
d_net.c Expand textcmd size byte to 16-bit word 2023-06-01 20:03:23 -07:00
d_net.h Block nodes while an auth challenge is taking place (jart) 2023-03-28 01:20:44 -07:00
d_netcmd.c Change the rules of when GP Backup occours/is deleted 2023-06-25 23:44:38 +01:00
d_netcmd.h Bots: Improve rubberbanding further 2023-05-19 01:00:55 -04:00
d_netfil.c Load split textures pk3s 2023-04-18 14:02:01 +01:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h Merge branch 'training-mode' into 'master' 2023-06-19 03:16:30 +00:00
d_think.h PARANOIA: fix faulty references warning 2023-03-20 19:57:00 -07:00
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c lib_freeslot: Init dehacked state so SOC initialised later won't nuke freeslots generated here 2023-01-27 19:06:24 +00:00
deh_lua.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
deh_soc.c Make a first-class feature instead of a passworded secret 2023-06-25 23:44:37 +01:00
deh_soc.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
deh_tables.c Add Instawhip Recharge states 2023-06-18 01:53:33 -07:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c Unloaded cupheader windata tracking 2023-05-30 12:21:39 +01:00
dehacked.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
discord.c Allow game invites with DEVELOP builds of the game 2023-05-14 16:24:41 -04:00
discord.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
doomdata.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
doomdef.h Make a first-class feature instead of a passworded secret 2023-06-25 23:44:37 +01:00
doomstat.h Change the rules of when GP Backup occours/is deleted 2023-06-25 23:44:38 +01:00
doomtype.h Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2022-12-30 20:17:26 -08:00
endian.h
f_finale.c General Menu Message input cleanup 2023-06-25 23:44:38 +01:00
f_finale.h P_InitThinkers: Handle several important mobj cleaning tasks in one place, rather than scattered 2023-05-31 12:49:51 +01:00
f_wipe.c Add ceremony to twodee wipedefs tables 2023-03-04 13:49:07 -05:00
fastcmp.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
filesrch.c filesearch.c: Always use system-specific path seperator 2023-04-24 20:53:58 +01:00
filesrch.h Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder 2023-03-13 20:39:57 -07:00
font.c
font.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
g_demo.c M_StartMessage revamp 2023-06-09 19:23:36 +01:00
g_demo.h Merge branch 'egg-tv' into 'master' 2023-04-30 23:44:26 +00:00
g_game.c Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
g_game.h Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
g_input.c Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Destroy parties explicitly before building 2023-05-18 19:15:02 -07:00
g_party.h Completely rewrite party management code 2023-04-02 17:26:33 +01:00
g_state.h Fixes for CEREMONY gamestate 2023-03-03 16:09:51 -05:00
http-mserv.c
hu_stuff.c HU_DrawRankings: Adjust slightly 2023-05-22 15:32:07 +01:00
hu_stuff.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into profile-restrictions 2023-05-12 13:42:50 +01:00
i_addrinfo.c
i_addrinfo.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_joy.h Add I_GamepadRumble, I_GamepadRumbleTriggers 2023-04-02 21:56:39 +01:00
i_net.h IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_sound.h Implement musicdef volume in new mixer 2023-03-09 15:12:24 -06:00
i_system.h Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
i_tcp.c IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_tcp.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_threads.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_time.c
i_time.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_video.h hwr2: overhaul wipe rendering 2023-02-26 18:47:42 -06:00
i_video_common.cpp rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
info.c Add Instawhip Recharge states 2023-06-18 01:53:33 -07:00
info.h Add Instawhip Recharge states 2023-06-18 01:53:33 -07:00
k_battle.c Don't drop emeralds unless it's a new hit 2023-05-25 22:49:14 -07:00
k_battle.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into conditions-cascading 2023-03-14 21:59:19 +00:00
k_bheap.c
k_bheap.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_boss.c Copyright notices update regarding the author of this commit 2023-03-05 18:13:39 +00:00
k_boss.h Copyright notices update regarding the author of this commit 2023-03-05 18:13:39 +00:00
k_bot.c K_AddBot is direct 2023-06-15 12:06:21 -04:00
k_bot.h K_AddBot is direct 2023-06-15 12:06:21 -04:00
k_botitem.c Merge branch 'instashield' into 'master' 2023-05-30 01:36:45 +00:00
k_botsearch.c Bots: Make them stay farther from the beam 2023-05-19 06:08:37 -04:00
k_brightmap.c K_InitBrightmapsPwad: Also use guaranteed null-terminated data copy ala K_InitTerrain 2023-01-05 20:50:13 +00:00
k_brightmap.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_collide.cpp Instawhip nerfs galore 2023-06-06 19:28:08 -07:00
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c Go back to the old one, but gamma correct it 2022-12-15 22:29:38 -05:00
k_color.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_director.c K_DirectorSwitch: Don't let forced switches cause a G_ResetView update when directorinfo.active is false 2023-03-01 13:56:45 +00:00
k_director.h Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
k_follower.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
k_follower.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_grandprix.c Live Event Backup 2023-06-25 23:44:37 +01:00
k_grandprix.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_hud.c Servant Hand 2023-06-15 18:46:44 +01:00
k_hud.h Port the menu drawer function 2023-05-14 20:21:03 -04:00
k_hud_track.cpp K_drawTargetHUD: Track at sprite x/y/z offset in 3d space 2023-04-07 23:18:08 +01:00
k_kart.c Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
k_kart.h servant-hand.c 2023-06-15 19:39:55 +01:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Make the Server Connection Ticker use the MenuCMD system 2023-06-25 23:44:38 +01:00
k_menudraw.c Flash button prompt before closing Menu Message, for improved conveyance 2023-06-25 23:44:38 +01:00
k_menufunc.c Make the Server Connection Ticker use the MenuCMD system 2023-06-25 23:44:38 +01:00
k_objects.h Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
k_pathfind.c
k_pathfind.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_podium.c Skip Bonus Rounds when loading up Live Event Backups 2023-06-25 23:44:39 +01:00
k_podium.h Three new UCRP's 2023-03-11 23:56:58 +00:00
k_profiles.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_profiles.h Comment fix 2023-04-11 20:07:45 +01:00
k_pwrlv.c Don't do null-lap debug print 2023-05-14 22:28:35 -07:00
k_pwrlv.h cv_debugencorevote: force an encore scramble 2023-03-26 06:55:22 -07:00
k_race.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.c K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_rank.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_roulette.c Bots: Add Kitchen Sink to K_BotPickItemPriority 2023-05-15 19:08:54 -04:00
k_roulette.h Bots: Fix a couple bugs with item priority 2023-05-15 06:51:13 -04:00
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_terrain.c Add outrun to netsave 2023-06-14 10:37:05 -04:00
k_terrain.h Milky Way terrain 2023-06-14 10:29:19 -04:00
k_vote.c New consistent between-round countdowns using SmallNums 2023-05-10 14:42:56 +01:00
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp Merge branch 'bot-new-stuff' into 'master' 2023-05-16 00:33:41 +00:00
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c Z Voting: Undo victim thing 2023-04-23 01:12:19 -04:00
k_zvote.h Z Voting: Kick handling improvements 2023-04-20 21:11:25 -04:00
keys.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
libdivide.h
lua_baselib.c SpawnFakeShadow for Lua 2023-06-11 20:33:36 -07:00
lua_blockmaplib.c devmode cheat online 2022-09-29 12:19:45 -04:00
lua_consolelib.c
lua_hook.h Experimental: Improve level load processing 2023-03-22 10:59:29 -04:00
lua_hooklib.c Fix perfstats 4 not working properly 2023-02-16 23:48:37 -05:00
lua_hud.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
lua_hudlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_hudlib_drawlist.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
lua_hudlib_drawlist.h Add typedef.h 2022-11-27 17:21:40 -08:00
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
lua_maplib.c Remove crusty unused metatable code 2023-02-10 05:07:55 -06:00
lua_mathlib.c
lua_mobjlib.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
lua_playerlib.c Death tumble 2023-05-30 04:08:45 -07:00
lua_polyobjlib.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
lua_script.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
lua_script.h Fixes for CEREMONY gamestate 2023-03-03 16:09:51 -05:00
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_aatree.c Add typedef.h 2022-11-27 17:21:40 -08:00
m_aatree.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_anigif.c hwr2: do GIF recording in screenshot pass 2023-02-26 20:28:05 -06:00
m_anigif.h hwr2: do GIF recording in screenshot pass 2023-02-26 20:28:05 -06:00
m_argv.c
m_argv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_avrecorder.cpp movie_size: default 8 mb -> 25 mb 2023-05-14 00:09:38 -07:00
m_avrecorder.h hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
m_avrecorder.hpp Add C game interface to construct and destroy global AVRecorder instance 2023-02-24 19:21:00 -08:00
m_bbox.c
m_bbox.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_cheat.c Tournament Mode cheat: Improve handling 2023-06-25 23:44:38 +01:00
m_cheat.h Password entry on Extras menu 2023-06-07 17:46:20 +01:00
m_cond.c M_GetNextAchievedUnlock: Correctly handle reaching the Chao Key limit 2023-06-09 17:34:29 +01:00
m_cond.h M_GetNextAchievedUnlock: Skip over adding Chao Keys if you've already unlocked everything 2023-06-09 16:46:58 +01:00
m_dllist.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_easing.c
m_easing.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_fixed.c
m_fixed.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_memcpy.c Convert m_misc.c to .cpp 2023-02-26 18:47:42 -06:00
m_misc.cpp ACS: User properties can tell bool from string 2023-05-02 18:44:30 -04:00
m_misc.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_perfstats.c m_perfstats.c: Fix directive output may be truncated warning/error 2023-04-12 14:11:23 -04:00
m_perfstats.h Merge branch 'master' into acs 2022-12-31 15:04:51 -05:00
m_queue.c
m_queue.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_random.c Correct a blatant lie in m_random.c, fix RNG range 2023-02-08 22:38:51 -06:00
m_random.h K_AddBot is direct 2023-06-15 12:06:21 -04:00
m_swap.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
Makefile Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
md5.c
md5.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
mserv.c M_StartMessage revamp 2023-06-09 19:23:36 +01:00
mserv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
p5prof.h
p_ceilng.c Split EV_DoFloor, EV_DoCeiling, and EV_DoCrush 2022-11-14 13:51:46 -05:00
p_enemy.c A_PlaySound: var2 lower 16 bits == 2, play from actor if actor target is NULL 2023-06-18 01:57:03 -07:00
p_floor.c Prevent floating crumbling platforms from being triggered twice 2023-01-27 23:26:53 +00:00
p_inter.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_lights.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
p_local.h Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_loop.c Player orbiting physics 2023-02-28 20:27:11 -08:00
p_map.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_mapthing.cpp Use foflayer when spawning mapthings 2023-03-29 22:23:56 -07:00
p_maputl.c Use more explicit floor/ceiling FOF sort 2023-05-13 04:13:35 -04:00
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_mobj.h Merge branch 'gacha-prep' into 'master' 2023-06-14 00:25:50 +00:00
p_polyobj.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
p_polyobj.h Merge branch 'master' into acs 2022-12-31 15:04:51 -05:00
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c Grand Prix Backup: Store lumpnamehashes of all maps in queue for extra confirmation that the cup's contents are the same between gameboots. 2023-06-25 23:44:39 +01:00
p_saveg.h Live Event Backup 2023-06-25 23:44:37 +01:00
p_setup.c Make a first-class feature instead of a passworded secret 2023-06-25 23:44:37 +01:00
p_setup.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
p_sight.c Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_slopes.c Small bird slope improvements 2023-06-14 07:58:41 -04:00
p_slopes.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
p_spec.c Sprite directional lighting, add SpriteBacklight option to level header 2023-06-14 19:56:16 -07:00
p_spec.h "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_telept.c 412 teleport: correctly update interpolation state 2023-04-22 20:49:19 -07:00
p_tick.c P_Ticker: Do not start position music or play noises if gametype has no time between intro and start 2023-06-03 14:18:01 +01:00
p_tick.h PARANOIA: add debug to P_SetTarget if references go negative 2023-03-20 19:57:00 -07:00
p_user.c Milky Way terrain 2023-06-14 10:29:19 -04:00
r_bbox.c cv_renderhitbox is a cheat 2022-09-25 19:57:21 -04:00
r_bsp.cpp R_StoreWallRange: remove duplicated closed door checks 2023-04-08 21:24:11 +01:00
r_bsp.h Cull BSP behind a raised floor or lowered ceiling that covers the entire screen 2023-04-05 15:05:32 +01:00
r_data.c I_Error if ENCORE/TWEAKMAP has an incorrect size 2023-03-26 06:55:22 -07:00
r_data.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_debug.cpp Add debugrender_portal command 2023-04-02 01:43:32 -07:00
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
r_draw.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw.h Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8.c Add Lua backwards compatibility for FOF flags 2022-10-09 01:56:50 -04:00
r_draw8_flat.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8_npo2.c
r_draw16.c
r_fps.c Add R_RelativeTeleportViewInterpolation 2022-11-03 13:52:17 +00:00
r_fps.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_local.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_main.c Improve quake effects 2023-05-01 14:24:32 -04:00
r_main.h Merge branch 'misc-debug' into 'master' 2023-04-11 16:11:18 +00:00
r_patch.cpp Move WasFreedThisFrame to Patch_FreeData 2023-04-16 22:48:20 -05:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c The Garden Top 2022-09-28 02:01:37 -07:00
r_patchrotation.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_picformats.c Check return value of png_get_tRNS before using trans 2023-02-10 18:37:49 -08:00
r_picformats.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
r_plane.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_plane.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_portal.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_portal.h Set portal clipping in R_RenderSegLoop 2023-04-03 01:12:26 -07:00
r_segs.cpp Software: fix directional lighting on two-sided midtextures 2023-04-27 13:19:35 -07:00
r_segs.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_skins.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_splats.c Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
r_splats.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_spritefx.cpp Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
r_state.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h Add specialized drawing loop for debugfinishline 2023-03-26 05:27:58 -07:00
r_textures_dups.cpp DEVELOP: warn about duplicate textures in mainwads 2023-03-13 16:41:26 -07:00
r_things.c Sprite directional lighting, add SpriteBacklight option to level header 2023-06-14 19:56:16 -07:00
r_things.h Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
s_sound.c S_ShowMusicCredit: If the track has no title, clear existing music credit. 2023-06-13 22:15:33 +01:00
s_sound.h musicdef_t: Add an important parameter 2023-04-08 12:32:47 +01:00
screen.c Ping for Y_PlayerStandingsDrawer 2023-05-11 21:39:06 +01:00
screen.h Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
slope_anchors.c Small bird slope improvements 2023-06-14 07:58:41 -04:00
sounds.c Sounds for Roundqueue Board, which is what I've decided I'm calling the thing at the bottom of Intermission under roundqueue conditions now 2023-06-09 18:39:00 +01:00
sounds.h Sounds for Roundqueue Board, which is what I've decided I'm calling the thing at the bottom of Intermission under roundqueue conditions now 2023-06-09 18:39:00 +01:00
st_stuff.c Z Voting 2023-04-20 15:55:38 -04:00
st_stuff.h devmode: draw over literally everything else 2023-03-29 00:11:01 -07:00
strcasestr.c Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2022-12-30 20:17:26 -08:00
string.c
stun.cpp STUN_bind: let multiple callbacks be registered by using std::vector 2023-05-15 00:22:16 -07:00
stun.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c AngleDelta: return angle_t 2023-02-28 19:11:48 -08:00
tables.h Add FSIN/FCOS, shortcuts to FINESINE/FINECOSINE 2023-02-28 19:11:48 -08:00
taglist.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h skinreference_t 2023-05-30 12:21:42 +01:00
v_draw.cpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_draw.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp hwr2: Extract BlendMode enum from twodee 2023-05-19 18:54:19 -05:00
v_video.h Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
version.h
vid_copy.s
w_wad.c WADNAME Zone Builder temporary file detection made stricter 2023-04-24 22:38:05 +01:00
w_wad.h Fix loading a map in a seperate file before loading a file with the relevant header 2023-01-01 23:39:28 +00:00
y_inter.c Sounds for Roundqueue Board, which is what I've decided I'm calling the thing at the bottom of Intermission under roundqueue conditions now 2023-06-09 18:39:00 +01:00
y_inter.h Y_PlayerStandingsDrawer: Add slide in from bottom of screen for Pause 2023-06-07 17:46:20 +01:00
z_zone.c
z_zone.h doomdef.h: enable most debugging ifndef NDEBUG 2023-02-14 04:16:57 -08:00